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Cassiopeia ARAM Mayhem Build

The Serpent's Embrace. A below-average pick in ARAM Mayhem on patch 26.21: #160 of 173 champions.

Tier CPatch 26.21MageNo runes in Mayhem
Tier
C
Win rate
45.8%
Pick rate
2.1%
Rank
#160 of 173
Games
475,533
Patch
26.21

How to play Cassiopeia in ARAM Mayhem

Cassiopeia is a below-average pick in ARAM Mayhem on patch 26.21: tier C, #160 of 173 champions, with a 45.8% win rate over 475,533 games. Riot rates it 10/10 for difficulty, so give it a few games before you judge it.

90% of Cassiopeia's damage to champions is magic, so enemy magic resist is what slows it down.

The AP build, ability power items, is both the most played and the top-ranked path: Rod of Ages, Liandry's Torment and Archangel's Staff, with a 46.3% win rate over 347,604 games. On this build 43% of players skip boots and spend the slot on another item.

The cards that do best on Cassiopeia are Blue Barrier, Omni Soul and Mad Scientist. Cards built around movement speed fill most of the top of its list, followed by ability haste. Most of its S-tier cards are prismatic, so a prismatic offer is often the pick that shapes the game. Skip Snowblast and Upgrade Sheen when you can: they do worst on Cassiopeia. A pair to look for: Back To Basics with Omni Soul.

Take Flash and Ghost (63% of players). Max E (Twin Fang) first, then Q, then W.

Cassiopeia ARAM Mayhem build

ARAMKit groups every Cassiopeia game by build path. The top-ranked path comes first, with the items most players start with, buy first and add later.

AP build · top ranked

46.3% win rate · 84% of Cassiopeia games · 347,604 games

Start

  1. Lost ChapterLost Chapter

Core items, in buying order

  1. Rod of AgesRod of Ages
  2. Liandry's TormentLiandry's Torment
  3. Archangel's StaffArchangel's Staff
Boots on the AP build for Cassiopeia, top ranked first, with the share of players who buy them
Boots, best firstPlayers
Boots of SwiftnessBoots of Swiftness6%
Sorcerer's ShoesSorcerer's Shoes30%
Gluttonous GreavesGluttonous Greaves17%

Situational, after the core

  1. Rabadon's DeathcapRabadon's Deathcap29% buy it
  2. Rylai's Crystal ScepterRylai's Crystal Scepter42% buy it
  3. RiftmakerRiftmaker20% buy it
  4. Void StaffVoid Staff8% buy it
  5. Blackfire TorchBlackfire Torch5% buy it
  6. ShadowflameShadowflame10% buy it

Most bought items

  1. Liandry's TormentLiandry's Torment76% of games
  2. Archangel's StaffArchangel's Staff69% of games
  3. Rod of AgesRod of Ages65% of games
  4. Rylai's Crystal ScepterRylai's Crystal Scepter57% of games
  5. Rabadon's DeathcapRabadon's Deathcap30% of games
  6. Sorcerer's ShoesSorcerer's Shoes30% of games
  7. Blackfire TorchBlackfire Torch23% of games
  8. RiftmakerRiftmaker20% of games
  9. ShadowflameShadowflame18% of games
  10. Gluttonous GreavesGluttonous Greaves17% of games

Best augments for Cassiopeia

Every card with enough Cassiopeia games, by tier and best first within each tier. Tiers are Cassiopeia's own: a card can be S tier here and C tier on another champion. As Riot's policy asks, cards are shown by tier and order only, never with a win rate. Click a card for its own page; the augment tier list ranks them over all champions.

PrismaticBest prismatic cards

  1. 1Omni SoulTier S
  2. 2Mad ScientistTier S
  3. 3Hand of BaronTier S

GoldBest gold cards

  1. 1Phenomenal EvilTier S
  2. 2Shrink EngineTier A
  3. 3Magic MissileTier A

SilverBest silver cards

  1. 1Blue BarrierTier S
  2. 2ErosionTier S
  3. 3Don't BlinkTier A

S- and A-tier cards for Cassiopeia

10 S tier and 32 A tier, best first.

The S- and A-tier augments for Cassiopeia in ARAM Mayhem, best first, with their rarity and what they do
AugmentRarityTierWhat it does
Blue BarrierSilverTier SGain 200–450 (by level) % of the Max Mana Mana you spend as a Shield for 1.5 seconds. Shields up to 300–800 (by level)
Omni SoulPrismaticTier SGain 3 random Dragon Souls.
Mad ScientistPrismaticTier SOn each Revive, you grow large (gaining 30% Adaptive Force and 20% Health) or tiny (gaining 70 Ability Haste and 40% Movement Speed).
Hand of BaronPrismaticTier SGain 25% Adaptive Force. Nearby allied minions are greatly empowered.
Giant SlayerPrismaticTier SBecome tiny, gain 20% Movement Speed, and deal between 10% and 30% bonus damage to champions based on how much larger they are than you.
Phenomenal EvilGoldTier SPermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability…
Infernal ConduitPrismaticTier SYour Abilities apply an infinitely stacking Burn, dealing (2–20 (by level) +1.2% Ability Power +2.8% Bonus Attack Damage) magic damage per…
ErosionSilverTier SDamaging enemies shreds 1.5% Armor and Magic Resist for 4s, up to 30% at 20 stacks.
En PassantPrismaticTier SPeriodically identify Vitals on enemy champions. Hitting Vitals with Attacks or Abilities deals an additional 6% + 1.5% per stack max Health…
TripleshotPrismaticTier SYour selected ability targets 2 additional enemies in front of you. Units take less damage from the same spell.
Don't BlinkSilverTier AGain 1% bonus damage per 10 Movement Speed more you have than the target.
Infinite RecursionPrismaticTier AGain 60 Ability Haste, plus 3 Ability Haste per takedown.
Leg DaySilverTier AGain 50 Movement Speed and 50% Slow Resist.
Mind to MatterSilverTier AGain (50% Max Mana) Health.
EurekaPrismaticTier AGain (30% Ability Power) Ability Haste.
HomeguardSilverTier AGain 100% Movement Speed, disabled for 6 seconds after taking damage.
Final FormPrismaticTier AAfter casting your Ultimate, gain a 50% max Health Shield, 20% Omnivamp and 30% bonus Movement Speed for 10 seconds. (20 seconds Cooldown).
Escape PlanSilverTier AGain a massive (65% Max Health) decaying Shield, decaying 150% Movement Speed, and a decaying shrink effect upon reaching 35% Health (75…
Shrink EngineGoldTier ATakedowns grant a stack that makes you 4% smaller, grants 8 Ability Haste, and 1% Movement Speed. Lose 65% stacks on death…
Magic MissileGoldTier ADealing Ability damage fires 3 missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
Back To BasicsPrismaticTier AYour Ultimate Ability is sealed. Gain 35% Ability Damage, Healing, Shielding, and 70 Ability Haste.
From Beginning To EndGoldTier AGain the First Strike and Dark Harvest Keystone Runes. First Strike: When you initiate champion combat, deal 10% extra damage for 3 seconds…
The Boom and the BassGoldTier AAfter casting an Ability, your next Attack within 6 seconds is faster, deals Melee (50–200 (by level) +50% Bonus Attack Damage+30% Ability…
Twin FireSilverTier AOn ability damage, fire 1 plus (3% Critical Strike Chance) missiles that deal (10–30 (by level) +7% Bonus Attack Damage+7% Ability Power)…
Warlock JuiceboxGoldTier AGain (10%+3.5% Ability Power) Omnivamp.
Forged By The MasterSilverTier AYour Item and Augment damage are increased by 45%.
Weapon of DestinyGoldTier AYour first Legendary Item becomes the Weapon of Destiny. When a champion you damaged within the last 3 seconds dies, increase the Weapon of…
Ocean SoulSilverTier AGain the Ocean Soul, granting high Health and Mana Regen after damaging enemies.
Wooglet's WitchcapPrismaticTier AQUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Get Wooglet's Witchcap.
BEES!!!GoldTier AEvery 15–10 (by level) seconds, your next Ability hit against an enemy champion throws a beehive at the target. Upon arriving, the hive…
FruitifySilverTier AScoring a Takedown causes the slain champion to explode into 3–6 (by level) Fruit. Fruit restores 6% of your maximum health and restores 6%…
Stats on Stats on Stats!PrismaticTier AGain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot.
With HasteGoldTier AGain (70% Ability Haste) Move Speed.
OverflowGoldTier AYour Mana costs double. Your Ability Heals, Shields, and damage are (10%+0.5% Max Mana) more effective.
Double TimeGoldTier ADamaging an enemy champion with 2 separate Abilities within 4 seconds deals (10% Max Mana) magic damage and grants 25 max Mana. 4 second…
Big BrainGoldTier AGain a (300% Ability Power) Shield. Resets on death or 70 seconds after depletion.
GoredrinkSilverTier AGain 15% Omnivamp.
Transmute: PrismaticGoldTier AGain a random Augment Tier Prismatic Augment.
DonationGoldTier AReceive 1750 Gold. Thanks chat!:)
Take'em Down Down DownGoldTier AAttacks and Abilities apply a stack to enemy champions for 5 seconds and deal Melee (5–30 (by level) +35% Bonus Attack Damage+15% Ability…
RecursionGoldTier AGain 60 Ability Haste.
Trusty WeaponSilverTier AWhen you strike an enemy champion with selected ability, forge a bond of Friendship that grants it 5% increased damage for 6 seconds. This…

Best first augment for Cassiopeia

Your first card decides the early fights, and a card that is great as a first pick can be a weak fourth. ARAMKit ranks Cassiopeia's cards for each pick on its own; these are the top five per pick, with their tier in that pick. For the first pick, Infernal Conduit, Tripleshot and Phenomenal Evil come out on top.
The best augments for Cassiopeia in each pick of an ARAM Mayhem game, best first, with their tier in that pick
#First pickSecond pickThird pickFourth pick
1Infernal ConduitTier SBread And ButterTier SHand of BaronTier SDon't BlinkTier S
2TripleshotTier SBlue BarrierTier SBlue BarrierTier SEn PassantTier S
3Phenomenal EvilTier SBread And JamTier SLeg DayTier AOmni SoulTier S
4Blue BarrierTier SGiant SlayerTier SMad ScientistTier ABlue BarrierTier S
5Mind to MatterTier SErosionTier AOmni SoulTier AWith HasteTier S

Strong card pairs

Two cards that do especially well together on Cassiopeia, best pair first.

Summoner spells and skill order

Summoner spells

  • Flash + Ghost63% of players · 46.4% win rate
  • Flash + Clarity2% of players · 47.0% win rate
  • Ghost + Mark0% of players · 48.1% win rate

Skill order

  1. ETwin Fang
  2. QNoxious Blast
  3. WMiasma

Max E first. 67% of players use this order (46.7% win rate); put points in R whenever you can.

Cassiopeia in an average Mayhem game

Averages per game over every game on this patch.
K / D / A
10.1 / 11.1 / 25.0
KDA
3.52
Damage to champions
36,193
Damage taken
38,604
Self-mitigated
21,747
Healing on allies
14
Shielding on allies
0
Crowd control
45 s
Kill participation
64%
Game length
17:00

Damage type

Physical 4%Magic 90%True 6%

Questions and answers

What is the best Cassiopeia build in ARAM Mayhem?

On patch 26.21 ARAMKit ranks the AP build first for Cassiopeia: Rod of Ages, Liandry's Torment and Archangel's Staff. It is also the most played build.

What are the best augments for Cassiopeia in ARAM Mayhem?

The S-tier cards for Cassiopeia, best first: Blue Barrier, Omni Soul, Mad Scientist, Hand of Baron and Giant Slayer. The full list by tier is on this page.

Is Cassiopeia good in ARAM Mayhem?

Cassiopeia is tier C on patch 26.21, #160 of 173 champions, with a 45.8% win rate over 475,533 games. That makes it a below-average pick in ARAM Mayhem right now.

What is the best first augment for Cassiopeia in ARAM Mayhem?

For Cassiopeia's first pick on patch 26.21: Infernal Conduit, Tripleshot, Phenomenal Evil, Blue Barrier and Mind to Matter, best first. Cards rank differently in later picks; the table on this page has all four.

Other Mages in ARAM Mayhem

Get Cassiopeia's build and card tiers in your game

LazyElo is a free Windows app that sits next to the League client. In the Mayhem lobby it shows which champion on your bench is strongest; in the game you type the three cards you're offered and see their tier for Cassiopeia side by side, with this build in the overlay.

Source: ARAMKit, used with permission. Patch 26.21, 23,177,263 ARAM Mayhem games, data of October 28, 2026. Riot keeps Mayhem games out of its public match API, so these aggregates come from ARAMKit. Card tiers are shown without win rates, as Riot's developer policy asks.