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Aurora ARAM Mayhem Build

The Witch Between Worlds. A middle-of-the-pack pick in ARAM Mayhem on patch 26.21: #60 of 173 champions.

Tier BPatch 26.21MageAssassinNo runes in Mayhem
Tier
B
Win rate
50.6%
Pick rate
6.8%
Rank
#60 of 173
Games
1,584,449
Patch
26.21

How to play Aurora in ARAM Mayhem

Aurora is a solid, middle-of-the-pack pick in ARAM Mayhem on patch 26.21: tier B, #60 of 173 champions, with a 50.6% win rate over 1,584,449 games.

93% of Aurora's damage to champions is magic, so enemy magic resist is what slows it down. It deals 45,980 damage to champions in an average game, more than most champions, so play to stay alive and keep hitting.

The AP build, ability power items, is both the most played and the top-ranked path: Luden's Echo, Rabadon's Deathcap and Shadowflame, with a 50.4% win rate over 1,178,080 games. For boots, most players buy Sorcerer's Shoes, but Gluttonous Greaves rank higher.

The cards that do best on Aurora are Shadow Runner, Wooglet's Witchcap and Hand of Baron. Cards built around movement speed fill most of the top of its list, followed by ability haste. Skip Flashbang and Tap Dancer when you can: they do worst on Aurora. A pair to look for: Don't Blink with Shadow Runner.

Take Flash and Ghost (35% of players); Mark is the common alternative. Max Q (Twofold Hex) first, then E, then W.

Aurora ARAM Mayhem build

ARAMKit groups every Aurora game by build path. The top-ranked path comes first, with the items most players start with, buy first and add later.

AP build · top ranked

50.4% win rate · 88% of Aurora games · 1,178,080 games

Start

  1. Amplifying TomeAmplifying Tome
  2. Guardian's OrbGuardian's Orb

Core items, in buying order

  1. Luden's EchoLuden's Echo
  2. Rabadon's DeathcapRabadon's Deathcap
  3. ShadowflameShadowflame
Boots on the AP build for Aurora, top ranked first, with the share of players who buy them
Boots, best firstPlayers
Gluttonous GreavesGluttonous Greaves19%
No boots35%
Sorcerer's ShoesSorcerer's Shoes41%

Situational, after the core

  1. StormsurgeStormsurge35% buy it
  2. Void StaffVoid Staff51% buy it
  3. CryptbloomCryptbloom5% buy it
  4. Banshee's VeilBanshee's Veil6% buy it
  5. Zhonya's HourglassZhonya's Hourglass16% buy it
  6. Archangel's StaffArchangel's Staff2% buy it

Most bought items

  1. ShadowflameShadowflame91% of games
  2. Rabadon's DeathcapRabadon's Deathcap71% of games
  3. Luden's EchoLuden's Echo58% of games
  4. StormsurgeStormsurge47% of games
  5. Void StaffVoid Staff44% of games
  6. Sorcerer's ShoesSorcerer's Shoes41% of games
  7. Blackfire TorchBlackfire Torch22% of games
  8. Gluttonous GreavesGluttonous Greaves21% of games
  9. Zhonya's HourglassZhonya's Hourglass16% of games
  10. MalignanceMalignance12% of games

Best augments for Aurora

Every card with enough Aurora games, by tier and best first within each tier. Tiers are Aurora's own: a card can be S tier here and C tier on another champion. As Riot's policy asks, cards are shown by tier and order only, never with a win rate. Click a card for its own page; the augment tier list ranks them over all champions.

PrismaticBest prismatic cards

  1. 1Wooglet's WitchcapTier S
  2. 2Hand of BaronTier S
  3. 3Back To BasicsTier S

GoldBest gold cards

  1. 1Weapon of DestinyTier S
  2. 2Ethereal WeaponTier S
  3. 3From Beginning To EndTier S

SilverBest silver cards

  1. 1Shadow RunnerTier S
  2. 2Don't BlinkTier S
  3. 3Swift and SafeTier S

S- and A-tier cards for Aurora

15 S tier and 32 A tier, best first.

The S- and A-tier augments for Aurora in ARAM Mayhem, best first, with their rarity and what they do
AugmentRarityTierWhat it does
Shadow RunnerSilverTier SAfter using a Dash, Blink, or Teleport Ability or exiting Stealth, gain 300 Movement Speed for 2 seconds.
Wooglet's WitchcapPrismaticTier SQUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Get Wooglet's Witchcap.
Hand of BaronPrismaticTier SGain 25% Adaptive Force. Nearby allied minions are greatly empowered.
Weapon of DestinyGoldTier SYour first Legendary Item becomes the Weapon of Destiny. When a champion you damaged within the last 3 seconds dies, increase the Weapon of…
Back To BasicsPrismaticTier SYour Ultimate Ability is sealed. Gain 35% Ability Damage, Healing, Shielding, and 70 Ability Haste.
Mad ScientistPrismaticTier SOn each Revive, you grow large (gaining 30% Adaptive Force and 20% Health) or tiny (gaining 70 Ability Haste and 40% Movement Speed).
Ethereal WeaponGoldTier SYour Abilities apply On-Hit Effects On-Hit effects. 1 second Cooldown per target.
Giant SlayerPrismaticTier SBecome tiny, gain 20% Movement Speed, and deal between 10% and 30% bonus damage to champions based on how much larger they are than you.
Don't BlinkSilverTier SGain 1% bonus damage per 10 Movement Speed more you have than the target.
From Beginning To EndGoldTier SGain the First Strike and Dark Harvest Keystone Runes. First Strike: When you initiate champion combat, deal 10% extra damage for 3 seconds…
EurekaPrismaticTier SGain (30% Ability Power) Ability Haste.
Swift and SafeSilverTier SGain a (65–290 (by level) +26% Ability Power +65% Bonus Attack Damage) Shield for 2 seconds after a Dash or Blink (5 seconds Cooldown).
HomeguardSilverTier SGain 100% Movement Speed, disabled for 6 seconds after taking damage.
Big BrainGoldTier SGain a (300% Ability Power) Shield. Resets on death or 70 seconds after depletion.
Blue BarrierSilverTier SGain 200–450 (by level) % of the Max Mana Mana you spend as a Shield for 1.5 seconds. Shields up to 300–800 (by level)
Escape PlanSilverTier AGain a massive (65% Max Health) decaying Shield, decaying 150% Movement Speed, and a decaying shrink effect upon reaching 35% Health (75…
Infinite RecursionPrismaticTier AGain 60 Ability Haste, plus 3 Ability Haste per takedown.
Tooth FairyGoldTier AWhen you deal more than 25% of an enemy champion's Health in less than 2.5 seconds, they drop a Tooth. 4 seconds cooldown per target
Warlock JuiceboxGoldTier AGain (10%+3.5% Ability Power) Omnivamp.
Phenomenal EvilGoldTier APermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability…
Upgrade StormsurgeGoldTier AStormsurge's Squall now always detonates in an area, dealing (10%+2% Ability Power) maximum Health magic damage to all nearby enemies. Enemy…
BEES!!!GoldTier AEvery 15–10 (by level) seconds, your next Ability hit against an enemy champion throws a beehive at the target. Upon arriving, the hive…
Veil of WardingSilverTier AGain a Spell Shield every 30 seconds that blocks the next enemy Ability.
Omni SoulPrismaticTier AGain 3 random Dragon Souls.
Heavy Is The CrownGoldTier AGain 10 Attack Damage, 25 Ability Power, and increase your Bonus Attack Damage, Bonus Ability Power, and Total Attack Speed by 10%. Decrease…
GoldrendPrismaticTier ADamaging a champion with Attacks or Abilities deals an additional (50–150 (by level) +20% Ability Power +40% Bonus Attack Damage) magic…
With HasteGoldTier AGain (70% Ability Haste) Move Speed.
Stats on Stats!GoldTier AGain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils!
Leg DaySilverTier AGain 50 Movement Speed and 50% Slow Resist.
DonationGoldTier AReceive 1750 Gold. Thanks chat!:)
Mind to MatterSilverTier AGain (50% Max Mana) Health.
Shrink EngineGoldTier ATakedowns grant a stack that makes you 4% smaller, grants 8 Ability Haste, and 1% Movement Speed. Lose 65% stacks on death…
Outlaw's GritGoldTier AAfter using a Dash, Blink, or Teleport Ability you gain 12 Armor and Magic Resist up to 60 at 5 stacks. Resets every 15 seconds.
Ominous PactPrismaticTier AGain 75–150 (by level) Ability Power, 50% Movement Speed, and 20% Omnivamp based on missing Health. Spell casts cost 5% of your current…
Ocean SoulSilverTier AGain the Ocean Soul, granting high Health and Mana Regen after damaging enemies.
GoredrinkSilverTier AGain 15% Omnivamp.
ADAPtSilverTier AConvert Bonus Attack Damage to Ability Power, and gain (15%) Ability Power. Converts at a rate of 1.67 Ability Power per point of Attack…
Twin FireSilverTier AOn ability damage, fire 1 plus (3% Critical Strike Chance) missiles that deal (10–30 (by level) +7% Bonus Attack Damage+7% Ability Power)…
Transmute: ChaosPrismaticTier AGain 2 random Augment Tier Augments.
Transmute: PrismaticGoldTier AGain a random Augment Tier Prismatic Augment.
Fey MagicPrismaticTier ADamaging with your Ultimate Polymorphs enemies for 2 seconds (15 second Cooldown).
Witchful ThinkingSilverTier AGain Ability Power 20–80 (by level) Ability Power.
FireFoxSilverTier AAutocast: Gain 25% movement speed and conjure three flames that orbit you every 9 seconds, targetting the closest visible enemy in range and…
Stats on Stats on Stats!PrismaticTier AGain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot.
En PassantPrismaticTier APeriodically identify Vitals on enemy champions. Hitting Vitals with Attacks or Abilities deals an additional 6% + 1.5% per stack max Health…
Clown CollegePrismaticTier ABackstab: You deal (20–35 (by level) +35% Ability Power +50% Bonus Attack Damage) bonus physical damage when striking from behind. Deceive…
RecursionGoldTier AGain 60 Ability Haste.

Best first augment for Aurora

Your first card decides the early fights, and a card that is great as a first pick can be a weak fourth. ARAMKit ranks Aurora's cards for each pick on its own; these are the top five per pick, with their tier in that pick. For the first pick, Weapon of Destiny, Shadow Runner and Wooglet's Witchcap come out on top.
The best augments for Aurora in each pick of an ARAM Mayhem game, best first, with their tier in that pick
#First pickSecond pickThird pickFourth pick
1Weapon of DestinyTier SBread And ButterTier SHand of BaronTier SDon't BlinkTier S
2Shadow RunnerTier SShadow RunnerTier SShadow RunnerTier SShadow RunnerTier S
3Wooglet's WitchcapTier SWooglet's WitchcapTier SEthereal WeaponTier SHand of BaronTier S
4Back To BasicsTier SBack To BasicsTier SGiant SlayerTier SBig BrainTier S
5Mad ScientistTier SEthereal WeaponTier SBlue BarrierTier SMad ScientistTier S

Strong card pairs

Two cards that do especially well together on Aurora, best pair first.

Summoner spells and skill order

Summoner spells

  • Flash + Ghost35% of players · 51.1% win rate
  • Flash + Mark62% of players · 50.4% win rate
  • Flash + Barrier1% of players · 48.9% win rate

Skill order

  1. QTwofold Hex
  2. EThe Weirding
  3. WAcross the Veil

Max Q first. 96% of players use this order (51.3% win rate); put points in R whenever you can.

Aurora in an average Mayhem game

Averages per game over every game on this patch.
K / D / A
12.7 / 10.3 / 24.3
KDA
4.12
Damage to champions
45,980
Damage taken
31,035
Self-mitigated
15,297
Healing on allies
20
Shielding on allies
0
Crowd control
11 s
Kill participation
65%
Game length
16:49

Damage type

Physical 3%Magic 93%True 4%

Questions and answers

What is the best Aurora build in ARAM Mayhem?

On patch 26.21 ARAMKit ranks the AP build first for Aurora: Luden's Echo, Rabadon's Deathcap and Shadowflame. It is also the most played build.

What are the best augments for Aurora in ARAM Mayhem?

The S-tier cards for Aurora, best first: Shadow Runner, Wooglet's Witchcap, Hand of Baron, Weapon of Destiny and Back To Basics. The full list by tier is on this page.

Is Aurora good in ARAM Mayhem?

Aurora is tier B on patch 26.21, #60 of 173 champions, with a 50.6% win rate over 1.6 million games. That makes it a solid, middle-of-the-pack pick in ARAM Mayhem right now.

What is the best first augment for Aurora in ARAM Mayhem?

For Aurora's first pick on patch 26.21: Weapon of Destiny, Shadow Runner, Wooglet's Witchcap, Back To Basics and Mad Scientist, best first. Cards rank differently in later picks; the table on this page has all four.

Other Mages in ARAM Mayhem

Get Aurora's build and card tiers in your game

LazyElo is a free Windows app that sits next to the League client. In the Mayhem lobby it shows which champion on your bench is strongest; in the game you type the three cards you're offered and see their tier for Aurora side by side, with this build in the overlay.

Source: ARAMKit, used with permission. Patch 26.21, 23,177,263 ARAM Mayhem games, data of October 28, 2026. Riot keeps Mayhem games out of its public match API, so these aggregates come from ARAMKit. Card tiers are shown without win rates, as Riot's developer policy asks.