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Ekko ARAM Mayhem Build

The Boy Who Shattered Time. One of the strongest picks in ARAM Mayhem on patch 26.21: #9 of 173 champions.

Tier SPatch 26.21AssassinMageNo runes in Mayhem
Tier
S
Win rate
55.4%
Pick rate
8.8%
Rank
#9 of 173
Games
2,034,201
Patch
26.21

How to play Ekko in ARAM Mayhem

Ekko is one of the strongest picks in ARAM Mayhem on patch 26.21: tier S, #9 of 173 champions, with a 55.4% win rate over 2,034,201 games. It is also one of the most picked champions, showing up in 9% of games, so expect to see it on both sides. Riot rates it 8/10 for difficulty, so give it a few games before you judge it.

86% of Ekko's damage to champions is magic, so enemy magic resist is what slows it down. It deals 45,098 damage to champions in an average game, more than most champions, so play to stay alive and keep hitting.

The AP build, ability power items, is both the most played and the top-ranked path: Shadowflame, Dusk and Dawn and Rabadon's Deathcap, with a 55.5% win rate over 1,542,528 games. For boots, Gluttonous Greaves are both the most bought and the top-ranked pair.

The cards that do best on Ekko are BEES!!!, Ethereal Weapon and The Boom and the Bass. Cards built around ability power fill most of the top of its list, followed by attack speed and on-hit. Most of its S-tier cards are prismatic, so a prismatic offer is often the pick that shapes the game. Skip Bread And Jam and Pat On The Back when you can: they do worst on Ekko. A pair to look for: Weapon of Destiny with BEES!!!.

Take Flash and Mark (95% of players). Max Q (Timewinder) first, then E, then W.

Ekko ARAM Mayhem build

ARAMKit groups every Ekko game by build path. The top-ranked path comes first, with the items most players start with, buy first and add later.

AP build · top ranked

55.5% win rate · 88% of Ekko games · 1,542,528 games

Start

  1. Amplifying TomeAmplifying Tome
  2. Guardian's OrbGuardian's Orb

Core items, in buying order

  1. ShadowflameShadowflame
  2. Dusk and DawnDusk and Dawn
  3. Rabadon's DeathcapRabadon's Deathcap
Boots on the AP build for Ekko, top ranked first, with the share of players who buy them
Boots, best firstPlayers
Gluttonous GreavesGluttonous Greaves28%
No boots37%
Sorcerer's ShoesSorcerer's Shoes28%

Situational, after the core

  1. Nashor's ToothNashor's Tooth5% buy it
  2. StormsurgeStormsurge21% buy it
  3. Void StaffVoid Staff57% buy it
  4. CryptbloomCryptbloom3% buy it
  5. Banshee's VeilBanshee's Veil4% buy it
  6. Hextech RocketbeltHextech Rocketbelt4% buy it

Most bought items

  1. ShadowflameShadowflame89% of games
  2. Dusk and DawnDusk and Dawn76% of games
  3. Rabadon's DeathcapRabadon's Deathcap69% of games
  4. Void StaffVoid Staff40% of games
  5. Sorcerer's ShoesSorcerer's Shoes36% of games
  6. StormsurgeStormsurge32% of games
  7. Luden's EchoLuden's Echo23% of games
  8. Zhonya's HourglassZhonya's Hourglass22% of games
  9. Lich BaneLich Bane19% of games
  10. Gluttonous GreavesGluttonous Greaves15% of games

Best augments for Ekko

Every card with enough Ekko games, by tier and best first within each tier. Tiers are Ekko's own: a card can be S tier here and C tier on another champion. As Riot's policy asks, cards are shown by tier and order only, never with a win rate. Click a card for its own page; the augment tier list ranks them over all champions.

PrismaticBest prismatic cards

  1. 1Wooglet's WitchcapTier S
  2. 2MultishotTier S
  3. 3Mad ScientistTier S

GoldBest gold cards

  1. 1BEES!!!Tier S
  2. 2Ethereal WeaponTier S
  3. 3The Boom and the BassTier S

SilverBest silver cards

  1. 1Don't BlinkTier A
  2. 2FireFoxTier A
  3. 3Blue BarrierTier A

S- and A-tier cards for Ekko

10 S tier and 33 A tier, best first.

The S- and A-tier augments for Ekko in ARAM Mayhem, best first, with their rarity and what they do
AugmentRarityTierWhat it does
BEES!!!GoldTier SEvery 15–10 (by level) seconds, your next Ability hit against an enemy champion throws a beehive at the target. Upon arriving, the hive…
Ethereal WeaponGoldTier SYour Abilities apply On-Hit Effects On-Hit effects. 1 second Cooldown per target.
The Boom and the BassGoldTier SAfter casting an Ability, your next Attack within 6 seconds is faster, deals Melee (50–200 (by level) +50% Bonus Attack Damage+30% Ability…
Wooglet's WitchcapPrismaticTier SQUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Get Wooglet's Witchcap.
MultishotPrismaticTier SQUEST: Hit enemy Champions with selected ability 50 / 250 / 700 / 2000 / 4000 / 8000 times. REWARD: Fire additional missiles per Quest…
Weapon of DestinyGoldTier SYour first Legendary Item becomes the Weapon of Destiny. When a champion you damaged within the last 3 seconds dies, increase the Weapon of…
Take'em Down Down DownGoldTier SAttacks and Abilities apply a stack to enemy champions for 5 seconds and deal Melee (5–30 (by level) +35% Bonus Attack Damage+15% Ability…
Mad ScientistPrismaticTier SOn each Revive, you grow large (gaining 30% Adaptive Force and 20% Health) or tiny (gaining 70 Ability Haste and 40% Movement Speed).
Spell SplitPrismaticTier SYour selected ability missile splits into two on hit, at max Range, or when Recast. Enemies take less damage if hit by the same spell.
Hand of BaronPrismaticTier SGain 25% Adaptive Force. Nearby allied minions are greatly empowered.
Omni SoulPrismaticTier AGain 3 random Dragon Souls.
EurekaPrismaticTier AGain (30% Ability Power) Ability Haste.
Warlock JuiceboxGoldTier AGain (10%+3.5% Ability Power) Omnivamp.
Giant SlayerPrismaticTier ABecome tiny, gain 20% Movement Speed, and deal between 10% and 30% bonus damage to champions based on how much larger they are than you.
Don't BlinkSilverTier AGain 1% bonus damage per 10 Movement Speed more you have than the target.
Infinite RecursionPrismaticTier AGain 60 Ability Haste, plus 3 Ability Haste per takedown.
FireFoxSilverTier AAutocast: Gain 25% movement speed and conjure three flames that orbit you every 9 seconds, targetting the closest visible enemy in range and…
Blue BarrierSilverTier AGain 200–450 (by level) % of the Max Mana Mana you spend as a Shield for 1.5 seconds. Shields up to 300–800 (by level)
En PassantPrismaticTier APeriodically identify Vitals on enemy champions. Hitting Vitals with Attacks or Abilities deals an additional 6% + 1.5% per stack max Health…
Shadow RunnerSilverTier AAfter using a Dash, Blink, or Teleport Ability or exiting Stealth, gain 300 Movement Speed for 2 seconds.
Escape PlanSilverTier AGain a massive (65% Max Health) decaying Shield, decaying 150% Movement Speed, and a decaying shrink effect upon reaching 35% Health (75…
Clown CollegePrismaticTier ABackstab: You deal (20–35 (by level) +35% Ability Power +50% Bonus Attack Damage) bonus physical damage when striking from behind. Deceive…
From Beginning To EndGoldTier AGain the First Strike and Dark Harvest Keystone Runes. First Strike: When you initiate champion combat, deal 10% extra damage for 3 seconds…
Transmute: ChaosPrismaticTier AGain 2 random Augment Tier Augments.
Ocean SoulSilverTier AGain the Ocean Soul, granting high Health and Mana Regen after damaging enemies.
JuicedSilverTier AOn-Hit Effects On-Hit deal Melee (7% Max Mana) / Ranged (5.6% Max Mana) magic damage, this damage can Critically Strike.
Upgrade StormsurgeGoldTier AStormsurge's Squall now always detonates in an area, dealing (10%+2% Ability Power) maximum Health magic damage to all nearby enemies. Enemy…
MarksmageGoldTier AYour Attacks deal an additional (75% Ability Power) physical damage.
GoredrinkSilverTier AGain 15% Omnivamp.
Biggest Snowball EverPrismaticTier AGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows enemies for 20% for 2 seconds, Knocks Up…
HomeguardSilverTier AGain 100% Movement Speed, disabled for 6 seconds after taking damage.
Tooth FairyGoldTier AWhen you deal more than 25% of an enemy champion's Health in less than 2.5 seconds, they drop a Tooth. 4 seconds cooldown per target
Swift and SafeSilverTier AGain a (65–290 (by level) +26% Ability Power +65% Bonus Attack Damage) Shield for 2 seconds after a Dash or Blink (5 seconds Cooldown).
Heavy Is The CrownGoldTier AGain 10 Attack Damage, 25 Ability Power, and increase your Bonus Attack Damage, Bonus Ability Power, and Total Attack Speed by 10%. Decrease…
Transmute: GoldSilverTier AGain a random Augment Tier Gold Augment.
GoldrendPrismaticTier ADamaging a champion with Attacks or Abilities deals an additional (50–150 (by level) +20% Ability Power +40% Bonus Attack Damage) magic…
Stats on Stats!GoldTier AGain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils!
Witchful ThinkingSilverTier AGain Ability Power 20–80 (by level) Ability Power.
ADAPtSilverTier AConvert Bonus Attack Damage to Ability Power, and gain (15%) Ability Power. Converts at a rate of 1.67 Ability Power per point of Attack…
DonationGoldTier AReceive 1750 Gold. Thanks chat!:)
Ominous PactPrismaticTier AGain 75–150 (by level) Ability Power, 50% Movement Speed, and 20% Omnivamp based on missing Health. Spell casts cost 5% of your current…
Stats on Stats on Stats!PrismaticTier AGain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot.
Transmute: PrismaticGoldTier AGain a random Augment Tier Prismatic Augment.

Best first augment for Ekko

Your first card decides the early fights, and a card that is great as a first pick can be a weak fourth. ARAMKit ranks Ekko's cards for each pick on its own; these are the top five per pick, with their tier in that pick. For the first pick, BEES!!!, Multishot and Ethereal Weapon come out on top.
The best augments for Ekko in each pick of an ARAM Mayhem game, best first, with their tier in that pick
#First pickSecond pickThird pickFourth pick
1BEES!!!Tier SBread And ButterTier SHand of BaronTier SBEES!!!Tier S
2MultishotTier SBEES!!!Tier SBEES!!!Tier SThe Boom and the BassTier S
3Ethereal WeaponTier SEthereal WeaponTier SThe Boom and the BassTier SEthereal WeaponTier S
4Wooglet's WitchcapTier SOmni SoulTier SEthereal WeaponTier SHand of BaronTier S
5Weapon of DestinyTier SThe Boom and the BassTier STake'em Down Down DownTier SWarlock JuiceboxTier S

Strong card pairs

Two cards that do especially well together on Ekko, best pair first.

Summoner spells and skill order

Summoner spells

  • Flash + Mark95% of players · 55.5% win rate
  • Flash + Ghost4% of players · 53.9% win rate
  • Ghost + Mark0% of players · 52.1% win rate

Skill order

  1. QTimewinder
  2. EPhase Dive
  3. WParallel Convergence

Max Q first. 93% of players use this order (56.2% win rate); put points in R whenever you can.

Ekko in an average Mayhem game

Averages per game over every game on this patch.
K / D / A
15.7 / 11.6 / 21.6
KDA
3.52
Damage to champions
45,098
Damage taken
41,307
Self-mitigated
34,789
Healing on allies
9
Shielding on allies
0
Crowd control
25 s
Kill participation
66%
Game length
16:47

Damage type

Physical 10%Magic 86%True 5%

Questions and answers

What is the best Ekko build in ARAM Mayhem?

On patch 26.21 ARAMKit ranks the AP build first for Ekko: Shadowflame, Dusk and Dawn and Rabadon's Deathcap. It is also the most played build.

What are the best augments for Ekko in ARAM Mayhem?

The S-tier cards for Ekko, best first: BEES!!!, Ethereal Weapon, The Boom and the Bass, Wooglet's Witchcap and Multishot. The full list by tier is on this page.

Is Ekko good in ARAM Mayhem?

Ekko is tier S on patch 26.21, #9 of 173 champions, with a 55.4% win rate over 2 million games. That makes it one of the strongest picks in ARAM Mayhem right now.

What is the best first augment for Ekko in ARAM Mayhem?

For Ekko's first pick on patch 26.21: BEES!!!, Multishot, Ethereal Weapon, Wooglet's Witchcap and Weapon of Destiny, best first. Cards rank differently in later picks; the table on this page has all four.

Other Assassins in ARAM Mayhem

Get Ekko's build and card tiers in your game

LazyElo is a free Windows app that sits next to the League client. In the Mayhem lobby it shows which champion on your bench is strongest; in the game you type the three cards you're offered and see their tier for Ekko side by side, with this build in the overlay.

Source: ARAMKit, used with permission. Patch 26.21, 23,177,263 ARAM Mayhem games, data of October 28, 2026. Riot keeps Mayhem games out of its public match API, so these aggregates come from ARAMKit. Card tiers are shown without win rates, as Riot's developer policy asks.