You demote when a loss costs more LP than you have. Riot's example: at 5 LP in Silver III, a 20 LP loss puts you in Silver IV with 85 LP. Dropping out of a tier, say from Silver IV to Bronze I, comes with protection: you land on 25, 50 or 75 LP of the division below, depending on how far off your rating the system thinks you are. In Master your first three games are protected; after that, falling below 0 LP returns you to Diamond I at 25, 50 or 75 LP.
Demotion within a tier
Between divisions of the same tier there is no cushion. Riot's placements and demotions page gives one rule and one example: “if you're at 5 LP in Silver III and lose 20 LP in a game, you'll be demoted to Silver IV with 85 LP.” The loss is applied in full and the remainder is counted from 100 in the division below. Nothing on the page says a fresh division gives you free games, and the example makes clear that one loss at low LP is enough.
| Before the loss | LP lost | After the loss |
|---|---|---|
| Silver III, 5 LP | 20 | Silver IV, 85 LP (Riot's own example) |
| Gold II, 12 LP | 24 | Gold III, 88 LP |
| Gold II, 24 LP | 24 | Gold II, 0 LP: no demotion, the next loss does it |
Demotion between tiers
Falling out of a tier is different. Riot's page says you “will still have protection” because it wants “to give you an opportunity to protect the rank you've earned”, and describes that protection as a landing rule: “you will demote to either 25, 50, or 75 LP depending on how far off we determine your actual skill level is.” So from Gold IV you drop to Silver I, never to Silver IV, and you start that division with LP in hand rather than at 0.
Which of the three you get is Riot's call, and the page gives the logic without the thresholds: the closer your rating is to the tier you just left, the more LP you land on. A player whose rating is still Gold lands high in Silver I and is a couple of wins from Gold again; a player whose rating has slid into Silver lands on 25 LP. Riot's current page gives no number of protected games for tier demotions below Master.
Master and above
Master is the one tier with a stated game count. Riot's apex page: you “receive demotion protection for your first three games” after promotion. After those three, dropping below 0 LP sends you to Diamond I “at either 25, 50, or 75 LP”, the same landing rule as everywhere else.
Grandmaster and Challenger don't demote by LP floor alone. You fall out of Grandmaster when you are below 400 LP or below the lowest Grandmaster player in your region, out of Challenger when below 800 LP or below the lowest Challenger, and both are recalculated once a day, not the moment it happens. How the caps and the daily update interact is in how the apex tiers work.
What “demotion shield” means
“Demotion shield” is the term you will see in forum threads, on wikis and in boosting ads, usually with a count: “three games after a promotion”, “ten games after a tier promotion”. It comes from earlier seasons, when Riot's pages did describe a fixed number of games in which you could not demote after moving up.
Riot's current pages do not use the term and give no game count below Master. The placements page (29 May 2026) describes demotion protection only as the 25/50/75 LP landing when you drop a tier; the apex page (30 May 2026) gives three protected games for Master and nothing else. So when a page tells you how many “shield games” you have in Gold, it is quoting a rule Riot no longer publishes. What you can rely on: within a tier, a loss below 0 LP demotes you at once; out of a tier, you land with 25 to 75 LP; in Master, three games. This is where Riot and most of the search results disagree, and the dates decide it.
Decay-based demotion
In Diamond and the apex tiers you can also demote without losing a game. Once your banked days run out, decay takes 50 LP a night in Diamond and 75 in Master and above, and Riot says that if it takes you to or below 0 LP “you'll be placed in the next-lowest division”; Diamond IV falls to Emerald I and apex players fall to Diamond II. Riot does not say the 25/50/75 landing applies to decay. The banks, the timers and two worked examples are in losing LP without playing.
Why you keep sitting at 0 LP
If you bounce along the floor of a division, losing 24 and winning 17, the cause is usually not bad luck but the gap Riot describes on its MMR page: after “multiple losses in a row” your “rank and MMR are no longer in sync”, and “you'll lose more LP each defeat until your winrate levels out”. The demotion that follows is the system putting your rank where your rating already is, and the LP landing of 25, 50 or 75 is its estimate of how far that is. The three cases, and what to read in your own gains, are in why you lose more LP than you gain.
The same gap explains the January surprise. After the yearly reset you can place a division or a tier below where you ended and climb back fast, or place where you ended and slide; see placing lower after the reset. For the tiers and divisions themselves, start at League of Legends ranks explained.
One practical help: the client shows the LP of your last game only. LazyElo's LP tracker keeps the LP of every game, so after a streak you can see how close you are to the floor before you queue again.
Questions
Am I about to get demoted?
That is a question on Riot's own Ranked FAQ. Within a tier: yes, as soon as a loss takes you below 0 LP, and Riot's page describes no protected games for that. Out of a tier: also yes, but you land on 25, 50 or 75 LP of the division below instead of at 0. Master gives three protected games after promotion; no other tier has a stated game count.
Can you drop from Gold to Silver?
Yes. Lose more LP at 0 LP in Gold IV than you have and you demote to Silver I, landing on 25, 50 or 75 LP. Riot's current page gives no number of protected games below Master, only this LP landing rule.
Do you lose LP at 0 LP?
You can't go negative; a loss at 0 LP that costs anything demotes you instead. Within a tier the LP is carried over (5 LP minus a 20 LP loss becomes 85 LP in the division below). Out of a tier you land on 25, 50 or 75 LP.
