

Mel ARAM Mayhem Build
The Soul's Reflection. A below-average pick in ARAM Mayhem on patch 26.21: #145 of 173 champions.
- Tier
- C
- Win rate
- 46.5%
- Pick rate
- 7.0%
- Rank
- #145 of 173
- Games
- 1,629,328
- Patch
- 26.21
How to play Mel in ARAM Mayhem
Mel is a below-average pick in ARAM Mayhem on patch 26.21: tier C, #145 of 173 champions, with a 46.5% win rate over 1,629,328 games.
94% of Mel's damage to champions is magic, so enemy magic resist is what slows it down.
The AP build, ability power items, is both the most played and the top-ranked path: Luden's Echo, Rabadon's Deathcap and Shadowflame, with a 45.7% win rate over 1,226,177 games. For boots, most players buy Sorcerer's Shoes, but Gluttonous Greaves rank higher.
The cards that do best on Mel are Mad Scientist, Weapon of Destiny and Back To Basics. Cards built around ability haste fill most of the top of its list, followed by movement speed. Most of its S-tier cards are prismatic, so a prismatic offer is often the pick that shapes the game. Skip Ultimate Unstoppable and Divine Intervention when you can: they do worst on Mel. A pair to look for: Can't Touch This with Urf's Champion.
Take Flash and Ghost (65% of players). Max Q (Radiant Volley) first, then E, then W.
Mel ARAM Mayhem build
AP build · top ranked
45.7% win rate · 87% of Mel games · 1,226,177 games
Start
Refillable Potion
Lost Chapter
Core items, in buying order
Luden's Echo
Rabadon's Deathcap
Shadowflame
| Boots, best first | Players |
|---|---|
| 10% | |
| 54% | |
| No boots | 31% |
Situational, after the core
Stormsurge16% buy it
Banshee's Veil8% buy it
Void Staff44% buy it
Cryptbloom3% buy it
Archangel's Staff9% buy it
Zhonya's Hourglass22% buy it
Most bought items
Shadowflame83% of games
Rabadon's Deathcap68% of games
Luden's Echo54% of games
Blackfire Torch45% of games
Sorcerer's Shoes44% of games
Liandry's Torment44% of games
Void Staff36% of games
Zhonya's Hourglass19% of games
Stormsurge16% of games
Gluttonous Greaves15% of games
Best augments for Mel
PrismaticBest prismatic cards
- 1
Mad ScientistTier S - 2
Back To BasicsTier S - 3
Infinite RecursionTier S
GoldBest gold cards
- 1
Weapon of DestinyTier S - 2
BEES!!!Tier S - 3
From Beginning To EndTier A
SilverBest silver cards
- 1
HomeguardTier S - 2
ErosionTier A - 3
Blue BarrierTier A
S- and A-tier cards for Mel
11 S tier and 23 A tier, best first.
| Augment | Rarity | Tier | What it does |
|---|---|---|---|
| Prismatic | Tier S | On each Revive, you grow large (gaining 30% Adaptive Force and 20% Health) or tiny (gaining 70 Ability Haste and 40% Movement Speed). | |
| Gold | Tier S | Your first Legendary Item becomes the Weapon of Destiny. When a champion you damaged within the last 3 seconds dies, increase the Weapon of… | |
| Prismatic | Tier S | Your Ultimate Ability is sealed. Gain 35% Ability Damage, Healing, Shielding, and 70 Ability Haste. | |
| Prismatic | Tier S | Gain 60 Ability Haste, plus 3 Ability Haste per takedown. | |
| Prismatic | Tier S | Gain 25% Adaptive Force. Nearby allied minions are greatly empowered. | |
| Prismatic | Tier S | Gain 3 random Dragon Souls. | |
| Prismatic | Tier S | Become tiny, gain 20% Movement Speed, and deal between 10% and 30% bonus damage to champions based on how much larger they are than you. | |
| Gold | Tier S | Every 15–10 (by level) seconds, your next Ability hit against an enemy champion throws a beehive at the target. Upon arriving, the hive… | |
| Prismatic | Tier S | QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Get Wooglet's Witchcap. | |
| Prismatic | Tier S | Gain (30% Ability Power) Ability Haste. | |
| Silver | Tier S | Gain 100% Movement Speed, disabled for 6 seconds after taking damage. | |
| Silver | Tier A | Damaging enemies shreds 1.5% Armor and Magic Resist for 4s, up to 30% at 20 stacks. | |
| Gold | Tier A | Gain the First Strike and Dark Harvest Keystone Runes. First Strike: When you initiate champion combat, deal 10% extra damage for 3 seconds… | |
| Silver | Tier A | Gain 200–450 (by level) % of the Max Mana Mana you spend as a Shield for 1.5 seconds. Shields up to 300–800 (by level) | |
| Gold | Tier A | Gain (10%+3.5% Ability Power) Omnivamp. | |
| Gold | Tier A | Gain (70% Ability Haste) Move Speed. | |
| Gold | Tier A | Gain a (300% Ability Power) Shield. Resets on death or 70 seconds after depletion. | |
| Prismatic | Tier A | Damaging a champion with Attacks or Abilities deals an additional (50–150 (by level) +20% Ability Power +40% Bonus Attack Damage) magic… | |
| Gold | Tier A | Stormsurge's Squall now always detonates in an area, dealing (10%+2% Ability Power) maximum Health magic damage to all nearby enemies. Enemy… | |
| Gold | Tier A | Autocast a boomerang at a nearby enemy every 7 seconds, dealing (40–200 (by level) +30% Bonus Attack Damage+20% Ability Power) adaptive… | |
| Gold | Tier A | When you deal more than 25% of an enemy champion's Health in less than 2.5 seconds, they drop a Tooth. 4 seconds cooldown per target | |
| Gold | Tier A | Takedowns grant a stack that makes you 4% smaller, grants 8 Ability Haste, and 1% Movement Speed. Lose 65% stacks on death… | |
| Silver | Tier A | Gain the Ocean Soul, granting high Health and Mana Regen after damaging enemies. | |
| Silver | Tier A | Your Item and Augment damage are increased by 45%. | |
| Silver | Tier A | Autocast: Gain 25% movement speed and conjure three flames that orbit you every 9 seconds, targetting the closest visible enemy in range and… | |
| Silver | Tier A | Gain 15% Omnivamp. | |
| Gold | Tier A | Permanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability… | |
| Silver | Tier A | Gain (50% Max Mana) Health. | |
| Prismatic | Tier A | QUEST: Score 18 takedowns. REWARD: Gain The Golden Spatula. | |
| Silver | Tier A | Gain 2 Stat Anvils! | |
| Gold | Tier A | After casting an Ability, your next Attack within 6 seconds is faster, deals Melee (50–200 (by level) +50% Bonus Attack Damage+30% Ability… | |
| Gold | Tier A | QUEST: Snipe 15 enemy champions with abilities. Snipe - Damage enemies over 600 distance away. REWARD: A meteor flies at enemy champions you… | |
| Prismatic | Tier A | Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | |
| Prismatic | Tier A | Gain 75–150 (by level) Ability Power, 50% Movement Speed, and 20% Omnivamp based on missing Health. Spell casts cost 5% of your current… |
Average on Mel
42 cards, best first
Transmute: Chaos
Mountain Soul
ADAPt
Donation
Transmute: Prismatic
Recursion
Stats on Stats!
Transmute: Gold
Biggest Snowball Ever
Slap Around
Twin Fire
Get Jinxed
Heavy Is The Crown
Jeweled Gauntlet
Witchful Thinking
Arcane Axiom
Multishot
Upgrade Zhonya's
Hextech Soul
Hellbent
Totentanz
Pursuit of Haste
Ravenous Bind
Rite of Ascension
En Passant
Soul Eater
Infernal Soul
Magic Missile
Pursuit of Power
Zealot
Take'em Down Down Down
Purist - Caster
Searing Dawn
Double Time
Skilled Sniper
Lich Brain
Snowday
Archmage
Ultimate Awakening
Infernal Conduit
Bread And Jam
Bread and Cheese
Below average on Mel
35 cards, best first
Juiced
Thread the Needle
Final Form
Overflow
CRIMSON COBALT
Cruelty
Get Excited!
Snowblast
Bread And Butter
Apex Inventor
Marksmage
Nightstalking
Brass Blast
Courage of the Colossus
Hands off the Talent
It's Killing Time
Can't Touch This
Surge Field
Ice Cold
Impassable
Ultimate Recursion
Ethereal Weapon
Mystic Punch
Holy Snowball
Shark Tempest
Light 'Em Up!
Symphony of War
Ultimate Revolution
Triggered Inferno
Pandora's Box
Overloaded
Typhoon
Pinball
Upgrade Sheen
Shrink Ray
Weakest on Mel
10 cards, best first
Best first augment for Mel
| # | First pick | Second pick | Third pick | Fourth pick |
|---|---|---|---|---|
| 1 | ||||
| 2 | ||||
| 3 | ||||
| 4 | ||||
| 5 |
Strong card pairs
Summoner spells and skill order
Summoner spells

Flash + Ghost65% of players · 46.8% win rate
Flash + Clarity2% of players · 46.6% win rate
Flash + Mark29% of players · 46.0% win rate
Skill order
QRadiant Volley
ESolar Snare
WRebuttal
Max Q first. 91% of players use this order (46.7% win rate); put points in R whenever you can.
Mel in an average Mayhem game
- K / D / A
- 14.5 / 9.7 / 22.2
- KDA
- 4.34
- Damage to champions
- 38,909
- Damage taken
- 26,538
- Self-mitigated
- 15,943
- Healing on allies
- 23
- Shielding on allies
- 2
- Crowd control
- 49 s
- Kill participation
- 65%
- Game length
- 17:08
Damage type
Physical 4%Magic 94%True 3%
Questions and answers
What is the best Mel build in ARAM Mayhem?
What are the best augments for Mel in ARAM Mayhem?
Is Mel good in ARAM Mayhem?
What is the best first augment for Mel in ARAM Mayhem?
Other Mages in ARAM Mayhem
Get Mel's build and card tiers in your game
LazyElo is a free Windows app that sits next to the League client. In the Mayhem lobby it shows which champion on your bench is strongest; in the game you type the three cards you're offered and see their tier for Mel side by side, with this build in the overlay.
Free plan, no ads. For Windows 10 and 11.
Related
- ARAM Mayhem tier list
Every champion by tier on patch 26.21.
- ARAM Mayhem augment tier list
Every card from S to D over all champions.
- All Mayhem builds
Pick a champion from the full list.
- ARAM Mayhem rules
Augment levels, rerolls and why there are no runes.
- ARAM Mayhem guide
How the mode, the cards and the picks work.
- Mel counters
Its lane matchups on Summoner's Rift.
- ARAM Mayhem overlay
The card picker and build in the app.
Source: ARAMKit, used with permission. Patch 26.21, 23,177,263 ARAM Mayhem games, data of October 28, 2026. Riot keeps Mayhem games out of its public match API, so these aggregates come from ARAMKit. Card tiers are shown without win rates, as Riot's developer policy asks.