

Rell ARAM Mayhem Build
The Iron Maiden. A strong pick in ARAM Mayhem on patch 26.21: #18 of 173 champions.
- Tier
- A
- Win rate
- 53.3%
- Pick rate
- 5.0%
- Rank
- #18 of 173
- Games
- 1,149,926
- Patch
- 26.21
How to play Rell in ARAM Mayhem
Rell is a strong pick in ARAM Mayhem on patch 26.21: tier A, #18 of 173 champions, with a 53.3% win rate over 1,149,926 games.
Rell's damage is mixed (40% physical, 52% magic), which makes it awkward for the enemy team to itemize against. It soaks 74,458 damage per game and mitigates another 130,820, so it belongs at the front: start fights and absorb the poke your carries can't. With 54 seconds of crowd control per game it is one of the team's main sources of lockdown.
The Tank build, tank items, is both the most played and the top-ranked path: Heartsteel, Unending Despair and Warmog's Armor, with a 53.3% win rate over 853,749 games. On this build 54% of players skip boots and spend the slot on another item.
The cards that do best on Rell are Infinite Recursion, Armored Impact and Forged By The Master. Cards built around ability haste fill most of the top of its list, followed by health and resistances. Skip Poltergeist and From Beginning To End when you can: they do worst on Rell. A pair to look for: Infinite Recursion with Armored Impact.
Take Flash and Mark (96% of players). Max W (Ferromancy: Crash Down) first, then E, then Q.
Rell ARAM Mayhem build
Tank build · top ranked
53.3% win rate · 88% of Rell games · 853,749 games
Start
Ruby Crystal
Bami's Cinder
Core items, in buying order
Heartsteel
Unending Despair
Warmog's Armor
| Boots, best first | Players |
|---|---|
| 33% | |
| No boots | 54% |
| 10% |
Situational, after the core
Riftmaker5% buy it
Sunfire Aegis4% buy it
Hollow Radiance12% buy it
Jak'Sho, The Protean22% buy it
Spirit Visage13% buy it
Overlord's Bloodmail6% buy it
Most bought items
Heartsteel90% of games
Warmog's Armor63% of games
Unending Despair61% of games
Thornmail43% of games
Mercury's Treads33% of games
Jak'Sho, The Protean29% of games
Randuin's Omen22% of games
Kaenic Rookern21% of games
Hollow Radiance14% of games
Plated Steelcaps13% of games
Best augments for Rell
PrismaticBest prismatic cards
- 1
Infinite RecursionTier S - 2
Ultimate AwakeningTier S - 3
Mad ScientistTier A
GoldBest gold cards
- 1
Armored ImpactTier S - 2
Steel Your HeartTier S - 3
Pressure CookerTier S
SilverBest silver cards
- 1
Forged By The MasterTier S - 2
Upgrade ImmolateTier A - 3
FruitifyTier A
S- and A-tier cards for Rell
7 S tier and 30 A tier, best first.
| Augment | Rarity | Tier | What it does |
|---|---|---|---|
| Prismatic | Tier S | Gain 60 Ability Haste, plus 3 Ability Haste per takedown. | |
| Gold | Tier S | After casting an Ability, your next Attack deals (50–125 (by level) +250% Bonus Armor) bonus physical damage to nearby enemies. | |
| Silver | Tier S | Your Item and Augment damage are increased by 45%. | |
| Prismatic | Tier S | Gain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s… | |
| Gold | Tier S | QUEST: Possess Heartsteel with 300 stacks. REWARD: Multiply Heartsteel stacks by 3. | |
| Gold | Tier S | Every second, apply an infinitely stacking Burn to nearby enemy champions, dealing (0.5% Max Health) magic damage per second for 2 seconds… | |
| Gold | Tier S | After casting an Ability, your next Attack within 6 seconds is faster, deals Melee (50–200 (by level) +50% Bonus Attack Damage+30% Ability… | |
| Silver | Tier A | Hollow Radiance and Sunfire Aegis grant 12 Gold per target affected with Immolate. Gain 250 Gold. | |
| Prismatic | Tier A | On each Revive, you grow large (gaining 30% Adaptive Force and 20% Health) or tiny (gaining 70 Ability Haste and 40% Movement Speed). | |
| Gold | Tier A | Every 20 seconds, your next Attack deals (80–300 (by level) +5% Bonus Health) bonus physical damage and restores (50–250 (by level) +8% Max… | |
| Gold | Tier A | Takedowns grant a stack that makes you 4% smaller, grants 8 Ability Haste, and 1% Movement Speed. Lose 65% stacks on death… | |
| Gold | Tier A | Gain 60 Ability Haste. | |
| Silver | Tier A | Scoring a Takedown causes the slain champion to explode into 3–6 (by level) Fruit. Fruit restores 6% of your maximum health and restores 6%… | |
| Prismatic | Tier A | On Immobilizing or Grounding an enemy champion, summon a comet above them. The comet lands after 1 second, dealing (50–150 (by level) +40%… | |
| Silver | Tier A | After using a Dash, Blink, or Teleport Ability or exiting Stealth, gain 300 Movement Speed for 2 seconds. | |
| Silver | Tier A | Gain a massive (65% Max Health) decaying Shield, decaying 150% Movement Speed, and a decaying shrink effect upon reaching 35% Health (75… | |
| Silver | Tier A | Your Attacks deal additional (3.5% Max Health) physical damage. | |
| Gold | Tier A | After using a Dash, Blink, or Teleport Ability you gain 12 Armor and Magic Resist up to 60 at 5 stacks. Resets every 15 seconds. | |
| Prismatic | Tier A | On-Hit Effects On-Hit reduce the cooldown of your abilities by 1.25 seconds Ability Haste. | |
| Gold | Tier A | Gain Growth Spurt as a Summoner Spell. Growth Spurt suddenly increases your size, Knocking Up nearby enemies for 1 second and granting… | |
| Prismatic | Tier A | Gain 3 random Dragon Souls. | |
| Prismatic | Tier A | Become large, gaining 35% Health and 15% Adaptive Force. | |
| Prismatic | Tier A | Gain (150–450 (by level) +4% Max Health) Shield after Immobilizing or Grounding an enemy champion. | |
| Gold | Tier A | On takedown, gain a stack that grants 5% increased size and 5% max Health. Lose 65% of stacks on death. | |
| Gold | Tier A | Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | |
| Gold | Tier A | Immobilizing an enemy champion grants 20 max Health. If taken as your second Augment, starts with 300 Health. | |
| Silver | Tier A | Gain 50 Movement Speed and 50% Slow Resist. | |
| Prismatic | Tier A | Your Ultimate Ability is sealed. Gain 35% Ability Damage, Healing, Shielding, and 70 Ability Haste. | |
| Prismatic | Tier A | Makes you untargetable while you dash at and deal (30–150 (by level) +10% Bonus Attack Damage+6% Ability Power) damage to enemies 8 times… | |
| Prismatic | Tier A | Striking enemy champions with Attacks or Abilities grants you a stack of Revivemaxxing for 6 seconds (max: 10). At max stacks become… | |
| Prismatic | Tier A | After using your Ultimate, gain 50% damage reduction for 2 seconds, after which you Taunt enemies inside for 2 seconds. Gain 30 Ultimate… | |
| Silver | Tier A | Damaging enemies shreds 1.5% Armor and Magic Resist for 4s, up to 30% at 20 stacks. | |
| Prismatic | Tier A | Gain 2 random Augment Tier Augments. | |
| Prismatic | Tier A | Your dash, leap, blink, or teleport Abilities gain 175 Ability Haste. | |
| Gold | Tier A | Gain a random Augment Tier Prismatic Augment. | |
| Gold | Tier A | Taking damage from champions builds up a burst of needles. At critical mass, the needles burst, dealing (75–200 (by level) +125% Bonus… | |
| Silver | Tier A | Gain Melee 75 / Ranged 50 Attack Range. |
Average on Rell
43 cards, best first
Lonely Warrior
Donation
Transmute: Gold
Ravenous Bind
Stats!
Flashy
Giant Slayer
Ocean Soul
En Passant
Ethereal Weapon
Bread And Jam
Take'em Down Down Down
Apex Inventor
Scopier Weapons
Final Form
Clown College
Biggest Snowball Ever
Impassable
Dawnbringer's Resolve
Archmage
Weapon of Destiny
Squishy Slappy Grab
Stats on Stats on Stats!
Celestial Body
Slap Around
Hand of Baron
Shark Bait
Endless Decimation
Shark Tempest
Swift and Safe
Dive Bomber
Bread and Cheese
Mountain Soul
Kill Secured
With Haste
FireFox
Homeguard
Get Excited!
Titan's Resolve
BEES!!!
Flashbang
Mind to Matter
Get Jinxed
Below average on Rell
35 cards, best first
Rite of Ascension
Goldrend
Snowday
Still Here
Purist - Caster
Fey Magic
Prom Queen
Ultimate Recursion
Bread And Butter
Scopiest Weapons
Pinball
Divine Intervention
Pandora's Box
Dual Wield
Infernal Soul
Ultimate Unstoppable
Triggered Inferno
Can't Touch This
Urf's Champion
Nature is Healing
Holy Snowball
Arcane Axiom
Echo Cast
Flash 2
Spin Me Right Round
Twin Fire
Surge Field
Earthwake
Ultimate Revolution
Firebrand
Juiced
Double Time
Nightstalking
Pat On The Back
Don't Blink
Weakest on Rell
12 cards, best first
Best first augment for Rell
| # | First pick | Second pick | Third pick | Fourth pick |
|---|---|---|---|---|
| 1 | ||||
| 2 | ||||
| 3 | ||||
| 4 | ||||
| 5 |
Strong card pairs
Summoner spells and skill order
Summoner spells

Flash + Mark96% of players · 53.4% win rate
Ghost + Mark0% of players · 53.5% win rate
Flash + Ghost3% of players · 51.6% win rate
Skill order
WFerromancy: Crash Down
EFull Tilt
QShattering Strike
Max W first. 36% of players use this order (54.9% win rate); put points in R whenever you can.
Rell in an average Mayhem game
- K / D / A
- 6.8 / 11.1 / 35.0
- KDA
- 4.18
- Damage to champions
- 33,460
- Damage taken
- 74,458
- Self-mitigated
- 130,820
- Healing on allies
- 3
- Shielding on allies
- 2
- Crowd control
- 54 s
- Kill participation
- 76%
- Game length
- 17:01
Damage type
Physical 40%Magic 52%True 8%
Questions and answers
What is the best Rell build in ARAM Mayhem?
What are the best augments for Rell in ARAM Mayhem?
Is Rell good in ARAM Mayhem?
What is the best first augment for Rell in ARAM Mayhem?
Other Tanks in ARAM Mayhem
Get Rell's build and card tiers in your game
LazyElo is a free Windows app that sits next to the League client. In the Mayhem lobby it shows which champion on your bench is strongest; in the game you type the three cards you're offered and see their tier for Rell side by side, with this build in the overlay.
Free plan, no ads. For Windows 10 and 11.
Related
- ARAM Mayhem tier list
Every champion by tier on patch 26.21.
- ARAM Mayhem augment tier list
Every card from S to D over all champions.
- All Mayhem builds
Pick a champion from the full list.
- ARAM Mayhem rules
Augment levels, rerolls and why there are no runes.
- ARAM Mayhem guide
How the mode, the cards and the picks work.
- Rell counters
Its lane matchups on Summoner's Rift.
- ARAM Mayhem overlay
The card picker and build in the app.
Source: ARAMKit, used with permission. Patch 26.21, 23,177,263 ARAM Mayhem games, data of October 28, 2026. Riot keeps Mayhem games out of its public match API, so these aggregates come from ARAMKit. Card tiers are shown without win rates, as Riot's developer policy asks.