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Jhin ARAM Mayhem Build

The Virtuoso. A middle-of-the-pack pick in ARAM Mayhem on patch 26.21: #114 of 173 champions.

Tier BPatch 26.21MarksmanMageNo runes in Mayhem
Tier
B
Win rate
48.2%
Pick rate
11.9%
Rank
#114 of 173
Games
2,754,056
Patch
26.21

How to play Jhin in ARAM Mayhem

Jhin is a solid, middle-of-the-pack pick in ARAM Mayhem on patch 26.21: tier B, #114 of 173 champions, with a 48.2% win rate over 2,754,056 games. It is also one of the most picked champions, showing up in 12% of games, so expect to see it on both sides.

88% of Jhin's damage to champions is physical, so enemy armor is what slows it down.

Most Jhin players go Crit (88% of games), but the Lethality path, lethality items for burst, is ARAMKit's top-ranked build: Hubris, Axiom Arc and The Collector, with a 51.1% win rate. On this build 50% of players skip boots and spend the slot on another item.

The cards that do best on Jhin are Weapon of Destiny, BEES!!! and Clown College. Cards built around attack damage fill most of the top of its list, followed by movement speed. Most of its S-tier cards are prismatic, so a prismatic offer is often the pick that shapes the game. Skip Shrink Ray and Brass Blast when you can: they do worst on Jhin. A pair to look for: The Boom and the Bass with BEES!!!.

Take Flash and Ghost (75% of players). Max Q (Dancing Grenade) first, then W, then E.

Jhin ARAM Mayhem build

ARAMKit groups every Jhin game by build path. The top-ranked path comes first, with the items most players start with, buy first and add later.

Lethality build · top ranked

51.1% win rate · 2% of Jhin games · 47,992 games

Start

  1. Long SwordLong Sword
  2. Serrated DirkSerrated Dirk

Core items, in buying order

  1. HubrisHubris
  2. Axiom ArcAxiom Arc
  3. The CollectorThe Collector
Boots on the Lethality build for Jhin, top ranked first, with the share of players who buy them
Boots, best firstPlayers
No boots50%
Gluttonous GreavesGluttonous Greaves9%
Boots of SwiftnessBoots of Swiftness32%

Situational, after the core

  1. Infinity EdgeInfinity Edge60% buy it
  2. Endless HungerEndless Hunger3% buy it
  3. Lord Dominik's RegardsLord Dominik's Regards40% buy it
  4. Edge of NightEdge of Night5% buy it
  5. Youmuu's GhostbladeYoumuu's Ghostblade3% buy it
  6. Serylda's GrudgeSerylda's Grudge3% buy it

Other build paths

Other Jhin build paths with share of games, win rate and core items
PathGamesWin rate
CritThe Collector, Infinity Edge, Hubris87.8%47.8%

Games: the share of all Jhin games that went this way.

Most bought items

  1. Infinity EdgeInfinity Edge90% of games
  2. The CollectorThe Collector89% of games
  3. Lord Dominik's RegardsLord Dominik's Regards64% of games
  4. Boots of SwiftnessBoots of Swiftness44% of games
  5. Rapid FirecannonRapid Firecannon43% of games
  6. HubrisHubris27% of games
  7. BloodthirsterBloodthirster23% of games
  8. Gluttonous GreavesGluttonous Greaves14% of games
  9. Axiom ArcAxiom Arc12% of games
  10. Phantom DancerPhantom Dancer12% of games

Best augments for Jhin

Every card with enough Jhin games, by tier and best first within each tier. Tiers are Jhin's own: a card can be S tier here and C tier on another champion. As Riot's policy asks, cards are shown by tier and order only, never with a win rate. Click a card for its own page; the augment tier list ranks them over all champions.

PrismaticBest prismatic cards

  1. 1Clown CollegeTier S
  2. 2Urf's ChampionTier S
  3. 3Draw Your SwordTier S

GoldBest gold cards

  1. 1Weapon of DestinyTier S
  2. 2BEES!!!Tier S
  3. 3The Boom and the BassTier S

SilverBest silver cards

  1. 1Escape PlanTier S
  2. 2Gift of the DrownedTier A
  3. 3HomeguardTier A

S- and A-tier cards for Jhin

18 S tier and 23 A tier, best first.

The S- and A-tier augments for Jhin in ARAM Mayhem, best first, with their rarity and what they do
AugmentRarityTierWhat it does
Weapon of DestinyGoldTier SYour first Legendary Item becomes the Weapon of Destiny. When a champion you damaged within the last 3 seconds dies, increase the Weapon of…
BEES!!!GoldTier SEvery 15–10 (by level) seconds, your next Ability hit against an enemy champion throws a beehive at the target. Upon arriving, the hive…
Clown CollegePrismaticTier SBackstab: You deal (20–35 (by level) +35% Ability Power +50% Bonus Attack Damage) bonus physical damage when striking from behind. Deceive…
The Boom and the BassGoldTier SAfter casting an Ability, your next Attack within 6 seconds is faster, deals Melee (50–200 (by level) +50% Bonus Attack Damage+30% Ability…
Urf's ChampionPrismaticTier SQUEST: Score 18 takedowns. REWARD: Gain The Golden Spatula.
Draw Your SwordPrismaticTier SYou are now melee. Gain 24% Attack Damage, 24% Health, 20% Attack Speed, 20% Lifesteal, and 20% Move Speed (each further increased based on…
Back To BasicsPrismaticTier SYour Ultimate Ability is sealed. Gain 35% Ability Damage, Healing, Shielding, and 70 Ability Haste.
Omni SoulPrismaticTier SGain 3 random Dragon Souls.
Escape PlanSilverTier SGain a massive (65% Max Health) decaying Shield, decaying 150% Movement Speed, and a decaying shrink effect upon reaching 35% Health (75…
TripleshotPrismaticTier SYour selected ability targets 2 additional enemies in front of you. Units take less damage from the same spell.
Mad ScientistPrismaticTier SOn each Revive, you grow large (gaining 30% Adaptive Force and 20% Health) or tiny (gaining 70 Ability Haste and 40% Movement Speed).
Heavy Is The CrownGoldTier SGain 10 Attack Damage, 25 Ability Power, and increase your Bonus Attack Damage, Bonus Ability Power, and Total Attack Speed by 10%. Decrease…
Giant SlayerPrismaticTier SBecome tiny, gain 20% Movement Speed, and deal between 10% and 30% bonus damage to champions based on how much larger they are than you.
GoldrendPrismaticTier SDamaging a champion with Attacks or Abilities deals an additional (50–150 (by level) +20% Ability Power +40% Bonus Attack Damage) magic…
From DowntownGoldTier SQUEST: Snipe 15 enemy champions with abilities. Snipe - Damage enemies over 600 distance away. REWARD: A meteor flies at enemy champions you…
Hand of BaronPrismaticTier SGain 25% Adaptive Force. Nearby allied minions are greatly empowered.
Tooth FairyGoldTier SWhen you deal more than 25% of an enemy champion's Health in less than 2.5 seconds, they drop a Tooth. 4 seconds cooldown per target
Ultra HydraPrismaticTier SGain a Tiamat when completing a Hydra Item. QUEST: Possess Titanic Hydra, Ravenous Hydra and Profane Hydra. REWARD: Get Ultra Hydra.
Still HereGoldTier AGain 2% Attack Speed and 0.35% Lifesteal for each 1% of missing Health.
Gift of the DrownedSilverTier ABonus Health is converted into Lethality. (100 Health to 5 Lethality) Gain 10–25 (by level) Lethality.
Ok BoomerangGoldTier AAutocast a boomerang at a nearby enemy every 7 seconds, dealing (40–200 (by level) +30% Bonus Attack Damage+20% Ability Power) adaptive…
TotentanzPrismaticTier AReplace a Summoner Spell with A Dance with Death. A Dance with Death: Become Unkillable for 5 seconds and blink forward. If you get a…
HomeguardSilverTier AGain 100% Movement Speed, disabled for 6 seconds after taking damage.
From Beginning To EndGoldTier AGain the First Strike and Dark Harvest Keystone Runes. First Strike: When you initiate champion combat, deal 10% extra damage for 3 seconds…
Don't BlinkSilverTier AGain 1% bonus damage per 10 Movement Speed more you have than the target.
escAPADeSilverTier AConvert Ability Power to Bonus Attack Damage and gain (15%) Attack Damage. Converts at a rate of 0.6 Attack Damage per point of Ability…
Veil of WardingSilverTier AGain a Spell Shield every 30 seconds that blocks the next enemy Ability.
Stats on Stats!GoldTier AGain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils!
Twin FireSilverTier AOn ability damage, fire 1 plus (3% Critical Strike Chance) missiles that deal (10–30 (by level) +7% Bonus Attack Damage+7% Ability Power)…
Transmute: PrismaticGoldTier AGain a random Augment Tier Prismatic Augment.
ZealotSilverTier AGain (25%+5% Ability Power) Critical Strike Chance and (35%+5% Ability Power) Attack Speed.
En PassantPrismaticTier APeriodically identify Vitals on enemy champions. Hitting Vitals with Attacks or Abilities deals an additional 6% + 1.5% per stack max Health…
Soul SiphonGoldTier AGain 25% Crit Chance and 12% Lifesteal on Critical Strikes.
DonationGoldTier AReceive 1750 Gold. Thanks chat!:)
Stats on Stats on Stats!PrismaticTier AGain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot.
Leg DaySilverTier AGain 50 Movement Speed and 50% Slow Resist.
Infinite RecursionPrismaticTier AGain 60 Ability Haste, plus 3 Ability Haste per takedown.
Arcane AxiomGoldTier AWhen a champion that you damaged within 3 seconds dies, refund 15–30 (by level) % of your Ultimate Ability's total cooldown.
Biggest Snowball EverPrismaticTier AGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows enemies for 20% for 2 seconds, Knocks Up…
Shrink EngineGoldTier ATakedowns grant a stack that makes you 4% smaller, grants 8 Ability Haste, and 1% Movement Speed. Lose 65% stacks on death…
Kill SecuredSilverTier AGain 60% Movement Speed towards enemies below 40% health.

Best first augment for Jhin

Your first card decides the early fights, and a card that is great as a first pick can be a weak fourth. ARAMKit ranks Jhin's cards for each pick on its own; these are the top five per pick, with their tier in that pick. For the first pick, Weapon of Destiny, BEES!!! and Urf's Champion come out on top.
The best augments for Jhin in each pick of an ARAM Mayhem game, best first, with their tier in that pick
#First pickSecond pickThird pickFourth pick
1Weapon of DestinyTier SWeapon of DestinyTier SHand of BaronTier SClown CollegeTier S
2BEES!!!Tier SClown CollegeTier SThe Boom and the BassTier SBEES!!!Tier S
3Urf's ChampionTier SThe Boom and the BassTier SBEES!!!Tier SThe Boom and the BassTier S
4The Boom and the BassTier SBEES!!!Tier SClown CollegeTier SOmni SoulTier S
5Draw Your SwordTier SDraw Your SwordTier SDraw Your SwordTier SMad ScientistTier S

Strong card pairs

Two cards that do especially well together on Jhin, best pair first.

Summoner spells and skill order

Summoner spells

  • Flash + Ghost75% of players · 48.5% win rate
  • Flash + Cleanse0% of players · 48.8% win rate
  • Flash + Barrier2% of players · 48.2% win rate

Skill order

  1. QDancing Grenade
  2. WDeadly Flourish
  3. ECaptive Audience

Max Q first. 81% of players use this order (48.6% win rate); put points in R whenever you can.

Jhin in an average Mayhem game

Averages per game over every game on this patch.
K / D / A
14.0 / 10.1 / 24.0
KDA
4.22
Damage to champions
38,931
Damage taken
27,029
Self-mitigated
13,136
Healing on allies
5
Shielding on allies
0
Crowd control
30 s
Kill participation
67%
Game length
16:58

Damage type

Physical 88%Magic 8%True 3%

Questions and answers

What is the best Jhin build in ARAM Mayhem?

On patch 26.21 ARAMKit ranks the Lethality build first for Jhin: Hubris, Axiom Arc and The Collector. The most played build is Crit.

What are the best augments for Jhin in ARAM Mayhem?

The S-tier cards for Jhin, best first: Weapon of Destiny, BEES!!!, Clown College, The Boom and the Bass and Urf's Champion. The full list by tier is on this page.

Is Jhin good in ARAM Mayhem?

Jhin is tier B on patch 26.21, #114 of 173 champions, with a 48.2% win rate over 2.8 million games. That makes it a solid, middle-of-the-pack pick in ARAM Mayhem right now.

What is the best first augment for Jhin in ARAM Mayhem?

For Jhin's first pick on patch 26.21: Weapon of Destiny, BEES!!!, Urf's Champion, The Boom and the Bass and Draw Your Sword, best first. Cards rank differently in later picks; the table on this page has all four.

Other Marksmen in ARAM Mayhem

Get Jhin's build and card tiers in your game

LazyElo is a free Windows app that sits next to the League client. In the Mayhem lobby it shows which champion on your bench is strongest; in the game you type the three cards you're offered and see their tier for Jhin side by side, with this build in the overlay.

Source: ARAMKit, used with permission. Patch 26.21, 23,177,263 ARAM Mayhem games, data of October 28, 2026. Riot keeps Mayhem games out of its public match API, so these aggregates come from ARAMKit. Card tiers are shown without win rates, as Riot's developer policy asks.