

Rengar ARAM Mayhem Build
The Pridestalker. A middle-of-the-pack pick in ARAM Mayhem on patch 26.21: #77 of 173 champions.
- Tier
- B
- Win rate
- 49.8%
- Pick rate
- 7.0%
- Rank
- #77 of 173
- Games
- 1,614,751
- Patch
- 26.21
How to play Rengar in ARAM Mayhem
Rengar is a solid, middle-of-the-pack pick in ARAM Mayhem on patch 26.21: tier B, #77 of 173 champions, with a 49.8% win rate over 1,614,751 games. Riot rates it 8/10 for difficulty, so give it a few games before you judge it.
84% of Rengar's damage to champions is physical, so enemy armor is what slows it down. It deals 43,433 damage to champions in an average game, more than most champions, so play to stay alive and keep hitting. It brings almost no crowd control, so it relies on teammates to set up kills. It dies 14.4 times per game on average: it trades its life for impact, so time your engages with your team.
The Crit build, critical strike and attack speed items, is both the most played and the top-ranked path: Hubris, Infinity Edge and Lord Dominik's Regards, with a 51.3% win rate over 674,356 games. On this build 60% of players skip boots and spend the slot on another item.
The cards that do best on Rengar are Ultra Hydra, The Boom and the Bass and Clown College. Cards built around ability power fill most of the top of its list, followed by attack damage. Most of its S-tier cards are prismatic, so a prismatic offer is often the pick that shapes the game. Skip Flash 2 and Archmage when you can: they do worst on Rengar. A pair to look for: Ultra Hydra with The Boom and the Bass.
Take Flash and Ghost (7% of players); Mark is the common alternative. Max Q (Savagery) first, then W, then E. Players who max Q first instead win a little more often, so it is worth trying.
Rengar ARAM Mayhem build
Crit build · top ranked
51.3% win rate · 48% of Rengar games · 674,356 games
Start
Long Sword
Serrated Dirk
Core items, in buying order
Hubris
Infinity Edge
Lord Dominik's Regards
| Boots, best first | Players |
|---|---|
| 19% | |
| No boots | 60% |
| 12% |
Situational, after the core
Death's Dance19% buy it
Endless Hunger13% buy it
Voltaic Cyclosword19% buy it
Axiom Arc7% buy it
Ravenous Hydra3% buy it
The Collector21% buy it
Other build paths
| Path | Core items | Games | Win rate |
|---|---|---|---|
| BruiserHubris, Death's Dance, Endless Hunger | 1.6% | 56.5% | |
| LethalityHubris, The Collector, Death's Dance | 35.4% | 50.7% |
Games: the share of all Rengar games that went this way.
Most bought items
Hubris82% of games
The Collector80% of games
Infinity Edge62% of games
Lord Dominik's Regards51% of games
Voltaic Cyclosword39% of games
Profane Hydra15% of games
Death's Dance14% of games
Mercury's Treads14% of games
Gluttonous Greaves14% of games
Axiom Arc10% of games
Best augments for Rengar
PrismaticBest prismatic cards
- 1
Ultra HydraTier S - 2
Clown CollegeTier S - 3
Mad ScientistTier S
GoldBest gold cards
- 1
The Boom and the BassTier S - 2
Take'em Down Down DownTier S - 3
Weapon of DestinyTier S
SilverBest silver cards
- 1
Blunt ForceTier S - 2
escAPADeTier A - 3
Escape PlanTier A
S- and A-tier cards for Rengar
10 S tier and 34 A tier, best first.
| Augment | Rarity | Tier | What it does |
|---|---|---|---|
| Prismatic | Tier S | Gain a Tiamat when completing a Hydra Item. QUEST: Possess Titanic Hydra, Ravenous Hydra and Profane Hydra. REWARD: Get Ultra Hydra. | |
| Gold | Tier S | After casting an Ability, your next Attack within 6 seconds is faster, deals Melee (50–200 (by level) +50% Bonus Attack Damage+30% Ability… | |
| Prismatic | Tier S | Backstab: You deal (20–35 (by level) +35% Ability Power +50% Bonus Attack Damage) bonus physical damage when striking from behind. Deceive… | |
| Gold | Tier S | Attacks and Abilities apply a stack to enemy champions for 5 seconds and deal Melee (5–30 (by level) +35% Bonus Attack Damage+15% Ability… | |
| Prismatic | Tier S | On each Revive, you grow large (gaining 30% Adaptive Force and 20% Health) or tiny (gaining 70 Ability Haste and 40% Movement Speed). | |
| Prismatic | Tier S | Gain 25% Adaptive Force. Nearby allied minions are greatly empowered. | |
| Gold | Tier S | Your first Legendary Item becomes the Weapon of Destiny. When a champion you damaged within the last 3 seconds dies, increase the Weapon of… | |
| Prismatic | Tier S | Become large, gaining 35% Health and 15% Adaptive Force. | |
| Gold | Tier S | Gain 2% Attack Speed and 0.35% Lifesteal for each 1% of missing Health. | |
| Silver | Tier S | – | |
| Silver | Tier A | Convert Ability Power to Bonus Attack Damage and gain (15%) Attack Damage. Converts at a rate of 0.6 Attack Damage per point of Ability… | |
| Gold | Tier A | Gain 10 Attack Damage, 25 Ability Power, and increase your Bonus Attack Damage, Bonus Ability Power, and Total Attack Speed by 10%. Decrease… | |
| Prismatic | Tier A | QUEST: Score 18 takedowns. REWARD: Gain The Golden Spatula. | |
| Prismatic | Tier A | Gain 3 random Dragon Souls. | |
| Silver | Tier A | Gain a massive (65% Max Health) decaying Shield, decaying 150% Movement Speed, and a decaying shrink effect upon reaching 35% Health (75… | |
| Gold | Tier A | When you deal more than 25% of an enemy champion's Health in less than 2.5 seconds, they drop a Tooth. 4 seconds cooldown per target | |
| Prismatic | Tier A | Become tiny, gain 20% Movement Speed, and deal between 10% and 30% bonus damage to champions based on how much larger they are than you. | |
| Gold | Tier A | Gain the First Strike and Dark Harvest Keystone Runes. First Strike: When you initiate champion combat, deal 10% extra damage for 3 seconds… | |
| Silver | Tier A | You can Critically Defend using your Crit Chance (max 50% chance), giving you a chance to reduce damage taken by 20%. Gain 25% Crit Chance. | |
| Gold | Tier A | Gain 25% Crit Chance and 12% Lifesteal on Critical Strikes. | |
| Prismatic | Tier A | Replace a Summoner Spell with A Dance with Death. A Dance with Death: Become Unkillable for 5 seconds and blink forward. If you get a… | |
| Prismatic | Tier A | Gain Melee 250 / Ranged 150 Attack Range. | |
| Gold | Tier A | Every 20 seconds, your next Attack deals (80–300 (by level) +5% Bonus Health) bonus physical damage and restores (50–250 (by level) +8% Max… | |
| Gold | Tier A | Receive 1750 Gold. Thanks chat!:) | |
| Gold | Tier A | Your spell hits trigger Cleave against enemies. Increase Ravenous Hydra's Life Steal to 20% Gain 500 Gold. | |
| Gold | Tier A | Gain Melee 150 / Ranged 100 Attack Range. | |
| Gold | Tier A | Gain a random Augment Tier Prismatic Augment. | |
| Gold | Tier A | Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | |
| Silver | Tier A | After using a Dash, Blink, or Teleport Ability or exiting Stealth, gain 300 Movement Speed for 2 seconds. | |
| Silver | Tier A | On ability damage, fire 1 plus (3% Critical Strike Chance) missiles that deal (10–30 (by level) +7% Bonus Attack Damage+7% Ability Power)… | |
| Prismatic | Tier A | Champion takedowns within 3 seconds of damaging them causes them to leave behind their Essence for 8 seconds. Attacking an Essence consumes… | |
| Prismatic | Tier A | Gain 2 random Augment Tier Augments. | |
| Prismatic | Tier A | Your Ultimate Ability is sealed. Gain 35% Ability Damage, Healing, Shielding, and 70 Ability Haste. | |
| Prismatic | Tier A | Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | |
| Silver | Tier A | Gain 15% Omnivamp. | |
| Silver | Tier A | Casting selected ability grants you 60–120 (by level) % Attack Speed for 4 seconds. | |
| Prismatic | Tier A | When you Attack, fire a bolt that deals 40% damage and applies your On-Hit Effects On-Hit effects at 40% effectiveness. Gain 10% total… | |
| Silver | Tier A | Explodes when you die, dealing 20% of the target's max Health as true damage to nearby enemies. | |
| Prismatic | Tier A | Gain 35% Critical Strike Damage and 25% bonus Attack Damage. 75% of your Attack Speed is converted into Critical Strike Damage. (1% Attack… | |
| Silver | Tier A | Gain 50 Movement Speed and 50% Slow Resist. | |
| Gold | Tier A | Gain Critical Strike Chance 50% Crit chance. | |
| Gold | Tier A | Gain 100% Movement Speed and 15% Attack Speed for 4 seconds on takedown. | |
| Silver | Tier A | Gain a Spell Shield every 30 seconds that blocks the next enemy Ability. | |
| Prismatic | Tier A | After casting your Ultimate, gain a 50% max Health Shield, 20% Omnivamp and 30% bonus Movement Speed for 10 seconds. (20 seconds Cooldown). |
Average on Rengar
47 cards, best first
Upgrade Death's Dance
Blade Waltz
Zealot
Scoped Weapons
Goldrend
Forged By The Master
Flashy
Shark Bait
Transmute: Gold
Pursuit of Power
Swift and Safe
Gift of the Drowned
Nightstalking
Vulnerability
Hellbent
Siphon
Dawnbringer's Resolve
Upgrade Collector
BEES!!!
Critical Rhythm
Jeweled Gauntlet
Symphony of War
With Haste
Infinite Recursion
Biggest Snowball Ever
Thread the Needle
Infernal Soul
Upgrade Infinity Edge
Earthwake
Growth Spurt
Stats!
Heavy Hitter
Double Tap
Kill Secured
Recursion
Arcane Axiom
Ultimate Awakening
Get Jinxed
Upgrade Sheen
Mystic Punch
Shrink Engine
Pandora's Box
Nature is Healing
Lonely Warrior
Bread And Butter
Outlaw's Grit
En Passant
Below average on Rengar
27 cards, best first
Ultimate Revolution
Celestial Body
Ultimate Recursion
Holy Snowball
Shark Tempest
Triggered Inferno
Tank Engine
Apex Inventor
Ocean Soul
Prom Queen
FireFox
Mountain Soul
Snowday
Divine Intervention
Ethereal Weapon
Steel Your Heart
Erosion
Pinball
Bread And Jam
It's Killing Time
Endless Decimation
Squishy Slappy Grab
Surge Field
Pat On The Back
Flashbang
Can't Touch This
Titan's Resolve
Best first augment for Rengar
| # | First pick | Second pick | Third pick | Fourth pick |
|---|---|---|---|---|
| 1 | ||||
| 2 | ||||
| 3 | ||||
| 4 | ||||
| 5 |
Strong card pairs
Summoner spells and skill order
Summoner spells

Flash + Ghost7% of players · 50.1% win rate
Flash + Mark91% of players · 49.8% win rate
Flash + Cleanse0% of players · 51.8% win rate
Skill order
QSavagery
WBattle Roar
EBola Strike
Max Q first. 61% of players use this order (50.7% win rate); put points in R whenever you can. Maxing Q first (37% of players) wins 52.3%.
Rengar in an average Mayhem game
- K / D / A
- 16.6 / 14.4 / 15.4
- KDA
- 2.34
- Damage to champions
- 43,433
- Damage taken
- 40,406
- Self-mitigated
- 33,739
- Healing on allies
- 2
- Shielding on allies
- 0
- Crowd control
- 7 s
- Kill participation
- 58%
- Game length
- 16:36
Damage type
Physical 84%Magic 9%True 7%
Questions and answers
What is the best Rengar build in ARAM Mayhem?
What are the best augments for Rengar in ARAM Mayhem?
Is Rengar good in ARAM Mayhem?
What is the best first augment for Rengar in ARAM Mayhem?
Other Assassins in ARAM Mayhem
Get Rengar's build and card tiers in your game
LazyElo is a free Windows app that sits next to the League client. In the Mayhem lobby it shows which champion on your bench is strongest; in the game you type the three cards you're offered and see their tier for Rengar side by side, with this build in the overlay.
Free plan, no ads. For Windows 10 and 11.
Related
- ARAM Mayhem tier list
Every champion by tier on patch 26.21.
- ARAM Mayhem augment tier list
Every card from S to D over all champions.
- All Mayhem builds
Pick a champion from the full list.
- ARAM Mayhem rules
Augment levels, rerolls and why there are no runes.
- ARAM Mayhem guide
How the mode, the cards and the picks work.
- Rengar counters
Its lane matchups on Summoner's Rift.
- ARAM Mayhem overlay
The card picker and build in the app.
Source: ARAMKit, used with permission. Patch 26.21, 23,177,263 ARAM Mayhem games, data of October 28, 2026. Riot keeps Mayhem games out of its public match API, so these aggregates come from ARAMKit. Card tiers are shown without win rates, as Riot's developer policy asks.