

Cho'Gath ARAM Mayhem Build
The Terror of the Void. A below-average pick in ARAM Mayhem on patch 26.21: #142 of 173 champions.
- Tier
- C
- Win rate
- 46.8%
- Pick rate
- 6.9%
- Rank
- #142 of 173
- Games
- 1,603,867
- Patch
- 26.21
How to play Cho'Gath in ARAM Mayhem
Cho'Gath is a below-average pick in ARAM Mayhem on patch 26.21: tier C, #142 of 173 champions, with a 46.8% win rate over 1,603,867 games.
Cho'Gath's damage is mixed (22% physical, 57% magic), which makes it awkward for the enemy team to itemize against. A notable 21% of it is true damage. It soaks 78,949 damage per game and mitigates another 96,968, so it belongs at the front: start fights and absorb the poke your carries can't. With 108 seconds of crowd control per game it is one of the team's main sources of lockdown.
The Tank build, tank items, is both the most played and the top-ranked path: Heartsteel, Unending Despair and Warmog's Armor, with a 47.0% win rate over 1,037,276 games. On this build 43% of players skip boots and spend the slot on another item.
The cards that do best on Cho'Gath are Omni Soul, Steel Your Heart and Upgrade Immolate. Cards built around health and resistances fill most of the top of its list, followed by ability haste. Skip Bread And Jam and Brass Blast when you can: they do worst on Cho'Gath. A pair to look for: Omni Soul with Endless Decimation.
Take Flash and Mark (93% of players). Max Q (Rupture) first, then W, then E. Players who max Q first instead win a little more often, so it is worth trying.
Cho'Gath ARAM Mayhem build
Tank build · top ranked
47.0% win rate · 75% of Cho'Gath games · 1,037,276 games
Start
Giant's Belt
Ruby Crystal
Core items, in buying order
Heartsteel
Unending Despair
Warmog's Armor
| Boots, best first | Players |
|---|---|
| 41% | |
| No boots | 43% |
| 13% |
Situational, after the core
Riftmaker9% buy it
Sunfire Aegis2% buy it
Hollow Radiance7% buy it
Spirit Visage16% buy it
Winter's Approach6% buy it
Jak'Sho, The Protean27% buy it
Other build paths
| Path | Core items | Games | Win rate |
|---|---|---|---|
| APLuden's Echo, Rabadon's Deathcap, Shadowflame | 6.9% | 43.5% |
Games: the share of all Cho'Gath games that went this way.
Most bought items
Heartsteel81% of games
Warmog's Armor71% of games
Unending Despair52% of games
Mercury's Treads35% of games
Thornmail34% of games
Jak'Sho, The Protean22% of games
Kaenic Rookern19% of games
Spirit Visage16% of games
Randuin's Omen16% of games
Luden's Echo12% of games
Best augments for Cho'Gath
PrismaticBest prismatic cards
- 1
Omni SoulTier S - 2
Mad ScientistTier S - 3
GoliathTier S
GoldBest gold cards
- 1
Steel Your HeartTier S - 2
Sap MagicTier S - 3
The Boom and the BassTier S
SilverBest silver cards
- 1
Upgrade ImmolateTier S - 2
Lich BrainTier S - 3
Heavy HitterTier S
S- and A-tier cards for Cho'Gath
16 S tier and 31 A tier, best first.
| Augment | Rarity | Tier | What it does |
|---|---|---|---|
| Prismatic | Tier S | Gain 3 random Dragon Souls. | |
| Gold | Tier S | QUEST: Possess Heartsteel with 300 stacks. REWARD: Multiply Heartsteel stacks by 3. | |
| Silver | Tier S | Hollow Radiance and Sunfire Aegis grant 12 Gold per target affected with Immolate. Gain 250 Gold. | |
| Prismatic | Tier S | On each Revive, you grow large (gaining 30% Adaptive Force and 20% Health) or tiny (gaining 70 Ability Haste and 40% Movement Speed). | |
| Gold | Tier S | Every 20 seconds, your next Attack deals (80–300 (by level) +5% Bonus Health) bonus physical damage and restores (50–250 (by level) +8% Max… | |
| Silver | Tier S | Gain (30+4% Bonus Health) Ability Power. | |
| Prismatic | Tier S | Become large, gaining 35% Health and 15% Adaptive Force. | |
| Silver | Tier S | Your Attacks deal additional (3.5% Max Health) physical damage. | |
| Gold | Tier S | After casting an Ability, your next Attack within 6 seconds is faster, deals Melee (50–200 (by level) +50% Bonus Attack Damage+30% Ability… | |
| Silver | Tier S | Scoring a Takedown causes the slain champion to explode into 3–6 (by level) Fruit. Fruit restores 6% of your maximum health and restores 6%… | |
| Gold | Tier S | On takedown, gain a stack that grants 5% increased size and 5% max Health. Lose 65% of stacks on death. | |
| Gold | Tier S | After casting an Ability, your next Attack deals (50–125 (by level) +250% Bonus Armor) bonus physical damage to nearby enemies. | |
| Gold | Tier S | Every second, apply an infinitely stacking Burn to nearby enemy champions, dealing (0.5% Max Health) magic damage per second for 2 seconds… | |
| Silver | Tier S | Gain a massive (65% Max Health) decaying Shield, decaying 150% Movement Speed, and a decaying shrink effect upon reaching 35% Health (75… | |
| Silver | Tier S | When you gain permanent Stacks of an Ability, gain 100% more! | |
| Silver | Tier S | Your Item and Augment damage are increased by 45%. | |
| Prismatic | Tier A | Become tiny, gain 20% Movement Speed, and deal between 10% and 30% bonus damage to champions based on how much larger they are than you. | |
| Gold | Tier A | When dropping below 50% Health, heal for 30% max Health over 3 seconds. Resets on death or every 45 seconds. | |
| Silver | Tier A | Gain 50 Movement Speed and 50% Slow Resist. | |
| Prismatic | Tier A | Periodically identify Vitals on enemy champions. Hitting Vitals with Attacks or Abilities deals an additional 6% + 1.5% per stack max Health… | |
| Gold | Tier A | Autocast a circular axe swing that deals physical damage every 8 seconds in combat. Enemies along the outer edge take increased damage… | |
| Silver | Tier A | Gain the Ocean Soul, granting high Health and Mana Regen after damaging enemies. | |
| Gold | Tier A | Gain Growth Spurt as a Summoner Spell. Growth Spurt suddenly increases your size, Knocking Up nearby enemies for 1 second and granting… | |
| Prismatic | Tier A | Gain 60 Ability Haste, plus 3 Ability Haste per takedown. | |
| Gold | Tier A | Your first Legendary Item becomes the Weapon of Destiny. When a champion you damaged within the last 3 seconds dies, increase the Weapon of… | |
| Prismatic | Tier A | After casting your Ultimate, gain a 50% max Health Shield, 20% Omnivamp and 30% bonus Movement Speed for 10 seconds. (20 seconds Cooldown). | |
| Prismatic | Tier A | Occasionally send out Squishy Slappy Hands that latch on to all nearby enemy champions for 4 seconds. While you're latched onto enemies… | |
| Prismatic | Tier A | QUEST: Score 18 takedowns. REWARD: Gain The Golden Spatula. | |
| Gold | Tier A | Minimum healing: (50–200 (by level) +5% Ability Power +10% Bonus Health) Healing increases up to 50% based on spell cooldown. | |
| Prismatic | Tier A | Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | |
| Gold | Tier A | Attacks and Abilities apply a stack to enemy champions for 5 seconds and deal Melee (5–30 (by level) +35% Bonus Attack Damage+15% Ability… | |
| Silver | Tier A | Gain 15% Attack Speed, 10 Armor, and 10 Magic Resist for each nearby enemy champion within 600 Range. | |
| Prismatic | Tier A | Striking enemy champions with Attacks or Abilities grants you a stack of Revivemaxxing for 6 seconds (max: 10). At max stacks become… | |
| Prismatic | Tier A | Damaging a champion with Attacks or Abilities deals an additional (50–150 (by level) +20% Ability Power +40% Bonus Attack Damage) magic… | |
| Gold | Tier A | Gain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown Cooldown of all Item Abilities. | |
| Gold | Tier A | Gain 1500 Health, but you deal 10% less damage. | |
| Prismatic | Tier A | Gain 25% Adaptive Force. Nearby allied minions are greatly empowered. | |
| Prismatic | Tier A | Gain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows enemies for 20% for 2 seconds, Knocks Up… | |
| Gold | Tier A | Gain 2% Attack Speed and 0.35% Lifesteal for each 1% of missing Health. | |
| Gold | Tier A | Receive 1750 Gold. Thanks chat!:) | |
| Prismatic | Tier A | Gain 2 random Augment Tier Augments. | |
| Gold | Tier A | Immobilizing an enemy champion grants 20 max Health. If taken as your second Augment, starts with 300 Health. | |
| Silver | Tier A | Gain 60% Movement Speed towards enemies below 40% health. | |
| Gold | Tier A | Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | |
| Silver | Tier A | Gain 200–450 (by level) % of the Max Mana Mana you spend as a Shield for 1.5 seconds. Shields up to 300–800 (by level) | |
| Prismatic | Tier A | Every 35 seconds, Autocast a sparkly tiara descends upon you. When it lands, gain Rakan's Ultimate, charming enemies you touch. | |
| Gold | Tier A | Gain 100% Movement Speed and 15% Attack Speed for 4 seconds on takedown. |
Average on Cho'Gath
57 cards, best first
Blade Waltz
Transmute: Prismatic
Shrink Engine
Clown College
Mind to Matter
Recursion
Porcupine
FireFox
Transmute: Gold
Cruelty
Nature is Healing
Pursuit of Haste
Shark Tempest
Titan's Resolve
Ultimate Revolution
Impassable
Stats!
Ominous Pact
Slap Around
Zealot
BEES!!!
Homeguard
Mountain Soul
Get Jinxed
Don't Blink
Infernal Soul
Deft
Divine Intervention
With Haste
Phenomenal Evil
Scopier Weapons
Erosion
Stuck In Here With Me
Back To Basics
Dive Bomber
Tap Dancer
Warlock Juicebox
Goredrink
Ethereal Weapon
From Beginning To End
Typhoon
Ultimate Recursion
Pinball
Scoped Weapons
ADAPt
Twin Fire
Snowday
Triggered Inferno
Shark Bait
Firebrand
Nightstalking
Courage of the Colossus
Mystic Punch
Witchful Thinking
Marksmage
Shrink Ray
Symphony of War
Below average on Cho'Gath
41 cards, best first
Ice Cold
Pursuit of Power
Bread And Butter
Siphon
Ultimate Awakening
Big Brain
Jeweled Gauntlet
Tooth Fairy
Upgrade Sheen
Master of Duality
Pat On The Back
Rite of Ascension
Juiced
Scopiest Weapons
Upgrade Stormsurge
Archmage
Thread the Needle
Spin Me Right Round
Searing Dawn
Can't Touch This
Eureka
Critical Rhythm
Quickstep
Arcane Axiom
Wooglet's Witchcap
Surge Field
Ultimate Unstoppable
Snowblast
Overloaded
Pandora's Box
Bread and Cheese
Dual Wield
Holy Snowball
Totentanz
Heavy Is The Crown
Upgrade Zhonya's
Double Time
Purist - Caster
Poltergeist
Overflow
Third Times the Harm
Weakest on Cho'Gath
4 cards, best first
Best first augment for Cho'Gath
| # | First pick | Second pick | Third pick | Fourth pick |
|---|---|---|---|---|
| 1 | ||||
| 2 | ||||
| 3 | ||||
| 4 | ||||
| 5 |
Strong card pairs
Summoner spells and skill order
Summoner spells

Flash + Mark93% of players · 46.9% win rate
Flash + Ghost6% of players · 46.1% win rate
Ghost + Mark1% of players · 46.4% win rate
Skill order
QRupture
WFeral Scream
EVorpal Spikes
Max Q first. 52% of players use this order (46.5% win rate); put points in R whenever you can. Maxing Q first (32% of players) wins 48.1%.
Cho'Gath in an average Mayhem game
- K / D / A
- 10.7 / 10.4 / 25.3
- KDA
- 3.93
- Damage to champions
- 38,151
- Damage taken
- 78,949
- Self-mitigated
- 96,968
- Healing on allies
- 5
- Shielding on allies
- 0
- Crowd control
- 108 s
- Kill participation
- 64%
- Game length
- 17:24
Damage type
Physical 22%Magic 57%True 21%
Questions and answers
What is the best Cho'Gath build in ARAM Mayhem?
What are the best augments for Cho'Gath in ARAM Mayhem?
Is Cho'Gath good in ARAM Mayhem?
What is the best first augment for Cho'Gath in ARAM Mayhem?
Other Tanks in ARAM Mayhem
Get Cho'Gath's build and card tiers in your game
LazyElo is a free Windows app that sits next to the League client. In the Mayhem lobby it shows which champion on your bench is strongest; in the game you type the three cards you're offered and see their tier for Cho'Gath side by side, with this build in the overlay.
Free plan, no ads. For Windows 10 and 11.
Related
- ARAM Mayhem tier list
Every champion by tier on patch 26.21.
- ARAM Mayhem augment tier list
Every card from S to D over all champions.
- All Mayhem builds
Pick a champion from the full list.
- ARAM Mayhem rules
Augment levels, rerolls and why there are no runes.
- ARAM Mayhem guide
How the mode, the cards and the picks work.
- Cho'Gath counters
Its lane matchups on Summoner's Rift.
- ARAM Mayhem overlay
The card picker and build in the app.
Source: ARAMKit, used with permission. Patch 26.21, 23,177,263 ARAM Mayhem games, data of October 28, 2026. Riot keeps Mayhem games out of its public match API, so these aggregates come from ARAMKit. Card tiers are shown without win rates, as Riot's developer policy asks.