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Ezreal ARAM Mayhem Build

The Prodigal Explorer. A below-average pick in ARAM Mayhem on patch 26.21: #140 of 173 champions.

Tier CPatch 26.21MarksmanMageNo runes in Mayhem
Tier
C
Win rate
46.8%
Pick rate
11.6%
Rank
#140 of 173
Games
2,698,121
Patch
26.21

How to play Ezreal in ARAM Mayhem

Ezreal is a below-average pick in ARAM Mayhem on patch 26.21: tier C, #140 of 173 champions, with a 46.8% win rate over 2,698,121 games. It is also one of the most picked champions, showing up in 12% of games, so expect to see it on both sides.

Ezreal's damage is mixed (53% physical, 43% magic), which makes it awkward for the enemy team to itemize against. It brings almost no crowd control, so it relies on teammates to set up kills.

The Bruiser build, bruiser items that mix damage and health, is both the most played and the top-ranked path: Trinity Force, Manamune and Endless Hunger, with a 46.9% win rate over 837,930 games. For boots, Gluttonous Greaves are both the most bought and the top-ranked pair.

The cards that do best on Ezreal are Draw Your Sword, The Boom and the Bass and Mad Scientist. Cards built around movement speed fill most of the top of its list, followed by ability haste. Most of its S-tier cards are prismatic, so a prismatic offer is often the pick that shapes the game. Skip Double Tap and Brass Blast when you can: they do worst on Ezreal. A pair to look for: Draw Your Sword with The Boom and the Bass.

Take Flash and Cleanse (2% of players); Ghost is the common alternative. Max Q (Mystic Shot) first, then E, then W.

Ezreal ARAM Mayhem build

ARAMKit groups every Ezreal game by build path. The top-ranked path comes first, with the items most players start with, buy first and add later.

Bruiser build · top ranked

46.9% win rate · 37% of Ezreal games · 837,930 games

Start

  1. Tear of the GoddessTear of the Goddess
  2. Guardian's BladeGuardian's Blade

Core items, in buying order

  1. Trinity ForceTrinity Force
  2. ManamuneManamune
  3. Endless HungerEndless Hunger
Boots on the Bruiser build for Ezreal, top ranked first, with the share of players who buy them
Boots, best firstPlayers
Gluttonous GreavesGluttonous Greaves31%
No boots35%
Mercury's TreadsMercury's Treads5%

Situational, after the core

  1. Archangel's StaffArchangel's Staff8% buy it
  2. Spear of ShojinSpear of Shojin26% buy it
  3. Serylda's GrudgeSerylda's Grudge25% buy it
  4. BloodthirsterBloodthirster3% buy it
  5. Infinity EdgeInfinity Edge4% buy it
  6. Lord Dominik's RegardsLord Dominik's Regards10% buy it

Other build paths

Other Ezreal build paths with share of games, win rate and core items
PathGamesWin rate
ADHubris, Essence Reaver, Manamune5.1%47.1%
LethalityHubris, The Collector, Manamune1.2%43.9%
APLich Bane, Manamune, Archangel's Staff11.7%45.6%
CritEssence Reaver, Manamune, Lord Dominik's Regards15.5%45.4%

Games: the share of all Ezreal games that went this way.

Most bought items

  1. ManamuneManamune73% of games
  2. Trinity ForceTrinity Force38% of games
  3. The CollectorThe Collector26% of games
  4. Essence ReaverEssence Reaver25% of games
  5. Ionian Boots of LucidityIonian Boots of Lucidity25% of games
  6. Spear of ShojinSpear of Shojin24% of games
  7. Blade of The Ruined KingBlade of The Ruined King20% of games
  8. Serylda's GrudgeSerylda's Grudge19% of games
  9. Archangel's StaffArchangel's Staff19% of games
  10. Infinity EdgeInfinity Edge18% of games

Best augments for Ezreal

Every card with enough Ezreal games, by tier and best first within each tier. Tiers are Ezreal's own: a card can be S tier here and C tier on another champion. As Riot's policy asks, cards are shown by tier and order only, never with a win rate. Click a card for its own page; the augment tier list ranks them over all champions.

PrismaticBest prismatic cards

  1. 1Draw Your SwordTier S
  2. 2Mad ScientistTier S
  3. 3Hand of BaronTier S

GoldBest gold cards

  1. 1The Boom and the BassTier S
  2. 2Tooth FairyTier S
  3. 3BEES!!!Tier S

SilverBest silver cards

  1. 1Blue BarrierTier S
  2. 2Mind to MatterTier S
  3. 3JuicedTier A

S- and A-tier cards for Ezreal

17 S tier and 30 A tier, best first.

The S- and A-tier augments for Ezreal in ARAM Mayhem, best first, with their rarity and what they do
AugmentRarityTierWhat it does
Draw Your SwordPrismaticTier SYou are now melee. Gain 24% Attack Damage, 24% Health, 20% Attack Speed, 20% Lifesteal, and 20% Move Speed (each further increased based on…
The Boom and the BassGoldTier SAfter casting an Ability, your next Attack within 6 seconds is faster, deals Melee (50–200 (by level) +50% Bonus Attack Damage+30% Ability…
Mad ScientistPrismaticTier SOn each Revive, you grow large (gaining 30% Adaptive Force and 20% Health) or tiny (gaining 70 Ability Haste and 40% Movement Speed).
Blue BarrierSilverTier SGain 200–450 (by level) % of the Max Mana Mana you spend as a Shield for 1.5 seconds. Shields up to 300–800 (by level)
Hand of BaronPrismaticTier SGain 25% Adaptive Force. Nearby allied minions are greatly empowered.
Tooth FairyGoldTier SWhen you deal more than 25% of an enemy champion's Health in less than 2.5 seconds, they drop a Tooth. 4 seconds cooldown per target
BEES!!!GoldTier SEvery 15–10 (by level) seconds, your next Ability hit against an enemy champion throws a beehive at the target. Upon arriving, the hive…
Mind to MatterSilverTier SGain (50% Max Mana) Health.
Giant SlayerPrismaticTier SBecome tiny, gain 20% Movement Speed, and deal between 10% and 30% bonus damage to champions based on how much larger they are than you.
Infinite RecursionPrismaticTier SGain 60 Ability Haste, plus 3 Ability Haste per takedown.
Ultra HydraPrismaticTier SGain a Tiamat when completing a Hydra Item. QUEST: Possess Titanic Hydra, Ravenous Hydra and Profane Hydra. REWARD: Get Ultra Hydra.
Omni SoulPrismaticTier SGain 3 random Dragon Souls.
Back To BasicsPrismaticTier SYour Ultimate Ability is sealed. Gain 35% Ability Damage, Healing, Shielding, and 70 Ability Haste.
Urf's ChampionPrismaticTier SQUEST: Score 18 takedowns. REWARD: Gain The Golden Spatula.
Weapon of DestinyGoldTier SYour first Legendary Item becomes the Weapon of Destiny. When a champion you damaged within the last 3 seconds dies, increase the Weapon of…
Jeweled GauntletPrismaticTier SYour Abilities can Critically Strike for 45% increased damage. Gain Critical Strike Chance (25%+4.5% Ability Power) Crit Chance.
Upgrade SheenGoldTier SYour Spellblade effects deal additional damage equal to 4% of the target's health and heal you for 3.5% of the target's health…
OverflowGoldTier AYour Mana costs double. Your Ability Heals, Shields, and damage are (10%+0.5% Max Mana) more effective.
JuicedSilverTier AOn-Hit Effects On-Hit deal Melee (7% Max Mana) / Ranged (5.6% Max Mana) magic damage, this damage can Critically Strike.
EurekaPrismaticTier AGain (30% Ability Power) Ability Haste.
From Beginning To EndGoldTier AGain the First Strike and Dark Harvest Keystone Runes. First Strike: When you initiate champion combat, deal 10% extra damage for 3 seconds…
Blunt ForceSilverTier A–
escAPADeSilverTier AConvert Ability Power to Bonus Attack Damage and gain (15%) Attack Damage. Converts at a rate of 0.6 Attack Damage per point of Ability…
HomeguardSilverTier AGain 100% Movement Speed, disabled for 6 seconds after taking damage.
Still HereGoldTier AGain 2% Attack Speed and 0.35% Lifesteal for each 1% of missing Health.
Forged By The MasterSilverTier AYour Item and Augment damage are increased by 45%.
GoredrinkSilverTier AGain 15% Omnivamp.
GoldrendPrismaticTier ADamaging a champion with Attacks or Abilities deals an additional (50–150 (by level) +20% Ability Power +40% Bonus Attack Damage) magic…
Pursuit of PowerGoldTier AQUEST: Hit enemy champions with selected ability 10 times. REWARD: Permanently increase selected ability damage by 30%.
Shadow RunnerSilverTier AAfter using a Dash, Blink, or Teleport Ability or exiting Stealth, gain 300 Movement Speed for 2 seconds.
With HasteGoldTier AGain (70% Ability Haste) Move Speed.
Ocean SoulSilverTier AGain the Ocean Soul, granting high Health and Mana Regen after damaging enemies.
Ok BoomerangGoldTier AAutocast a boomerang at a nearby enemy every 7 seconds, dealing (40–200 (by level) +30% Bonus Attack Damage+20% Ability Power) adaptive…
Take'em Down Down DownGoldTier AAttacks and Abilities apply a stack to enemy champions for 5 seconds and deal Melee (5–30 (by level) +35% Bonus Attack Damage+15% Ability…
DonationGoldTier AReceive 1750 Gold. Thanks chat!:)
Spell SplitPrismaticTier AYour selected ability missile splits into two on hit, at max Range, or when Recast. Enemies take less damage if hit by the same spell.
Double TimeGoldTier ADamaging an enemy champion with 2 separate Abilities within 4 seconds deals (10% Max Mana) magic damage and grants 25 max Mana. 4 second…
Heavy Is The CrownGoldTier AGain 10 Attack Damage, 25 Ability Power, and increase your Bonus Attack Damage, Bonus Ability Power, and Total Attack Speed by 10%. Decrease…
From DowntownGoldTier AQUEST: Snipe 15 enemy champions with abilities. Snipe - Damage enemies over 600 distance away. REWARD: A meteor flies at enemy champions you…
Shrink EngineGoldTier ATakedowns grant a stack that makes you 4% smaller, grants 8 Ability Haste, and 1% Movement Speed. Lose 65% stacks on death…
Stats on Stats!GoldTier AGain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils!
Twin FireSilverTier AOn ability damage, fire 1 plus (3% Critical Strike Chance) missiles that deal (10–30 (by level) +7% Bonus Attack Damage+7% Ability Power)…
Purist - CasterSilverTier AConversion Rate: 0.65 Ability Haste per 1% Attack Speed
Mountain SoulSilverTier AYou gain the Mountain Soul, gaining Shield after being out of combat for a short time.
Transmute: ChaosPrismaticTier AGain 2 random Augment Tier Augments.
Wooglet's WitchcapPrismaticTier AQUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Get Wooglet's Witchcap.
Transmute: PrismaticGoldTier AGain a random Augment Tier Prismatic Augment.

Best first augment for Ezreal

Your first card decides the early fights, and a card that is great as a first pick can be a weak fourth. ARAMKit ranks Ezreal's cards for each pick on its own; these are the top five per pick, with their tier in that pick. For the first pick, Draw Your Sword, The Boom and the Bass and Mind to Matter come out on top.
The best augments for Ezreal in each pick of an ARAM Mayhem game, best first, with their tier in that pick
#First pickSecond pickThird pickFourth pick
1Draw Your SwordTier SDraw Your SwordTier SHand of BaronTier SDraw Your SwordTier S
2The Boom and the BassTier SThe Boom and the BassTier SDraw Your SwordTier SThe Boom and the BassTier S
3Mind to MatterTier SBread And ButterTier SThe Boom and the BassTier SMad ScientistTier S
4BEES!!!Tier SBread and CheeseTier SBlue BarrierTier SHand of BaronTier S
5Urf's ChampionTier SBlue BarrierTier SMad ScientistTier SBlue BarrierTier S

Strong card pairs

Two cards that do especially well together on Ezreal, best pair first.

Summoner spells and skill order

Summoner spells

  • Flash + Cleanse2% of players · 48.7% win rate
  • Flash + Ghost59% of players · 47.3% win rate
  • Flash + Barrier4% of players · 47.2% win rate

Skill order

  1. QMystic Shot
  2. EArcane Shift
  3. WEssence Flux

Max Q first. 78% of players use this order (47.3% win rate); put points in R whenever you can.

Ezreal in an average Mayhem game

Averages per game over every game on this patch.
K / D / A
11.4 / 9.6 / 23.0
KDA
4.05
Damage to champions
42,010
Damage taken
28,525
Self-mitigated
13,966
Healing on allies
16
Shielding on allies
0
Crowd control
1 s
Kill participation
62%
Game length
16:51

Damage type

Physical 53%Magic 43%True 4%

Questions and answers

What is the best Ezreal build in ARAM Mayhem?

On patch 26.21 ARAMKit ranks the Bruiser build first for Ezreal: Trinity Force, Manamune and Endless Hunger. It is also the most played build.

What are the best augments for Ezreal in ARAM Mayhem?

The S-tier cards for Ezreal, best first: Draw Your Sword, The Boom and the Bass, Mad Scientist, Blue Barrier and Hand of Baron. The full list by tier is on this page.

Is Ezreal good in ARAM Mayhem?

Ezreal is tier C on patch 26.21, #140 of 173 champions, with a 46.8% win rate over 2.7 million games. That makes it a below-average pick in ARAM Mayhem right now.

What is the best first augment for Ezreal in ARAM Mayhem?

For Ezreal's first pick on patch 26.21: Draw Your Sword, The Boom and the Bass, Mind to Matter, BEES!!! and Urf's Champion, best first. Cards rank differently in later picks; the table on this page has all four.

Other Marksmen in ARAM Mayhem

Get Ezreal's build and card tiers in your game

LazyElo is a free Windows app that sits next to the League client. In the Mayhem lobby it shows which champion on your bench is strongest; in the game you type the three cards you're offered and see their tier for Ezreal side by side, with this build in the overlay.

Source: ARAMKit, used with permission. Patch 26.21, 23,177,263 ARAM Mayhem games, data of October 28, 2026. Riot keeps Mayhem games out of its public match API, so these aggregates come from ARAMKit. Card tiers are shown without win rates, as Riot's developer policy asks.