

Blitzcrank ARAM Mayhem Build
The Great Steam Golem. A below-average pick in ARAM Mayhem on patch 26.21: #151 of 173 champions.
- Tier
- C
- Win rate
- 46.3%
- Pick rate
- 6.9%
- Rank
- #151 of 173
- Games
- 1,604,838
- Patch
- 26.21
How to play Blitzcrank in ARAM Mayhem
Blitzcrank is a below-average pick in ARAM Mayhem on patch 26.21: tier C, #151 of 173 champions, with a 46.3% win rate over 1,604,838 games.
Blitzcrank's damage is mixed (30% physical, 62% magic), which makes it awkward for the enemy team to itemize against. It soaks 49,277 damage per game and mitigates another 56,694, so it belongs at the front: start fights and absorb the poke your carries can't. With 58 seconds of crowd control per game it is one of the team's main sources of lockdown.
Most Blitzcrank players go Tank (43% of games), but the AP path, ability power items, is ARAMKit's top-ranked build: Malignance, Rabadon's Deathcap and Shadowflame, with a 45.5% win rate. On this build 47% of players skip boots and spend the slot on another item.
The cards that do best on Blitzcrank are Infinite Recursion, Final Form and Mad Scientist. Cards built around ability haste fill most of the top of its list, followed by movement speed. Most of its S-tier cards are prismatic, so a prismatic offer is often the pick that shapes the game. Skip Pursuit of Power and Mighty Shield when you can: they do worst on Blitzcrank. A pair to look for: Overflow with Surge Field.
Take Flash and Mark (89% of players). Max Q (Rocket Grab) first, then E, then W. Players who max Q first instead win a little more often, so it is worth trying.
Blitzcrank ARAM Mayhem build
AP build · top ranked
45.5% win rate · 27% of Blitzcrank games · 358,438 games
Start
Lost Chapter
Core items, in buying order
Malignance
Rabadon's Deathcap
Shadowflame
| Boots, best first | Players |
|---|---|
| No boots | 47% |
| 18% | |
| 27% |
Situational, after the core
Stormsurge32% buy it
Void Staff29% buy it
Zhonya's Hourglass12% buy it
Lich Bane8% buy it
Archangel's Staff7% buy it
Luden's Echo8% buy it
Other build paths
| Path | Core items | Games | Win rate |
|---|---|---|---|
| TankHeartsteel, Unending Despair, Warmog's Armor | 43.3% | 45.4% |
Games: the share of all Blitzcrank games that went this way.
Most bought items
Heartsteel46% of games
Warmog's Armor39% of games
Malignance37% of games
Winter's Approach34% of games
Shadowflame30% of games
Thornmail25% of games
Rabadon's Deathcap23% of games
Stormsurge22% of games
Mercury's Treads20% of games
Ionian Boots of Lucidity17% of games
Best augments for Blitzcrank
PrismaticBest prismatic cards
- 1
Infinite RecursionTier S - 2
Final FormTier S - 3
Mad ScientistTier S
GoldBest gold cards
- 1
The Boom and the BassTier S - 2
Armored ImpactTier S - 3
Sap MagicTier S
SilverBest silver cards
- 1
FruitifyTier S - 2
Escape PlanTier S - 3
Blue BarrierTier S
S- and A-tier cards for Blitzcrank
14 S tier and 30 A tier, best first.
| Augment | Rarity | Tier | What it does |
|---|---|---|---|
| Prismatic | Tier S | Gain 60 Ability Haste, plus 3 Ability Haste per takedown. | |
| Prismatic | Tier S | After casting your Ultimate, gain a 50% max Health Shield, 20% Omnivamp and 30% bonus Movement Speed for 10 seconds. (20 seconds Cooldown). | |
| Prismatic | Tier S | On each Revive, you grow large (gaining 30% Adaptive Force and 20% Health) or tiny (gaining 70 Ability Haste and 40% Movement Speed). | |
| Gold | Tier S | After casting an Ability, your next Attack within 6 seconds is faster, deals Melee (50–200 (by level) +50% Bonus Attack Damage+30% Ability… | |
| Gold | Tier S | After casting an Ability, your next Attack deals (50–125 (by level) +250% Bonus Armor) bonus physical damage to nearby enemies. | |
| Prismatic | Tier S | Gain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s… | |
| Silver | Tier S | Scoring a Takedown causes the slain champion to explode into 3–6 (by level) Fruit. Fruit restores 6% of your maximum health and restores 6%… | |
| Silver | Tier S | Gain a massive (65% Max Health) decaying Shield, decaying 150% Movement Speed, and a decaying shrink effect upon reaching 35% Health (75… | |
| Prismatic | Tier S | Backstab: You deal (20–35 (by level) +35% Ability Power +50% Bonus Attack Damage) bonus physical damage when striking from behind. Deceive… | |
| Prismatic | Tier S | Gain 3 random Dragon Souls. | |
| Silver | Tier S | Gain 200–450 (by level) % of the Max Mana Mana you spend as a Shield for 1.5 seconds. Shields up to 300–800 (by level) | |
| Prismatic | Tier S | Become tiny, gain 20% Movement Speed, and deal between 10% and 30% bonus damage to champions based on how much larger they are than you. | |
| Gold | Tier S | Every 20 seconds, your next Attack deals (80–300 (by level) +5% Bonus Health) bonus physical damage and restores (50–250 (by level) +8% Max… | |
| Silver | Tier S | Gain 50 Movement Speed and 50% Slow Resist. | |
| Prismatic | Tier A | Casting your selected ability sends a clone of the ability toward your mouse position and recasts it after 0.25 seconds. | |
| Prismatic | Tier A | Your selected ability missile splits into two on hit, at max Range, or when Recast. Enemies take less damage if hit by the same spell. | |
| Silver | Tier A | Gain 100% Movement Speed, disabled for 6 seconds after taking damage. | |
| Prismatic | Tier A | Gain 25% Adaptive Force. Nearby allied minions are greatly empowered. | |
| Gold | Tier A | Takedowns grant a stack that makes you 4% smaller, grants 8 Ability Haste, and 1% Movement Speed. Lose 65% stacks on death… | |
| Prismatic | Tier A | Gain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows enemies for 20% for 2 seconds, Knocks Up… | |
| Prismatic | Tier A | Casting your Ultimate makes you Invulnerable for 2 seconds (8s Cooldown). | |
| Prismatic | Tier A | Makes you untargetable while you dash at and deal (30–150 (by level) +10% Bonus Attack Damage+6% Ability Power) damage to enemies 8 times… | |
| Gold | Tier A | Every 15–10 (by level) seconds, your next Ability hit against an enemy champion throws a beehive at the target. Upon arriving, the hive… | |
| Gold | Tier A | Your Flash has 3 charges. After 120 seconds, regain all charges. | |
| Prismatic | Tier A | Gain 2 random Augment Tier Augments. | |
| Silver | Tier A | Activating selected ability grants you 25–45 (by level) % Movement Speed for its duration. | |
| Gold | Tier A | Gain (70% Ability Haste) Move Speed. | |
| Prismatic | Tier A | After using your Ultimate, gain 50% damage reduction for 2 seconds, after which you Taunt enemies inside for 2 seconds. Gain 30 Ultimate… | |
| Gold | Tier A | Gain 60 Ability Haste. | |
| Gold | Tier A | Gain a (300% Ability Power) Shield. Resets on death or 70 seconds after depletion. | |
| Gold | Tier A | Gain a random Augment Tier Prismatic Augment. | |
| Gold | Tier A | Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | |
| Gold | Tier A | Every second, apply an infinitely stacking Burn to nearby enemy champions, dealing (0.5% Max Health) magic damage per second for 2 seconds… | |
| Silver | Tier A | Damaging enemies shreds 1.5% Armor and Magic Resist for 4s, up to 30% at 20 stacks. | |
| Gold | Tier A | When dropping below 50% Health, heal for 30% max Health over 3 seconds. Resets on death or every 45 seconds. | |
| Silver | Tier A | Gain the Ocean Soul, granting high Health and Mana Regen after damaging enemies. | |
| Silver | Tier A | Your Attacks deal additional (3.5% Max Health) physical damage. | |
| Gold | Tier A | Gain Growth Spurt as a Summoner Spell. Growth Spurt suddenly increases your size, Knocking Up nearby enemies for 1 second and granting… | |
| Prismatic | Tier A | Champion takedowns within 3 seconds of damaging them causes them to leave behind their Essence for 8 seconds. Attacking an Essence consumes… | |
| Silver | Tier A | Autocast: Gain 25% movement speed and conjure three flames that orbit you every 9 seconds, targetting the closest visible enemy in range and… | |
| Gold | Tier A | Entering Brush restores 40–300 (by level) + 15% Missing Health, 20 second cooldown per brush. | |
| Prismatic | Tier A | Gain (150–450 (by level) +4% Max Health) Shield after Immobilizing or Grounding an enemy champion. | |
| Prismatic | Tier A | Damaging with your Ultimate Polymorphs enemies for 2 seconds (15 second Cooldown). | |
| Prismatic | Tier A | Gain (30% Ability Power) Ability Haste. |
Average on Blitzcrank
46 cards, best first
Forged By The Master
Soul Eater
Get Jinxed
Mind to Matter
Upgrade Immolate
Flash 2
Dive Bomber
Ravenous Bind
From Beginning To End
Back To Basics
Weapon of Destiny
Tank Engine
Archmage
Lonely Warrior
Purist - Caster
Cruelty
Kill Secured
Wooglet's Witchcap
Quickstep
Shark Bait
Impassable
Donation
Slap Around
Don't Blink
Urf's Champion
Goliath
Lich Brain
Tooth Fairy
Celestial Body
Stats on Stats on Stats!
Upgrade Stormsurge
Warlock Juicebox
Transmute: Gold
Pinball
Pursuit of Haste
Divine Intervention
Stats!
Upgrade Zhonya's
Surge Field
Flashbang
Prom Queen
Snowday
Searing Dawn
Upgrade Sheen
Marksmage
Shark Tempest
Below average on Blitzcrank
38 cards, best first
En Passant
Infernal Soul
Bread And Jam
Overflow
Squishy Slappy Grab
Goldrend
Hellbent
Steel Your Heart
Multishot
Mountain Soul
Endless Decimation
Twin Fire
Bread And Butter
It's Killing Time
Double Time
Nightstalking
Totentanz
Juiced
Zealot
Ultimate Revolution
Bread and Cheese
Porcupine
Spin Me Right Round
Ultimate Recursion
Jeweled Gauntlet
BONK!
Lil' Extra Help
Witchful Thinking
Holy Snowball
Pat On The Back
Pandora's Box
Phenomenal Evil
Apex Inventor
Poltergeist
Ultimate Unstoppable
ADAPt
Ominous Pact
Thread the Needle
Weakest on Blitzcrank
12 cards, best first
Best first augment for Blitzcrank
| # | First pick | Second pick | Third pick | Fourth pick |
|---|---|---|---|---|
| 1 | ||||
| 2 | ||||
| 3 | ||||
| 4 | ||||
| 5 |
Strong card pairs
Summoner spells and skill order
Summoner spells

Flash + Mark89% of players · 46.3% win rate
Flash + Ghost8% of players · 46.0% win rate
Flash + Ignite1% of players · 46.6% win rate
Skill order
QRocket Grab
EPower Fist
WOverdrive
Max Q first. 83% of players use this order (46.6% win rate); put points in R whenever you can. Maxing Q first (11% of players) wins 47.8%.
Blitzcrank in an average Mayhem game
- K / D / A
- 6.5 / 10.8 / 26.6
- KDA
- 3.47
- Damage to champions
- 26,174
- Damage taken
- 49,277
- Self-mitigated
- 56,694
- Healing on allies
- 14
- Shielding on allies
- 6
- Crowd control
- 58 s
- Kill participation
- 59%
- Game length
- 16:57
Damage type
Physical 30%Magic 62%True 8%
Questions and answers
What is the best Blitzcrank build in ARAM Mayhem?
What are the best augments for Blitzcrank in ARAM Mayhem?
Is Blitzcrank good in ARAM Mayhem?
What is the best first augment for Blitzcrank in ARAM Mayhem?
Other Tanks in ARAM Mayhem
Get Blitzcrank's build and card tiers in your game
LazyElo is a free Windows app that sits next to the League client. In the Mayhem lobby it shows which champion on your bench is strongest; in the game you type the three cards you're offered and see their tier for Blitzcrank side by side, with this build in the overlay.
Free plan, no ads. For Windows 10 and 11.
Related
- ARAM Mayhem tier list
Every champion by tier on patch 26.21.
- ARAM Mayhem augment tier list
Every card from S to D over all champions.
- All Mayhem builds
Pick a champion from the full list.
- ARAM Mayhem rules
Augment levels, rerolls and why there are no runes.
- ARAM Mayhem guide
How the mode, the cards and the picks work.
- Blitzcrank counters
Its lane matchups on Summoner's Rift.
- ARAM Mayhem overlay
The card picker and build in the app.
Source: ARAMKit, used with permission. Patch 26.21, 23,177,263 ARAM Mayhem games, data of October 28, 2026. Riot keeps Mayhem games out of its public match API, so these aggregates come from ARAMKit. Card tiers are shown without win rates, as Riot's developer policy asks.