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Zed ARAM Mayhem Build

The Master of Shadows. A middle-of-the-pack pick in ARAM Mayhem on patch 26.21: #83 of 173 champions.

Tier BPatch 26.21AssassinNo runes in Mayhem
Tier
B
Win rate
49.5%
Pick rate
9.3%
Rank
#83 of 173
Games
2,148,805
Patch
26.21

How to play Zed in ARAM Mayhem

Zed is a solid, middle-of-the-pack pick in ARAM Mayhem on patch 26.21: tier B, #83 of 173 champions, with a 49.5% win rate over 2,148,805 games. It is also one of the most picked champions, showing up in 9% of games, so expect to see it on both sides.

84% of Zed's damage to champions is physical, so enemy armor is what slows it down. It deals 45,614 damage to champions in an average game, more than most champions, so play to stay alive and keep hitting. It brings almost no crowd control, so it relies on teammates to set up kills.

The Lethality build, lethality items for burst, is both the most played and the top-ranked path: Hubris, Voltaic Cyclosword and Axiom Arc, with a 49.8% win rate over 1,603,768 games. On this build 57% of players skip boots and spend the slot on another item.

The cards that do best on Zed are Weapon of Destiny, Hand of Baron and The Boom and the Bass. Cards built around ability power fill most of the top of its list, followed by attack damage. Most of its S-tier cards are prismatic, so a prismatic offer is often the pick that shapes the game. Skip Bread and Cheese and Upgrade Sheen when you can: they do worst on Zed. A pair to look for: Earthwake with Weapon of Destiny.

Take Flash and Mark (95% of players). Max Q (Razor Shuriken) first, then E, then W.

Zed ARAM Mayhem build

ARAMKit groups every Zed game by build path. The top-ranked path comes first, with the items most players start with, buy first and add later.

Lethality build · top ranked

49.8% win rate · 83% of Zed games · 1,603,768 games

Start

  1. Long SwordLong Sword
  2. Guardian's BladeGuardian's Blade

Core items, in buying order

  1. HubrisHubris
  2. Voltaic CycloswordVoltaic Cyclosword
  3. Axiom ArcAxiom Arc
Boots on the Lethality build for Zed, top ranked first, with the share of players who buy them
Boots, best firstPlayers
Gluttonous GreavesGluttonous Greaves22%
No boots57%
Mercury's TreadsMercury's Treads5%

Situational, after the core

  1. Endless HungerEndless Hunger22% buy it
  2. Maw of MalmortiusMaw of Malmortius3% buy it
  3. Death's DanceDeath's Dance16% buy it
  4. Profane HydraProfane Hydra6% buy it
  5. Lord Dominik's RegardsLord Dominik's Regards20% buy it
  6. Serylda's GrudgeSerylda's Grudge29% buy it

Other build paths

Other Zed build paths with share of games, win rate and core items
PathGamesWin rate
BruiserHubris, Death's Dance, Endless Hunger0.9%54.5%
CritHubris, The Collector, Infinity Edge5.5%48.5%

Games: the share of all Zed games that went this way.

Most bought items

  1. HubrisHubris90% of games
  2. Axiom ArcAxiom Arc74% of games
  3. The CollectorThe Collector59% of games
  4. Voltaic CycloswordVoltaic Cyclosword48% of games
  5. Serylda's GrudgeSerylda's Grudge29% of games
  6. Lord Dominik's RegardsLord Dominik's Regards21% of games
  7. Endless HungerEndless Hunger19% of games
  8. Gluttonous GreavesGluttonous Greaves18% of games
  9. Ionian Boots of LucidityIonian Boots of Lucidity18% of games
  10. Death's DanceDeath's Dance18% of games

Best augments for Zed

Every card with enough Zed games, by tier and best first within each tier. Tiers are Zed's own: a card can be S tier here and C tier on another champion. As Riot's policy asks, cards are shown by tier and order only, never with a win rate. Click a card for its own page; the augment tier list ranks them over all champions.

PrismaticBest prismatic cards

  1. 1Hand of BaronTier S
  2. 2EarthwakeTier S
  3. 3Mad ScientistTier S

GoldBest gold cards

  1. 1Weapon of DestinyTier S
  2. 2The Boom and the BassTier S
  3. 3Take'em Down Down DownTier S

SilverBest silver cards

  1. 1Escape PlanTier A
  2. 2Swift and SafeTier A
  3. 3Blunt ForceTier A

S- and A-tier cards for Zed

8 S tier and 25 A tier, best first.

The S- and A-tier augments for Zed in ARAM Mayhem, best first, with their rarity and what they do
AugmentRarityTierWhat it does
Weapon of DestinyGoldTier SYour first Legendary Item becomes the Weapon of Destiny. When a champion you damaged within the last 3 seconds dies, increase the Weapon of…
Hand of BaronPrismaticTier SGain 25% Adaptive Force. Nearby allied minions are greatly empowered.
The Boom and the BassGoldTier SAfter casting an Ability, your next Attack within 6 seconds is faster, deals Melee (50–200 (by level) +50% Bonus Attack Damage+30% Ability…
EarthwakePrismaticTier SYour dash, leap, blink, or teleport Abilities leave behind a trail that detonates after 1 second, dealing (90–250 (by level) +60% Ability…
Take'em Down Down DownGoldTier SAttacks and Abilities apply a stack to enemy champions for 5 seconds and deal Melee (5–30 (by level) +35% Bonus Attack Damage+15% Ability…
Mad ScientistPrismaticTier SOn each Revive, you grow large (gaining 30% Adaptive Force and 20% Health) or tiny (gaining 70 Ability Haste and 40% Movement Speed).
Ultra HydraPrismaticTier SGain a Tiamat when completing a Hydra Item. QUEST: Possess Titanic Hydra, Ravenous Hydra and Profane Hydra. REWARD: Get Ultra Hydra.
Final FormPrismaticTier SAfter casting your Ultimate, gain a 50% max Health Shield, 20% Omnivamp and 30% bonus Movement Speed for 10 seconds. (20 seconds Cooldown).
Clown CollegePrismaticTier ABackstab: You deal (20–35 (by level) +35% Ability Power +50% Bonus Attack Damage) bonus physical damage when striking from behind. Deceive…
From Beginning To EndGoldTier AGain the First Strike and Dark Harvest Keystone Runes. First Strike: When you initiate champion combat, deal 10% extra damage for 3 seconds…
BEES!!!GoldTier AEvery 15–10 (by level) seconds, your next Ability hit against an enemy champion throws a beehive at the target. Upon arriving, the hive…
Escape PlanSilverTier AGain a massive (65% Max Health) decaying Shield, decaying 150% Movement Speed, and a decaying shrink effect upon reaching 35% Health (75…
Tooth FairyGoldTier AWhen you deal more than 25% of an enemy champion's Health in less than 2.5 seconds, they drop a Tooth. 4 seconds cooldown per target
GoldrendPrismaticTier ADamaging a champion with Attacks or Abilities deals an additional (50–150 (by level) +20% Ability Power +40% Bonus Attack Damage) magic…
Omni SoulPrismaticTier AGain 3 random Dragon Souls.
Swift and SafeSilverTier AGain a (65–290 (by level) +26% Ability Power +65% Bonus Attack Damage) Shield for 2 seconds after a Dash or Blink (5 seconds Cooldown).
Giant SlayerPrismaticTier ABecome tiny, gain 20% Movement Speed, and deal between 10% and 30% bonus damage to champions based on how much larger they are than you.
Blunt ForceSilverTier A–
Stay ResoluteSilverTier ADamaging enemy champions with selected ability grants you 1–3 (by level) Armor or Magic Resistance based on their Adaptive Force Damage…
GoliathPrismaticTier ABecome large, gaining 35% Health and 15% Adaptive Force.
En PassantPrismaticTier APeriodically identify Vitals on enemy champions. Hitting Vitals with Attacks or Abilities deals an additional 6% + 1.5% per stack max Health…
GoredrinkSilverTier AGain 15% Omnivamp.
DonationGoldTier AReceive 1750 Gold. Thanks chat!:)
Stats on Stats!GoldTier AGain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils!
Get JinxedGoldTier AReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes upon hitting an enemy champion, structure, or terrain…
Transmute: PrismaticGoldTier AGain a random Augment Tier Prismatic Augment.
Upgrade Ravenous HydraGoldTier AYour spell hits trigger Cleave against enemies. Increase Ravenous Hydra's Life Steal to 20% Gain 500 Gold.
Transmute: ChaosPrismaticTier AGain 2 random Augment Tier Augments.
Infinite RecursionPrismaticTier AGain 60 Ability Haste, plus 3 Ability Haste per takedown.
Blade WaltzPrismaticTier AMakes you untargetable while you dash at and deal (30–150 (by level) +10% Bonus Attack Damage+6% Ability Power) damage to enemies 8 times…
Urf's ChampionPrismaticTier AQUEST: Score 18 takedowns. REWARD: Gain The Golden Spatula.
Jeweled GauntletPrismaticTier AYour Abilities can Critically Strike for 45% increased damage. Gain Critical Strike Chance (25%+4.5% Ability Power) Crit Chance.
Twin FireSilverTier AOn ability damage, fire 1 plus (3% Critical Strike Chance) missiles that deal (10–30 (by level) +7% Bonus Attack Damage+7% Ability Power)…

Best first augment for Zed

Your first card decides the early fights, and a card that is great as a first pick can be a weak fourth. ARAMKit ranks Zed's cards for each pick on its own; these are the top five per pick, with their tier in that pick. For the first pick, Weapon of Destiny, Take'em Down Down Down and Ultra Hydra come out on top.
The best augments for Zed in each pick of an ARAM Mayhem game, best first, with their tier in that pick
#First pickSecond pickThird pickFourth pick
1Weapon of DestinyTier STake'em Down Down DownTier SHand of BaronTier SHand of BaronTier S
2Take'em Down Down DownTier SMad ScientistTier SThe Boom and the BassTier SThe Boom and the BassTier S
3Ultra HydraTier SThe Boom and the BassTier SEarthwakeTier SEarthwakeTier S
4Mad ScientistTier SWeapon of DestinyTier SMad ScientistTier SMad ScientistTier S
5The Boom and the BassTier SBread And JamTier STake'em Down Down DownTier STake'em Down Down DownTier S

Strong card pairs

Two cards that do especially well together on Zed, best pair first.

Summoner spells and skill order

Summoner spells

  • Flash + Mark95% of players · 49.7% win rate
  • Flash + Ghost4% of players · 47.6% win rate
  • Flash + Ignite1% of players · 46.8% win rate

Skill order

  1. QRazor Shuriken
  2. EShadow Slash
  3. WLiving Shadow

Max Q first. 88% of players use this order (50.3% win rate); put points in R whenever you can.

Zed in an average Mayhem game

Averages per game over every game on this patch.
K / D / A
16.3 / 12.4 / 19.9
KDA
3.17
Damage to champions
45,614
Damage taken
33,383
Self-mitigated
28,720
Healing on allies
0
Shielding on allies
0
Crowd control
7 s
Kill participation
64%
Game length
16:58

Damage type

Physical 84%Magic 9%True 7%

Questions and answers

What is the best Zed build in ARAM Mayhem?

On patch 26.21 ARAMKit ranks the Lethality build first for Zed: Hubris, Voltaic Cyclosword and Axiom Arc. It is also the most played build.

What are the best augments for Zed in ARAM Mayhem?

The S-tier cards for Zed, best first: Weapon of Destiny, Hand of Baron, The Boom and the Bass, Earthwake and Take'em Down Down Down. The full list by tier is on this page.

Is Zed good in ARAM Mayhem?

Zed is tier B on patch 26.21, #83 of 173 champions, with a 49.5% win rate over 2.1 million games. That makes it a solid, middle-of-the-pack pick in ARAM Mayhem right now.

What is the best first augment for Zed in ARAM Mayhem?

For Zed's first pick on patch 26.21: Weapon of Destiny, Take'em Down Down Down, Ultra Hydra, Mad Scientist and The Boom and the Bass, best first. Cards rank differently in later picks; the table on this page has all four.

Other Assassins in ARAM Mayhem

Get Zed's build and card tiers in your game

LazyElo is a free Windows app that sits next to the League client. In the Mayhem lobby it shows which champion on your bench is strongest; in the game you type the three cards you're offered and see their tier for Zed side by side, with this build in the overlay.

Source: ARAMKit, used with permission. Patch 26.21, 23,177,263 ARAM Mayhem games, data of October 28, 2026. Riot keeps Mayhem games out of its public match API, so these aggregates come from ARAMKit. Card tiers are shown without win rates, as Riot's developer policy asks.