

Aurora ARAM Mayhem Build
The Witch Between Worlds. A middle-of-the-pack pick in ARAM Mayhem on patch 26.21: #60 of 173 champions.
- Tier
- B
- Win rate
- 50.6%
- Pick rate
- 6.8%
- Rank
- #60 of 173
- Games
- 1,584,449
- Patch
- 26.21
How to play Aurora in ARAM Mayhem
Aurora is a solid, middle-of-the-pack pick in ARAM Mayhem on patch 26.21: tier B, #60 of 173 champions, with a 50.6% win rate over 1,584,449 games.
93% of Aurora's damage to champions is magic, so enemy magic resist is what slows it down. It deals 45,980 damage to champions in an average game, more than most champions, so play to stay alive and keep hitting.
The AP build, ability power items, is both the most played and the top-ranked path: Luden's Echo, Rabadon's Deathcap and Shadowflame, with a 50.4% win rate over 1,178,080 games. For boots, most players buy Sorcerer's Shoes, but Gluttonous Greaves rank higher.
The cards that do best on Aurora are Shadow Runner, Wooglet's Witchcap and Hand of Baron. Cards built around movement speed fill most of the top of its list, followed by ability haste. Skip Flashbang and Tap Dancer when you can: they do worst on Aurora. A pair to look for: Don't Blink with Shadow Runner.
Take Flash and Ghost (35% of players); Mark is the common alternative. Max Q (Twofold Hex) first, then E, then W.
Aurora ARAM Mayhem build
AP build · top ranked
50.4% win rate · 88% of Aurora games · 1,178,080 games
Start
Amplifying Tome
Guardian's Orb
Core items, in buying order
Luden's Echo
Rabadon's Deathcap
Shadowflame
| Boots, best first | Players |
|---|---|
| 19% | |
| No boots | 35% |
| 41% |
Situational, after the core
Stormsurge35% buy it
Void Staff51% buy it
Cryptbloom5% buy it
Banshee's Veil6% buy it
Zhonya's Hourglass16% buy it
Archangel's Staff2% buy it
Most bought items
Shadowflame91% of games
Rabadon's Deathcap71% of games
Luden's Echo58% of games
Stormsurge47% of games
Void Staff44% of games
Sorcerer's Shoes41% of games
Blackfire Torch22% of games
Gluttonous Greaves21% of games
Zhonya's Hourglass16% of games
Malignance12% of games
Best augments for Aurora
PrismaticBest prismatic cards
- 1
Wooglet's WitchcapTier S - 2
Hand of BaronTier S - 3
Back To BasicsTier S
GoldBest gold cards
- 1
Weapon of DestinyTier S - 2
Ethereal WeaponTier S - 3
From Beginning To EndTier S
SilverBest silver cards
- 1
Shadow RunnerTier S - 2
Don't BlinkTier S - 3
Swift and SafeTier S
S- and A-tier cards for Aurora
15 S tier and 32 A tier, best first.
| Augment | Rarity | Tier | What it does |
|---|---|---|---|
| Silver | Tier S | After using a Dash, Blink, or Teleport Ability or exiting Stealth, gain 300 Movement Speed for 2 seconds. | |
| Prismatic | Tier S | QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Get Wooglet's Witchcap. | |
| Prismatic | Tier S | Gain 25% Adaptive Force. Nearby allied minions are greatly empowered. | |
| Gold | Tier S | Your first Legendary Item becomes the Weapon of Destiny. When a champion you damaged within the last 3 seconds dies, increase the Weapon of… | |
| Prismatic | Tier S | Your Ultimate Ability is sealed. Gain 35% Ability Damage, Healing, Shielding, and 70 Ability Haste. | |
| Prismatic | Tier S | On each Revive, you grow large (gaining 30% Adaptive Force and 20% Health) or tiny (gaining 70 Ability Haste and 40% Movement Speed). | |
| Gold | Tier S | Your Abilities apply On-Hit Effects On-Hit effects. 1 second Cooldown per target. | |
| Prismatic | Tier S | Become tiny, gain 20% Movement Speed, and deal between 10% and 30% bonus damage to champions based on how much larger they are than you. | |
| Silver | Tier S | Gain 1% bonus damage per 10 Movement Speed more you have than the target. | |
| Gold | Tier S | Gain the First Strike and Dark Harvest Keystone Runes. First Strike: When you initiate champion combat, deal 10% extra damage for 3 seconds… | |
| Prismatic | Tier S | Gain (30% Ability Power) Ability Haste. | |
| Silver | Tier S | Gain a (65–290 (by level) +26% Ability Power +65% Bonus Attack Damage) Shield for 2 seconds after a Dash or Blink (5 seconds Cooldown). | |
| Silver | Tier S | Gain 100% Movement Speed, disabled for 6 seconds after taking damage. | |
| Gold | Tier S | Gain a (300% Ability Power) Shield. Resets on death or 70 seconds after depletion. | |
| Silver | Tier S | Gain 200–450 (by level) % of the Max Mana Mana you spend as a Shield for 1.5 seconds. Shields up to 300–800 (by level) | |
| Silver | Tier A | Gain a massive (65% Max Health) decaying Shield, decaying 150% Movement Speed, and a decaying shrink effect upon reaching 35% Health (75… | |
| Prismatic | Tier A | Gain 60 Ability Haste, plus 3 Ability Haste per takedown. | |
| Gold | Tier A | When you deal more than 25% of an enemy champion's Health in less than 2.5 seconds, they drop a Tooth. 4 seconds cooldown per target | |
| Gold | Tier A | Gain (10%+3.5% Ability Power) Omnivamp. | |
| Gold | Tier A | Permanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability… | |
| Gold | Tier A | Stormsurge's Squall now always detonates in an area, dealing (10%+2% Ability Power) maximum Health magic damage to all nearby enemies. Enemy… | |
| Gold | Tier A | Every 15–10 (by level) seconds, your next Ability hit against an enemy champion throws a beehive at the target. Upon arriving, the hive… | |
| Silver | Tier A | Gain a Spell Shield every 30 seconds that blocks the next enemy Ability. | |
| Prismatic | Tier A | Gain 3 random Dragon Souls. | |
| Gold | Tier A | Gain 10 Attack Damage, 25 Ability Power, and increase your Bonus Attack Damage, Bonus Ability Power, and Total Attack Speed by 10%. Decrease… | |
| Prismatic | Tier A | Damaging a champion with Attacks or Abilities deals an additional (50–150 (by level) +20% Ability Power +40% Bonus Attack Damage) magic… | |
| Gold | Tier A | Gain (70% Ability Haste) Move Speed. | |
| Gold | Tier A | Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | |
| Silver | Tier A | Gain 50 Movement Speed and 50% Slow Resist. | |
| Gold | Tier A | Receive 1750 Gold. Thanks chat!:) | |
| Silver | Tier A | Gain (50% Max Mana) Health. | |
| Gold | Tier A | Takedowns grant a stack that makes you 4% smaller, grants 8 Ability Haste, and 1% Movement Speed. Lose 65% stacks on death… | |
| Gold | Tier A | After using a Dash, Blink, or Teleport Ability you gain 12 Armor and Magic Resist up to 60 at 5 stacks. Resets every 15 seconds. | |
| Prismatic | Tier A | Gain 75–150 (by level) Ability Power, 50% Movement Speed, and 20% Omnivamp based on missing Health. Spell casts cost 5% of your current… | |
| Silver | Tier A | Gain the Ocean Soul, granting high Health and Mana Regen after damaging enemies. | |
| Silver | Tier A | Gain 15% Omnivamp. | |
| Silver | Tier A | Convert Bonus Attack Damage to Ability Power, and gain (15%) Ability Power. Converts at a rate of 1.67 Ability Power per point of Attack… | |
| Silver | Tier A | On ability damage, fire 1 plus (3% Critical Strike Chance) missiles that deal (10–30 (by level) +7% Bonus Attack Damage+7% Ability Power)… | |
| Prismatic | Tier A | Gain 2 random Augment Tier Augments. | |
| Gold | Tier A | Gain a random Augment Tier Prismatic Augment. | |
| Prismatic | Tier A | Damaging with your Ultimate Polymorphs enemies for 2 seconds (15 second Cooldown). | |
| Silver | Tier A | Gain Ability Power 20–80 (by level) Ability Power. | |
| Silver | Tier A | Autocast: Gain 25% movement speed and conjure three flames that orbit you every 9 seconds, targetting the closest visible enemy in range and… | |
| Prismatic | Tier A | Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | |
| Prismatic | Tier A | Periodically identify Vitals on enemy champions. Hitting Vitals with Attacks or Abilities deals an additional 6% + 1.5% per stack max Health… | |
| Prismatic | Tier A | Backstab: You deal (20–35 (by level) +35% Ability Power +50% Bonus Attack Damage) bonus physical damage when striking from behind. Deceive… | |
| Gold | Tier A | Gain 60 Ability Haste. |
Average on Aurora
48 cards, best first
Final Form
Dashing
Transmute: Gold
Ok Boomerang
Stats!
Upgrade Zhonya's
Biggest Snowball Ever
Totentanz
The Boom and the Bass
Erosion
Urf's Champion
Infernal Soul
Jeweled Gauntlet
Take'em Down Down Down
Flashy
Kill Secured
Magic Missile
Hextech Soul
Forged By The Master
Siphon
Arcane Axiom
Purist - Caster
Marksmage
Can't Touch This
Overflow
It's Killing Time
Zealot
Get Excited!
Double Time
Mountain Soul
Thread the Needle
Pursuit of Power
Juiced
Pursuit of Haste
Ultimate Awakening
Shark Tempest
Ultimate Recursion
Apex Inventor
Bread And Butter
Nightstalking
Get Jinxed
Snowday
Lich Brain
Pinball
CRIMSON COBALT
Light 'Em Up!
Poltergeist
Surge Field
Below average on Aurora
37 cards, best first
Trusty Weapon
Hands off the Talent
Deft
Pandora's Box
Rite of Ascension
From Downtown
Growth Spurt
Holy Snowball
Archmage
Bread and Cheese
Brass Blast
Still Here
Snowblast
Pat On The Back
Mystic Punch
Searing Dawn
Ice Cold
Upgrade Sheen
Ultimate Revolution
Endless Decimation
Circle of Death
Skilled Sniper
Bread And Jam
Symphony of War
Hellbent
Blade Waltz
Firebrand
Master of Duality
Triggered Inferno
Typhoon
Glass Cannon
Flash 2
Ultimate Unstoppable
Spin Me Right Round
Divine Intervention
Earthwake
Shrink Ray
Weakest on Aurora
6 cards, best first
Best first augment for Aurora
| # | First pick | Second pick | Third pick | Fourth pick |
|---|---|---|---|---|
| 1 | ||||
| 2 | ||||
| 3 | ||||
| 4 | ||||
| 5 |
Strong card pairs
Summoner spells and skill order
Summoner spells

Flash + Ghost35% of players · 51.1% win rate
Flash + Mark62% of players · 50.4% win rate
Flash + Barrier1% of players · 48.9% win rate
Skill order
QTwofold Hex
EThe Weirding
WAcross the Veil
Max Q first. 96% of players use this order (51.3% win rate); put points in R whenever you can.
Aurora in an average Mayhem game
- K / D / A
- 12.7 / 10.3 / 24.3
- KDA
- 4.12
- Damage to champions
- 45,980
- Damage taken
- 31,035
- Self-mitigated
- 15,297
- Healing on allies
- 20
- Shielding on allies
- 0
- Crowd control
- 11 s
- Kill participation
- 65%
- Game length
- 16:49
Damage type
Physical 3%Magic 93%True 4%
Questions and answers
What is the best Aurora build in ARAM Mayhem?
What are the best augments for Aurora in ARAM Mayhem?
Is Aurora good in ARAM Mayhem?
What is the best first augment for Aurora in ARAM Mayhem?
Other Mages in ARAM Mayhem
Get Aurora's build and card tiers in your game
LazyElo is a free Windows app that sits next to the League client. In the Mayhem lobby it shows which champion on your bench is strongest; in the game you type the three cards you're offered and see their tier for Aurora side by side, with this build in the overlay.
Free plan, no ads. For Windows 10 and 11.
Related
- ARAM Mayhem tier list
Every champion by tier on patch 26.21.
- ARAM Mayhem augment tier list
Every card from S to D over all champions.
- All Mayhem builds
Pick a champion from the full list.
- ARAM Mayhem rules
Augment levels, rerolls and why there are no runes.
- ARAM Mayhem guide
How the mode, the cards and the picks work.
- Aurora counters
Its lane matchups on Summoner's Rift.
- ARAM Mayhem overlay
The card picker and build in the app.
Source: ARAMKit, used with permission. Patch 26.21, 23,177,263 ARAM Mayhem games, data of October 28, 2026. Riot keeps Mayhem games out of its public match API, so these aggregates come from ARAMKit. Card tiers are shown without win rates, as Riot's developer policy asks.