

Zyra ARAM Mayhem Build
Rise of the Thorns. A middle-of-the-pack pick in ARAM Mayhem on patch 26.21: #72 of 173 champions.
- Tier
- B
- Win rate
- 50.0%
- Pick rate
- 4.7%
- Rank
- #72 of 173
- Games
- 1,087,903
- Patch
- 26.21
How to play Zyra in ARAM Mayhem
Zyra is a solid, middle-of-the-pack pick in ARAM Mayhem on patch 26.21: tier B, #72 of 173 champions, with a 50.0% win rate over 1,087,903 games.
92% of Zyra's damage to champions is magic, so enemy magic resist is what slows it down. With 63 seconds of crowd control per game it is one of the team's main sources of lockdown. It dies only 9.3 times per game on average, fewer than most.
The AP build, ability power items, is both the most played and the top-ranked path: Blackfire Torch, Liandry's Torment and Rabadon's Deathcap, with a 49.1% win rate over 815,494 games. On this build 43% of players skip boots and spend the slot on another item.
The cards that do best on Zyra are Infinite Recursion, Homeguard and Giant Slayer. Cards built around ability haste fill most of the top of its list, followed by movement speed. Most of its S-tier cards are prismatic, so a prismatic offer is often the pick that shapes the game. Skip Master of Duality and Nightstalking when you can: they do worst on Zyra. A pair to look for: Recursion with Totentanz.
Take Flash and Ghost (61% of players). Max Q (Deadly Spines) first, then E, then W. Players who max Q first instead win a little more often, so it is worth trying.
Zyra ARAM Mayhem build
AP build · top ranked
49.1% win rate · 87% of Zyra games · 815,494 games
Start
Lost Chapter
Core items, in buying order
Blackfire Torch
Liandry's Torment
Rabadon's Deathcap
| Boots, best first | Players |
|---|---|
| No boots | 43% |
| 16% | |
| 32% |
Situational, after the core
Cryptbloom4% buy it
Shadowflame31% buy it
Archangel's Staff6% buy it
Void Staff23% buy it
Rylai's Crystal Scepter27% buy it
Bloodletter's Curse6% buy it
Most bought items
Liandry's Torment89% of games
Blackfire Torch84% of games
Rylai's Crystal Scepter74% of games
Sorcerer's Shoes35% of games
Shadowflame32% of games
Rabadon's Deathcap28% of games
Morellonomicon24% of games
Bloodletter's Curse13% of games
Malignance12% of games
Gluttonous Greaves11% of games
Best augments for Zyra
PrismaticBest prismatic cards
- 1
Infinite RecursionTier S - 2
Giant SlayerTier S - 3
Mad ScientistTier S
GoldBest gold cards
- 1
Shrink EngineTier S - 2
From DowntownTier S - 3
Weapon of DestinyTier A
SilverBest silver cards
- 1
HomeguardTier S - 2
ErosionTier S - 3
Forged By The MasterTier A
S- and A-tier cards for Zyra
8 S tier and 32 A tier, best first.
| Augment | Rarity | Tier | What it does |
|---|---|---|---|
| Prismatic | Tier S | Gain 60 Ability Haste, plus 3 Ability Haste per takedown. | |
| Silver | Tier S | Gain 100% Movement Speed, disabled for 6 seconds after taking damage. | |
| Prismatic | Tier S | Become tiny, gain 20% Movement Speed, and deal between 10% and 30% bonus damage to champions based on how much larger they are than you. | |
| Prismatic | Tier S | On each Revive, you grow large (gaining 30% Adaptive Force and 20% Health) or tiny (gaining 70 Ability Haste and 40% Movement Speed). | |
| Silver | Tier S | Damaging enemies shreds 1.5% Armor and Magic Resist for 4s, up to 30% at 20 stacks. | |
| Gold | Tier S | Takedowns grant a stack that makes you 4% smaller, grants 8 Ability Haste, and 1% Movement Speed. Lose 65% stacks on death… | |
| Gold | Tier S | QUEST: Snipe 15 enemy champions with abilities. Snipe - Damage enemies over 600 distance away. REWARD: A meteor flies at enemy champions you… | |
| Prismatic | Tier S | Gain 25% Adaptive Force. Nearby allied minions are greatly empowered. | |
| Gold | Tier A | Your first Legendary Item becomes the Weapon of Destiny. When a champion you damaged within the last 3 seconds dies, increase the Weapon of… | |
| Prismatic | Tier A | Gain (30% Ability Power) Ability Haste. | |
| Gold | Tier A | Gain (70% Ability Haste) Move Speed. | |
| Prismatic | Tier A | Gain 3 random Dragon Souls. | |
| Prismatic | Tier A | Damaging a champion with Attacks or Abilities deals an additional (50–150 (by level) +20% Ability Power +40% Bonus Attack Damage) magic… | |
| Prismatic | Tier A | Your Abilities apply an infinitely stacking Burn, dealing (2–20 (by level) +1.2% Ability Power +2.8% Bonus Attack Damage) magic damage per… | |
| Gold | Tier A | Permanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability… | |
| Gold | Tier A | Gain the First Strike and Dark Harvest Keystone Runes. First Strike: When you initiate champion combat, deal 10% extra damage for 3 seconds… | |
| Gold | Tier A | Your summons gain 40% increased size, health, and damage. | |
| Silver | Tier A | Your Item and Augment damage are increased by 45%. | |
| Silver | Tier A | Gain the Ocean Soul, granting high Health and Mana Regen after damaging enemies. | |
| Gold | Tier A | Gain 60 Ability Haste. | |
| Gold | Tier A | Dealing Ability damage fires 3 missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled. | |
| Gold | Tier A | Gain (10%+3.5% Ability Power) Omnivamp. | |
| Gold | Tier A | Autocast a boomerang at a nearby enemy every 7 seconds, dealing (40–200 (by level) +30% Bonus Attack Damage+20% Ability Power) adaptive… | |
| Gold | Tier A | Heal amount equal to (30–100 (by level) +5% Bonus Health+15% Ability Power +25% Bonus Attack Damage), scale up to 50% more for longer… | |
| Gold | Tier A | Gain a (300% Ability Power) Shield. Resets on death or 70 seconds after depletion. | |
| Silver | Tier A | On ability damage, fire 1 plus (3% Critical Strike Chance) missiles that deal (10–30 (by level) +7% Bonus Attack Damage+7% Ability Power)… | |
| Gold | Tier A | Gain a random Augment Tier Prismatic Augment. | |
| Gold | Tier A | Every 15–10 (by level) seconds, your next Ability hit against an enemy champion throws a beehive at the target. Upon arriving, the hive… | |
| Prismatic | Tier A | Gain 2 random Augment Tier Augments. | |
| Prismatic | Tier A | Gain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows enemies for 20% for 2 seconds, Knocks Up… | |
| Silver | Tier A | Periodically your next damaging Ability or Attack triggers a lightning blast, chaining through enemies to deal damage and Slow. | |
| Prismatic | Tier A | QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Get Wooglet's Witchcap. | |
| Prismatic | Tier A | Casting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | |
| Silver | Tier A | Reduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap… | |
| Silver | Tier A | Gain 200–450 (by level) % of the Max Mana Mana you spend as a Shield for 1.5 seconds. Shields up to 300–800 (by level) | |
| Silver | Tier A | Gain 15% Omnivamp. | |
| Silver | Tier A | Each time you Immobilize or Ground an enemy, gain a stack granting 10 Adaptive Force. Lose 50% stacks on death. | |
| Gold | Tier A | Stormsurge's Squall now always detonates in an area, dealing (10%+2% Ability Power) maximum Health magic damage to all nearby enemies. Enemy… | |
| Silver | Tier A | Conversion Rate: 0.65 Ability Haste per 1% Attack Speed | |
| Prismatic | Tier A | Gain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s… |
Average on Zyra
37 cards, best first
Stats on Stats on Stats!
Stats on Stats!
Final Form
Mountain Soul
Ice Cold
Lich Brain
Cruelty
Transmute: Gold
Urf's Champion
ADAPt
Soul Eater
Witchful Thinking
Infernal Soul
The Boom and the Bass
Ravenous Bind
Mind to Matter
Donation
Impassable
Get Jinxed
Courage of the Colossus
Totentanz
FireFox
Jeweled Gauntlet
Ominous Pact
Searing Dawn
Arcane Axiom
Bread And Jam
Fey Magic
Shark Tempest
Skilled Sniper
Thread the Needle
Ultimate Recursion
Stats!
Heavy Is The Crown
Pursuit of Haste
Pinball
Ultimate Revolution
Below average on Zyra
26 cards, best first
Take'em Down Down Down
Tooth Fairy
Pursuit of Power
Get Excited!
Pandora's Box
Back To Basics
Holy Snowball
Snowday
En Passant
Double Time
Brass Blast
It's Killing Time
Mystic Punch
Juiced
Bread And Butter
Divine Intervention
Surge Field
Bread and Cheese
Ethereal Weapon
Marksmage
Overloaded
Overflow
Rite of Ascension
Hellbent
Can't Touch This
Apex Inventor
Weakest on Zyra
9 cards, best first
Best first augment for Zyra
| # | First pick | Second pick | Third pick | Fourth pick |
|---|---|---|---|---|
| 1 | ||||
| 2 | ||||
| 3 | ||||
| 4 | ||||
| 5 |
Strong card pairs
Summoner spells and skill order
Summoner spells

Flash + Ghost61% of players · 50.5% win rate
Flash + Heal2% of players · 50.2% win rate
Flash + Ignite1% of players · 50.7% win rate
Skill order
QDeadly Spines
EGrasping Roots
WRampant Growth
Max Q first. 60% of players use this order (49.9% win rate); put points in R whenever you can. Maxing Q first (19% of players) wins 51.5%.
Zyra in an average Mayhem game
- K / D / A
- 7.1 / 9.3 / 30.1
- KDA
- 4.77
- Damage to champions
- 35,601
- Damage taken
- 26,925
- Self-mitigated
- 12,398
- Healing on allies
- 31
- Shielding on allies
- 0
- Crowd control
- 63 s
- Kill participation
- 66%
- Game length
- 17:19
Damage type
Physical 3%Magic 92%True 5%
Questions and answers
What is the best Zyra build in ARAM Mayhem?
What are the best augments for Zyra in ARAM Mayhem?
Is Zyra good in ARAM Mayhem?
What is the best first augment for Zyra in ARAM Mayhem?
Other Mages in ARAM Mayhem
Get Zyra's build and card tiers in your game
LazyElo is a free Windows app that sits next to the League client. In the Mayhem lobby it shows which champion on your bench is strongest; in the game you type the three cards you're offered and see their tier for Zyra side by side, with this build in the overlay.
Free plan, no ads. For Windows 10 and 11.
Related
- ARAM Mayhem tier list
Every champion by tier on patch 26.21.
- ARAM Mayhem augment tier list
Every card from S to D over all champions.
- All Mayhem builds
Pick a champion from the full list.
- ARAM Mayhem rules
Augment levels, rerolls and why there are no runes.
- ARAM Mayhem guide
How the mode, the cards and the picks work.
- Zyra counters
Its lane matchups on Summoner's Rift.
- ARAM Mayhem overlay
The card picker and build in the app.
Source: ARAMKit, used with permission. Patch 26.21, 23,177,263 ARAM Mayhem games, data of October 28, 2026. Riot keeps Mayhem games out of its public match API, so these aggregates come from ARAMKit. Card tiers are shown without win rates, as Riot's developer policy asks.