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Brand ARAM Mayhem Build

The Burning Vengeance. A middle-of-the-pack pick in ARAM Mayhem on patch 26.21: #108 of 173 champions.

Tier BPatch 26.21MageSupportNo runes in Mayhem
Tier
B
Win rate
48.6%
Pick rate
12.5%
Rank
#108 of 173
Games
2,891,155
Patch
26.21

How to play Brand in ARAM Mayhem

Brand is a solid, middle-of-the-pack pick in ARAM Mayhem on patch 26.21: tier B, #108 of 173 champions, with a 48.6% win rate over 2,891,155 games. It is also one of the most picked champions, showing up in 12% of games, so expect to see it on both sides.

93% of Brand's damage to champions is magic, so enemy magic resist is what slows it down.

The AP build, ability power items, is both the most played and the top-ranked path: Liandry's Torment, Blackfire Torch and Rylai's Crystal Scepter, with a 48.2% win rate over 2,250,764 games. On this build 45% of players skip boots and spend the slot on another item.

The cards that do best on Brand are Infernal Conduit, Homeguard and Giant Slayer. Cards built around movement speed fill most of the top of its list, followed by ability haste. Most of its S-tier cards are prismatic, so a prismatic offer is often the pick that shapes the game. Skip Courage of the Colossus and Pat On The Back when you can: they do worst on Brand. A pair to look for: Infernal Conduit with Homeguard.

Take Flash and Ghost (54% of players). Max W (Pillar of Flame) first, then E, then Q.

Brand ARAM Mayhem build

ARAMKit groups every Brand game by build path. The top-ranked path comes first, with the items most players start with, buy first and add later.

AP build · top ranked

48.2% win rate · 88% of Brand games · 2,250,764 games

Start

  1. Sapphire CrystalSapphire Crystal
  2. Fated AshesFated Ashes

Core items, in buying order

  1. Liandry's TormentLiandry's Torment
  2. Blackfire TorchBlackfire Torch
  3. Rylai's Crystal ScepterRylai's Crystal Scepter
Boots on the AP build for Brand, top ranked first, with the share of players who buy them
Boots, best firstPlayers
Gluttonous GreavesGluttonous Greaves12%
Sorcerer's ShoesSorcerer's Shoes37%
No boots45%

Situational, after the core

  1. Bloodletter's CurseBloodletter's Curse17% buy it
  2. Archangel's StaffArchangel's Staff11% buy it
  3. Rabadon's DeathcapRabadon's Deathcap28% buy it
  4. ShadowflameShadowflame37% buy it
  5. MalignanceMalignance9% buy it
  6. Void StaffVoid Staff8% buy it

Most bought items

  1. Liandry's TormentLiandry's Torment92% of games
  2. Blackfire TorchBlackfire Torch84% of games
  3. Rylai's Crystal ScepterRylai's Crystal Scepter62% of games
  4. ShadowflameShadowflame44% of games
  5. Sorcerer's ShoesSorcerer's Shoes33% of games
  6. Rabadon's DeathcapRabadon's Deathcap31% of games
  7. MalignanceMalignance19% of games
  8. Gluttonous GreavesGluttonous Greaves17% of games
  9. MorellonomiconMorellonomicon15% of games
  10. Bloodletter's CurseBloodletter's Curse15% of games

Best augments for Brand

Every card with enough Brand games, by tier and best first within each tier. Tiers are Brand's own: a card can be S tier here and C tier on another champion. As Riot's policy asks, cards are shown by tier and order only, never with a win rate. Click a card for its own page; the augment tier list ranks them over all champions.

PrismaticBest prismatic cards

  1. 1Infernal ConduitTier S
  2. 2Giant SlayerTier S
  3. 3Mad ScientistTier S

GoldBest gold cards

  1. 1Phenomenal EvilTier S
  2. 2Big BrainTier A
  3. 3Shrink EngineTier A

SilverBest silver cards

  1. 1HomeguardTier S
  2. 2ErosionTier S
  3. 3Escape PlanTier S

S- and A-tier cards for Brand

10 S tier and 34 A tier, best first.

The S- and A-tier augments for Brand in ARAM Mayhem, best first, with their rarity and what they do
AugmentRarityTierWhat it does
Infernal ConduitPrismaticTier SYour Abilities apply an infinitely stacking Burn, dealing (2–20 (by level) +1.2% Ability Power +2.8% Bonus Attack Damage) magic damage per…
HomeguardSilverTier SGain 100% Movement Speed, disabled for 6 seconds after taking damage.
Giant SlayerPrismaticTier SBecome tiny, gain 20% Movement Speed, and deal between 10% and 30% bonus damage to champions based on how much larger they are than you.
ErosionSilverTier SDamaging enemies shreds 1.5% Armor and Magic Resist for 4s, up to 30% at 20 stacks.
Mad ScientistPrismaticTier SOn each Revive, you grow large (gaining 30% Adaptive Force and 20% Health) or tiny (gaining 70 Ability Haste and 40% Movement Speed).
Omni SoulPrismaticTier SGain 3 random Dragon Souls.
Escape PlanSilverTier SGain a massive (65% Max Health) decaying Shield, decaying 150% Movement Speed, and a decaying shrink effect upon reaching 35% Health (75…
Phenomenal EvilGoldTier SPermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability…
Blue BarrierSilverTier SGain 200–450 (by level) % of the Max Mana Mana you spend as a Shield for 1.5 seconds. Shields up to 300–800 (by level)
En PassantPrismaticTier SPeriodically identify Vitals on enemy champions. Hitting Vitals with Attacks or Abilities deals an additional 6% + 1.5% per stack max Health…
Forged By The MasterSilverTier AYour Item and Augment damage are increased by 45%.
Infinite RecursionPrismaticTier AGain 60 Ability Haste, plus 3 Ability Haste per takedown.
Veil of WardingSilverTier AGain a Spell Shield every 30 seconds that blocks the next enemy Ability.
Big BrainGoldTier AGain a (300% Ability Power) Shield. Resets on death or 70 seconds after depletion.
Leg DaySilverTier AGain 50 Movement Speed and 50% Slow Resist.
Shrink EngineGoldTier ATakedowns grant a stack that makes you 4% smaller, grants 8 Ability Haste, and 1% Movement Speed. Lose 65% stacks on death…
Weapon of DestinyGoldTier AYour first Legendary Item becomes the Weapon of Destiny. When a champion you damaged within the last 3 seconds dies, increase the Weapon of…
Don't BlinkSilverTier AGain 1% bonus damage per 10 Movement Speed more you have than the target.
Ocean SoulSilverTier AGain the Ocean Soul, granting high Health and Mana Regen after damaging enemies.
From Beginning To EndGoldTier AGain the First Strike and Dark Harvest Keystone Runes. First Strike: When you initiate champion combat, deal 10% extra damage for 3 seconds…
Hand of BaronPrismaticTier AGain 25% Adaptive Force. Nearby allied minions are greatly empowered.
Final FormPrismaticTier AAfter casting your Ultimate, gain a 50% max Health Shield, 20% Omnivamp and 30% bonus Movement Speed for 10 seconds. (20 seconds Cooldown).
Warlock JuiceboxGoldTier AGain (10%+3.5% Ability Power) Omnivamp.
Double TimeGoldTier ADamaging an enemy champion with 2 separate Abilities within 4 seconds deals (10% Max Mana) magic damage and grants 25 max Mana. 4 second…
With HasteGoldTier AGain (70% Ability Haste) Move Speed.
Mind to MatterSilverTier AGain (50% Max Mana) Health.
BEES!!!GoldTier AEvery 15–10 (by level) seconds, your next Ability hit against an enemy champion throws a beehive at the target. Upon arriving, the hive…
GoredrinkSilverTier AGain 15% Omnivamp.
Magic MissileGoldTier ADealing Ability damage fires 3 missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
Transmute: PrismaticGoldTier AGain a random Augment Tier Prismatic Augment.
GoldrendPrismaticTier ADamaging a champion with Attacks or Abilities deals an additional (50–150 (by level) +20% Ability Power +40% Bonus Attack Damage) magic…
Twin FireSilverTier AOn ability damage, fire 1 plus (3% Critical Strike Chance) missiles that deal (10–30 (by level) +7% Bonus Attack Damage+7% Ability Power)…
From DowntownGoldTier AQUEST: Snipe 15 enemy champions with abilities. Snipe - Damage enemies over 600 distance away. REWARD: A meteor flies at enemy champions you…
Back To BasicsPrismaticTier AYour Ultimate Ability is sealed. Gain 35% Ability Damage, Healing, Shielding, and 70 Ability Haste.
EurekaPrismaticTier AGain (30% Ability Power) Ability Haste.
Clown CollegePrismaticTier ABackstab: You deal (20–35 (by level) +35% Ability Power +50% Bonus Attack Damage) bonus physical damage when striking from behind. Deceive…
Stats on Stats!GoldTier AGain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils!
Ice ColdSilverTier AYour Slowing effects reduce Movement Speed by an extra 75.
DonationGoldTier AReceive 1750 Gold. Thanks chat!:)
RecursionGoldTier AGain 60 Ability Haste.
Stats on Stats on Stats!PrismaticTier AGain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot.
Transmute: ChaosPrismaticTier AGain 2 random Augment Tier Augments.
Upgrade Zhonya'sSilverTier AReduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap…
Ominous PactPrismaticTier AGain 75–150 (by level) Ability Power, 50% Movement Speed, and 20% Omnivamp based on missing Health. Spell casts cost 5% of your current…

Best first augment for Brand

Your first card decides the early fights, and a card that is great as a first pick can be a weak fourth. ARAMKit ranks Brand's cards for each pick on its own; these are the top five per pick, with their tier in that pick. For the first pick, Infernal Conduit, Erosion and Homeguard come out on top.
The best augments for Brand in each pick of an ARAM Mayhem game, best first, with their tier in that pick
#First pickSecond pickThird pickFourth pick
1Infernal ConduitTier SBread And JamTier SHand of BaronTier SOmni SoulTier S
2ErosionTier SInfernal ConduitTier SHomeguardTier SHomeguardTier S
3HomeguardTier SErosionTier SInfernal ConduitTier SGiant SlayerTier S
4Giant SlayerTier SGiant SlayerTier SGiant SlayerTier SInfernal ConduitTier S
5Veil of WardingTier SHomeguardTier SErosionTier SMad ScientistTier S

Strong card pairs

Two cards that do especially well together on Brand, best pair first.

Summoner spells and skill order

Summoner spells

  • Flash + Ghost54% of players · 49.1% win rate
  • Flash + Clarity2% of players · 48.5% win rate
  • Flash + Barrier2% of players · 48.5% win rate

Skill order

  1. WPillar of Flame
  2. EConflagration
  3. QSear

Max W first. 51% of players use this order (48.7% win rate); put points in R whenever you can.

Brand in an average Mayhem game

Averages per game over every game on this patch.
K / D / A
9.3 / 11.4 / 26.9
KDA
3.58
Damage to champions
41,386
Damage taken
32,777
Self-mitigated
14,166
Healing on allies
15
Shielding on allies
0
Crowd control
33 s
Kill participation
63%
Game length
17:21

Damage type

Physical 2%Magic 93%True 5%

Questions and answers

What is the best Brand build in ARAM Mayhem?

On patch 26.21 ARAMKit ranks the AP build first for Brand: Liandry's Torment, Blackfire Torch and Rylai's Crystal Scepter. It is also the most played build.

What are the best augments for Brand in ARAM Mayhem?

The S-tier cards for Brand, best first: Infernal Conduit, Homeguard, Giant Slayer, Erosion and Mad Scientist. The full list by tier is on this page.

Is Brand good in ARAM Mayhem?

Brand is tier B on patch 26.21, #108 of 173 champions, with a 48.6% win rate over 2.9 million games. That makes it a solid, middle-of-the-pack pick in ARAM Mayhem right now.

What is the best first augment for Brand in ARAM Mayhem?

For Brand's first pick on patch 26.21: Infernal Conduit, Erosion, Homeguard, Giant Slayer and Veil of Warding, best first. Cards rank differently in later picks; the table on this page has all four.

Other Mages in ARAM Mayhem

Get Brand's build and card tiers in your game

LazyElo is a free Windows app that sits next to the League client. In the Mayhem lobby it shows which champion on your bench is strongest; in the game you type the three cards you're offered and see their tier for Brand side by side, with this build in the overlay.

Source: ARAMKit, used with permission. Patch 26.21, 23,177,263 ARAM Mayhem games, data of October 28, 2026. Riot keeps Mayhem games out of its public match API, so these aggregates come from ARAMKit. Card tiers are shown without win rates, as Riot's developer policy asks.