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Rammus ARAM Mayhem Build

The Armordillo. A below-average pick in ARAM Mayhem on patch 26.21: #144 of 173 champions.

Tier CPatch 26.21TankNo runes in Mayhem
Tier
C
Win rate
46.6%
Pick rate
4.0%
Rank
#144 of 173
Games
918,510
Patch
26.21

How to play Rammus in ARAM Mayhem

Rammus is a below-average pick in ARAM Mayhem on patch 26.21: tier C, #144 of 173 champions, with a 46.6% win rate over 918,510 games.

Rammus's damage is mixed (48% physical, 42% magic), which makes it awkward for the enemy team to itemize against. It soaks 66,712 damage per game and mitigates another 119,557, so it belongs at the front: start fights and absorb the poke your carries can't. With 51 seconds of crowd control per game it is one of the team's main sources of lockdown.

The Tank build, tank items, is both the most played and the top-ranked path: Heartsteel, Sunfire Aegis and Thornmail, with a 47.5% win rate over 687,053 games. On this build 57% of players skip boots and spend the slot on another item.

The cards that do best on Rammus are Armored Impact, The Boom and the Bass and Forged By The Master. Cards built around health and resistances fill most of the top of its list, followed by movement speed. Skip Third Times the Harm and Heavy Is The Crown when you can: they do worst on Rammus. A pair to look for: FireFox with Forged By The Master.

Take Flash and Mark (94% of players). Max W (Defensive Ball Curl) first, then E, then Q.

Rammus ARAM Mayhem build

ARAMKit groups every Rammus game by build path. The top-ranked path comes first, with the items most players start with, buy first and add later.

Tank build · top ranked

47.5% win rate · 89% of Rammus games · 687,053 games

Start

  1. Ruby CrystalRuby Crystal
  2. Bami's CinderBami's Cinder

Core items, in buying order

  1. HeartsteelHeartsteel
  2. Sunfire AegisSunfire Aegis
  3. ThornmailThornmail
Boots on the Tank build for Rammus, top ranked first, with the share of players who buy them
Boots, best firstPlayers
No boots57%
Plated SteelcapsPlated Steelcaps21%
Mercury's TreadsMercury's Treads20%

Situational, after the core

  1. Warmog's ArmorWarmog's Armor36% buy it
  2. Unending DespairUnending Despair37% buy it
  3. Jak'Sho, The ProteanJak'Sho, The Protean46% buy it
  4. Randuin's OmenRanduin's Omen22% buy it
  5. Frozen HeartFrozen Heart8% buy it
  6. Force of NatureForce of Nature3% buy it

Most bought items

  1. ThornmailThornmail84% of games
  2. HeartsteelHeartsteel76% of games
  3. Jak'Sho, The ProteanJak'Sho, The Protean53% of games
  4. Warmog's ArmorWarmog's Armor45% of games
  5. Unending DespairUnending Despair43% of games
  6. Randuin's OmenRanduin's Omen27% of games
  7. Mercury's TreadsMercury's Treads23% of games
  8. Plated SteelcapsPlated Steelcaps18% of games
  9. Sunfire AegisSunfire Aegis15% of games
  10. Kaenic RookernKaenic Rookern14% of games

Best augments for Rammus

Every card with enough Rammus games, by tier and best first within each tier. Tiers are Rammus's own: a card can be S tier here and C tier on another champion. As Riot's policy asks, cards are shown by tier and order only, never with a win rate. Click a card for its own page; the augment tier list ranks them over all champions.

PrismaticBest prismatic cards

  1. 1Giant SlayerTier A
  2. 2Omni SoulTier A
  3. 3Clown CollegeTier A

GoldBest gold cards

  1. 1Armored ImpactTier S
  2. 2The Boom and the BassTier S
  3. 3PorcupineTier A

SilverBest silver cards

  1. 1Forged By The MasterTier S
  2. 2Escape PlanTier A
  3. 3Don't Change the ChannelTier A

S- and A-tier cards for Rammus

3 S tier and 32 A tier, best first.

The S- and A-tier augments for Rammus in ARAM Mayhem, best first, with their rarity and what they do
AugmentRarityTierWhat it does
Armored ImpactGoldTier SAfter casting an Ability, your next Attack deals (50–125 (by level) +250% Bonus Armor) bonus physical damage to nearby enemies.
The Boom and the BassGoldTier SAfter casting an Ability, your next Attack within 6 seconds is faster, deals Melee (50–200 (by level) +50% Bonus Attack Damage+30% Ability…
Forged By The MasterSilverTier SYour Item and Augment damage are increased by 45%.
Giant SlayerPrismaticTier ABecome tiny, gain 20% Movement Speed, and deal between 10% and 30% bonus damage to champions based on how much larger they are than you.
PorcupineGoldTier ATaking damage from champions builds up a burst of needles. At critical mass, the needles burst, dealing (75–200 (by level) +125% Bonus…
Omni SoulPrismaticTier AGain 3 random Dragon Souls.
Escape PlanSilverTier AGain a massive (65% Max Health) decaying Shield, decaying 150% Movement Speed, and a decaying shrink effect upon reaching 35% Health (75…
Sap MagicGoldTier AEvery 20 seconds, your next Attack deals (80–300 (by level) +5% Bonus Health) bonus physical damage and restores (50–250 (by level) +8% Max…
Stats on Stats!GoldTier AGain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils!
ImpassableGoldTier AGain the Aftershock and Glacial Augment Keystone Runes. Aftershock: After Immobilizing an enemy champion, gain defenses and later deal a…
Don't Change the ChannelSilverTier AWhile Channeling gain (50–200 (by level) +50% Attack Damage +25% Ability Power +10% Bonus Health) Shield every second. It decays when you…
Clown CollegePrismaticTier ABackstab: You deal (20–35 (by level) +35% Ability Power +50% Bonus Attack Damage) bonus physical damage when striking from behind. Deceive…
Mad ScientistPrismaticTier AOn each Revive, you grow large (gaining 30% Adaptive Force and 20% Health) or tiny (gaining 70 Ability Haste and 40% Movement Speed).
Stats on Stats on Stats!PrismaticTier AGain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot.
Final FormPrismaticTier AAfter casting your Ultimate, gain a 50% max Health Shield, 20% Omnivamp and 30% bonus Movement Speed for 10 seconds. (20 seconds Cooldown).
DonationGoldTier AReceive 1750 Gold. Thanks chat!:)
Leg DaySilverTier AGain 50 Movement Speed and 50% Slow Resist.
FruitifySilverTier AScoring a Takedown causes the slain champion to explode into 3–6 (by level) Fruit. Fruit restores 6% of your maximum health and restores 6%…
Upgrade ImmolateSilverTier AHollow Radiance and Sunfire Aegis grant 12 Gold per target affected with Immolate. Gain 250 Gold.
FlashyGoldTier AYour Flash has 3 charges. After 120 seconds, regain all charges.
Hand of BaronPrismaticTier AGain 25% Adaptive Force. Nearby allied minions are greatly empowered.
Growth SpurtGoldTier AGain Growth Spurt as a Summoner Spell. Growth Spurt suddenly increases your size, Knocking Up nearby enemies for 1 second and granting…
Stats!SilverTier AGain 2 Stat Anvils!
En PassantPrismaticTier APeriodically identify Vitals on enemy champions. Hitting Vitals with Attacks or Abilities deals an additional 6% + 1.5% per stack max Health…
GoliathPrismaticTier ABecome large, gaining 35% Health and 15% Adaptive Force.
Pressure CookerGoldTier AEvery second, apply an infinitely stacking Burn to nearby enemy champions, dealing (0.5% Max Health) magic damage per second for 2 seconds…
Weapon of DestinyGoldTier AYour first Legendary Item becomes the Weapon of Destiny. When a champion you damaged within the last 3 seconds dies, increase the Weapon of…
Shark BaitGoldTier AOn death, become Shark Bait. You can take no actions other than moving, which slows nearby enemies by 40%. After a few seconds, a Shark…
Stuck In Here With MePrismaticTier AAfter using your Ultimate, gain 50% damage reduction for 2 seconds, after which you Taunt enemies inside for 2 seconds. Gain 30 Ultimate…
Get Excited!GoldTier AGain 100% Movement Speed and 15% Attack Speed for 4 seconds on takedown.
Blade WaltzPrismaticTier AMakes you untargetable while you dash at and deal (30–150 (by level) +10% Bonus Attack Damage+6% Ability Power) damage to enemies 8 times…
Courage of the ColossusPrismaticTier AGain (150–450 (by level) +4% Max Health) Shield after Immobilizing or Grounding an enemy champion.
Steel Your HeartGoldTier AQUEST: Possess Heartsteel with 300 stacks. REWARD: Multiply Heartsteel stacks by 3.
Dawnbringer's ResolveGoldTier AWhen dropping below 50% Health, heal for 30% max Health over 3 seconds. Resets on death or every 45 seconds.
Biggest Snowball EverPrismaticTier AGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows enemies for 20% for 2 seconds, Knocks Up…

Best first augment for Rammus

Your first card decides the early fights, and a card that is great as a first pick can be a weak fourth. ARAMKit ranks Rammus's cards for each pick on its own; these are the top five per pick, with their tier in that pick. For the first pick, Armored Impact, Upgrade Immolate and Omni Soul come out on top.
The best augments for Rammus in each pick of an ARAM Mayhem game, best first, with their tier in that pick
#First pickSecond pickThird pickFourth pick
1Armored ImpactTier SArmored ImpactTier SForged By The MasterTier SGiant SlayerTier S
2Upgrade ImmolateTier SThe Boom and the BassTier SArmored ImpactTier SShrink EngineTier S
3Omni SoulTier SEscape PlanTier SFlashyTier SThe Boom and the BassTier S
4PorcupineTier SForged By The MasterTier SThe Boom and the BassTier SForged By The MasterTier S
5Infernal SoulTier AShark BaitTier ARite of AscensionTier SFinal FormTier S

Strong card pairs

Two cards that do especially well together on Rammus, best pair first.

Summoner spells and skill order

Summoner spells

  • Flash + Mark94% of players · 46.6% win rate
  • Ghost + Mark1% of players · 47.1% win rate
  • Flash + Ghost4% of players · 45.7% win rate

Skill order

  1. WDefensive Ball Curl
  2. EFrenzying Taunt
  3. QPowerball

Max W first. 64% of players use this order (48.2% win rate); put points in R whenever you can.

Rammus in an average Mayhem game

Averages per game over every game on this patch.
K / D / A
6.9 / 12.7 / 28.3
KDA
2.95
Damage to champions
30,847
Damage taken
66,712
Self-mitigated
119,557
Healing on allies
2
Shielding on allies
0
Crowd control
51 s
Kill participation
65%
Game length
17:02

Damage type

Physical 48%Magic 42%True 10%

Questions and answers

What is the best Rammus build in ARAM Mayhem?

On patch 26.21 ARAMKit ranks the Tank build first for Rammus: Heartsteel, Sunfire Aegis and Thornmail. It is also the most played build.

What are the best augments for Rammus in ARAM Mayhem?

The S-tier cards for Rammus, best first: Armored Impact, The Boom and the Bass and Forged By The Master. The full list by tier is on this page.

Is Rammus good in ARAM Mayhem?

Rammus is tier C on patch 26.21, #144 of 173 champions, with a 46.6% win rate over 918,510 games. That makes it a below-average pick in ARAM Mayhem right now.

What is the best first augment for Rammus in ARAM Mayhem?

For Rammus's first pick on patch 26.21: Armored Impact, Upgrade Immolate, Omni Soul, Porcupine and Infernal Soul, best first. Cards rank differently in later picks; the table on this page has all four.

Other Tanks in ARAM Mayhem

Get Rammus's build and card tiers in your game

LazyElo is a free Windows app that sits next to the League client. In the Mayhem lobby it shows which champion on your bench is strongest; in the game you type the three cards you're offered and see their tier for Rammus side by side, with this build in the overlay.

Source: ARAMKit, used with permission. Patch 26.21, 23,177,263 ARAM Mayhem games, data of October 28, 2026. Riot keeps Mayhem games out of its public match API, so these aggregates come from ARAMKit. Card tiers are shown without win rates, as Riot's developer policy asks.