

Karthus ARAM Mayhem Build
The Deathsinger. A below-average pick in ARAM Mayhem on patch 26.21: #120 of 173 champions.
- Tier
- C
- Win rate
- 48.0%
- Pick rate
- 11.4%
- Rank
- #120 of 173
- Games
- 2,634,454
- Patch
- 26.21
How to play Karthus in ARAM Mayhem
Karthus is a below-average pick in ARAM Mayhem on patch 26.21: tier C, #120 of 173 champions, with a 48.0% win rate over 2,634,454 games. It is also one of the most picked champions, showing up in 11% of games, so expect to see it on both sides.
89% of Karthus's damage to champions is magic, so enemy magic resist is what slows it down. It deals 58,203 damage to champions in an average game, more than most champions, so play to stay alive and keep hitting. It dies 16.2 times per game on average: it trades its life for impact, so time your engages with your team.
The AP build, ability power items, is both the most played and the top-ranked path: Blackfire Torch, Liandry's Torment and Shadowflame, with a 48.1% win rate over 2,108,387 games. On this build 88% of players skip boots and spend the slot on another item.
The cards that do best on Karthus are Blue Barrier, Erosion and From Beginning To End. Cards built around ability power fill most of the top of its list, followed by attack damage. Skip Don't Change the Channel and Ultimate Awakening when you can: they do worst on Karthus. A pair to look for: Phenomenal Evil with Blue Barrier.
Take Flash and Mark (93% of players). Max Q (Lay Waste) first, then E, then W. Players who max E first instead win a little more often, so it is worth trying.
Karthus ARAM Mayhem build
AP build · top ranked
48.1% win rate · 86% of Karthus games · 2,108,387 games
Start
Amplifying Tome
Fated Ashes
Core items, in buying order
Blackfire Torch
Liandry's Torment
Shadowflame
| Boots, best first | Players |
|---|---|
| No boots | 88% |
| 10% |
Situational, after the core
Stormsurge11% buy it
Rabadon's Deathcap72% buy it
Void Staff46% buy it
Malignance18% buy it
Horizon Focus4% buy it
Rylai's Crystal Scepter4% buy it
Most bought items
Shadowflame79% of games
Rabadon's Deathcap68% of games
Malignance66% of games
Blackfire Torch63% of games
Liandry's Torment59% of games
Void Staff35% of games
Stormsurge22% of games
Horizon Focus16% of games
Sorcerer's Shoes11% of games
Cryptbloom10% of games
Best augments for Karthus
PrismaticBest prismatic cards
- 1
GoldrendTier S - 2
Clown CollegeTier S - 3
Giant SlayerTier S
GoldBest gold cards
- 1
From Beginning To EndTier S - 2
Phenomenal EvilTier S - 3
BEES!!!Tier S
SilverBest silver cards
- 1
Blue BarrierTier S - 2
ErosionTier S - 3
Forged By The MasterTier S
S- and A-tier cards for Karthus
9 S tier and 22 A tier, best first.
| Augment | Rarity | Tier | What it does |
|---|---|---|---|
| Silver | Tier S | Gain 200–450 (by level) % of the Max Mana Mana you spend as a Shield for 1.5 seconds. Shields up to 300–800 (by level) | |
| Silver | Tier S | Damaging enemies shreds 1.5% Armor and Magic Resist for 4s, up to 30% at 20 stacks. | |
| Gold | Tier S | Gain the First Strike and Dark Harvest Keystone Runes. First Strike: When you initiate champion combat, deal 10% extra damage for 3 seconds… | |
| Prismatic | Tier S | Damaging a champion with Attacks or Abilities deals an additional (50–150 (by level) +20% Ability Power +40% Bonus Attack Damage) magic… | |
| Gold | Tier S | Permanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability… | |
| Prismatic | Tier S | Backstab: You deal (20–35 (by level) +35% Ability Power +50% Bonus Attack Damage) bonus physical damage when striking from behind. Deceive… | |
| Silver | Tier S | Your Item and Augment damage are increased by 45%. | |
| Gold | Tier S | Every 15–10 (by level) seconds, your next Ability hit against an enemy champion throws a beehive at the target. Upon arriving, the hive… | |
| Prismatic | Tier S | Become tiny, gain 20% Movement Speed, and deal between 10% and 30% bonus damage to champions based on how much larger they are than you. | |
| Gold | Tier A | Your first Legendary Item becomes the Weapon of Destiny. When a champion you damaged within the last 3 seconds dies, increase the Weapon of… | |
| Prismatic | Tier A | Refresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | |
| Gold | Tier A | QUEST: Snipe 15 enemy champions with abilities. Snipe - Damage enemies over 600 distance away. REWARD: A meteor flies at enemy champions you… | |
| Silver | Tier A | Explodes when you die, dealing 20% of the target's max Health as true damage to nearby enemies. | |
| Gold | Tier A | Stormsurge's Squall now always detonates in an area, dealing (10%+2% Ability Power) maximum Health magic damage to all nearby enemies. Enemy… | |
| Gold | Tier A | Replace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes upon hitting an enemy champion, structure, or terrain… | |
| Silver | Tier A | On ability damage, fire 1 plus (3% Critical Strike Chance) missiles that deal (10–30 (by level) +7% Bonus Attack Damage+7% Ability Power)… | |
| Prismatic | Tier A | Gain 25% Adaptive Force. Nearby allied minions are greatly empowered. | |
| Gold | Tier A | QUEST: Hit enemy champions with selected ability 10 times. REWARD: Permanently increase selected ability damage by 30%. | |
| Prismatic | Tier A | Your Ultimate Ability is sealed. Gain 35% Ability Damage, Healing, Shielding, and 70 Ability Haste. | |
| Prismatic | Tier A | Your Abilities can Critically Strike for 45% increased damage. Gain Critical Strike Chance (25%+4.5% Ability Power) Crit Chance. | |
| Prismatic | Tier A | Gain (30% Ability Power) Ability Haste. | |
| Prismatic | Tier A | Replace a Summoner Spell with A Dance with Death. A Dance with Death: Become Unkillable for 5 seconds and blink forward. If you get a… | |
| Prismatic | Tier A | Gain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows enemies for 20% for 2 seconds, Knocks Up… | |
| Gold | Tier A | Gain a (300% Ability Power) Shield. Resets on death or 70 seconds after depletion. | |
| Prismatic | Tier A | Your Abilities apply an infinitely stacking Burn, dealing (2–20 (by level) +1.2% Ability Power +2.8% Bonus Attack Damage) magic damage per… | |
| Prismatic | Tier A | QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Get Wooglet's Witchcap. | |
| Prismatic | Tier A | Periodically identify Vitals on enemy champions. Hitting Vitals with Attacks or Abilities deals an additional 6% + 1.5% per stack max Health… | |
| Silver | Tier A | Reduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap… | |
| Silver | Tier A | Gain 100% Movement Speed, disabled for 6 seconds after taking damage. | |
| Prismatic | Tier A | Gain 60 Ability Haste, plus 3 Ability Haste per takedown. | |
| Gold | Tier A | Autocast a boomerang at a nearby enemy every 7 seconds, dealing (40–200 (by level) +30% Bonus Attack Damage+20% Ability Power) adaptive… |
Average on Karthus
48 cards, best first
Overflow
Omni Soul
Donation
It's Killing Time
Witchful Thinking
FireFox
Magic Missile
Ice Cold
Flashbang
Transmute: Chaos
Mad Scientist
Stats on Stats!
Take'em Down Down Down
ADAPt
Tooth Fairy
Transmute: Prismatic
Infernal Soul
Warlock Juicebox
Hextech Soul
Transmute: Gold
Urf's Champion
Ominous Pact
Flashy
Shark Tempest
With Haste
Stats on Stats on Stats!
Arcane Axiom
Thread the Needle
Recursion
Leg Day
Kill Secured
Lich Brain
Trusty Weapon
Mind to Matter
Fey Magic
Purist - Caster
Stats!
Ultimate Recursion
Double Time
Pinball
Ocean Soul
Pandora's Box
Heavy Is The Crown
Snowday
Triggered Inferno
Holy Snowball
Siphon
Goredrink
Below average on Karthus
20 cards, best first
Weakest on Karthus
11 cards, best first
Best first augment for Karthus
| # | First pick | Second pick | Third pick | Fourth pick |
|---|---|---|---|---|
| 1 | ||||
| 2 | ||||
| 3 | ||||
| 4 | ||||
| 5 |
Strong card pairs
Summoner spells and skill order
Summoner spells

Flash + Mark93% of players · 48.1% win rate
Ignite + Mark1% of players · 47.4% win rate
Ghost + Mark0% of players · 47.3% win rate
Skill order
QLay Waste
EDefile
WWall of Pain
Max Q first. 72% of players use this order (47.6% win rate); put points in R whenever you can. Maxing E first (24% of players) wins 49.5%.
Karthus in an average Mayhem game
- K / D / A
- 12.2 / 16.2 / 32.7
- KDA
- 2.93
- Damage to champions
- 58,203
- Damage taken
- 36,883
- Self-mitigated
- 16,989
- Healing on allies
- 45
- Shielding on allies
- 1
- Crowd control
- 27 s
- Kill participation
- 75%
- Game length
- 17:53
Damage type
Physical 1%Magic 89%True 10%
Questions and answers
What is the best Karthus build in ARAM Mayhem?
What are the best augments for Karthus in ARAM Mayhem?
Is Karthus good in ARAM Mayhem?
What is the best first augment for Karthus in ARAM Mayhem?
Other Mages in ARAM Mayhem
Get Karthus's build and card tiers in your game
LazyElo is a free Windows app that sits next to the League client. In the Mayhem lobby it shows which champion on your bench is strongest; in the game you type the three cards you're offered and see their tier for Karthus side by side, with this build in the overlay.
Free plan, no ads. For Windows 10 and 11.
Related
- ARAM Mayhem tier list
Every champion by tier on patch 26.21.
- ARAM Mayhem augment tier list
Every card from S to D over all champions.
- All Mayhem builds
Pick a champion from the full list.
- ARAM Mayhem rules
Augment levels, rerolls and why there are no runes.
- ARAM Mayhem guide
How the mode, the cards and the picks work.
- Karthus counters
Its lane matchups on Summoner's Rift.
- ARAM Mayhem overlay
The card picker and build in the app.
Source: ARAMKit, used with permission. Patch 26.21, 23,177,263 ARAM Mayhem games, data of October 28, 2026. Riot keeps Mayhem games out of its public match API, so these aggregates come from ARAMKit. Card tiers are shown without win rates, as Riot's developer policy asks.