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Nautilus ARAM Mayhem Build

The Titan of the Depths. A middle-of-the-pack pick in ARAM Mayhem on patch 26.21: #98 of 173 champions.

Tier BPatch 26.21TankSupportNo runes in Mayhem
Tier
B
Win rate
48.9%
Pick rate
6.6%
Rank
#98 of 173
Games
1,536,815
Patch
26.21

How to play Nautilus in ARAM Mayhem

Nautilus is a solid, middle-of-the-pack pick in ARAM Mayhem on patch 26.21: tier B, #98 of 173 champions, with a 48.9% win rate over 1,536,815 games.

Nautilus's damage is mixed (40% physical, 53% magic), which makes it awkward for the enemy team to itemize against. It soaks 67,681 damage per game and mitigates another 132,388, so it belongs at the front: start fights and absorb the poke your carries can't. With 96 seconds of crowd control per game it is one of the team's main sources of lockdown.

Most Nautilus players go Tank (86% of games), but the AP path, ability power items, is ARAMKit's top-ranked build: Stormsurge, Shadowflame and Rabadon's Deathcap, with a 46.0% win rate. On this build 59% of players skip boots and spend the slot on another item.

The cards that do best on Nautilus are The Boom and the Bass, Armored Impact and Stay Resolute. Cards built around health and resistances fill most of the top of its list, followed by ability haste. Skip Overflow and Jeweled Gauntlet when you can: they do worst on Nautilus. A pair to look for: Shadow Runner with The Boom and the Bass.

Take Flash and Mark (94% of players). Max Q (Dredge Line) first, then W, then E.

Nautilus ARAM Mayhem build

ARAMKit groups every Nautilus game by build path. The top-ranked path comes first, with the items most players start with, buy first and add later.

AP build · top ranked

46.0% win rate · 1% of Nautilus games · 11,369 games

Start

  1. Hextech AlternatorHextech Alternator

Core items, in buying order

  1. StormsurgeStormsurge
  2. ShadowflameShadowflame
  3. Rabadon's DeathcapRabadon's Deathcap
Boots on the AP build for Nautilus, top ranked first, with the share of players who buy them
Boots, best firstPlayers
No boots59%
Ionian Boots of LucidityIonian Boots of Lucidity3%

Situational, after the core

  1. Luden's EchoLuden's Echo8% buy it
  2. Banshee's VeilBanshee's Veil7% buy it
  3. Imperial MandateImperial Mandate4% buy it
  4. CryptbloomCryptbloom7% buy it
  5. Liandry's TormentLiandry's Torment3% buy it

Other build paths

Other Nautilus build paths with share of games, win rate and core items
PathGamesWin rate
TankHeartsteel, Unending Despair, Warmog's Armor85.8%48.9%

Games: the share of all Nautilus games that went this way.

Most bought items

  1. HeartsteelHeartsteel88% of games
  2. Warmog's ArmorWarmog's Armor61% of games
  3. Unending DespairUnending Despair58% of games
  4. ThornmailThornmail43% of games
  5. Mercury's TreadsMercury's Treads35% of games
  6. Jak'Sho, The ProteanJak'Sho, The Protean25% of games
  7. Spirit VisageSpirit Visage20% of games
  8. Randuin's OmenRanduin's Omen18% of games
  9. Winter's ApproachWinter's Approach16% of games
  10. Kaenic RookernKaenic Rookern16% of games

Best augments for Nautilus

Every card with enough Nautilus games, by tier and best first within each tier. Tiers are Nautilus's own: a card can be S tier here and C tier on another champion. As Riot's policy asks, cards are shown by tier and order only, never with a win rate. Click a card for its own page; the augment tier list ranks them over all champions.

PrismaticBest prismatic cards

  1. 1Mad ScientistTier S
  2. 2Hand of BaronTier S
  3. 3Infinite RecursionTier S

GoldBest gold cards

  1. 1The Boom and the BassTier S
  2. 2Armored ImpactTier S
  3. 3Pressure CookerTier A

SilverBest silver cards

  1. 1Stay ResoluteTier S
  2. 2Forged By The MasterTier S
  3. 3Upgrade ImmolateTier S

S- and A-tier cards for Nautilus

8 S tier and 33 A tier, best first.

The S- and A-tier augments for Nautilus in ARAM Mayhem, best first, with their rarity and what they do
AugmentRarityTierWhat it does
The Boom and the BassGoldTier SAfter casting an Ability, your next Attack within 6 seconds is faster, deals Melee (50–200 (by level) +50% Bonus Attack Damage+30% Ability…
Armored ImpactGoldTier SAfter casting an Ability, your next Attack deals (50–125 (by level) +250% Bonus Armor) bonus physical damage to nearby enemies.
Stay ResoluteSilverTier SDamaging enemy champions with selected ability grants you 1–3 (by level) Armor or Magic Resistance based on their Adaptive Force Damage…
Forged By The MasterSilverTier SYour Item and Augment damage are increased by 45%.
Mad ScientistPrismaticTier SOn each Revive, you grow large (gaining 30% Adaptive Force and 20% Health) or tiny (gaining 70 Ability Haste and 40% Movement Speed).
Hand of BaronPrismaticTier SGain 25% Adaptive Force. Nearby allied minions are greatly empowered.
Infinite RecursionPrismaticTier SGain 60 Ability Haste, plus 3 Ability Haste per takedown.
Upgrade ImmolateSilverTier SHollow Radiance and Sunfire Aegis grant 12 Gold per target affected with Immolate. Gain 250 Gold.
Pressure CookerGoldTier AEvery second, apply an infinitely stacking Burn to nearby enemy champions, dealing (0.5% Max Health) magic damage per second for 2 seconds…
Sap MagicGoldTier AEvery 20 seconds, your next Attack deals (80–300 (by level) +5% Bonus Health) bonus physical damage and restores (50–250 (by level) +8% Max…
Soul EaterGoldTier AImmobilizing an enemy champion grants 20 max Health. If taken as your second Augment, starts with 300 Health.
Escape PlanSilverTier AGain a massive (65% Max Health) decaying Shield, decaying 150% Movement Speed, and a decaying shrink effect upon reaching 35% Health (75…
Omni SoulPrismaticTier AGain 3 random Dragon Souls.
FruitifySilverTier AScoring a Takedown causes the slain champion to explode into 3–6 (by level) Fruit. Fruit restores 6% of your maximum health and restores 6%…
CrueltyPrismaticTier AOn Immobilizing or Grounding an enemy champion, summon a comet above them. The comet lands after 1 second, dealing (50–150 (by level) +40%…
Steel Your HeartGoldTier AQUEST: Possess Heartsteel with 300 stacks. REWARD: Multiply Heartsteel stacks by 3.
Courage of the ColossusPrismaticTier AGain (150–450 (by level) +4% Max Health) Shield after Immobilizing or Grounding an enemy champion.
Lich BrainSilverTier AGain (30+4% Bonus Health) Ability Power.
GoliathPrismaticTier ABecome large, gaining 35% Health and 15% Adaptive Force.
Heavy HitterSilverTier AYour Attacks deal additional (3.5% Max Health) physical damage.
Shrink EngineGoldTier ATakedowns grant a stack that makes you 4% smaller, grants 8 Ability Haste, and 1% Movement Speed. Lose 65% stacks on death…
Weapon of DestinyGoldTier AYour first Legendary Item becomes the Weapon of Destiny. When a champion you damaged within the last 3 seconds dies, increase the Weapon of…
Tank EngineGoldTier AOn takedown, gain a stack that grants 5% increased size and 5% max Health. Lose 65% of stacks on death.
Growth SpurtGoldTier AGain Growth Spurt as a Summoner Spell. Growth Spurt suddenly increases your size, Knocking Up nearby enemies for 1 second and granting…
Echo CastPrismaticTier ACasting your selected ability sends a clone of the ability toward your mouse position and recasts it after 0.25 seconds.
Leg DaySilverTier AGain 50 Movement Speed and 50% Slow Resist.
DonationGoldTier AReceive 1750 Gold. Thanks chat!:)
RecursionGoldTier AGain 60 Ability Haste.
HellbentPrismaticTier AStriking enemy champions with Attacks or Abilities grants you a stack of Revivemaxxing for 6 seconds (max: 10). At max stacks become…
Transmute: ChaosPrismaticTier AGain 2 random Augment Tier Augments.
Ocean SoulSilverTier AGain the Ocean Soul, granting high Health and Mana Regen after damaging enemies.
FlashyGoldTier AYour Flash has 3 charges. After 120 seconds, regain all charges.
Lonely WarriorSilverTier AGain 15% Attack Speed, 10 Armor, and 10 Magic Resist for each nearby enemy champion within 600 Range.
Giant SlayerPrismaticTier ABecome tiny, gain 20% Movement Speed, and deal between 10% and 30% bonus damage to champions based on how much larger they are than you.
Transmute: PrismaticGoldTier AGain a random Augment Tier Prismatic Augment.
PorcupineGoldTier ATaking damage from champions builds up a burst of needles. At critical mass, the needles burst, dealing (75–200 (by level) +125% Bonus…
Celestial BodyGoldTier AGain 1500 Health, but you deal 10% less damage.
Blue BarrierSilverTier AGain 200–450 (by level) % of the Max Mana Mana you spend as a Shield for 1.5 seconds. Shields up to 300–800 (by level)
Ultimate AwakeningPrismaticTier AGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s…
Stats on Stats!GoldTier AGain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils!
Clown CollegePrismaticTier ABackstab: You deal (20–35 (by level) +35% Ability Power +50% Bonus Attack Damage) bonus physical damage when striking from behind. Deceive…

Best first augment for Nautilus

Your first card decides the early fights, and a card that is great as a first pick can be a weak fourth. ARAMKit ranks Nautilus's cards for each pick on its own; these are the top five per pick, with their tier in that pick. For the first pick, Armored Impact, Upgrade Immolate and Stay Resolute come out on top.
The best augments for Nautilus in each pick of an ARAM Mayhem game, best first, with their tier in that pick
#First pickSecond pickThird pickFourth pick
1Armored ImpactTier SBread And ButterTier SHand of BaronTier SThe Boom and the BassTier S
2Upgrade ImmolateTier SBread And JamTier SThe Boom and the BassTier SForged By The MasterTier S
3Stay ResoluteTier SStay ResoluteTier SForged By The MasterTier SMad ScientistTier S
4Mad ScientistTier SThe Boom and the BassTier SStay ResoluteTier SSap MagicTier S
5Pressure CookerTier AArmored ImpactTier SSap MagicTier SHand of BaronTier A

Strong card pairs

Two cards that do especially well together on Nautilus, best pair first.

Summoner spells and skill order

Summoner spells

  • Flash + Mark94% of players · 49.1% win rate
  • Flash + Ghost4% of players · 47.4% win rate
  • Flash + Clarity0% of players · 47.9% win rate

Skill order

  1. QDredge Line
  2. WTitan's Wrath
  3. ERiptide

Max Q first. 39% of players use this order (49.9% win rate); put points in R whenever you can.

Nautilus in an average Mayhem game

Averages per game over every game on this patch.
K / D / A
6.5 / 10.8 / 30.4
KDA
3.78
Damage to champions
30,108
Damage taken
67,681
Self-mitigated
132,388
Healing on allies
4
Shielding on allies
1
Crowd control
96 s
Kill participation
66%
Game length
16:58

Damage type

Physical 40%Magic 53%True 8%

Questions and answers

What is the best Nautilus build in ARAM Mayhem?

On patch 26.21 ARAMKit ranks the AP build first for Nautilus: Stormsurge, Shadowflame and Rabadon's Deathcap. The most played build is Tank.

What are the best augments for Nautilus in ARAM Mayhem?

The S-tier cards for Nautilus, best first: The Boom and the Bass, Armored Impact, Stay Resolute, Forged By The Master and Mad Scientist. The full list by tier is on this page.

Is Nautilus good in ARAM Mayhem?

Nautilus is tier B on patch 26.21, #98 of 173 champions, with a 48.9% win rate over 1.5 million games. That makes it a solid, middle-of-the-pack pick in ARAM Mayhem right now.

What is the best first augment for Nautilus in ARAM Mayhem?

For Nautilus's first pick on patch 26.21: Armored Impact, Upgrade Immolate, Stay Resolute, Mad Scientist and Pressure Cooker, best first. Cards rank differently in later picks; the table on this page has all four.

Other Tanks in ARAM Mayhem

Get Nautilus's build and card tiers in your game

LazyElo is a free Windows app that sits next to the League client. In the Mayhem lobby it shows which champion on your bench is strongest; in the game you type the three cards you're offered and see their tier for Nautilus side by side, with this build in the overlay.

Source: ARAMKit, used with permission. Patch 26.21, 23,177,263 ARAM Mayhem games, data of October 28, 2026. Riot keeps Mayhem games out of its public match API, so these aggregates come from ARAMKit. Card tiers are shown without win rates, as Riot's developer policy asks.