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Samira ARAM Mayhem Build

The Desert Rose. A below-average pick in ARAM Mayhem on patch 26.21: #132 of 173 champions.

Tier CPatch 26.21MarksmanAssassinNo runes in Mayhem
Tier
C
Win rate
47.3%
Pick rate
4.8%
Rank
#132 of 173
Games
1,122,421
Patch
26.21

How to play Samira in ARAM Mayhem

Samira is a below-average pick in ARAM Mayhem on patch 26.21: tier C, #132 of 173 champions, with a 47.3% win rate over 1,122,421 games.

82% of Samira's damage to champions is physical, so enemy armor is what slows it down. It brings almost no crowd control, so it relies on teammates to set up kills. It dies 13.7 times per game on average: it trades its life for impact, so time your engages with your team.

The Crit build, critical strike and attack speed items, is both the most played and the top-ranked path: The Collector, Infinity Edge and Lord Dominik's Regards, with a 48.9% win rate over 908,570 games. On this build 41% of players skip boots and spend the slot on another item.

The cards that do best on Samira are Draw Your Sword, Weapon of Destiny and Escape Plan. Cards built around movement speed fill most of the top of its list, followed by attack damage. Skip Dashing and From Downtown when you can: they do worst on Samira. A pair to look for: Draw Your Sword with Weapon of Destiny.

Take Flash and Mark (90% of players). Max Q (Flair) first, then E, then W.

Samira ARAM Mayhem build

ARAMKit groups every Samira game by build path. The top-ranked path comes first, with the items most players start with, buy first and add later.

Crit build · top ranked

48.9% win rate · 93% of Samira games · 908,570 games

Start

  1. Long SwordLong Sword
  2. Guardian's BladeGuardian's Blade

Core items, in buying order

  1. The CollectorThe Collector
  2. Infinity EdgeInfinity Edge
  3. Lord Dominik's RegardsLord Dominik's Regards
Boots on the Crit build for Samira, top ranked first, with the share of players who buy them
Boots, best firstPlayers
Gluttonous GreavesGluttonous Greaves30%
No boots41%
Mercury's TreadsMercury's Treads21%

Situational, after the core

  1. Endless HungerEndless Hunger5% buy it
  2. HubrisHubris4% buy it
  3. Death's DanceDeath's Dance29% buy it
  4. Maw of MalmortiusMaw of Malmortius3% buy it
  5. BloodthirsterBloodthirster43% buy it
  6. Mercurial ScimitarMercurial Scimitar5% buy it

Other build paths

Other Samira build paths with share of games, win rate and core items
PathGamesWin rate
LethalityThe Collector, Hubris, Death's Dance1.1%52.8%

Games: the share of all Samira games that went this way.

Most bought items

  1. The CollectorThe Collector97% of games
  2. Infinity EdgeInfinity Edge91% of games
  3. Lord Dominik's RegardsLord Dominik's Regards67% of games
  4. BloodthirsterBloodthirster37% of games
  5. Immortal ShieldbowImmortal Shieldbow31% of games
  6. Gluttonous GreavesGluttonous Greaves27% of games
  7. Death's DanceDeath's Dance27% of games
  8. HubrisHubris23% of games
  9. Mercury's TreadsMercury's Treads21% of games
  10. Mortal ReminderMortal Reminder11% of games

Best augments for Samira

Every card with enough Samira games, by tier and best first within each tier. Tiers are Samira's own: a card can be S tier here and C tier on another champion. As Riot's policy asks, cards are shown by tier and order only, never with a win rate. Click a card for its own page; the augment tier list ranks them over all champions.

PrismaticBest prismatic cards

  1. 1Draw Your SwordTier S
  2. 2Clown CollegeTier S
  3. 3Mad ScientistTier S

GoldBest gold cards

  1. 1Weapon of DestinyTier S
  2. 2Still HereTier S
  3. 3The Boom and the BassTier S

SilverBest silver cards

  1. 1Escape PlanTier S
  2. 2Blunt ForceTier A
  3. 3Tank It Or Leave ItTier A

S- and A-tier cards for Samira

9 S tier and 33 A tier, best first.

The S- and A-tier augments for Samira in ARAM Mayhem, best first, with their rarity and what they do
AugmentRarityTierWhat it does
Draw Your SwordPrismaticTier SYou are now melee. Gain 24% Attack Damage, 24% Health, 20% Attack Speed, 20% Lifesteal, and 20% Move Speed (each further increased based on…
Weapon of DestinyGoldTier SYour first Legendary Item becomes the Weapon of Destiny. When a champion you damaged within the last 3 seconds dies, increase the Weapon of…
Escape PlanSilverTier SGain a massive (65% Max Health) decaying Shield, decaying 150% Movement Speed, and a decaying shrink effect upon reaching 35% Health (75…
Still HereGoldTier SGain 2% Attack Speed and 0.35% Lifesteal for each 1% of missing Health.
Clown CollegePrismaticTier SBackstab: You deal (20–35 (by level) +35% Ability Power +50% Bonus Attack Damage) bonus physical damage when striking from behind. Deceive…
Mad ScientistPrismaticTier SOn each Revive, you grow large (gaining 30% Adaptive Force and 20% Health) or tiny (gaining 70 Ability Haste and 40% Movement Speed).
The Boom and the BassGoldTier SAfter casting an Ability, your next Attack within 6 seconds is faster, deals Melee (50–200 (by level) +50% Bonus Attack Damage+30% Ability…
Hand of BaronPrismaticTier SGain 25% Adaptive Force. Nearby allied minions are greatly empowered.
Tooth FairyGoldTier SWhen you deal more than 25% of an enemy champion's Health in less than 2.5 seconds, they drop a Tooth. 4 seconds cooldown per target
Blunt ForceSilverTier A–
Tank It Or Leave ItSilverTier AYou can Critically Defend using your Crit Chance (max 50% chance), giving you a chance to reduce damage taken by 20%. Gain 25% Crit Chance.
Giant SlayerPrismaticTier ABecome tiny, gain 20% Movement Speed, and deal between 10% and 30% bonus damage to champions based on how much larger they are than you.
Heavy Is The CrownGoldTier AGain 10 Attack Damage, 25 Ability Power, and increase your Bonus Attack Damage, Bonus Ability Power, and Total Attack Speed by 10%. Decrease…
Soul SiphonGoldTier AGain 25% Crit Chance and 12% Lifesteal on Critical Strikes.
TotentanzPrismaticTier AReplace a Summoner Spell with A Dance with Death. A Dance with Death: Become Unkillable for 5 seconds and blink forward. If you get a…
HellbentPrismaticTier AStriking enemy champions with Attacks or Abilities grants you a stack of Revivemaxxing for 6 seconds (max: 10). At max stacks become…
ZealotSilverTier AGain (25%+5% Ability Power) Critical Strike Chance and (35%+5% Ability Power) Attack Speed.
Stats on Stats!GoldTier AGain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils!
GoredrinkSilverTier AGain 15% Omnivamp.
Swift and SafeSilverTier AGain a (65–290 (by level) +26% Ability Power +65% Bonus Attack Damage) Shield for 2 seconds after a Dash or Blink (5 seconds Cooldown).
Back To BasicsPrismaticTier AYour Ultimate Ability is sealed. Gain 35% Ability Damage, Healing, Shielding, and 70 Ability Haste.
Twin FireSilverTier AOn ability damage, fire 1 plus (3% Critical Strike Chance) missiles that deal (10–30 (by level) +7% Bonus Attack Damage+7% Ability Power)…
From Beginning To EndGoldTier AGain the First Strike and Dark Harvest Keystone Runes. First Strike: When you initiate champion combat, deal 10% extra damage for 3 seconds…
DonationGoldTier AReceive 1750 Gold. Thanks chat!:)
En PassantPrismaticTier APeriodically identify Vitals on enemy champions. Hitting Vitals with Attacks or Abilities deals an additional 6% + 1.5% per stack max Health…
Leg DaySilverTier AGain 50 Movement Speed and 50% Slow Resist.
Urf's ChampionPrismaticTier AQUEST: Score 18 takedowns. REWARD: Gain The Golden Spatula.
Big ShotPrismaticTier AGain 35% Critical Strike Damage and 25% bonus Attack Damage. 75% of your Attack Speed is converted into Critical Strike Damage. (1% Attack…
Shadow RunnerSilverTier AAfter using a Dash, Blink, or Teleport Ability or exiting Stealth, gain 300 Movement Speed for 2 seconds.
HomeguardSilverTier AGain 100% Movement Speed, disabled for 6 seconds after taking damage.
Spin To WinSilverTier AYour spin Abilities gain 30 Ability Haste and deal 30% more damage, increase to 50% for Ultimates
Veil of WardingSilverTier AGain a Spell Shield every 30 seconds that blocks the next enemy Ability.
Kill SecuredSilverTier AGain 60% Movement Speed towards enemies below 40% health.
Upgrade CollectorSilverTier AExecuting enemies with The Collector's Passive increases execute threshold by 0.5% and grant additional 50 Gold. Gain 250 Gold.
Stats!SilverTier AGain 2 Stat Anvils!
Final FormPrismaticTier AAfter casting your Ultimate, gain a 50% max Health Shield, 20% Omnivamp and 30% bonus Movement Speed for 10 seconds. (20 seconds Cooldown).
FlashyGoldTier AYour Flash has 3 charges. After 120 seconds, regain all charges.
Transmute: PrismaticGoldTier AGain a random Augment Tier Prismatic Augment.
Biggest Snowball EverPrismaticTier AGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows enemies for 20% for 2 seconds, Knocks Up…
Get JinxedGoldTier AReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes upon hitting an enemy champion, structure, or terrain…
Dive BomberSilverTier AExplodes when you die, dealing 20% of the target's max Health as true damage to nearby enemies.
Get Excited!GoldTier AGain 100% Movement Speed and 15% Attack Speed for 4 seconds on takedown.

Best first augment for Samira

Your first card decides the early fights, and a card that is great as a first pick can be a weak fourth. ARAMKit ranks Samira's cards for each pick on its own; these are the top five per pick, with their tier in that pick. For the first pick, Draw Your Sword, Weapon of Destiny and Still Here come out on top.
The best augments for Samira in each pick of an ARAM Mayhem game, best first, with their tier in that pick
#First pickSecond pickThird pickFourth pick
1Draw Your SwordTier SDraw Your SwordTier SDraw Your SwordTier SDraw Your SwordTier S
2Weapon of DestinyTier SWeapon of DestinyTier SEscape PlanTier SThe Boom and the BassTier S
3Still HereTier SEscape PlanTier SStill HereTier SEscape PlanTier S
4Escape PlanTier SStill HereTier SClown CollegeTier SClown CollegeTier S
5Clown CollegeTier SClown CollegeTier SMad ScientistTier SHand of BaronTier S

Strong card pairs

Two cards that do especially well together on Samira, best pair first.

Summoner spells and skill order

Summoner spells

  • Flash + Mark90% of players · 47.6% win rate
  • Flash + Cleanse1% of players · 47.0% win rate
  • Flash + Ghost7% of players · 45.1% win rate

Skill order

  1. QFlair
  2. EWild Rush
  3. WBlade Whirl

Max Q first. 95% of players use this order (48.6% win rate); put points in R whenever you can.

Samira in an average Mayhem game

Averages per game over every game on this patch.
K / D / A
16.1 / 13.7 / 18.2
KDA
2.64
Damage to champions
41,255
Damage taken
36,764
Self-mitigated
23,871
Healing on allies
1
Shielding on allies
0
Crowd control
3 s
Kill participation
63%
Game length
16:26

Damage type

Physical 82%Magic 12%True 7%

Questions and answers

What is the best Samira build in ARAM Mayhem?

On patch 26.21 ARAMKit ranks the Crit build first for Samira: The Collector, Infinity Edge and Lord Dominik's Regards. It is also the most played build.

What are the best augments for Samira in ARAM Mayhem?

The S-tier cards for Samira, best first: Draw Your Sword, Weapon of Destiny, Escape Plan, Still Here and Clown College. The full list by tier is on this page.

Is Samira good in ARAM Mayhem?

Samira is tier C on patch 26.21, #132 of 173 champions, with a 47.3% win rate over 1.1 million games. That makes it a below-average pick in ARAM Mayhem right now.

What is the best first augment for Samira in ARAM Mayhem?

For Samira's first pick on patch 26.21: Draw Your Sword, Weapon of Destiny, Still Here, Escape Plan and Clown College, best first. Cards rank differently in later picks; the table on this page has all four.

Other Marksmen in ARAM Mayhem

Get Samira's build and card tiers in your game

LazyElo is a free Windows app that sits next to the League client. In the Mayhem lobby it shows which champion on your bench is strongest; in the game you type the three cards you're offered and see their tier for Samira side by side, with this build in the overlay.

Source: ARAMKit, used with permission. Patch 26.21, 23,177,263 ARAM Mayhem games, data of October 28, 2026. Riot keeps Mayhem games out of its public match API, so these aggregates come from ARAMKit. Card tiers are shown without win rates, as Riot's developer policy asks.