

Rammus ARAM Mayhem Build
The Armordillo. A below-average pick in ARAM Mayhem on patch 26.21: #144 of 173 champions.
- Tier
- C
- Win rate
- 46.6%
- Pick rate
- 4.0%
- Rank
- #144 of 173
- Games
- 918,510
- Patch
- 26.21
How to play Rammus in ARAM Mayhem
Rammus is a below-average pick in ARAM Mayhem on patch 26.21: tier C, #144 of 173 champions, with a 46.6% win rate over 918,510 games.
Rammus's damage is mixed (48% physical, 42% magic), which makes it awkward for the enemy team to itemize against. It soaks 66,712 damage per game and mitigates another 119,557, so it belongs at the front: start fights and absorb the poke your carries can't. With 51 seconds of crowd control per game it is one of the team's main sources of lockdown.
The Tank build, tank items, is both the most played and the top-ranked path: Heartsteel, Sunfire Aegis and Thornmail, with a 47.5% win rate over 687,053 games. On this build 57% of players skip boots and spend the slot on another item.
The cards that do best on Rammus are Armored Impact, The Boom and the Bass and Forged By The Master. Cards built around health and resistances fill most of the top of its list, followed by movement speed. Skip Third Times the Harm and Heavy Is The Crown when you can: they do worst on Rammus. A pair to look for: FireFox with Forged By The Master.
Take Flash and Mark (94% of players). Max W (Defensive Ball Curl) first, then E, then Q.
Rammus ARAM Mayhem build
Tank build · top ranked
47.5% win rate · 89% of Rammus games · 687,053 games
Start
Ruby Crystal
Bami's Cinder
Core items, in buying order
Heartsteel
Sunfire Aegis
Thornmail
| Boots, best first | Players |
|---|---|
| No boots | 57% |
| 21% | |
| 20% |
Situational, after the core
Warmog's Armor36% buy it
Unending Despair37% buy it
Jak'Sho, The Protean46% buy it
Randuin's Omen22% buy it
Frozen Heart8% buy it
Force of Nature3% buy it
Most bought items
Thornmail84% of games
Heartsteel76% of games
Jak'Sho, The Protean53% of games
Warmog's Armor45% of games
Unending Despair43% of games
Randuin's Omen27% of games
Mercury's Treads23% of games
Plated Steelcaps18% of games
Sunfire Aegis15% of games
Kaenic Rookern14% of games
Best augments for Rammus
PrismaticBest prismatic cards
- 1
Giant SlayerTier A - 2
Omni SoulTier A - 3
Clown CollegeTier A
GoldBest gold cards
- 1
Armored ImpactTier S - 2
The Boom and the BassTier S - 3
PorcupineTier A
SilverBest silver cards
- 1
Forged By The MasterTier S - 2
Escape PlanTier A - 3
Don't Change the ChannelTier A
S- and A-tier cards for Rammus
3 S tier and 32 A tier, best first.
| Augment | Rarity | Tier | What it does |
|---|---|---|---|
| Gold | Tier S | After casting an Ability, your next Attack deals (50–125 (by level) +250% Bonus Armor) bonus physical damage to nearby enemies. | |
| Gold | Tier S | After casting an Ability, your next Attack within 6 seconds is faster, deals Melee (50–200 (by level) +50% Bonus Attack Damage+30% Ability… | |
| Silver | Tier S | Your Item and Augment damage are increased by 45%. | |
| Prismatic | Tier A | Become tiny, gain 20% Movement Speed, and deal between 10% and 30% bonus damage to champions based on how much larger they are than you. | |
| Gold | Tier A | Taking damage from champions builds up a burst of needles. At critical mass, the needles burst, dealing (75–200 (by level) +125% Bonus… | |
| Prismatic | Tier A | Gain 3 random Dragon Souls. | |
| Silver | Tier A | Gain a massive (65% Max Health) decaying Shield, decaying 150% Movement Speed, and a decaying shrink effect upon reaching 35% Health (75… | |
| Gold | Tier A | Every 20 seconds, your next Attack deals (80–300 (by level) +5% Bonus Health) bonus physical damage and restores (50–250 (by level) +8% Max… | |
| Gold | Tier A | Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | |
| Gold | Tier A | Gain the Aftershock and Glacial Augment Keystone Runes. Aftershock: After Immobilizing an enemy champion, gain defenses and later deal a… | |
| Silver | Tier A | While Channeling gain (50–200 (by level) +50% Attack Damage +25% Ability Power +10% Bonus Health) Shield every second. It decays when you… | |
| Prismatic | Tier A | Backstab: You deal (20–35 (by level) +35% Ability Power +50% Bonus Attack Damage) bonus physical damage when striking from behind. Deceive… | |
| Prismatic | Tier A | On each Revive, you grow large (gaining 30% Adaptive Force and 20% Health) or tiny (gaining 70 Ability Haste and 40% Movement Speed). | |
| Prismatic | Tier A | Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | |
| Prismatic | Tier A | After casting your Ultimate, gain a 50% max Health Shield, 20% Omnivamp and 30% bonus Movement Speed for 10 seconds. (20 seconds Cooldown). | |
| Gold | Tier A | Receive 1750 Gold. Thanks chat!:) | |
| Silver | Tier A | Gain 50 Movement Speed and 50% Slow Resist. | |
| Silver | Tier A | Scoring a Takedown causes the slain champion to explode into 3–6 (by level) Fruit. Fruit restores 6% of your maximum health and restores 6%… | |
| Silver | Tier A | Hollow Radiance and Sunfire Aegis grant 12 Gold per target affected with Immolate. Gain 250 Gold. | |
| Gold | Tier A | Your Flash has 3 charges. After 120 seconds, regain all charges. | |
| Prismatic | Tier A | Gain 25% Adaptive Force. Nearby allied minions are greatly empowered. | |
| Gold | Tier A | Gain Growth Spurt as a Summoner Spell. Growth Spurt suddenly increases your size, Knocking Up nearby enemies for 1 second and granting… | |
| Silver | Tier A | Gain 2 Stat Anvils! | |
| Prismatic | Tier A | Periodically identify Vitals on enemy champions. Hitting Vitals with Attacks or Abilities deals an additional 6% + 1.5% per stack max Health… | |
| Prismatic | Tier A | Become large, gaining 35% Health and 15% Adaptive Force. | |
| Gold | Tier A | Every second, apply an infinitely stacking Burn to nearby enemy champions, dealing (0.5% Max Health) magic damage per second for 2 seconds… | |
| Gold | Tier A | Your first Legendary Item becomes the Weapon of Destiny. When a champion you damaged within the last 3 seconds dies, increase the Weapon of… | |
| Gold | Tier A | On death, become Shark Bait. You can take no actions other than moving, which slows nearby enemies by 40%. After a few seconds, a Shark… | |
| Prismatic | Tier A | After using your Ultimate, gain 50% damage reduction for 2 seconds, after which you Taunt enemies inside for 2 seconds. Gain 30 Ultimate… | |
| Gold | Tier A | Gain 100% Movement Speed and 15% Attack Speed for 4 seconds on takedown. | |
| Prismatic | Tier A | Makes you untargetable while you dash at and deal (30–150 (by level) +10% Bonus Attack Damage+6% Ability Power) damage to enemies 8 times… | |
| Prismatic | Tier A | Gain (150–450 (by level) +4% Max Health) Shield after Immobilizing or Grounding an enemy champion. | |
| Gold | Tier A | QUEST: Possess Heartsteel with 300 stacks. REWARD: Multiply Heartsteel stacks by 3. | |
| Gold | Tier A | When dropping below 50% Health, heal for 30% max Health over 3 seconds. Resets on death or every 45 seconds. | |
| Prismatic | Tier A | Gain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows enemies for 20% for 2 seconds, Knocks Up… |
Average on Rammus
53 cards, best first
Ocean Soul
Heavy Hitter
Transmute: Chaos
Scoped Weapons
Squishy Slappy Grab
Lonely Warrior
Kill Secured
Hellbent
Shrink Engine
Dive Bomber
Rite of Ascension
Celestial Body
Transmute: Prismatic
Transmute: Gold
Tank Engine
Nature is Healing
Take'em Down Down Down
Shark Tempest
Infernal Soul
Erosion
Endless Decimation
Scopier Weapons
Get Jinxed
Prom Queen
Recursion
Mountain Soul
FireFox
Bread And Jam
Warlock Juicebox
Still Here
Triggered Inferno
Infinite Recursion
Cruelty
Symphony of War
Pinball
Ultimate Awakening
Snowday
Goldrend
Soul Eater
Scopiest Weapons
Rejuvenation
Bread And Butter
Holy Snowball
Apex Inventor
Divine Intervention
Pat On The Back
BEES!!!
Urf's Champion
Bread and Cheese
Titan's Resolve
Lich Brain
Spin To Win
Ethereal Weapon
Below average on Rammus
28 cards, best first
Archmage
Can't Touch This
Surge Field
Slap Around
With Haste
Shrink Ray
Ultimate Revolution
Back To Basics
Ultimate Recursion
Dual Wield
Mind to Matter
Mystic Punch
Totentanz
Spin Me Right Round
Snowblast
Fey Magic
Twin Fire
Pandora's Box
Flashbang
Purist - Caster
Juiced
Arcane Axiom
Jeweled Gauntlet
Ominous Pact
Firebrand
Master of Duality
Flash 2
ADAPt
Weakest on Rammus
12 cards, best first
Best first augment for Rammus
| # | First pick | Second pick | Third pick | Fourth pick |
|---|---|---|---|---|
| 1 | ||||
| 2 | ||||
| 3 | ||||
| 4 | ||||
| 5 |
Strong card pairs
Summoner spells and skill order
Summoner spells

Flash + Mark94% of players · 46.6% win rate
Ghost + Mark1% of players · 47.1% win rate
Flash + Ghost4% of players · 45.7% win rate
Skill order
WDefensive Ball Curl
EFrenzying Taunt
QPowerball
Max W first. 64% of players use this order (48.2% win rate); put points in R whenever you can.
Rammus in an average Mayhem game
- K / D / A
- 6.9 / 12.7 / 28.3
- KDA
- 2.95
- Damage to champions
- 30,847
- Damage taken
- 66,712
- Self-mitigated
- 119,557
- Healing on allies
- 2
- Shielding on allies
- 0
- Crowd control
- 51 s
- Kill participation
- 65%
- Game length
- 17:02
Damage type
Physical 48%Magic 42%True 10%
Questions and answers
What is the best Rammus build in ARAM Mayhem?
What are the best augments for Rammus in ARAM Mayhem?
Is Rammus good in ARAM Mayhem?
What is the best first augment for Rammus in ARAM Mayhem?
Other Tanks in ARAM Mayhem
Get Rammus's build and card tiers in your game
LazyElo is a free Windows app that sits next to the League client. In the Mayhem lobby it shows which champion on your bench is strongest; in the game you type the three cards you're offered and see their tier for Rammus side by side, with this build in the overlay.
Free plan, no ads. For Windows 10 and 11.
Related
- ARAM Mayhem tier list
Every champion by tier on patch 26.21.
- ARAM Mayhem augment tier list
Every card from S to D over all champions.
- All Mayhem builds
Pick a champion from the full list.
- ARAM Mayhem rules
Augment levels, rerolls and why there are no runes.
- ARAM Mayhem guide
How the mode, the cards and the picks work.
- Rammus counters
Its lane matchups on Summoner's Rift.
- ARAM Mayhem overlay
The card picker and build in the app.
Source: ARAMKit, used with permission. Patch 26.21, 23,177,263 ARAM Mayhem games, data of October 28, 2026. Riot keeps Mayhem games out of its public match API, so these aggregates come from ARAMKit. Card tiers are shown without win rates, as Riot's developer policy asks.