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Amumu ARAM Mayhem Build

The Sad Mummy. A middle-of-the-pack pick in ARAM Mayhem on patch 26.21: #109 of 173 champions.

Tier BPatch 26.21TankSupportNo runes in Mayhem
Tier
B
Win rate
48.5%
Pick rate
4.6%
Rank
#109 of 173
Games
1,057,362
Patch
26.21

How to play Amumu in ARAM Mayhem

Amumu is a solid, middle-of-the-pack pick in ARAM Mayhem on patch 26.21: tier B, #109 of 173 champions, with a 48.5% win rate over 1,057,362 games. Riot rates it 3/10 for difficulty: easy to pick up when it lands on your bench.

Amumu's damage is mixed (21% physical, 65% magic), which makes it awkward for the enemy team to itemize against. It soaks 65,518 damage per game and mitigates another 72,589, so it belongs at the front: start fights and absorb the poke your carries can't. It dies 13.6 times per game on average: it trades its life for impact, so time your engages with your team.

The Tank build, tank items, is both the most played and the top-ranked path: Heartsteel, Unending Despair and Warmog's Armor, with a 50.0% win rate over 573,691 games. On this build 64% of players skip boots and spend the slot on another item.

The cards that do best on Amumu are Hellbent, En Passant and Take'em Down Down Down. Cards built around health and resistances fill most of the top of its list, followed by attack speed and on-hit. Skip Spin Me Right Round and Pursuit of Power when you can: they do worst on Amumu. A pair to look for: Final Form with Hellbent.

Take Flash and Mark (95% of players). Max Q (Bandage Toss) first, then E, then W.

Amumu ARAM Mayhem build

ARAMKit groups every Amumu game by build path. The top-ranked path comes first, with the items most players start with, buy first and add later.

Tank build · top ranked

50.0% win rate · 63% of Amumu games · 573,691 games

Start

  1. Giant's BeltGiant's Belt
  2. Ruby CrystalRuby Crystal

Core items, in buying order

  1. HeartsteelHeartsteel
  2. Unending DespairUnending Despair
  3. Warmog's ArmorWarmog's Armor
Boots on the Tank build for Amumu, top ranked first, with the share of players who buy them
Boots, best firstPlayers
No boots64%
Mercury's TreadsMercury's Treads24%
Plated SteelcapsPlated Steelcaps9%

Situational, after the core

  1. RiftmakerRiftmaker13% buy it
  2. Sunfire AegisSunfire Aegis10% buy it
  3. Spirit VisageSpirit Visage9% buy it
  4. Hollow RadianceHollow Radiance13% buy it
  5. Abyssal MaskAbyssal Mask7% buy it
  6. Jak'Sho, The ProteanJak'Sho, The Protean21% buy it

Other build paths

Other Amumu build paths with share of games, win rate and core items
PathGamesWin rate
APMalignance, Rabadon's Deathcap, Shadowflame11.8%46.8%

Games: the share of all Amumu games that went this way.

Most bought items

  1. HeartsteelHeartsteel68% of games
  2. Warmog's ArmorWarmog's Armor41% of games
  3. Unending DespairUnending Despair40% of games
  4. ThornmailThornmail32% of games
  5. Mercury's TreadsMercury's Treads25% of games
  6. Sunfire AegisSunfire Aegis22% of games
  7. MalignanceMalignance22% of games
  8. Jak'Sho, The ProteanJak'Sho, The Protean22% of games
  9. Winter's ApproachWinter's Approach17% of games
  10. Hollow RadianceHollow Radiance15% of games

Best augments for Amumu

Every card with enough Amumu games, by tier and best first within each tier. Tiers are Amumu's own: a card can be S tier here and C tier on another champion. As Riot's policy asks, cards are shown by tier and order only, never with a win rate. Click a card for its own page; the augment tier list ranks them over all champions.

PrismaticBest prismatic cards

  1. 1HellbentTier S
  2. 2En PassantTier S
  3. 3Infernal ConduitTier S

GoldBest gold cards

  1. 1Take'em Down Down DownTier S
  2. 2The Boom and the BassTier S
  3. 3Pressure CookerTier S

SilverBest silver cards

  1. 1Stay ResoluteTier S
  2. 2Upgrade ImmolateTier S
  3. 3Lich BrainTier S

S- and A-tier cards for Amumu

12 S tier and 36 A tier, best first.

The S- and A-tier augments for Amumu in ARAM Mayhem, best first, with their rarity and what they do
AugmentRarityTierWhat it does
HellbentPrismaticTier SStriking enemy champions with Attacks or Abilities grants you a stack of Revivemaxxing for 6 seconds (max: 10). At max stacks become…
En PassantPrismaticTier SPeriodically identify Vitals on enemy champions. Hitting Vitals with Attacks or Abilities deals an additional 6% + 1.5% per stack max Health…
Take'em Down Down DownGoldTier SAttacks and Abilities apply a stack to enemy champions for 5 seconds and deal Melee (5–30 (by level) +35% Bonus Attack Damage+15% Ability…
Infernal ConduitPrismaticTier SYour Abilities apply an infinitely stacking Burn, dealing (2–20 (by level) +1.2% Ability Power +2.8% Bonus Attack Damage) magic damage per…
Stay ResoluteSilverTier SDamaging enemy champions with selected ability grants you 1–3 (by level) Armor or Magic Resistance based on their Adaptive Force Damage…
The Boom and the BassGoldTier SAfter casting an Ability, your next Attack within 6 seconds is faster, deals Melee (50–200 (by level) +50% Bonus Attack Damage+30% Ability…
Upgrade ImmolateSilverTier SHollow Radiance and Sunfire Aegis grant 12 Gold per target affected with Immolate. Gain 250 Gold.
Lich BrainSilverTier SGain (30+4% Bonus Health) Ability Power.
Pressure CookerGoldTier SEvery second, apply an infinitely stacking Burn to nearby enemy champions, dealing (0.5% Max Health) magic damage per second for 2 seconds…
Escape PlanSilverTier SGain a massive (65% Max Health) decaying Shield, decaying 150% Movement Speed, and a decaying shrink effect upon reaching 35% Health (75…
Omni SoulPrismaticTier SGain 3 random Dragon Souls.
Steel Your HeartGoldTier SQUEST: Possess Heartsteel with 300 stacks. REWARD: Multiply Heartsteel stacks by 3.
FruitifySilverTier AScoring a Takedown causes the slain champion to explode into 3–6 (by level) Fruit. Fruit restores 6% of your maximum health and restores 6%…
Sap MagicGoldTier AEvery 20 seconds, your next Attack deals (80–300 (by level) +5% Bonus Health) bonus physical damage and restores (50–250 (by level) +8% Max…
Armored ImpactGoldTier AAfter casting an Ability, your next Attack deals (50–125 (by level) +250% Bonus Armor) bonus physical damage to nearby enemies.
Forged By The MasterSilverTier AYour Item and Augment damage are increased by 45%.
GoliathPrismaticTier ABecome large, gaining 35% Health and 15% Adaptive Force.
Transmute: ChaosPrismaticTier AGain 2 random Augment Tier Augments.
ErosionSilverTier ADamaging enemies shreds 1.5% Armor and Magic Resist for 4s, up to 30% at 20 stacks.
Clown CollegePrismaticTier ABackstab: You deal (20–35 (by level) +35% Ability Power +50% Bonus Attack Damage) bonus physical damage when striking from behind. Deceive…
Mad ScientistPrismaticTier AOn each Revive, you grow large (gaining 30% Adaptive Force and 20% Health) or tiny (gaining 70 Ability Haste and 40% Movement Speed).
Blue BarrierSilverTier AGain 200–450 (by level) % of the Max Mana Mana you spend as a Shield for 1.5 seconds. Shields up to 300–800 (by level)
Phenomenal EvilGoldTier APermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability…
Stuck In Here With MePrismaticTier AAfter using your Ultimate, gain 50% damage reduction for 2 seconds, after which you Taunt enemies inside for 2 seconds. Gain 30 Ultimate…
Growth SpurtGoldTier AGain Growth Spurt as a Summoner Spell. Growth Spurt suddenly increases your size, Knocking Up nearby enemies for 1 second and granting…
Triggered InfernoPrismaticTier ADamaging enemy champions with Attacks or Abilities different from the previous one grants Style (from F to S). Gain 4.25–5 (by level) %…
Tank EngineGoldTier AOn takedown, gain a stack that grants 5% increased size and 5% max Health. Lose 65% of stacks on death.
Courage of the ColossusPrismaticTier AGain (150–450 (by level) +4% Max Health) Shield after Immobilizing or Grounding an enemy champion.
Dive BomberSilverTier AExplodes when you die, dealing 20% of the target's max Health as true damage to nearby enemies.
Celestial BodyGoldTier AGain 1500 Health, but you deal 10% less damage.
Final FormPrismaticTier AAfter casting your Ultimate, gain a 50% max Health Shield, 20% Omnivamp and 30% bonus Movement Speed for 10 seconds. (20 seconds Cooldown).
Shark BaitGoldTier AOn death, become Shark Bait. You can take no actions other than moving, which slows nearby enemies by 40%. After a few seconds, a Shark…
Ethereal WeaponGoldTier AYour Abilities apply On-Hit Effects On-Hit effects. 1 second Cooldown per target.
CrueltyPrismaticTier AOn Immobilizing or Grounding an enemy champion, summon a comet above them. The comet lands after 1 second, dealing (50–150 (by level) +40%…
Dawnbringer's ResolveGoldTier AWhen dropping below 50% Health, heal for 30% max Health over 3 seconds. Resets on death or every 45 seconds.
Echo CastPrismaticTier ACasting your selected ability sends a clone of the ability toward your mouse position and recasts it after 0.25 seconds.
Giant SlayerPrismaticTier ABecome tiny, gain 20% Movement Speed, and deal between 10% and 30% bonus damage to champions based on how much larger they are than you.
Ocean SoulSilverTier AGain the Ocean Soul, granting high Health and Mana Regen after damaging enemies.
Stats on Stats!GoldTier AGain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils!
Heavy HitterSilverTier AYour Attacks deal additional (3.5% Max Health) physical damage.
Ultimate RevolutionPrismaticTier ARefresh your Ultimate after casting it (75 seconds Cooldown or reset on death).
Apex InventorGoldTier AGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown Cooldown of all Item Abilities.
Leg DaySilverTier AGain 50 Movement Speed and 50% Slow Resist.
PorcupineGoldTier ATaking damage from champions builds up a burst of needles. At critical mass, the needles burst, dealing (75–200 (by level) +125% Bonus…
Transmute: PrismaticGoldTier AGain a random Augment Tier Prismatic Augment.
DonationGoldTier AReceive 1750 Gold. Thanks chat!:)
Double TimeGoldTier ADamaging an enemy champion with 2 separate Abilities within 4 seconds deals (10% Max Mana) magic damage and grants 25 max Mana. 4 second…
Ravenous BindGoldTier AMinimum healing: (50–200 (by level) +5% Ability Power +10% Bonus Health) Healing increases up to 50% based on spell cooldown.

Best first augment for Amumu

Your first card decides the early fights, and a card that is great as a first pick can be a weak fourth. ARAMKit ranks Amumu's cards for each pick on its own; these are the top five per pick, with their tier in that pick. For the first pick, Upgrade Immolate, Armored Impact and Take'em Down Down Down come out on top.
The best augments for Amumu in each pick of an ARAM Mayhem game, best first, with their tier in that pick
#First pickSecond pickThird pickFourth pick
1Upgrade ImmolateTier SHellbentTier SHellbentTier SHellbentTier S
2Armored ImpactTier SEn PassantTier SEn PassantTier STake'em Down Down DownTier S
3Take'em Down Down DownTier SStay ResoluteTier STake'em Down Down DownTier SLich BrainTier S
4Infernal ConduitTier STake'em Down Down DownTier SInfernal ConduitTier SThe Boom and the BassTier S
5En PassantTier SInfernal ConduitTier SThe Boom and the BassTier SFruitifyTier S

Strong card pairs

Two cards that do especially well together on Amumu, best pair first.

Summoner spells and skill order

Summoner spells

  • Flash + Mark95% of players · 48.6% win rate
  • Flash + Ghost4% of players · 47.9% win rate
  • Ghost + Mark0% of players · 47.1% win rate

Skill order

  1. QBandage Toss
  2. ETantrum
  3. WDespair

Max Q first. 49% of players use this order (49.2% win rate); put points in R whenever you can.

Amumu in an average Mayhem game

Averages per game over every game on this patch.
K / D / A
8.0 / 13.6 / 28.5
KDA
2.87
Damage to champions
35,875
Damage taken
65,518
Self-mitigated
72,589
Healing on allies
8
Shielding on allies
0
Crowd control
49 s
Kill participation
65%
Game length
17:04

Damage type

Physical 21%Magic 65%True 14%

Questions and answers

What is the best Amumu build in ARAM Mayhem?

On patch 26.21 ARAMKit ranks the Tank build first for Amumu: Heartsteel, Unending Despair and Warmog's Armor. It is also the most played build.

What are the best augments for Amumu in ARAM Mayhem?

The S-tier cards for Amumu, best first: Hellbent, En Passant, Take'em Down Down Down, Infernal Conduit and Stay Resolute. The full list by tier is on this page.

Is Amumu good in ARAM Mayhem?

Amumu is tier B on patch 26.21, #109 of 173 champions, with a 48.5% win rate over 1.1 million games. That makes it a solid, middle-of-the-pack pick in ARAM Mayhem right now.

What is the best first augment for Amumu in ARAM Mayhem?

For Amumu's first pick on patch 26.21: Upgrade Immolate, Armored Impact, Take'em Down Down Down, Infernal Conduit and En Passant, best first. Cards rank differently in later picks; the table on this page has all four.

Other Tanks in ARAM Mayhem

Get Amumu's build and card tiers in your game

LazyElo is a free Windows app that sits next to the League client. In the Mayhem lobby it shows which champion on your bench is strongest; in the game you type the three cards you're offered and see their tier for Amumu side by side, with this build in the overlay.

Source: ARAMKit, used with permission. Patch 26.21, 23,177,263 ARAM Mayhem games, data of October 28, 2026. Riot keeps Mayhem games out of its public match API, so these aggregates come from ARAMKit. Card tiers are shown without win rates, as Riot's developer policy asks.