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Dr. Mundo ARAM Mayhem Build

The Madman of Zaun. A middle-of-the-pack pick in ARAM Mayhem on patch 26.21: #58 of 173 champions.

Tier BPatch 26.21TankFighterNo runes in Mayhem
Tier
B
Win rate
50.6%
Pick rate
8.2%
Rank
#58 of 173
Games
1,908,496
Patch
26.21

How to play Dr. Mundo in ARAM Mayhem

Dr. Mundo is a solid, middle-of-the-pack pick in ARAM Mayhem on patch 26.21: tier B, #58 of 173 champions, with a 50.6% win rate over 1,908,496 games. It is also one of the most picked champions, showing up in 8% of games, so expect to see it on both sides.

Dr. Mundo's damage is mixed (46% physical, 49% magic), which makes it awkward for the enemy team to itemize against. It soaks 98,806 damage per game and mitigates another 100,183, so it belongs at the front: start fights and absorb the poke your carries can't.

The Tank build, tank items, is both the most played and the top-ranked path: Heartsteel, Spirit Visage and Warmog's Armor, with a 51.8% win rate over 1,463,908 games. For boots, most players buy Mercury's Treads, but Boots of Swiftness rank higher.

The cards that do best on Dr. Mundo are Circle of Death, The Boom and the Bass and Goliath. Cards built around health and resistances fill most of the top of its list, followed by movement speed. Skip Pin Cushion and Upgrade Sundered Sky when you can: they do worst on Dr. Mundo. A pair to look for: Circle of Death with Goliath.

Take Flash and Mark (93% of players). Max Q (Infected Bonesaw) first, then E, then W.

Dr. Mundo ARAM Mayhem build

ARAMKit groups every Dr. Mundo game by build path. The top-ranked path comes first, with the items most players start with, buy first and add later.

Tank build · top ranked

51.8% win rate · 92% of Dr. Mundo games · 1,463,908 games

Start

  1. Giant's BeltGiant's Belt
  2. Ruby CrystalRuby Crystal

Core items, in buying order

  1. HeartsteelHeartsteel
  2. Spirit VisageSpirit Visage
  3. Warmog's ArmorWarmog's Armor
Boots on the Tank build for Dr. Mundo, top ranked first, with the share of players who buy them
Boots, best firstPlayers
Boots of SwiftnessBoots of Swiftness4%
Mercury's TreadsMercury's Treads42%
No boots41%

Situational, after the core

  1. Unending DespairUnending Despair32% buy it
  2. Hollow RadianceHollow Radiance5% buy it
  3. Force of NatureForce of Nature4% buy it
  4. Overlord's BloodmailOverlord's Bloodmail24% buy it
  5. Kaenic RookernKaenic Rookern12% buy it
  6. Jak'Sho, The ProteanJak'Sho, The Protean11% buy it

Other build paths

Other Dr. Mundo build paths with share of games, win rate and core items
PathGamesWin rate
BruiserHeartsteel, Titanic Hydra, Overlord's Bloodmail0.2%47.7%

Games: the share of all Dr. Mundo games that went this way.

Most bought items

  1. HeartsteelHeartsteel95% of games
  2. Warmog's ArmorWarmog's Armor82% of games
  3. Unending DespairUnending Despair51% of games
  4. Spirit VisageSpirit Visage45% of games
  5. ThornmailThornmail32% of games
  6. Overlord's BloodmailOverlord's Bloodmail29% of games
  7. Mercury's TreadsMercury's Treads28% of games
  8. Randuin's OmenRanduin's Omen18% of games
  9. Jak'Sho, The ProteanJak'Sho, The Protean15% of games
  10. Plated SteelcapsPlated Steelcaps15% of games

Best augments for Dr. Mundo

Every card with enough Dr. Mundo games, by tier and best first within each tier. Tiers are Dr. Mundo's own: a card can be S tier here and C tier on another champion. As Riot's policy asks, cards are shown by tier and order only, never with a win rate. Click a card for its own page; the augment tier list ranks them over all champions.

PrismaticBest prismatic cards

  1. 1Circle of DeathTier S
  2. 2GoliathTier S
  3. 3Mad ScientistTier S

GoldBest gold cards

  1. 1The Boom and the BassTier S
  2. 2Steel Your HeartTier S
  3. 3Take'em Down Down DownTier S

SilverBest silver cards

  1. 1Leg DayTier S
  2. 2Heavy HitterTier S
  3. 3Forged By The MasterTier S

S- and A-tier cards for Dr. Mundo

11 S tier and 30 A tier, best first.

The S- and A-tier augments for Dr. Mundo in ARAM Mayhem, best first, with their rarity and what they do
AugmentRarityTierWhat it does
Circle of DeathPrismaticTier SYour healing and Health Regen deal 70% of the value magic damage to the nearest enemy champion.
The Boom and the BassGoldTier SAfter casting an Ability, your next Attack within 6 seconds is faster, deals Melee (50–200 (by level) +50% Bonus Attack Damage+30% Ability…
GoliathPrismaticTier SBecome large, gaining 35% Health and 15% Adaptive Force.
Steel Your HeartGoldTier SQUEST: Possess Heartsteel with 300 stacks. REWARD: Multiply Heartsteel stacks by 3.
Mad ScientistPrismaticTier SOn each Revive, you grow large (gaining 30% Adaptive Force and 20% Health) or tiny (gaining 70 Ability Haste and 40% Movement Speed).
Take'em Down Down DownGoldTier SAttacks and Abilities apply a stack to enemy champions for 5 seconds and deal Melee (5–30 (by level) +35% Bonus Attack Damage+15% Ability…
Tank EngineGoldTier SOn takedown, gain a stack that grants 5% increased size and 5% max Health. Lose 65% of stacks on death.
Leg DaySilverTier SGain 50 Movement Speed and 50% Slow Resist.
Heavy HitterSilverTier SYour Attacks deal additional (3.5% Max Health) physical damage.
Forged By The MasterSilverTier SYour Item and Augment damage are increased by 45%.
Escape PlanSilverTier SGain a massive (65% Max Health) decaying Shield, decaying 150% Movement Speed, and a decaying shrink effect upon reaching 35% Health (75…
Omni SoulPrismaticTier AGain 3 random Dragon Souls.
Growth SpurtGoldTier AGain Growth Spurt as a Summoner Spell. Growth Spurt suddenly increases your size, Knocking Up nearby enemies for 1 second and granting…
Armored ImpactGoldTier AAfter casting an Ability, your next Attack deals (50–125 (by level) +250% Bonus Armor) bonus physical damage to nearby enemies.
Infinite RecursionPrismaticTier AGain 60 Ability Haste, plus 3 Ability Haste per takedown.
FruitifySilverTier AScoring a Takedown causes the slain champion to explode into 3–6 (by level) Fruit. Fruit restores 6% of your maximum health and restores 6%…
Ocean SoulSilverTier AGain the Ocean Soul, granting high Health and Mana Regen after damaging enemies.
Kill SecuredSilverTier AGain 60% Movement Speed towards enemies below 40% health.
Hand of BaronPrismaticTier AGain 25% Adaptive Force. Nearby allied minions are greatly empowered.
Sap MagicGoldTier AEvery 20 seconds, your next Attack deals (80–300 (by level) +5% Bonus Health) bonus physical damage and restores (50–250 (by level) +8% Max…
Celestial BodyGoldTier AGain 1500 Health, but you deal 10% less damage.
Weapon of DestinyGoldTier AYour first Legendary Item becomes the Weapon of Destiny. When a champion you damaged within the last 3 seconds dies, increase the Weapon of…
Upgrade ImmolateSilverTier AHollow Radiance and Sunfire Aegis grant 12 Gold per target affected with Immolate. Gain 250 Gold.
Transmute: PrismaticGoldTier AGain a random Augment Tier Prismatic Augment.
Triggered InfernoPrismaticTier ADamaging enemy champions with Attacks or Abilities different from the previous one grants Style (from F to S). Gain 4.25–5 (by level) %…
Get Excited!GoldTier AGain 100% Movement Speed and 15% Attack Speed for 4 seconds on takedown.
Dawnbringer's ResolveGoldTier AWhen dropping below 50% Health, heal for 30% max Health over 3 seconds. Resets on death or every 45 seconds.
Giant SlayerPrismaticTier ABecome tiny, gain 20% Movement Speed, and deal between 10% and 30% bonus damage to champions based on how much larger they are than you.
Transmute: ChaosPrismaticTier AGain 2 random Augment Tier Augments.
Stats on Stats!GoldTier AGain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils!
RecursionGoldTier AGain 60 Ability Haste.
Transmute: GoldSilverTier AGain a random Augment Tier Gold Augment.
ErosionSilverTier ADamaging enemies shreds 1.5% Armor and Magic Resist for 4s, up to 30% at 20 stacks.
BEES!!!GoldTier AEvery 15–10 (by level) seconds, your next Ability hit against an enemy champion throws a beehive at the target. Upon arriving, the hive…
Scopiest WeaponsPrismaticTier AGain Melee 250 / Ranged 150 Attack Range.
DonationGoldTier AReceive 1750 Gold. Thanks chat!:)
Scopier WeaponsGoldTier AGain Melee 150 / Ranged 100 Attack Range.
Clown CollegePrismaticTier ABackstab: You deal (20–35 (by level) +35% Ability Power +50% Bonus Attack Damage) bonus physical damage when striking from behind. Deceive…
Biggest Snowball EverPrismaticTier AGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows enemies for 20% for 2 seconds, Knocks Up…
Stats!SilverTier AGain 2 Stat Anvils!
Endless DecimationGoldTier AAutocast a circular axe swing that deals physical damage every 8 seconds in combat. Enemies along the outer edge take increased damage…

Best first augment for Dr. Mundo

Your first card decides the early fights, and a card that is great as a first pick can be a weak fourth. ARAMKit ranks Dr. Mundo's cards for each pick on its own; these are the top five per pick, with their tier in that pick. For the first pick, Circle of Death, Goliath and The Boom and the Bass come out on top.
The best augments for Dr. Mundo in each pick of an ARAM Mayhem game, best first, with their tier in that pick
#First pickSecond pickThird pickFourth pick
1Circle of DeathTier SCircle of DeathTier SHand of BaronTier SCircle of DeathTier S
2GoliathTier SSteel Your HeartTier SCircle of DeathTier SThe Boom and the BassTier S
3The Boom and the BassTier SThe Boom and the BassTier SThe Boom and the BassTier SGoliathTier S
4Steel Your HeartTier SGoliathTier SGoliathTier SGet Excited!Tier S
5Mad ScientistTier SMad ScientistTier SMad ScientistTier SMad ScientistTier S

Strong card pairs

Two cards that do especially well together on Dr. Mundo, best pair first.

Summoner spells and skill order

Summoner spells

  • Flash + Mark93% of players · 50.8% win rate
  • Ghost + Mark1% of players · 50.2% win rate
  • Flash + Ghost6% of players · 49.5% win rate

Skill order

  1. QInfected Bonesaw
  2. EBlunt Force Trauma
  3. WHeart Zapper

Max Q first. 85% of players use this order (52.1% win rate); put points in R whenever you can.

Dr. Mundo in an average Mayhem game

Averages per game over every game on this patch.
K / D / A
9.1 / 10.7 / 25.3
KDA
3.55
Damage to champions
45,406
Damage taken
98,806
Self-mitigated
100,183
Healing on allies
2
Shielding on allies
0
Crowd control
17 s
Kill participation
63%
Game length
16:58

Damage type

Physical 46%Magic 49%True 5%

Questions and answers

What is the best Dr. Mundo build in ARAM Mayhem?

On patch 26.21 ARAMKit ranks the Tank build first for Dr. Mundo: Heartsteel, Spirit Visage and Warmog's Armor. It is also the most played build.

What are the best augments for Dr. Mundo in ARAM Mayhem?

The S-tier cards for Dr. Mundo, best first: Circle of Death, The Boom and the Bass, Goliath, Steel Your Heart and Mad Scientist. The full list by tier is on this page.

Is Dr. Mundo good in ARAM Mayhem?

Dr. Mundo is tier B on patch 26.21, #58 of 173 champions, with a 50.6% win rate over 1.9 million games. That makes it a solid, middle-of-the-pack pick in ARAM Mayhem right now.

What is the best first augment for Dr. Mundo in ARAM Mayhem?

For Dr. Mundo's first pick on patch 26.21: Circle of Death, Goliath, The Boom and the Bass, Steel Your Heart and Mad Scientist, best first. Cards rank differently in later picks; the table on this page has all four.

Other Tanks in ARAM Mayhem

Get Dr. Mundo's build and card tiers in your game

LazyElo is a free Windows app that sits next to the League client. In the Mayhem lobby it shows which champion on your bench is strongest; in the game you type the three cards you're offered and see their tier for Dr. Mundo side by side, with this build in the overlay.

Source: ARAMKit, used with permission. Patch 26.21, 23,177,263 ARAM Mayhem games, data of October 28, 2026. Riot keeps Mayhem games out of its public match API, so these aggregates come from ARAMKit. Card tiers are shown without win rates, as Riot's developer policy asks.