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Fizz ARAM Mayhem Build

The Tidal Trickster. A strong pick in ARAM Mayhem on patch 26.21: #49 of 173 champions.

Tier APatch 26.21AssassinFighterNo runes in Mayhem
Tier
A
Win rate
50.9%
Pick rate
8.9%
Rank
#49 of 173
Games
2,062,802
Patch
26.21

How to play Fizz in ARAM Mayhem

Fizz is a strong pick in ARAM Mayhem on patch 26.21: tier A, #49 of 173 champions, with a 50.9% win rate over 2,062,802 games. It is also one of the most picked champions, showing up in 9% of games, so expect to see it on both sides.

81% of Fizz's damage to champions is magic, so enemy magic resist is what slows it down. It dies 13.4 times per game on average: it trades its life for impact, so time your engages with your team.

The AP build, ability power items, is both the most played and the top-ranked path: Shadowflame, Lich Bane and Rabadon's Deathcap, with a 52.0% win rate over 1,403,453 games. On this build 46% of players skip boots and spend the slot on another item.

The cards that do best on Fizz are Take'em Down Down Down, BEES!!! and Wooglet's Witchcap. Cards built around ability power fill most of the top of its list, followed by ability haste. Skip Quickstep and Ice Cold when you can: they do worst on Fizz. A pair to look for: Eureka with Take'em Down Down Down.

Take Flash and Mark (96% of players). Max E (Playful / Trickster) first, then W, then Q.

Fizz ARAM Mayhem build

ARAMKit groups every Fizz game by build path. The top-ranked path comes first, with the items most players start with, buy first and add later.

AP build · top ranked

52.0% win rate · 77% of Fizz games · 1,403,453 games

Start

  1. Amplifying TomeAmplifying Tome
  2. Guardian's OrbGuardian's Orb

Core items, in buying order

  1. ShadowflameShadowflame
  2. Lich BaneLich Bane
  3. Rabadon's DeathcapRabadon's Deathcap
Boots on the AP build for Fizz, top ranked first, with the share of players who buy them
Boots, best firstPlayers
Gluttonous GreavesGluttonous Greaves19%
No boots46%
Sorcerer's ShoesSorcerer's Shoes27%

Situational, after the core

  1. Banshee's VeilBanshee's Veil2% buy it
  2. Zhonya's HourglassZhonya's Hourglass31% buy it
  3. StormsurgeStormsurge21% buy it
  4. Void StaffVoid Staff51% buy it
  5. Nashor's ToothNashor's Tooth4% buy it
  6. Luden's EchoLuden's Echo3% buy it

Other build paths

Other Fizz build paths with share of games, win rate and core items
PathGamesWin rate
TankHeartsteel, Unending Despair, Riftmaker5.2%48.1%

Games: the share of all Fizz games that went this way.

Most bought items

  1. ShadowflameShadowflame76% of games
  2. Lich BaneLich Bane75% of games
  3. Rabadon's DeathcapRabadon's Deathcap58% of games
  4. Luden's EchoLuden's Echo38% of games
  5. StormsurgeStormsurge34% of games
  6. Zhonya's HourglassZhonya's Hourglass31% of games
  7. Sorcerer's ShoesSorcerer's Shoes30% of games
  8. Void StaffVoid Staff28% of games
  9. HeartsteelHeartsteel13% of games
  10. Gluttonous GreavesGluttonous Greaves10% of games

Best augments for Fizz

Every card with enough Fizz games, by tier and best first within each tier. Tiers are Fizz's own: a card can be S tier here and C tier on another champion. As Riot's policy asks, cards are shown by tier and order only, never with a win rate. Click a card for its own page; the augment tier list ranks them over all champions.

PrismaticBest prismatic cards

  1. 1Wooglet's WitchcapTier S
  2. 2Back To BasicsTier A
  3. 3Clown CollegeTier A

GoldBest gold cards

  1. 1Take'em Down Down DownTier S
  2. 2BEES!!!Tier S
  3. 3The Boom and the BassTier S

SilverBest silver cards

  1. 1Blue BarrierTier A
  2. 2Swift and SafeTier A
  3. 3Escape PlanTier A

S- and A-tier cards for Fizz

4 S tier and 31 A tier, best first.

The S- and A-tier augments for Fizz in ARAM Mayhem, best first, with their rarity and what they do
AugmentRarityTierWhat it does
Take'em Down Down DownGoldTier SAttacks and Abilities apply a stack to enemy champions for 5 seconds and deal Melee (5–30 (by level) +35% Bonus Attack Damage+15% Ability…
BEES!!!GoldTier SEvery 15–10 (by level) seconds, your next Ability hit against an enemy champion throws a beehive at the target. Upon arriving, the hive…
Wooglet's WitchcapPrismaticTier SQUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Get Wooglet's Witchcap.
The Boom and the BassGoldTier SAfter casting an Ability, your next Attack within 6 seconds is faster, deals Melee (50–200 (by level) +50% Bonus Attack Damage+30% Ability…
Ethereal WeaponGoldTier AYour Abilities apply On-Hit Effects On-Hit effects. 1 second Cooldown per target.
Back To BasicsPrismaticTier AYour Ultimate Ability is sealed. Gain 35% Ability Damage, Healing, Shielding, and 70 Ability Haste.
Clown CollegePrismaticTier ABackstab: You deal (20–35 (by level) +35% Ability Power +50% Bonus Attack Damage) bonus physical damage when striking from behind. Deceive…
EurekaPrismaticTier AGain (30% Ability Power) Ability Haste.
From Beginning To EndGoldTier AGain the First Strike and Dark Harvest Keystone Runes. First Strike: When you initiate champion combat, deal 10% extra damage for 3 seconds…
Warlock JuiceboxGoldTier AGain (10%+3.5% Ability Power) Omnivamp.
Mad ScientistPrismaticTier AOn each Revive, you grow large (gaining 30% Adaptive Force and 20% Health) or tiny (gaining 70 Ability Haste and 40% Movement Speed).
Weapon of DestinyGoldTier AYour first Legendary Item becomes the Weapon of Destiny. When a champion you damaged within the last 3 seconds dies, increase the Weapon of…
Blue BarrierSilverTier AGain 200–450 (by level) % of the Max Mana Mana you spend as a Shield for 1.5 seconds. Shields up to 300–800 (by level)
Tooth FairyGoldTier AWhen you deal more than 25% of an enemy champion's Health in less than 2.5 seconds, they drop a Tooth. 4 seconds cooldown per target
Swift and SafeSilverTier AGain a (65–290 (by level) +26% Ability Power +65% Bonus Attack Damage) Shield for 2 seconds after a Dash or Blink (5 seconds Cooldown).
Big BrainGoldTier AGain a (300% Ability Power) Shield. Resets on death or 70 seconds after depletion.
Escape PlanSilverTier AGain a massive (65% Max Health) decaying Shield, decaying 150% Movement Speed, and a decaying shrink effect upon reaching 35% Health (75…
Shadow RunnerSilverTier AAfter using a Dash, Blink, or Teleport Ability or exiting Stealth, gain 300 Movement Speed for 2 seconds.
Ultimate AwakeningPrismaticTier AGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s…
Blade WaltzPrismaticTier AMakes you untargetable while you dash at and deal (30–150 (by level) +10% Bonus Attack Damage+6% Ability Power) damage to enemies 8 times…
DashingPrismaticTier AYour dash, leap, blink, or teleport Abilities gain 175 Ability Haste.
Hand of BaronPrismaticTier AGain 25% Adaptive Force. Nearby allied minions are greatly empowered.
FireFoxSilverTier AAutocast: Gain 25% movement speed and conjure three flames that orbit you every 9 seconds, targetting the closest visible enemy in range and…
Infinite RecursionPrismaticTier AGain 60 Ability Haste, plus 3 Ability Haste per takedown.
Phenomenal EvilGoldTier APermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability…
Omni SoulPrismaticTier AGain 3 random Dragon Souls.
HellbentPrismaticTier AStriking enemy champions with Attacks or Abilities grants you a stack of Revivemaxxing for 6 seconds (max: 10). At max stacks become…
Transmute: ChaosPrismaticTier AGain 2 random Augment Tier Augments.
Giant SlayerPrismaticTier ABecome tiny, gain 20% Movement Speed, and deal between 10% and 30% bonus damage to champions based on how much larger they are than you.
GoredrinkSilverTier AGain 15% Omnivamp.
Upgrade Zhonya'sSilverTier AReduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap…
Rite of AscensionPrismaticTier AChampion takedowns within 3 seconds of damaging them causes them to leave behind their Essence for 8 seconds. Attacking an Essence consumes…
Get JinxedGoldTier AReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes upon hitting an enemy champion, structure, or terrain…
Forged By The MasterSilverTier AYour Item and Augment damage are increased by 45%.
Upgrade StormsurgeGoldTier AStormsurge's Squall now always detonates in an area, dealing (10%+2% Ability Power) maximum Health magic damage to all nearby enemies. Enemy…

Best first augment for Fizz

Your first card decides the early fights, and a card that is great as a first pick can be a weak fourth. ARAMKit ranks Fizz's cards for each pick on its own; these are the top five per pick, with their tier in that pick. For the first pick, Take'em Down Down Down, BEES!!! and Wooglet's Witchcap come out on top.
The best augments for Fizz in each pick of an ARAM Mayhem game, best first, with their tier in that pick
#First pickSecond pickThird pickFourth pick
1Take'em Down Down DownTier STake'em Down Down DownTier SHand of BaronTier STake'em Down Down DownTier S
2BEES!!!Tier SBEES!!!Tier STake'em Down Down DownTier SThe Boom and the BassTier S
3Wooglet's WitchcapTier SWooglet's WitchcapTier SBEES!!!Tier SWarlock JuiceboxTier S
4Ethereal WeaponTier ABread and CheeseTier SThe Boom and the BassTier SEurekaTier S
5Clown CollegeTier AThe Boom and the BassTier SEthereal WeaponTier SBlue BarrierTier S

Strong card pairs

Two cards that do especially well together on Fizz, best pair first.

Summoner spells and skill order

Summoner spells

  • Flash + Mark96% of players · 51.0% win rate
  • Flash + Ghost4% of players · 48.4% win rate
  • Flash + Barrier0% of players · 47.3% win rate

Skill order

  1. EPlayful / Trickster
  2. WSeastone Trident
  3. QUrchin Strike

Max E first. 48% of players use this order (52.9% win rate); put points in R whenever you can.

Fizz in an average Mayhem game

Averages per game over every game on this patch.
K / D / A
14.4 / 13.4 / 20.5
KDA
2.76
Damage to champions
41,136
Damage taken
38,611
Self-mitigated
28,391
Healing on allies
14
Shielding on allies
0
Crowd control
13 s
Kill participation
62%
Game length
16:52

Damage type

Physical 13%Magic 81%True 6%

Questions and answers

What is the best Fizz build in ARAM Mayhem?

On patch 26.21 ARAMKit ranks the AP build first for Fizz: Shadowflame, Lich Bane and Rabadon's Deathcap. It is also the most played build.

What are the best augments for Fizz in ARAM Mayhem?

The S-tier cards for Fizz, best first: Take'em Down Down Down, BEES!!!, Wooglet's Witchcap and The Boom and the Bass. The full list by tier is on this page.

Is Fizz good in ARAM Mayhem?

Fizz is tier A on patch 26.21, #49 of 173 champions, with a 50.9% win rate over 2.1 million games. That makes it a strong pick in ARAM Mayhem right now.

What is the best first augment for Fizz in ARAM Mayhem?

For Fizz's first pick on patch 26.21: Take'em Down Down Down, BEES!!!, Wooglet's Witchcap, Ethereal Weapon and Clown College, best first. Cards rank differently in later picks; the table on this page has all four.

Other Assassins in ARAM Mayhem

Get Fizz's build and card tiers in your game

LazyElo is a free Windows app that sits next to the League client. In the Mayhem lobby it shows which champion on your bench is strongest; in the game you type the three cards you're offered and see their tier for Fizz side by side, with this build in the overlay.

Source: ARAMKit, used with permission. Patch 26.21, 23,177,263 ARAM Mayhem games, data of October 28, 2026. Riot keeps Mayhem games out of its public match API, so these aggregates come from ARAMKit. Card tiers are shown without win rates, as Riot's developer policy asks.