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Elise ARAM Mayhem Build

The Spider Queen. A middle-of-the-pack pick in ARAM Mayhem on patch 26.21: #103 of 173 champions.

Tier BPatch 26.21AssassinMageNo runes in Mayhem
Tier
B
Win rate
48.8%
Pick rate
1.0%
Rank
#103 of 173
Games
233,351
Patch
26.21

How to play Elise in ARAM Mayhem

Elise is a solid, middle-of-the-pack pick in ARAM Mayhem on patch 26.21: tier B, #103 of 173 champions, with a 48.8% win rate over 233,351 games. Few players take it (1.0% of games), so enemies will rarely know the matchup well. Riot rates it 9/10 for difficulty, so give it a few games before you judge it.

88% of Elise's damage to champions is magic, so enemy magic resist is what slows it down.

The AP build, ability power items, is both the most played and the top-ranked path: Lich Bane, Shadowflame and Rabadon's Deathcap, with a 49.5% win rate over 161,742 games. For boots, most players buy Sorcerer's Shoes, but Gluttonous Greaves rank higher.

The cards that do best on Elise are BEES!!!, Giant Slayer and The Boom and the Bass. Cards built around movement speed fill most of the top of its list, followed by ability power. Most of its S-tier cards are prismatic, so a prismatic offer is often the pick that shapes the game. Skip Master of Duality and Glass Cannon when you can: they do worst on Elise. A pair to look for: Giant Slayer with The Boom and the Bass.

Take Flash and Ignite (2% of players); Mark is the common alternative. Max Q (Neurotoxin / Venomous Bite) first, then W, then E.

Elise ARAM Mayhem build

ARAMKit groups every Elise game by build path. The top-ranked path comes first, with the items most players start with, buy first and add later.

AP build · top ranked

49.5% win rate · 84% of Elise games · 161,742 games

Start

  1. Blasting WandBlasting Wand
  2. Amplifying TomeAmplifying Tome

Core items, in buying order

  1. Lich BaneLich Bane
  2. ShadowflameShadowflame
  3. Rabadon's DeathcapRabadon's Deathcap
Boots on the AP build for Elise, top ranked first, with the share of players who buy them
Boots, best firstPlayers
No boots38%
Gluttonous GreavesGluttonous Greaves17%
Sorcerer's ShoesSorcerer's Shoes43%

Situational, after the core

  1. Nashor's ToothNashor's Tooth7% buy it
  2. Void StaffVoid Staff56% buy it
  3. StormsurgeStormsurge20% buy it
  4. Zhonya's HourglassZhonya's Hourglass18% buy it
  5. CryptbloomCryptbloom3% buy it
  6. Luden's EchoLuden's Echo2% buy it

Most bought items

  1. ShadowflameShadowflame83% of games
  2. Rabadon's DeathcapRabadon's Deathcap57% of games
  3. Luden's EchoLuden's Echo57% of games
  4. Sorcerer's ShoesSorcerer's Shoes47% of games
  5. StormsurgeStormsurge42% of games
  6. Lich BaneLich Bane35% of games
  7. Void StaffVoid Staff34% of games
  8. Liandry's TormentLiandry's Torment20% of games
  9. Blackfire TorchBlackfire Torch18% of games
  10. Zhonya's HourglassZhonya's Hourglass12% of games

Best augments for Elise

Every card with enough Elise games, by tier and best first within each tier. Tiers are Elise's own: a card can be S tier here and C tier on another champion. As Riot's policy asks, cards are shown by tier and order only, never with a win rate. Click a card for its own page; the augment tier list ranks them over all champions.

PrismaticBest prismatic cards

  1. 1Giant SlayerTier S
  2. 2Mad ScientistTier S
  3. 3Final FormTier S

GoldBest gold cards

  1. 1BEES!!!Tier S
  2. 2The Boom and the BassTier S
  3. 3Weapon of DestinyTier A

SilverBest silver cards

  1. 1HomeguardTier A
  2. 2Escape PlanTier A
  3. 3Veil of WardingTier A

S- and A-tier cards for Elise

5 S tier and 33 A tier, best first.

The S- and A-tier augments for Elise in ARAM Mayhem, best first, with their rarity and what they do
AugmentRarityTierWhat it does
BEES!!!GoldTier SEvery 15–10 (by level) seconds, your next Ability hit against an enemy champion throws a beehive at the target. Upon arriving, the hive…
Giant SlayerPrismaticTier SBecome tiny, gain 20% Movement Speed, and deal between 10% and 30% bonus damage to champions based on how much larger they are than you.
The Boom and the BassGoldTier SAfter casting an Ability, your next Attack within 6 seconds is faster, deals Melee (50–200 (by level) +50% Bonus Attack Damage+30% Ability…
Mad ScientistPrismaticTier SOn each Revive, you grow large (gaining 30% Adaptive Force and 20% Health) or tiny (gaining 70 Ability Haste and 40% Movement Speed).
Final FormPrismaticTier SAfter casting your Ultimate, gain a 50% max Health Shield, 20% Omnivamp and 30% bonus Movement Speed for 10 seconds. (20 seconds Cooldown).
Weapon of DestinyGoldTier AYour first Legendary Item becomes the Weapon of Destiny. When a champion you damaged within the last 3 seconds dies, increase the Weapon of…
Take'em Down Down DownGoldTier AAttacks and Abilities apply a stack to enemy champions for 5 seconds and deal Melee (5–30 (by level) +35% Bonus Attack Damage+15% Ability…
From Beginning To EndGoldTier AGain the First Strike and Dark Harvest Keystone Runes. First Strike: When you initiate champion combat, deal 10% extra damage for 3 seconds…
Warlock JuiceboxGoldTier AGain (10%+3.5% Ability Power) Omnivamp.
Can't Touch ThisPrismaticTier ACasting your Ultimate makes you Invulnerable for 2 seconds (8s Cooldown).
Omni SoulPrismaticTier AGain 3 random Dragon Souls.
Hand of BaronPrismaticTier AGain 25% Adaptive Force. Nearby allied minions are greatly empowered.
HomeguardSilverTier AGain 100% Movement Speed, disabled for 6 seconds after taking damage.
Escape PlanSilverTier AGain a massive (65% Max Health) decaying Shield, decaying 150% Movement Speed, and a decaying shrink effect upon reaching 35% Health (75…
Upgrade StormsurgeGoldTier AStormsurge's Squall now always detonates in an area, dealing (10%+2% Ability Power) maximum Health magic damage to all nearby enemies. Enemy…
Wooglet's WitchcapPrismaticTier AQUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Get Wooglet's Witchcap.
Veil of WardingSilverTier AGain a Spell Shield every 30 seconds that blocks the next enemy Ability.
Big BrainGoldTier AGain a (300% Ability Power) Shield. Resets on death or 70 seconds after depletion.
Urf's ChampionPrismaticTier AQUEST: Score 18 takedowns. REWARD: Gain The Golden Spatula.
Tooth FairyGoldTier AWhen you deal more than 25% of an enemy champion's Health in less than 2.5 seconds, they drop a Tooth. 4 seconds cooldown per target
GoldrendPrismaticTier ADamaging a champion with Attacks or Abilities deals an additional (50–150 (by level) +20% Ability Power +40% Bonus Attack Damage) magic…
Biggest Snowball EverPrismaticTier AGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows enemies for 20% for 2 seconds, Knocks Up…
MarksmageGoldTier AYour Attacks deal an additional (75% Ability Power) physical damage.
GoredrinkSilverTier AGain 15% Omnivamp.
Transmute: PrismaticGoldTier AGain a random Augment Tier Prismatic Augment.
FlashyGoldTier AYour Flash has 3 charges. After 120 seconds, regain all charges.
Upgrade SheenGoldTier AYour Spellblade effects deal additional damage equal to 4% of the target's health and heal you for 3.5% of the target's health…
Infinite RecursionPrismaticTier AGain 60 Ability Haste, plus 3 Ability Haste per takedown.
En PassantPrismaticTier APeriodically identify Vitals on enemy champions. Hitting Vitals with Attacks or Abilities deals an additional 6% + 1.5% per stack max Health…
Clown CollegePrismaticTier ABackstab: You deal (20–35 (by level) +35% Ability Power +50% Bonus Attack Damage) bonus physical damage when striking from behind. Deceive…
Phenomenal EvilGoldTier APermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability…
Shrink EngineGoldTier ATakedowns grant a stack that makes you 4% smaller, grants 8 Ability Haste, and 1% Movement Speed. Lose 65% stacks on death…
DashingPrismaticTier AYour dash, leap, blink, or teleport Abilities gain 175 Ability Haste.
Ethereal WeaponGoldTier AYour Abilities apply On-Hit Effects On-Hit effects. 1 second Cooldown per target.
EurekaPrismaticTier AGain (30% Ability Power) Ability Haste.
Transmute: ChaosPrismaticTier AGain 2 random Augment Tier Augments.
Witchful ThinkingSilverTier AGain Ability Power 20–80 (by level) Ability Power.
Flash 2SilverTier AGain a second Flash Summoner Spell and 70 Summoner Haste.

Best first augment for Elise

Your first card decides the early fights, and a card that is great as a first pick can be a weak fourth. ARAMKit ranks Elise's cards for each pick on its own; these are the top five per pick, with their tier in that pick. For the first pick, BEES!!!, The Boom and the Bass and Weapon of Destiny come out on top.
The best augments for Elise in each pick of an ARAM Mayhem game, best first, with their tier in that pick
#First pickSecond pickThird pickFourth pick
1BEES!!!Tier SThe Boom and the BassTier SThe Boom and the BassTier SHomeguardTier S
2The Boom and the BassTier SGiant SlayerTier SBEES!!!Tier SGiant SlayerTier S
3Weapon of DestinyTier SBEES!!!Tier SGiant SlayerTier SMad ScientistTier S
4Giant SlayerTier SFrom Beginning To EndTier SFinal FormTier SWith HasteTier S
5Mad ScientistTier SMad ScientistTier STake'em Down Down DownTier SWarlock JuiceboxTier S

Strong card pairs

Two cards that do especially well together on Elise, best pair first.

Summoner spells and skill order

Summoner spells

  • Flash + Ignite2% of players · 51.0% win rate
  • Flash + Mark85% of players · 48.9% win rate
  • Flash + Ghost11% of players · 48.4% win rate

Skill order

  1. QNeurotoxin / Venomous Bite
  2. WVolatile Spiderling / Skittering Frenzy
  3. ECocoon / Rappel

Max Q first. 55% of players use this order (50.9% win rate); put points in R whenever you can.

Elise in an average Mayhem game

Averages per game over every game on this patch.
K / D / A
11.7 / 10.8 / 22.0
KDA
3.48
Damage to champions
38,016
Damage taken
30,242
Self-mitigated
20,995
Healing on allies
11
Shielding on allies
0
Crowd control
31 s
Kill participation
62%
Game length
16:26

Damage type

Physical 6%Magic 88%True 6%

Questions and answers

What is the best Elise build in ARAM Mayhem?

On patch 26.21 ARAMKit ranks the AP build first for Elise: Lich Bane, Shadowflame and Rabadon's Deathcap. It is also the most played build.

What are the best augments for Elise in ARAM Mayhem?

The S-tier cards for Elise, best first: BEES!!!, Giant Slayer, The Boom and the Bass, Mad Scientist and Final Form. The full list by tier is on this page.

Is Elise good in ARAM Mayhem?

Elise is tier B on patch 26.21, #103 of 173 champions, with a 48.8% win rate over 233,351 games. That makes it a solid, middle-of-the-pack pick in ARAM Mayhem right now.

What is the best first augment for Elise in ARAM Mayhem?

For Elise's first pick on patch 26.21: BEES!!!, The Boom and the Bass, Weapon of Destiny, Giant Slayer and Mad Scientist, best first. Cards rank differently in later picks; the table on this page has all four.

Other Assassins in ARAM Mayhem

Get Elise's build and card tiers in your game

LazyElo is a free Windows app that sits next to the League client. In the Mayhem lobby it shows which champion on your bench is strongest; in the game you type the three cards you're offered and see their tier for Elise side by side, with this build in the overlay.

Source: ARAMKit, used with permission. Patch 26.21, 23,177,263 ARAM Mayhem games, data of October 28, 2026. Riot keeps Mayhem games out of its public match API, so these aggregates come from ARAMKit. Card tiers are shown without win rates, as Riot's developer policy asks.