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Maokai ARAM Mayhem Build

The Twisted Treant. A middle-of-the-pack pick in ARAM Mayhem on patch 26.21: #92 of 173 champions.

Tier BPatch 26.21TankSupportNo runes in Mayhem
Tier
B
Win rate
49.3%
Pick rate
7.5%
Rank
#92 of 173
Games
1,744,028
Patch
26.21

How to play Maokai in ARAM Mayhem

Maokai is a solid, middle-of-the-pack pick in ARAM Mayhem on patch 26.21: tier B, #92 of 173 champions, with a 49.3% win rate over 1,744,028 games. Riot rates it 3/10 for difficulty: easy to pick up when it lands on your bench.

76% of Maokai's damage to champions is magic, so enemy magic resist is what slows it down. It soaks 65,697 damage per game and mitigates another 77,130, so it belongs at the front: start fights and absorb the poke your carries can't. With 82 seconds of crowd control per game it is one of the team's main sources of lockdown.

Most Maokai players go Tank (47% of games), but the AP path, ability power items, is ARAMKit's top-ranked build: Blackfire Torch, Liandry's Torment and Rabadon's Deathcap, with a 49.1% win rate. On this build 61% of players skip boots and spend the slot on another item.

The cards that do best on Maokai are Infinite Recursion, Mad Scientist and Steel Your Heart. Cards built around ability haste fill most of the top of its list, followed by movement speed. Skip Nightstalking and Surge Field when you can: they do worst on Maokai. A pair to look for: Ocean Soul with Giant Slayer.

Take Flash and Mark (90% of players). Max E (Sapling Toss) first, then Q, then W.

Maokai ARAM Mayhem build

ARAMKit groups every Maokai game by build path. The top-ranked path comes first, with the items most players start with, buy first and add later.

AP build · top ranked

49.1% win rate · 31% of Maokai games · 464,946 games

Start

  1. Lost ChapterLost Chapter

Core items, in buying order

  1. Blackfire TorchBlackfire Torch
  2. Liandry's TormentLiandry's Torment
  3. Rabadon's DeathcapRabadon's Deathcap
Boots on the AP build for Maokai, top ranked first, with the share of players who buy them
Boots, best firstPlayers
Gluttonous GreavesGluttonous Greaves6%
No boots61%
Sorcerer's ShoesSorcerer's Shoes16%

Situational, after the core

  1. ShadowflameShadowflame39% buy it
  2. MalignanceMalignance12% buy it
  3. Imperial MandateImperial Mandate3% buy it
  4. Void StaffVoid Staff21% buy it
  5. Archangel's StaffArchangel's Staff4% buy it
  6. Bloodletter's CurseBloodletter's Curse6% buy it

Other build paths

Other Maokai build paths with share of games, win rate and core items
PathGamesWin rate
TankHeartsteel, Unending Despair, Warmog's Armor46.7%48.8%

Games: the share of all Maokai games that went this way.

Most bought items

  1. HeartsteelHeartsteel52% of games
  2. Liandry's TormentLiandry's Torment42% of games
  3. Unending DespairUnending Despair36% of games
  4. Blackfire TorchBlackfire Torch36% of games
  5. Warmog's ArmorWarmog's Armor32% of games
  6. Spirit VisageSpirit Visage25% of games
  7. MalignanceMalignance24% of games
  8. ThornmailThornmail23% of games
  9. Mercury's TreadsMercury's Treads18% of games
  10. Rabadon's DeathcapRabadon's Deathcap16% of games

Best augments for Maokai

Every card with enough Maokai games, by tier and best first within each tier. Tiers are Maokai's own: a card can be S tier here and C tier on another champion. As Riot's policy asks, cards are shown by tier and order only, never with a win rate. Click a card for its own page; the augment tier list ranks them over all champions.

PrismaticBest prismatic cards

  1. 1Infinite RecursionTier S
  2. 2Mad ScientistTier S
  3. 3Giant SlayerTier S

GoldBest gold cards

  1. 1Steel Your HeartTier S
  2. 2The Boom and the BassTier S
  3. 3Soul EaterTier S

SilverBest silver cards

  1. 1ErosionTier S
  2. 2Upgrade ImmolateTier S
  3. 3Forged By The MasterTier S

S- and A-tier cards for Maokai

15 S tier and 27 A tier, best first.

The S- and A-tier augments for Maokai in ARAM Mayhem, best first, with their rarity and what they do
AugmentRarityTierWhat it does
Infinite RecursionPrismaticTier SGain 60 Ability Haste, plus 3 Ability Haste per takedown.
Mad ScientistPrismaticTier SOn each Revive, you grow large (gaining 30% Adaptive Force and 20% Health) or tiny (gaining 70 Ability Haste and 40% Movement Speed).
Steel Your HeartGoldTier SQUEST: Possess Heartsteel with 300 stacks. REWARD: Multiply Heartsteel stacks by 3.
ErosionSilverTier SDamaging enemies shreds 1.5% Armor and Magic Resist for 4s, up to 30% at 20 stacks.
Giant SlayerPrismaticTier SBecome tiny, gain 20% Movement Speed, and deal between 10% and 30% bonus damage to champions based on how much larger they are than you.
Courage of the ColossusPrismaticTier SGain (150–450 (by level) +4% Max Health) Shield after Immobilizing or Grounding an enemy champion.
The Boom and the BassGoldTier SAfter casting an Ability, your next Attack within 6 seconds is faster, deals Melee (50–200 (by level) +50% Bonus Attack Damage+30% Ability…
Upgrade ImmolateSilverTier SHollow Radiance and Sunfire Aegis grant 12 Gold per target affected with Immolate. Gain 250 Gold.
EurekaPrismaticTier SGain (30% Ability Power) Ability Haste.
Forged By The MasterSilverTier SYour Item and Augment damage are increased by 45%.
Soul EaterGoldTier SImmobilizing an enemy champion grants 20 max Health. If taken as your second Augment, starts with 300 Health.
Escape PlanSilverTier SGain a massive (65% Max Health) decaying Shield, decaying 150% Movement Speed, and a decaying shrink effect upon reaching 35% Health (75…
En PassantPrismaticTier SPeriodically identify Vitals on enemy champions. Hitting Vitals with Attacks or Abilities deals an additional 6% + 1.5% per stack max Health…
CrueltyPrismaticTier SOn Immobilizing or Grounding an enemy champion, summon a comet above them. The comet lands after 1 second, dealing (50–150 (by level) +40%…
Shrink EngineGoldTier STakedowns grant a stack that makes you 4% smaller, grants 8 Ability Haste, and 1% Movement Speed. Lose 65% stacks on death…
Armored ImpactGoldTier AAfter casting an Ability, your next Attack deals (50–125 (by level) +250% Bonus Armor) bonus physical damage to nearby enemies.
Pressure CookerGoldTier AEvery second, apply an infinitely stacking Burn to nearby enemy champions, dealing (0.5% Max Health) magic damage per second for 2 seconds…
With HasteGoldTier AGain (70% Ability Haste) Move Speed.
From Beginning To EndGoldTier AGain the First Strike and Dark Harvest Keystone Runes. First Strike: When you initiate champion combat, deal 10% extra damage for 3 seconds…
Omni SoulPrismaticTier AGain 3 random Dragon Souls.
GoliathPrismaticTier ABecome large, gaining 35% Health and 15% Adaptive Force.
Purist - CasterSilverTier AConversion Rate: 0.65 Ability Haste per 1% Attack Speed
Heavy HitterSilverTier AYour Attacks deal additional (3.5% Max Health) physical damage.
FruitifySilverTier AScoring a Takedown causes the slain champion to explode into 3–6 (by level) Fruit. Fruit restores 6% of your maximum health and restores 6%…
Tank EngineGoldTier AOn takedown, gain a stack that grants 5% increased size and 5% max Health. Lose 65% of stacks on death.
BEES!!!GoldTier AEvery 15–10 (by level) seconds, your next Ability hit against an enemy champion throws a beehive at the target. Upon arriving, the hive…
Sap MagicGoldTier AEvery 20 seconds, your next Attack deals (80–300 (by level) +5% Bonus Health) bonus physical damage and restores (50–250 (by level) +8% Max…
Spell SplitPrismaticTier AYour selected ability missile splits into two on hit, at max Range, or when Recast. Enemies take less damage if hit by the same spell.
Weapon of DestinyGoldTier AYour first Legendary Item becomes the Weapon of Destiny. When a champion you damaged within the last 3 seconds dies, increase the Weapon of…
Growth SpurtGoldTier AGain Growth Spurt as a Summoner Spell. Growth Spurt suddenly increases your size, Knocking Up nearby enemies for 1 second and granting…
Take'em Down Down DownGoldTier AAttacks and Abilities apply a stack to enemy champions for 5 seconds and deal Melee (5–30 (by level) +35% Bonus Attack Damage+15% Ability…
RecursionGoldTier AGain 60 Ability Haste.
DonationGoldTier AReceive 1750 Gold. Thanks chat!:)
Shark TempestGoldTier ASharks circle your Snowball, slowing and dealing 100–200 (by level) magic damage to enemies they pass through. If your Snowball hits a…
Celestial BodyGoldTier AGain 1500 Health, but you deal 10% less damage.
Leg DaySilverTier AGain 50 Movement Speed and 50% Slow Resist.
Lich BrainSilverTier AGain (30+4% Bonus Health) Ability Power.
Pursuit of HasteGoldTier AQUEST: Hit enemy champions with selected ability 10 times. REWARD: Gain permanent 80 Ability Haste on your selected ability. QUEST: Hit…
Biggest Snowball EverPrismaticTier AGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows enemies for 20% for 2 seconds, Knocks Up…
Ravenous BindGoldTier AMinimum healing: (50–200 (by level) +5% Ability Power +10% Bonus Health) Healing increases up to 50% based on spell cooldown.
Flash 2SilverTier AGain a second Flash Summoner Spell and 70 Summoner Haste.
Transmute: PrismaticGoldTier AGain a random Augment Tier Prismatic Augment.

Best first augment for Maokai

Your first card decides the early fights, and a card that is great as a first pick can be a weak fourth. ARAMKit ranks Maokai's cards for each pick on its own; these are the top five per pick, with their tier in that pick. For the first pick, Infinite Recursion, Upgrade Immolate and Giant Slayer come out on top.
The best augments for Maokai in each pick of an ARAM Mayhem game, best first, with their tier in that pick
#First pickSecond pickThird pickFourth pick
1Infinite RecursionTier SBread And ButterTier SHand of BaronTier SWith HasteTier S
2Upgrade ImmolateTier SBread and CheeseTier SMad ScientistTier SArcane AxiomTier S
3Giant SlayerTier SInfinite RecursionTier SFlashbangTier SEurekaTier S
4Armored ImpactTier SMad ScientistTier SErosionTier SGiant SlayerTier S
5Mad ScientistTier SErosionTier SCourage of the ColossusTier SThe Boom and the BassTier S

Strong card pairs

Two cards that do especially well together on Maokai, best pair first.

Summoner spells and skill order

Summoner spells

  • Flash + Mark90% of players · 49.4% win rate
  • Flash + Ghost8% of players · 48.7% win rate
  • Flash + Ignite0% of players · 48.1% win rate

Skill order

  1. ESapling Toss
  2. QBramble Smash
  3. WTwisted Advance

Max E first. 51% of players use this order (49.9% win rate); put points in R whenever you can.

Maokai in an average Mayhem game

Averages per game over every game on this patch.
K / D / A
7.1 / 10.3 / 30.7
KDA
4.19
Damage to champions
36,772
Damage taken
65,697
Self-mitigated
77,130
Healing on allies
21
Shielding on allies
0
Crowd control
82 s
Kill participation
68%
Game length
17:14

Damage type

Physical 18%Magic 76%True 6%

Questions and answers

What is the best Maokai build in ARAM Mayhem?

On patch 26.21 ARAMKit ranks the AP build first for Maokai: Blackfire Torch, Liandry's Torment and Rabadon's Deathcap. The most played build is Tank.

What are the best augments for Maokai in ARAM Mayhem?

The S-tier cards for Maokai, best first: Infinite Recursion, Mad Scientist, Steel Your Heart, Erosion and Giant Slayer. The full list by tier is on this page.

Is Maokai good in ARAM Mayhem?

Maokai is tier B on patch 26.21, #92 of 173 champions, with a 49.3% win rate over 1.7 million games. That makes it a solid, middle-of-the-pack pick in ARAM Mayhem right now.

What is the best first augment for Maokai in ARAM Mayhem?

For Maokai's first pick on patch 26.21: Infinite Recursion, Upgrade Immolate, Giant Slayer, Armored Impact and Mad Scientist, best first. Cards rank differently in later picks; the table on this page has all four.

Other Tanks in ARAM Mayhem

Get Maokai's build and card tiers in your game

LazyElo is a free Windows app that sits next to the League client. In the Mayhem lobby it shows which champion on your bench is strongest; in the game you type the three cards you're offered and see their tier for Maokai side by side, with this build in the overlay.

Source: ARAMKit, used with permission. Patch 26.21, 23,177,263 ARAM Mayhem games, data of October 28, 2026. Riot keeps Mayhem games out of its public match API, so these aggregates come from ARAMKit. Card tiers are shown without win rates, as Riot's developer policy asks.