

Kalista ARAM Mayhem Build
The Spear of Vengeance. A below-average pick in ARAM Mayhem on patch 26.21: #124 of 173 champions.
- Tier
- C
- Win rate
- 47.9%
- Pick rate
- 2.6%
- Rank
- #124 of 173
- Games
- 593,562
- Patch
- 26.21
How to play Kalista in ARAM Mayhem
Kalista is a below-average pick in ARAM Mayhem on patch 26.21: tier C, #124 of 173 champions, with a 47.9% win rate over 593,562 games.
80% of Kalista's damage to champions is physical, so enemy armor is what slows it down. It brings almost no crowd control, so it relies on teammates to set up kills.
The On-hit build, on-hit attack speed items, is both the most played and the top-ranked path: Statikk Shiv, Guinsoo's Rageblade and Terminus, with a 50.8% win rate over 324,005 games. For boots, Gluttonous Greaves are both the most bought and the top-ranked pair.
The cards that do best on Kalista are Still Here, Dual Wield and Escape Plan. Cards built around movement speed fill most of the top of its list, followed by ability haste. Skip Bread And Butter and Double Time when you can: they do worst on Kalista. A pair to look for: Shadow Runner with Still Here.
Take Flash and Cleanse (6% of players). Max E (Rend) first, then Q, then W.
Kalista ARAM Mayhem build
On-hit build · top ranked
50.8% win rate · 64% of Kalista games · 324,005 games
Start
Dagger
Gluttonous Greaves
Core items, in buying order
Statikk Shiv
Guinsoo's Rageblade
Terminus
| Boots, best first | Players |
|---|---|
| 45% | |
| 36% | |
| 3% |
Situational, after the core
Jak'Sho, The Protean59% buy it
Kaenic Rookern3% buy it
Blade of The Ruined King17% buy it
Runaan's Hurricane11% buy it
Wit's End7% buy it
Randuin's Omen11% buy it
Other build paths
| Path | Core items | Games | Win rate |
|---|---|---|---|
| CritThe Collector, Runaan's Hurricane, Blade of The Ruined King | 16.7% | 48.7% | |
| LethalityHubris, Voltaic Cyclosword, The Collector | 1.7% | 41.5% |
Games: the share of all Kalista games that went this way.
Most bought items
Blade of The Ruined King72% of games
Runaan's Hurricane65% of games
Berserker's Greaves61% of games
Guinsoo's Rageblade50% of games
Terminus43% of games
Statikk Shiv30% of games
The Collector23% of games
Jak'Sho, The Protean23% of games
Infinity Edge18% of games
Wit's End17% of games
Best augments for Kalista
PrismaticBest prismatic cards
- 1
Dual WieldTier S - 2
TotentanzTier A - 3
Giant SlayerTier A
GoldBest gold cards
- 1
Still HereTier S - 2
Outlaw's GritTier S - 3
Weapon of DestinyTier A
SilverBest silver cards
- 1
Escape PlanTier S - 2
Shadow RunnerTier S - 3
Swift and SafeTier A
S- and A-tier cards for Kalista
5 S tier and 31 A tier, best first.
| Augment | Rarity | Tier | What it does |
|---|---|---|---|
| Gold | Tier S | Gain 2% Attack Speed and 0.35% Lifesteal for each 1% of missing Health. | |
| Prismatic | Tier S | When you Attack, fire a bolt that deals 40% damage and applies your On-Hit Effects On-Hit effects at 40% effectiveness. Gain 10% total… | |
| Silver | Tier S | Gain a massive (65% Max Health) decaying Shield, decaying 150% Movement Speed, and a decaying shrink effect upon reaching 35% Health (75… | |
| Gold | Tier S | After using a Dash, Blink, or Teleport Ability you gain 12 Armor and Magic Resist up to 60 at 5 stacks. Resets every 15 seconds. | |
| Silver | Tier S | After using a Dash, Blink, or Teleport Ability or exiting Stealth, gain 300 Movement Speed for 2 seconds. | |
| Silver | Tier A | Gain a (65–290 (by level) +26% Ability Power +65% Bonus Attack Damage) Shield for 2 seconds after a Dash or Blink (5 seconds Cooldown). | |
| Gold | Tier A | Your first Legendary Item becomes the Weapon of Destiny. When a champion you damaged within the last 3 seconds dies, increase the Weapon of… | |
| Silver | Tier A | Gain 15% Omnivamp. | |
| Silver | Tier A | Gain Ability Power 20–80 (by level) Ability Power. | |
| Prismatic | Tier A | Replace a Summoner Spell with A Dance with Death. A Dance with Death: Become Unkillable for 5 seconds and blink forward. If you get a… | |
| Prismatic | Tier A | Become tiny, gain 20% Movement Speed, and deal between 10% and 30% bonus damage to champions based on how much larger they are than you. | |
| Prismatic | Tier A | Gain Melee 250 / Ranged 150 Attack Range. | |
| Prismatic | Tier A | On each Revive, you grow large (gaining 30% Adaptive Force and 20% Health) or tiny (gaining 70 Ability Haste and 40% Movement Speed). | |
| Prismatic | Tier A | Your Attacks grant you 10 Movement Speed. Gain (10% Move Speed) Attack Speed. The buff stacks and refreshes infinitely but lasts 5 seconds. | |
| Silver | Tier A | You can Critically Defend using your Crit Chance (max 50% chance), giving you a chance to reduce damage taken by 20%. Gain 25% Crit Chance. | |
| Gold | Tier A | Gain Melee 150 / Ranged 100 Attack Range. | |
| Prismatic | Tier A | Backstab: You deal (20–35 (by level) +35% Ability Power +50% Bonus Attack Damage) bonus physical damage when striking from behind. Deceive… | |
| Prismatic | Tier A | QUEST: Score 18 takedowns. REWARD: Gain The Golden Spatula. | |
| Silver | Tier A | Every 4th Attack shoots 4 missiles dealing (44–320 (by level) +140% Bonus Attack Damage+76% Ability Power) magic damage. | |
| Silver | Tier A | Damaging enemies shreds 1.5% Armor and Magic Resist for 4s, up to 30% at 20 stacks. | |
| Gold | Tier A | Gain 25% Crit Chance and 12% Lifesteal on Critical Strikes. | |
| Gold | Tier A | Gain (10%+3.5% Ability Power) Omnivamp. | |
| Gold | Tier A | Gain a random Augment Tier Prismatic Augment. | |
| Prismatic | Tier A | Your dash, leap, blink, or teleport Abilities gain 175 Ability Haste. | |
| Prismatic | Tier A | Gain 3 random Dragon Souls. | |
| Prismatic | Tier A | Striking enemy champions with Attacks or Abilities grants you a stack of Revivemaxxing for 6 seconds (max: 10). At max stacks become… | |
| Silver | Tier A | Gain (25%+5% Ability Power) Critical Strike Chance and (35%+5% Ability Power) Attack Speed. | |
| Silver | Tier A | Gain Attack Speed 60% Attack Speed. | |
| Gold | Tier A | Receive 1750 Gold. Thanks chat!:) | |
| Gold | Tier A | Attacks and Abilities apply a stack to enemy champions for 5 seconds and deal Melee (5–30 (by level) +35% Bonus Attack Damage+15% Ability… | |
| Prismatic | Tier A | Gain a Tiamat when completing a Hydra Item. QUEST: Possess Titanic Hydra, Ravenous Hydra and Profane Hydra. REWARD: Get Ultra Hydra. | |
| Silver | Tier A | Gain 1% bonus damage per 10 Movement Speed more you have than the target. | |
| Prismatic | Tier A | Periodically identify Vitals on enemy champions. Hitting Vitals with Attacks or Abilities deals an additional 6% + 1.5% per stack max Health… | |
| Silver | Tier A | Convert Ability Power to Bonus Attack Damage and gain (15%) Attack Damage. Converts at a rate of 0.6 Attack Damage per point of Ability… | |
| Silver | Tier A | Gain a Spell Shield every 30 seconds that blocks the next enemy Ability. | |
| Gold | Tier A | Your Attacks also Burn enemies, dealing 0.4% max Health magic damage damage per second over 5 seconds. This Burn stacks infinitely. |
Average on Kalista
49 cards, best first
Double Tap
Stats on Stats!
Leg Day
Symphony of War
The Boom and the Bass
It's Critical
Critical Rhythm
Blunt Force
Heavy Is The Crown
Transmute: Chaos
Typhoon
Vulnerability
Scoped Weapons
Stats on Stats on Stats!
Shrink Ray
Hand of Baron
Get Excited!
Homeguard
Draw Your Sword
Kill Secured
Master of Duality
Pat On The Back
Forged By The Master
Juiced
Poltergeist
Ocean Soul
Earthwake
Flashy
Transmute: Gold
Stats!
Siphon
Blade Waltz
Mountain Soul
BEES!!!
Flow of Spirit
Tooth Fairy
Goldrend
From Beginning To End
Marksmage
Final Form
FireFox
Ok Boomerang
Shrink Engine
Hands off the Talent
Rite of Ascension
Thread the Needle
Nightstalking
Hextech Soul
Triggered Inferno
Below average on Kalista
26 cards, best first
Upgrade Infinity Edge
Twin Fire
Biggest Snowball Ever
Third Times the Harm
Get Jinxed
Back To Basics
Upgrade Collector
Pandora's Box
Jeweled Gauntlet
Pursuit of Power
Holy Snowball
Upgrade Zhonya's
With Haste
Gift of the Drowned
Magic Missile
Bread and Cheese
Infernal Soul
Apex Inventor
Can't Touch This
Mystic Punch
CRIMSON COBALT
Endless Decimation
Recursion
Upgrade Sheen
Brass Blast
Ultimate Awakening
Best first augment for Kalista
| # | First pick | Second pick | Third pick | Fourth pick |
|---|---|---|---|---|
| 1 | ||||
| 2 | ||||
| 3 | ||||
| 4 | ||||
| 5 |
Strong card pairs
Summoner spells and skill order
Summoner spells

Flash + Cleanse6% of players · 50.7% win rate
Flash + Barrier5% of players · 49.7% win rate
Flash + Ghost62% of players · 48.2% win rate
Skill order
ERend
QPierce
WSentinel
Max E first. 76% of players use this order (50.3% win rate); put points in R whenever you can.
Kalista in an average Mayhem game
- K / D / A
- 12.3 / 11.6 / 20.8
- KDA
- 3.10
- Damage to champions
- 37,194
- Damage taken
- 31,318
- Self-mitigated
- 23,021
- Healing on allies
- 8
- Shielding on allies
- 0
- Crowd control
- 9 s
- Kill participation
- 62%
- Game length
- 16:22
Damage type
Physical 80%Magic 17%True 3%
Questions and answers
What is the best Kalista build in ARAM Mayhem?
What are the best augments for Kalista in ARAM Mayhem?
Is Kalista good in ARAM Mayhem?
What is the best first augment for Kalista in ARAM Mayhem?
Other Marksmen in ARAM Mayhem
Get Kalista's build and card tiers in your game
LazyElo is a free Windows app that sits next to the League client. In the Mayhem lobby it shows which champion on your bench is strongest; in the game you type the three cards you're offered and see their tier for Kalista side by side, with this build in the overlay.
Free plan, no ads. For Windows 10 and 11.
Related
- ARAM Mayhem tier list
Every champion by tier on patch 26.21.
- ARAM Mayhem augment tier list
Every card from S to D over all champions.
- All Mayhem builds
Pick a champion from the full list.
- ARAM Mayhem rules
Augment levels, rerolls and why there are no runes.
- ARAM Mayhem guide
How the mode, the cards and the picks work.
- Kalista counters
Its lane matchups on Summoner's Rift.
- ARAM Mayhem overlay
The card picker and build in the app.
Source: ARAMKit, used with permission. Patch 26.21, 23,177,263 ARAM Mayhem games, data of October 28, 2026. Riot keeps Mayhem games out of its public match API, so these aggregates come from ARAMKit. Card tiers are shown without win rates, as Riot's developer policy asks.