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Sylas ARAM Mayhem Build

The Unshackled. A middle-of-the-pack pick in ARAM Mayhem on patch 26.21: #78 of 173 champions.

Tier BPatch 26.21MageAssassinNo runes in Mayhem
Tier
B
Win rate
49.7%
Pick rate
8.7%
Rank
#78 of 173
Games
2,025,949
Patch
26.21

How to play Sylas in ARAM Mayhem

Sylas is a solid, middle-of-the-pack pick in ARAM Mayhem on patch 26.21: tier B, #78 of 173 champions, with a 49.7% win rate over 2,025,949 games. It is also one of the most picked champions, showing up in 9% of games, so expect to see it on both sides.

81% of Sylas's damage to champions is magic, so enemy magic resist is what slows it down. It soaks 58,076 damage per game and mitigates another 52,724, so it belongs at the front: start fights and absorb the poke your carries can't.

Most Sylas players go AP (60% of games), but the Tank path, tank items, is ARAMKit's top-ranked build: Heartsteel, Unending Despair and Warmog's Armor, with a 50.8% win rate. On this build 68% of players skip boots and spend the slot on another item.

The cards that do best on Sylas are Armored Impact, Back To Basics and Take'em Down Down Down. Cards built around ability haste fill most of the top of its list, followed by ability power. Skip Surge Field and Nature is Healing when you can: they do worst on Sylas. A pair to look for: Back To Basics with Armored Impact.

Take Flash and Mark (95% of players). Max W (Kingslayer) first, then E, then Q.

Sylas ARAM Mayhem build

ARAMKit groups every Sylas game by build path. The top-ranked path comes first, with the items most players start with, buy first and add later.

Tank build · top ranked

50.8% win rate · 9% of Sylas games · 159,752 games

Start

  1. Ruby CrystalRuby Crystal
  2. Bami's CinderBami's Cinder

Core items, in buying order

  1. HeartsteelHeartsteel
  2. Unending DespairUnending Despair
  3. Warmog's ArmorWarmog's Armor
Boots on the Tank build for Sylas, top ranked first, with the share of players who buy them
Boots, best firstPlayers
No boots68%
Mercury's TreadsMercury's Treads21%
Gluttonous GreavesGluttonous Greaves5%

Situational, after the core

  1. RiftmakerRiftmaker44% buy it
  2. Spirit VisageSpirit Visage26% buy it
  3. Jak'Sho, The ProteanJak'Sho, The Protean10% buy it
  4. Rod of AgesRod of Ages4% buy it
  5. Randuin's OmenRanduin's Omen8% buy it
  6. Rabadon's DeathcapRabadon's Deathcap4% buy it

Other build paths

Other Sylas build paths with share of games, win rate and core items
PathGamesWin rate
CritEssence Reaver, Rite of Ruin, Death's Dance1.6%51.7%
APShadowflame, Rabadon's Deathcap, Lich Bane60.3%49.8%

Games: the share of all Sylas games that went this way.

Most bought items

  1. ShadowflameShadowflame54% of games
  2. RiftmakerRiftmaker53% of games
  3. Rabadon's DeathcapRabadon's Deathcap39% of games
  4. Rod of AgesRod of Ages37% of games
  5. Lich BaneLich Bane30% of games
  6. HeartsteelHeartsteel26% of games
  7. Spirit VisageSpirit Visage19% of games
  8. Zhonya's HourglassZhonya's Hourglass19% of games
  9. Mercury's TreadsMercury's Treads19% of games
  10. Sorcerer's ShoesSorcerer's Shoes17% of games

Best augments for Sylas

Every card with enough Sylas games, by tier and best first within each tier. Tiers are Sylas's own: a card can be S tier here and C tier on another champion. As Riot's policy asks, cards are shown by tier and order only, never with a win rate. Click a card for its own page; the augment tier list ranks them over all champions.

PrismaticBest prismatic cards

  1. 1Back To BasicsTier S
  2. 2Wooglet's WitchcapTier S
  3. 3Mad ScientistTier A

GoldBest gold cards

  1. 1Armored ImpactTier S
  2. 2Take'em Down Down DownTier S
  3. 3The Boom and the BassTier S

SilverBest silver cards

  1. 1Blue BarrierTier S
  2. 2Escape PlanTier S
  3. 3Swift and SafeTier S

S- and A-tier cards for Sylas

9 S tier and 31 A tier, best first.

The S- and A-tier augments for Sylas in ARAM Mayhem, best first, with their rarity and what they do
AugmentRarityTierWhat it does
Armored ImpactGoldTier SAfter casting an Ability, your next Attack deals (50–125 (by level) +250% Bonus Armor) bonus physical damage to nearby enemies.
Back To BasicsPrismaticTier SYour Ultimate Ability is sealed. Gain 35% Ability Damage, Healing, Shielding, and 70 Ability Haste.
Take'em Down Down DownGoldTier SAttacks and Abilities apply a stack to enemy champions for 5 seconds and deal Melee (5–30 (by level) +35% Bonus Attack Damage+15% Ability…
The Boom and the BassGoldTier SAfter casting an Ability, your next Attack within 6 seconds is faster, deals Melee (50–200 (by level) +50% Bonus Attack Damage+30% Ability…
Wooglet's WitchcapPrismaticTier SQUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Get Wooglet's Witchcap.
Blue BarrierSilverTier SGain 200–450 (by level) % of the Max Mana Mana you spend as a Shield for 1.5 seconds. Shields up to 300–800 (by level)
Escape PlanSilverTier SGain a massive (65% Max Health) decaying Shield, decaying 150% Movement Speed, and a decaying shrink effect upon reaching 35% Health (75…
Swift and SafeSilverTier SGain a (65–290 (by level) +26% Ability Power +65% Bonus Attack Damage) Shield for 2 seconds after a Dash or Blink (5 seconds Cooldown).
MarksmageGoldTier SYour Attacks deal an additional (75% Ability Power) physical damage.
Mad ScientistPrismaticTier AOn each Revive, you grow large (gaining 30% Adaptive Force and 20% Health) or tiny (gaining 70 Ability Haste and 40% Movement Speed).
Weapon of DestinyGoldTier AYour first Legendary Item becomes the Weapon of Destiny. When a champion you damaged within the last 3 seconds dies, increase the Weapon of…
Upgrade ImmolateSilverTier AHollow Radiance and Sunfire Aegis grant 12 Gold per target affected with Immolate. Gain 250 Gold.
Hand of BaronPrismaticTier AGain 25% Adaptive Force. Nearby allied minions are greatly empowered.
Sap MagicGoldTier AEvery 20 seconds, your next Attack deals (80–300 (by level) +5% Bonus Health) bonus physical damage and restores (50–250 (by level) +8% Max…
Omni SoulPrismaticTier AGain 3 random Dragon Souls.
Outlaw's GritGoldTier AAfter using a Dash, Blink, or Teleport Ability you gain 12 Armor and Magic Resist up to 60 at 5 stacks. Resets every 15 seconds.
Giant SlayerPrismaticTier ABecome tiny, gain 20% Movement Speed, and deal between 10% and 30% bonus damage to champions based on how much larger they are than you.
Lich BrainSilverTier AGain (30+4% Bonus Health) Ability Power.
Shadow RunnerSilverTier AAfter using a Dash, Blink, or Teleport Ability or exiting Stealth, gain 300 Movement Speed for 2 seconds.
Steel Your HeartGoldTier AQUEST: Possess Heartsteel with 300 stacks. REWARD: Multiply Heartsteel stacks by 3.
Mind to MatterSilverTier AGain (50% Max Mana) Health.
Tooth FairyGoldTier AWhen you deal more than 25% of an enemy champion's Health in less than 2.5 seconds, they drop a Tooth. 4 seconds cooldown per target
From Beginning To EndGoldTier AGain the First Strike and Dark Harvest Keystone Runes. First Strike: When you initiate champion combat, deal 10% extra damage for 3 seconds…
DashingPrismaticTier AYour dash, leap, blink, or teleport Abilities gain 175 Ability Haste.
Infinite RecursionPrismaticTier AGain 60 Ability Haste, plus 3 Ability Haste per takedown.
Heavy HitterSilverTier AYour Attacks deal additional (3.5% Max Health) physical damage.
Clown CollegePrismaticTier ABackstab: You deal (20–35 (by level) +35% Ability Power +50% Bonus Attack Damage) bonus physical damage when striking from behind. Deceive…
FruitifySilverTier AScoring a Takedown causes the slain champion to explode into 3–6 (by level) Fruit. Fruit restores 6% of your maximum health and restores 6%…
Stats!SilverTier AGain 2 Stat Anvils!
Stats on Stats!GoldTier AGain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils!
Warlock JuiceboxGoldTier AGain (10%+3.5% Ability Power) Omnivamp.
Final FormPrismaticTier AAfter casting your Ultimate, gain a 50% max Health Shield, 20% Omnivamp and 30% bonus Movement Speed for 10 seconds. (20 seconds Cooldown).
GoliathPrismaticTier ABecome large, gaining 35% Health and 15% Adaptive Force.
En PassantPrismaticTier APeriodically identify Vitals on enemy champions. Hitting Vitals with Attacks or Abilities deals an additional 6% + 1.5% per stack max Health…
HellbentPrismaticTier AStriking enemy champions with Attacks or Abilities grants you a stack of Revivemaxxing for 6 seconds (max: 10). At max stacks become…
DonationGoldTier AReceive 1750 Gold. Thanks chat!:)
Titan's ResolvePrismaticTier ADealing and receiving champion damage grants you 1 stack of Juggernauting for 6 seconds. For every 10 stacks of Juggernauting you gain 25–75…
FireFoxSilverTier AAutocast: Gain 25% movement speed and conjure three flames that orbit you every 9 seconds, targetting the closest visible enemy in range and…
Transmute: PrismaticGoldTier AGain a random Augment Tier Prismatic Augment.
Transmute: ChaosPrismaticTier AGain 2 random Augment Tier Augments.

Best first augment for Sylas

Your first card decides the early fights, and a card that is great as a first pick can be a weak fourth. ARAMKit ranks Sylas's cards for each pick on its own; these are the top five per pick, with their tier in that pick. For the first pick, Armored Impact, Back To Basics and Take'em Down Down Down come out on top.
The best augments for Sylas in each pick of an ARAM Mayhem game, best first, with their tier in that pick
#First pickSecond pickThird pickFourth pick
1Armored ImpactTier SBack To BasicsTier SHand of BaronTier SThe Boom and the BassTier S
2Back To BasicsTier SBread and CheeseTier SBack To BasicsTier STake'em Down Down DownTier S
3Take'em Down Down DownTier STake'em Down Down DownTier SThe Boom and the BassTier SBack To BasicsTier S
4Wooglet's WitchcapTier SArmored ImpactTier STake'em Down Down DownTier SBlue BarrierTier S
5Upgrade ImmolateTier SThe Boom and the BassTier SBlue BarrierTier SEscape PlanTier S

Strong card pairs

Two cards that do especially well together on Sylas, best pair first.

Summoner spells and skill order

Summoner spells

  • Flash + Mark95% of players · 49.9% win rate
  • Flash + Ghost4% of players · 48.0% win rate
  • Ghost + Mark0% of players · 46.9% win rate

Skill order

  1. WKingslayer
  2. EAbscond / Abduct
  3. QChain Lash

Max W first. 67% of players use this order (51.4% win rate); put points in R whenever you can.

Sylas in an average Mayhem game

Averages per game over every game on this patch.
K / D / A
12.7 / 12.5 / 22.1
KDA
3.02
Damage to champions
40,605
Damage taken
58,076
Self-mitigated
52,724
Healing on allies
58
Shielding on allies
51
Crowd control
25 s
Kill participation
64%
Game length
16:26

Damage type

Physical 14%Magic 81%True 5%

Questions and answers

What is the best Sylas build in ARAM Mayhem?

On patch 26.21 ARAMKit ranks the Tank build first for Sylas: Heartsteel, Unending Despair and Warmog's Armor. The most played build is AP.

What are the best augments for Sylas in ARAM Mayhem?

The S-tier cards for Sylas, best first: Armored Impact, Back To Basics, Take'em Down Down Down, The Boom and the Bass and Wooglet's Witchcap. The full list by tier is on this page.

Is Sylas good in ARAM Mayhem?

Sylas is tier B on patch 26.21, #78 of 173 champions, with a 49.7% win rate over 2 million games. That makes it a solid, middle-of-the-pack pick in ARAM Mayhem right now.

What is the best first augment for Sylas in ARAM Mayhem?

For Sylas's first pick on patch 26.21: Armored Impact, Back To Basics, Take'em Down Down Down, Wooglet's Witchcap and Upgrade Immolate, best first. Cards rank differently in later picks; the table on this page has all four.

Other Mages in ARAM Mayhem

Get Sylas's build and card tiers in your game

LazyElo is a free Windows app that sits next to the League client. In the Mayhem lobby it shows which champion on your bench is strongest; in the game you type the three cards you're offered and see their tier for Sylas side by side, with this build in the overlay.

Source: ARAMKit, used with permission. Patch 26.21, 23,177,263 ARAM Mayhem games, data of October 28, 2026. Riot keeps Mayhem games out of its public match API, so these aggregates come from ARAMKit. Card tiers are shown without win rates, as Riot's developer policy asks.