

Ashe ARAM Mayhem Build
The Frost Archer. One of the weakest picks in ARAM Mayhem on patch 26.21: #173 of 173 champions.
- Tier
- D
- Win rate
- 43.9%
- Pick rate
- 14.0%
- Rank
- #173 of 173
- Games
- 3,237,778
- Patch
- 26.21
How to play Ashe in ARAM Mayhem
Ashe is one of the weakest picks in ARAM Mayhem on patch 26.21: tier D, #173 of 173 champions, with a 43.9% win rate over 3,237,778 games. It is also one of the most picked champions, showing up in 14% of games, so expect to see it on both sides.
Ashe's damage is mixed (52% physical, 43% magic), which makes it awkward for the enemy team to itemize against. Its damage numbers are modest (26,488 to champions per game); its value is in what it enables rather than raw damage. With 56 seconds of crowd control per game it is one of the team's main sources of lockdown. It dies only 9.1 times per game on average, fewer than most.
Most Ashe players go AP (59% of games), but the Crit path, critical strike and attack speed items, is ARAMKit's top-ranked build: Yun Tal Wildarrows, Runaan's Hurricane and Infinity Edge, with a 48.0% win rate. For boots, most players buy Berserker's Greaves, but Gluttonous Greaves rank higher.
The cards that do best on Ashe are Archmage, Draw Your Sword and Still Here. Cards built around attack speed and on-hit fill most of the top of its list, followed by attack damage. Most of its S-tier cards are prismatic, so a prismatic offer is often the pick that shapes the game. Skip Holy Snowball and Spin Me Right Round when you can: they do worst on Ashe. A pair to look for: Infinite Recursion with Archmage.
Take Flash and Ghost (70% of players). Max W (Volley) first, then Q, then E. Players who max Q first instead win a little more often, so it is worth trying.
Ashe ARAM Mayhem build
Crit build · top ranked
48.0% win rate · 16% of Ashe games · 439,297 games
Start
B. F. Sword
Core items, in buying order
Yun Tal Wildarrows
Runaan's Hurricane
Infinity Edge
| Boots, best first | Players |
|---|---|
| 18% | |
| 53% | |
| No boots | 25% |
Situational, after the core
Lord Dominik's Regards29% buy it
Bloodthirster13% buy it
Blade of The Ruined King34% buy it
Terminus4% buy it
Phantom Dancer4% buy it
Mortal Reminder11% buy it
Other build paths
| Path | Core items | Games | Win rate |
|---|---|---|---|
| On-hitBlade of The Ruined King, Runaan's Hurricane, Terminus | 6.4% | 46.9% | |
| HybridMalignance, Axiom Arc, Experimental Hexplate | 0.2% | 40.9% | |
| APImperial Mandate, Malignance, Nashor's Tooth | 58.9% | 42.6% |
Games: the share of all Ashe games that went this way.
Most bought items
Malignance64% of games
Imperial Mandate61% of games
Horizon Focus43% of games
Axiom Arc31% of games
Blade of The Ruined King26% of games
Runaan's Hurricane24% of games
Ionian Boots of Lucidity24% of games
Berserker's Greaves21% of games
Infinity Edge18% of games
Cryptbloom15% of games
Best augments for Ashe
PrismaticBest prismatic cards
- 1
ArchmageTier S - 2
Draw Your SwordTier S - 3
Tap DancerTier S
GoldBest gold cards
- 1
Still HereTier S - 2
Soul SiphonTier S - 3
From DowntownTier S
SilverBest silver cards
- 1
Tank It Or Leave ItTier S - 2
Blunt ForceTier S - 3
Purist - CasterTier A
S- and A-tier cards for Ashe
15 S tier and 35 A tier, best first.
| Augment | Rarity | Tier | What it does |
|---|---|---|---|
| Prismatic | Tier S | Casting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | |
| Prismatic | Tier S | You are now melee. Gain 24% Attack Damage, 24% Health, 20% Attack Speed, 20% Lifesteal, and 20% Move Speed (each further increased based on… | |
| Gold | Tier S | Gain 2% Attack Speed and 0.35% Lifesteal for each 1% of missing Health. | |
| Prismatic | Tier S | Your Attacks grant you 10 Movement Speed. Gain (10% Move Speed) Attack Speed. The buff stacks and refreshes infinitely but lasts 5 seconds. | |
| Prismatic | Tier S | Gain Melee 250 / Ranged 150 Attack Range. | |
| Gold | Tier S | Gain 25% Crit Chance and 12% Lifesteal on Critical Strikes. | |
| Prismatic | Tier S | Replace a Summoner Spell with A Dance with Death. A Dance with Death: Become Unkillable for 5 seconds and blink forward. If you get a… | |
| Gold | Tier S | QUEST: Snipe 15 enemy champions with abilities. Snipe - Damage enemies over 600 distance away. REWARD: A meteor flies at enemy champions you… | |
| Gold | Tier S | Gain Melee 150 / Ranged 100 Attack Range. | |
| Prismatic | Tier S | When you Attack, fire a bolt that deals 40% damage and applies your On-Hit Effects On-Hit effects at 40% effectiveness. Gain 10% total… | |
| Gold | Tier S | Your basic Attack stacks 6% Attack Speed on Critical Strikes up to 10 stacks. Gain Critical Strike Chance 25% Crit chance. | |
| Prismatic | Tier S | Become tiny, gain 20% Movement Speed, and deal between 10% and 30% bonus damage to champions based on how much larger they are than you. | |
| Prismatic | Tier S | Gain a Tiamat when completing a Hydra Item. QUEST: Possess Titanic Hydra, Ravenous Hydra and Profane Hydra. REWARD: Get Ultra Hydra. | |
| Silver | Tier S | You can Critically Defend using your Crit Chance (max 50% chance), giving you a chance to reduce damage taken by 20%. Gain 25% Crit Chance. | |
| Silver | Tier S | – | |
| Gold | Tier A | Gain Melee 150 / Ranged 100 Attack Range and Melee 75% / Ranged 40% Attack Speed during your selected ability duration. | |
| Silver | Tier A | Conversion Rate: 0.65 Ability Haste per 1% Attack Speed | |
| Prismatic | Tier A | Your Critical Strikes apply On-Hit Effects On-Hit effects an additional time. Gain Critical Strike Chance 25% Crit chance. | |
| Prismatic | Tier A | Gain the Lethal Tempo and Conqueror Keystone Runes. Lethal Tempo - Attacking champions grants Attack Speed, stacking up to 6 times. At 6… | |
| Gold | Tier A | Gain 500 Gold. Having Infinity Edge allows your Critical Strikes to deal random bonus Critical Strike Damage, scaling up to 50% of your… | |
| Prismatic | Tier A | Striking enemy champions with Attacks or Abilities grants you a stack of Revivemaxxing for 6 seconds (max: 10). At max stacks become… | |
| Prismatic | Tier A | Attacks during selected ability gouge your target with Nails. Nails explode once selected ability expires, dealing 20–60 (by level) Physical… | |
| Silver | Tier A | Casting selected ability grants you 60–120 (by level) % Attack Speed for 4 seconds. | |
| Prismatic | Tier A | Gain 60 Ability Haste, plus 3 Ability Haste per takedown. | |
| Silver | Tier A | Gain Attack Speed 60% Attack Speed. | |
| Prismatic | Tier A | QUEST: Score 18 takedowns. REWARD: Gain The Golden Spatula. | |
| Silver | Tier A | Activating selected ability grants you 25–45 (by level) % Movement Speed for its duration. | |
| Silver | Tier A | Every 4th Attack shoots 4 missiles dealing (44–320 (by level) +140% Bonus Attack Damage+76% Ability Power) magic damage. | |
| Silver | Tier A | Gain Melee 75 / Ranged 50 Attack Range. | |
| Silver | Tier A | Convert Ability Power to Bonus Attack Damage and gain (15%) Attack Damage. Converts at a rate of 0.6 Attack Damage per point of Ability… | |
| Silver | Tier A | Gain 1% bonus damage per 10 Movement Speed more you have than the target. | |
| Prismatic | Tier A | – | |
| Gold | Tier A | Every 15–10 (by level) seconds, your next Ability hit against an enemy champion throws a beehive at the target. Upon arriving, the hive… | |
| Prismatic | Tier A | Your selected ability missile splits into two on hit, at max Range, or when Recast. Enemies take less damage if hit by the same spell. | |
| Gold | Tier A | Gain Critical Strike Chance 50% Crit chance. | |
| Prismatic | Tier A | Gain (30% Ability Power) Ability Haste. | |
| Silver | Tier A | Gain 100% Movement Speed, disabled for 6 seconds after taking damage. | |
| Gold | Tier A | Gain 100% Movement Speed and 15% Attack Speed for 4 seconds on takedown. | |
| Silver | Tier A | Damaging enemies shreds 1.5% Armor and Magic Resist for 4s, up to 30% at 20 stacks. | |
| Gold | Tier A | Your Item and damage over time effects can Critically Strike for 145% extra damage. Gain Critical Strike Chance 25% Crit chance. | |
| Gold | Tier A | Your first Legendary Item becomes the Weapon of Destiny. When a champion you damaged within the last 3 seconds dies, increase the Weapon of… | |
| Silver | Tier A | Gain 50 Movement Speed and 50% Slow Resist. | |
| Gold | Tier A | Attacks and Abilities apply a stack to enemy champions for 5 seconds and deal Melee (5–30 (by level) +35% Bonus Attack Damage+15% Ability… | |
| Silver | Tier A | Your Attacks shoot a missile at an additional target, dealing 30% damage and applying On-Hit Effects On-Hit effects. | |
| Silver | Tier A | Executing enemies with The Collector's Passive increases execute threshold by 0.5% and grant additional 50 Gold. Gain 250 Gold. | |
| Gold | Tier A | Your Attacks also Burn enemies, dealing 0.4% max Health magic damage damage per second over 5 seconds. This Burn stacks infinitely. | |
| Prismatic | Tier A | Gain 25% Adaptive Force. Nearby allied minions are greatly empowered. | |
| Gold | Tier A | After casting an Ability, your next Attack within 6 seconds is faster, deals Melee (50–200 (by level) +50% Bonus Attack Damage+30% Ability… | |
| Prismatic | Tier A | On each Revive, you grow large (gaining 30% Adaptive Force and 20% Health) or tiny (gaining 70 Ability Haste and 40% Movement Speed). | |
| Prismatic | Tier A | Damaging a champion with Attacks or Abilities deals an additional (50–150 (by level) +20% Ability Power +40% Bonus Attack Damage) magic… |
Average on Ashe
51 cards, best first
Bread and Cheese
Transmute: Prismatic
Omni Soul
Forged By The Master
Shrink Engine
Zealot
From Beginning To End
Transmute: Chaos
Biggest Snowball Ever
Final Form
Stats on Stats!
Donation
Warlock Juicebox
Recursion
Ocean Soul
En Passant
Back To Basics
Juiced
With Haste
Ice Cold
Shrink Ray
Hands off the Talent
Pursuit of Haste
Skilled Sniper
Ok Boomerang
Stats on Stats on Stats!
Magic Missile
Get Jinxed
Recoil
Poltergeist
Transmute: Gold
Twin Fire
It's Killing Time
Hextech Soul
Kill Secured
Infernal Soul
Mountain Soul
Nightstalking
Master of Duality
Ultimate Revolution
Jeweled Gauntlet
Ultimate Recursion
Surge Field
Searing Dawn
Multishot
Gift of the Drowned
Mystic Punch
Pinball
Stats!
Upgrade Stormsurge
Triggered Inferno
Below average on Ashe
29 cards, best first
Cruelty
Heavy Is The Crown
Pandora's Box
Pursuit of Power
Witchful Thinking
Ultimate Awakening
Phenomenal Evil
Divine Intervention
Ominous Pact
Big Brain
Tooth Fairy
FireFox
Arcane Axiom
Bread And Jam
Can't Touch This
Glass Cannon
Rite of Ascension
Brass Blast
ADAPt
Apex Inventor
Shark Tempest
Snowday
Upgrade Sheen
Fey Magic
Soul Eater
Upgrade Zhonya's
Wooglet's Witchcap
Big Shot
Ultimate Unstoppable
Weakest on Ashe
4 cards, best first
Best first augment for Ashe
| # | First pick | Second pick | Third pick | Fourth pick |
|---|---|---|---|---|
| 1 | ||||
| 2 | ||||
| 3 | ||||
| 4 | ||||
| 5 |
Strong card pairs
Summoner spells and skill order
Summoner spells

Flash + Ghost70% of players · 44.1% win rate
Flash + Barrier2% of players · 44.3% win rate
Flash + Mark24% of players · 43.4% win rate
Skill order
WVolley
QRanger's Focus
EHawkshot
Max W first. 69% of players use this order (43.5% win rate); put points in R whenever you can. Maxing Q first (20% of players) wins 47.3%.
Ashe in an average Mayhem game
- K / D / A
- 6.3 / 9.1 / 28.4
- KDA
- 4.45
- Damage to champions
- 26,488
- Damage taken
- 21,517
- Self-mitigated
- 10,191
- Healing on allies
- 53
- Shielding on allies
- 0
- Crowd control
- 56 s
- Kill participation
- 64%
- Game length
- 16:54
Damage type
Physical 52%Magic 43%True 4%
Questions and answers
What is the best Ashe build in ARAM Mayhem?
What are the best augments for Ashe in ARAM Mayhem?
Is Ashe good in ARAM Mayhem?
What is the best first augment for Ashe in ARAM Mayhem?
Other Marksmen in ARAM Mayhem
Get Ashe's build and card tiers in your game
LazyElo is a free Windows app that sits next to the League client. In the Mayhem lobby it shows which champion on your bench is strongest; in the game you type the three cards you're offered and see their tier for Ashe side by side, with this build in the overlay.
Free plan, no ads. For Windows 10 and 11.
Related
- ARAM Mayhem tier list
Every champion by tier on patch 26.21.
- ARAM Mayhem augment tier list
Every card from S to D over all champions.
- All Mayhem builds
Pick a champion from the full list.
- ARAM Mayhem rules
Augment levels, rerolls and why there are no runes.
- ARAM Mayhem guide
How the mode, the cards and the picks work.
- Ashe counters
Its lane matchups on Summoner's Rift.
- ARAM Mayhem overlay
The card picker and build in the app.
Source: ARAMKit, used with permission. Patch 26.21, 23,177,263 ARAM Mayhem games, data of October 28, 2026. Riot keeps Mayhem games out of its public match API, so these aggregates come from ARAMKit. Card tiers are shown without win rates, as Riot's developer policy asks.