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Seraphine ARAM Mayhem Build

The Starry-Eyed Songstress. A strong pick in ARAM Mayhem on patch 26.21: #36 of 173 champions.

Tier APatch 26.21SupportMageNo runes in Mayhem
Tier
A
Win rate
51.7%
Pick rate
7.0%
Rank
#36 of 173
Games
1,633,544
Patch
26.21

How to play Seraphine in ARAM Mayhem

Seraphine is a strong pick in ARAM Mayhem on patch 26.21: tier A, #36 of 173 champions, with a 51.7% win rate over 1,633,544 games.

91% of Seraphine's damage to champions is magic, so enemy magic resist is what slows it down. It keeps its team alive with 4,525 shielding on teammates in an average game; stay behind your frontline and save it for the fights that matter. It dies only 8.8 times per game on average, fewer than most.

The AP build, ability power items, is both the most played and the top-ranked path: Blackfire Torch, Liandry's Torment and Rylai's Crystal Scepter, with a 50.0% win rate over 1,040,978 games. On this build 41% of players skip boots and spend the slot on another item.

The cards that do best on Seraphine are Infinite Recursion, Shrink Engine and Eureka. Cards built around movement speed fill most of the top of its list, followed by ability haste. Skip Ultimate Unstoppable and Fey Magic when you can: they do worst on Seraphine. A pair to look for: Sonata with Sound Barrier.

Take Flash and Ghost (63% of players). Max Q (High Note) first, then E, then W.

Seraphine ARAM Mayhem build

ARAMKit groups every Seraphine game by build path. The top-ranked path comes first, with the items most players start with, buy first and add later.

AP build · top ranked

50.0% win rate · 75% of Seraphine games · 1,040,978 games

Start

  1. Refillable PotionRefillable Potion
  2. Lost ChapterLost Chapter

Core items, in buying order

  1. Blackfire TorchBlackfire Torch
  2. Liandry's TormentLiandry's Torment
  3. Rylai's Crystal ScepterRylai's Crystal Scepter
Boots on the AP build for Seraphine, top ranked first, with the share of players who buy them
Boots, best firstPlayers
Gluttonous GreavesGluttonous Greaves12%
No boots41%
Ionian Boots of LucidityIonian Boots of Lucidity14%

Situational, after the core

  1. Archangel's StaffArchangel's Staff12% buy it
  2. Rabadon's DeathcapRabadon's Deathcap31% buy it
  3. CryptbloomCryptbloom11% buy it
  4. ShadowflameShadowflame28% buy it
  5. Void StaffVoid Staff7% buy it
  6. Bloodletter's CurseBloodletter's Curse2% buy it

Other build paths

Other Seraphine build paths with share of games, win rate and core items
PathGamesWin rate
SupportMoonstone Renewer, Whispering Circlet, Ardent Censer1.8%50.5%

Games: the share of all Seraphine games that went this way.

Most bought items

  1. Rylai's Crystal ScepterRylai's Crystal Scepter59% of games
  2. Liandry's TormentLiandry's Torment54% of games
  3. Blackfire TorchBlackfire Torch46% of games
  4. ShadowflameShadowflame45% of games
  5. Rabadon's DeathcapRabadon's Deathcap38% of games
  6. Sorcerer's ShoesSorcerer's Shoes32% of games
  7. MalignanceMalignance30% of games
  8. Luden's EchoLuden's Echo27% of games
  9. Archangel's StaffArchangel's Staff18% of games
  10. Ionian Boots of LucidityIonian Boots of Lucidity16% of games

Best augments for Seraphine

Every card with enough Seraphine games, by tier and best first within each tier. Tiers are Seraphine's own: a card can be S tier here and C tier on another champion. As Riot's policy asks, cards are shown by tier and order only, never with a win rate. Click a card for its own page; the augment tier list ranks them over all champions.

PrismaticBest prismatic cards

  1. 1Infinite RecursionTier S
  2. 2EurekaTier S
  3. 3Mad ScientistTier S

GoldBest gold cards

  1. 1Shrink EngineTier S
  2. 2With HasteTier S
  3. 3From DowntownTier S

SilverBest silver cards

  1. 1Blue BarrierTier S
  2. 2HomeguardTier S
  3. 3ErosionTier S

S- and A-tier cards for Seraphine

11 S tier and 28 A tier, best first.

The S- and A-tier augments for Seraphine in ARAM Mayhem, best first, with their rarity and what they do
AugmentRarityTierWhat it does
Infinite RecursionPrismaticTier SGain 60 Ability Haste, plus 3 Ability Haste per takedown.
Shrink EngineGoldTier STakedowns grant a stack that makes you 4% smaller, grants 8 Ability Haste, and 1% Movement Speed. Lose 65% stacks on death…
EurekaPrismaticTier SGain (30% Ability Power) Ability Haste.
Mad ScientistPrismaticTier SOn each Revive, you grow large (gaining 30% Adaptive Force and 20% Health) or tiny (gaining 70 Ability Haste and 40% Movement Speed).
With HasteGoldTier SGain (70% Ability Haste) Move Speed.
Windspeaker's BlessingPrismaticTier SYour Healing and Shielding also increases the target's Armor and Magic Resist by 30–60 (by level) for 3 seconds.
Blue BarrierSilverTier SGain 200–450 (by level) % of the Max Mana Mana you spend as a Shield for 1.5 seconds. Shields up to 300–800 (by level)
Giant SlayerPrismaticTier SBecome tiny, gain 20% Movement Speed, and deal between 10% and 30% bonus damage to champions based on how much larger they are than you.
From DowntownGoldTier SQUEST: Snipe 15 enemy champions with abilities. Snipe - Damage enemies over 600 distance away. REWARD: A meteor flies at enemy champions you…
HomeguardSilverTier SGain 100% Movement Speed, disabled for 6 seconds after taking damage.
ErosionSilverTier SDamaging enemies shreds 1.5% Armor and Magic Resist for 4s, up to 30% at 20 stacks.
Omni SoulPrismaticTier AGain 3 random Dragon Souls.
BEES!!!GoldTier AEvery 15–10 (by level) seconds, your next Ability hit against an enemy champion throws a beehive at the target. Upon arriving, the hive…
FruitifySilverTier AScoring a Takedown causes the slain champion to explode into 3–6 (by level) Fruit. Fruit restores 6% of your maximum health and restores 6%…
SonataGoldTier AEvery 10 seconds, automatically cast the Aria of Perseverence and Song of Celerity in an alternating melody. Aria of Perseverence heals…
Phenomenal EvilGoldTier APermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability…
RecursionGoldTier AGain 60 Ability Haste.
Wooglet's WitchcapPrismaticTier AQUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Get Wooglet's Witchcap.
Slap AroundSilverTier AEach time you Immobilize or Ground an enemy, gain a stack granting 10 Adaptive Force. Lose 50% stacks on death.
Purist - CasterSilverTier AConversion Rate: 0.65 Ability Haste per 1% Attack Speed
Weapon of DestinyGoldTier AYour first Legendary Item becomes the Weapon of Destiny. When a champion you damaged within the last 3 seconds dies, increase the Weapon of…
Hand of BaronPrismaticTier AGain 25% Adaptive Force. Nearby allied minions are greatly empowered.
Back To BasicsPrismaticTier AYour Ultimate Ability is sealed. Gain 35% Ability Damage, Healing, Shielding, and 70 Ability Haste.
Urf's ChampionPrismaticTier AQUEST: Score 18 takedowns. REWARD: Gain The Golden Spatula.
Mind to MatterSilverTier AGain (50% Max Mana) Health.
Ocean SoulSilverTier AGain the Ocean Soul, granting high Health and Mana Regen after damaging enemies.
Forged By The MasterSilverTier AYour Item and Augment damage are increased by 45%.
GoldrendPrismaticTier ADamaging a champion with Attacks or Abilities deals an additional (50–150 (by level) +20% Ability Power +40% Bonus Attack Damage) magic…
ArchmagePrismaticTier ACasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown.
Stats on Stats!GoldTier AGain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils!
From Beginning To EndGoldTier AGain the First Strike and Dark Harvest Keystone Runes. First Strike: When you initiate champion combat, deal 10% extra damage for 3 seconds…
Magic MissileGoldTier ADealing Ability damage fires 3 missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
Stats on Stats on Stats!PrismaticTier AGain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot.
Leg DaySilverTier AGain 50 Movement Speed and 50% Slow Resist.
Ultimate AwakeningPrismaticTier AGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s…
Twin FireSilverTier AOn ability damage, fire 1 plus (3% Critical Strike Chance) missiles that deal (10–30 (by level) +7% Bonus Attack Damage+7% Ability Power)…
Pursuit of HasteGoldTier AQUEST: Hit enemy champions with selected ability 10 times. REWARD: Gain permanent 80 Ability Haste on your selected ability. QUEST: Hit…
Transmute: PrismaticGoldTier AGain a random Augment Tier Prismatic Augment.
CrueltyPrismaticTier AOn Immobilizing or Grounding an enemy champion, summon a comet above them. The comet lands after 1 second, dealing (50–150 (by level) +40%…

Best first augment for Seraphine

Your first card decides the early fights, and a card that is great as a first pick can be a weak fourth. ARAMKit ranks Seraphine's cards for each pick on its own; these are the top five per pick, with their tier in that pick. For the first pick, Infinite Recursion, Shrink Engine and Blue Barrier come out on top.
The best augments for Seraphine in each pick of an ARAM Mayhem game, best first, with their tier in that pick
#First pickSecond pickThird pickFourth pick
1Infinite RecursionTier SBread And ButterTier SHand of BaronTier SWith HasteTier S
2Shrink EngineTier SInfinite RecursionTier SWith HasteTier SBlue BarrierTier S
3Blue BarrierTier SBread and CheeseTier SEurekaTier SWindspeaker's BlessingTier S
4Mountain SoulTier SWindspeaker's BlessingTier SMad ScientistTier SEurekaTier S
5Giant SlayerTier SEurekaTier SShrink EngineTier SMad ScientistTier S

Strong card pairs

Two cards that do especially well together on Seraphine, best pair first.

Summoner spells and skill order

Summoner spells

  • Flash + Ghost63% of players · 51.9% win rate
  • Flash + Clarity3% of players · 52.3% win rate
  • Flash + Barrier2% of players · 52.1% win rate

Skill order

  1. QHigh Note
  2. EBeat Drop
  3. WSurround Sound

Max Q first. 70% of players use this order (51.6% win rate); put points in R whenever you can.

Seraphine in an average Mayhem game

Averages per game over every game on this patch.
K / D / A
8.3 / 8.8 / 37.4
KDA
6.26
Damage to champions
32,188
Damage taken
25,000
Self-mitigated
14,989
Healing on allies
1,515
Shielding on allies
4,525
Crowd control
50 s
Kill participation
81%
Game length
16:43

Damage type

Physical 4%Magic 91%True 4%

Questions and answers

What is the best Seraphine build in ARAM Mayhem?

On patch 26.21 ARAMKit ranks the AP build first for Seraphine: Blackfire Torch, Liandry's Torment and Rylai's Crystal Scepter. It is also the most played build.

What are the best augments for Seraphine in ARAM Mayhem?

The S-tier cards for Seraphine, best first: Infinite Recursion, Shrink Engine, Eureka, Mad Scientist and With Haste. The full list by tier is on this page.

Is Seraphine good in ARAM Mayhem?

Seraphine is tier A on patch 26.21, #36 of 173 champions, with a 51.7% win rate over 1.6 million games. That makes it a strong pick in ARAM Mayhem right now.

What is the best first augment for Seraphine in ARAM Mayhem?

For Seraphine's first pick on patch 26.21: Infinite Recursion, Shrink Engine, Blue Barrier, Mountain Soul and Giant Slayer, best first. Cards rank differently in later picks; the table on this page has all four.

Other Supports in ARAM Mayhem

Get Seraphine's build and card tiers in your game

LazyElo is a free Windows app that sits next to the League client. In the Mayhem lobby it shows which champion on your bench is strongest; in the game you type the three cards you're offered and see their tier for Seraphine side by side, with this build in the overlay.

Source: ARAMKit, used with permission. Patch 26.21, 23,177,263 ARAM Mayhem games, data of October 28, 2026. Riot keeps Mayhem games out of its public match API, so these aggregates come from ARAMKit. Card tiers are shown without win rates, as Riot's developer policy asks.