

Janna ARAM Mayhem Build
The Storm's Fury. A strong pick in ARAM Mayhem on patch 26.21: #24 of 173 champions.
- Tier
- A
- Win rate
- 52.4%
- Pick rate
- 2.3%
- Rank
- #24 of 173
- Games
- 531,850
- Patch
- 26.21
How to play Janna in ARAM Mayhem
Janna is a strong pick in ARAM Mayhem on patch 26.21: tier A, #24 of 173 champions, with a 52.4% win rate over 531,850 games.
87% of Janna's damage to champions is magic, so enemy magic resist is what slows it down. It keeps its team alive with 9,372 healing and 10,980 shielding on teammates in an average game; stay behind your frontline and save it for the fights that matter. With 51 seconds of crowd control per game it is one of the team's main sources of lockdown. It dies only 7.1 times per game on average, fewer than most.
The Support build, support items that heal and shield allies, is both the most played and the top-ranked path: Whispering Circlet, Moonstone Renewer and Ardent Censer, with a 54.1% win rate over 236,979 games. For boots, Ionian Boots of Lucidity are both the most bought and the top-ranked pair.
The cards that do best on Janna are Windspeaker's Blessing, Wee Woo Wee Woo and Infinite Recursion. Cards built around healing and shielding allies fill most of the top of its list, followed by healing yourself. Most of its S-tier cards are prismatic, so a prismatic offer is often the pick that shapes the game. Skip Holy Snowball and Rite of Ascension when you can: they do worst on Janna. A pair to look for: Windspeaker's Blessing with Sonata.
Take Flash and Heal (9% of players); Ghost is the common alternative. Max Q (Howling Gale) first, then E, then W. Players who max E first instead win a little more often, so it is worth trying.
Janna ARAM Mayhem build
Support build · top ranked
54.1% win rate · 52% of Janna games · 236,979 games
Start
Ruby Crystal
Tear of the Goddess
Forbidden Idol
Core items, in buying order
Whispering Circlet
Moonstone Renewer
Ardent Censer
| Boots, best first | Players |
|---|---|
| No boots | 46% |
| 48% |
Situational, after the core
Staff of Flowing Water18% buy it
Dawncore48% buy it
Sword of Blossoming Dawn4% buy it
Redemption25% buy it
Rabadon's Deathcap3% buy it
Imperial Mandate19% buy it
Other build paths
| Path | Core items | Games | Win rate |
|---|---|---|---|
| APLuden's Echo, Rabadon's Deathcap, Shadowflame | 17.3% | 47.9% |
Games: the share of all Janna games that went this way.
Most bought items
Moonstone Renewer58% of games
Whispering Circlet56% of games
Ionian Boots of Lucidity40% of games
Imperial Mandate38% of games
Ardent Censer38% of games
Luden's Echo29% of games
Dawncore27% of games
Redemption21% of games
Rabadon's Deathcap16% of games
Liandry's Torment14% of games
Best augments for Janna
PrismaticBest prismatic cards
- 1
Windspeaker's BlessingTier S - 2
Infinite RecursionTier S - 3
Spirit BombTier S
GoldBest gold cards
- 1
Wee Woo Wee WooTier S - 2
Shrink EngineTier S - 3
Enchanting ButterfliesTier S
SilverBest silver cards
- 1
Sound BarrierTier S - 2
Blue BarrierTier A - 3
FruitifyTier A
S- and A-tier cards for Janna
11 S tier and 31 A tier, best first.
| Augment | Rarity | Tier | What it does |
|---|---|---|---|
| Prismatic | Tier S | Your Healing and Shielding also increases the target's Armor and Magic Resist by 30–60 (by level) for 3 seconds. | |
| Gold | Tier S | Gain up to 50% Move Speed toward nearby allies based on their missing Health. Your healing and shielding are also increased up to 50% based… | |
| Prismatic | Tier S | Gain 60 Ability Haste, plus 3 Ability Haste per takedown. | |
| Gold | Tier S | Takedowns grant a stack that makes you 4% smaller, grants 8 Ability Haste, and 1% Movement Speed. Lose 65% stacks on death… | |
| Gold | Tier S | Healing or Shielding allied champions gathers Butterflies around you. After collecting 7 Butterflies, damaging an enemy champion fires all… | |
| Prismatic | Tier S | Healing and Shielding builds up a Spirit Bomb. At max stacks, toss the Spirit Bomb at your lowest Health ally. After reaching the target, it… | |
| Silver | Tier S | Shielding an ally grants (20–40 (by level) %+50% Heal & Shield Power) Move Speed and Ghost decaying over 1.5 seconds. Cooldown per target… | |
| Prismatic | Tier S | Healing or Shielding an allied champion with selected ability casts that spell again on 2 other nearby allied champions. Heals and Shields… | |
| Gold | Tier S | Every 10 seconds, automatically cast the Aria of Perseverence and Song of Celerity in an alternating melody. Aria of Perseverence heals… | |
| Prismatic | Tier S | On each Revive, you grow large (gaining 30% Adaptive Force and 20% Health) or tiny (gaining 70 Ability Haste and 40% Movement Speed). | |
| Prismatic | Tier S | Gain 25% Adaptive Force. Nearby allied minions are greatly empowered. | |
| Silver | Tier A | Gain 200–450 (by level) % of the Max Mana Mana you spend as a Shield for 1.5 seconds. Shields up to 300–800 (by level) | |
| Silver | Tier A | Scoring a Takedown causes the slain champion to explode into 3–6 (by level) Fruit. Fruit restores 6% of your maximum health and restores 6%… | |
| Prismatic | Tier A | Gain Heal & Shield Power 15% Heal and Shield power. Gain Empyrean Promise as a Summoner Spell. Vigilance Teleport to an ally and grant… | |
| Silver | Tier A | Each time you Immobilize or Ground an enemy, gain a stack granting 10 Adaptive Force. Lose 50% stacks on death. | |
| Silver | Tier A | Gain 20% Heal and Shield Power. | |
| Prismatic | Tier A | Gain Heal & Shield Power (25+35% Bonus Armor+35% Bonus Magic Resist)% Heal and Shield Power based on bonus Armor and Magic Resist. | |
| Silver | Tier A | Buffing, healing, or Shielding your ally deals 30–150 (by level) true damage and Slows enemies surrounding them by 30% for 2 seconds (2… | |
| Gold | Tier A | Your Heals and Shields are 30% stronger when used on an ally. | |
| Gold | Tier A | Autocast a boomerang at a nearby enemy every 7 seconds, dealing (40–200 (by level) +30% Bonus Attack Damage+20% Ability Power) adaptive… | |
| Silver | Tier A | Conversion Rate: 0.65 Ability Haste per 1% Attack Speed | |
| Silver | Tier A | Gain 100% Movement Speed, disabled for 6 seconds after taking damage. | |
| Gold | Tier A | Gain (70% Ability Haste) Move Speed. | |
| Gold | Tier A | Every 15–10 (by level) seconds, your next Ability hit against an enemy champion throws a beehive at the target. Upon arriving, the hive… | |
| Gold | Tier A | Your selected ability gains 100 Ability Haste. | |
| Silver | Tier A | Gain 50 Movement Speed and 50% Slow Resist. | |
| Gold | Tier A | Your healing and Shields can Critically Strike for 40% bonus amount. Gain Critical Strike Chance 25% Crit Chance. | |
| Silver | Tier A | Shields granted from selected ability are up to 60% stronger, scaling with target's missing Health. Most effective at 30% max health. | |
| Gold | Tier A | Gain a random Augment Tier Prismatic Augment. | |
| Gold | Tier A | Gain 60 Ability Haste. | |
| Gold | Tier A | Your Mana costs double. Your Ability Heals, Shields, and damage are (10%+0.5% Max Mana) more effective. | |
| Prismatic | Tier A | QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Get Wooglet's Witchcap. | |
| Prismatic | Tier A | Gain 3 random Dragon Souls. | |
| Gold | Tier A | Your first Legendary Item becomes the Weapon of Destiny. When a champion you damaged within the last 3 seconds dies, increase the Weapon of… | |
| Gold | Tier A | Gain Growth Spurt as a Summoner Spell. Growth Spurt suddenly increases your size, Knocking Up nearby enemies for 1 second and granting… | |
| Prismatic | Tier A | QUEST: Score 18 takedowns. REWARD: Gain The Golden Spatula. | |
| Prismatic | Tier A | Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | |
| Silver | Tier A | Gain the Ocean Soul, granting high Health and Mana Regen after damaging enemies. | |
| Prismatic | Tier A | Gain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows enemies for 20% for 2 seconds, Knocks Up… | |
| Gold | Tier A | Permanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability… | |
| Gold | Tier A | Receive 1750 Gold. Thanks chat!:) | |
| Prismatic | Tier A | Gain (30% Ability Power) Ability Haste. |
Average on Janna
48 cards, best first
Pursuit of Haste
Mind to Matter
Stats on Stats!
Cruelty
Archmage
Empowered By The Faithful
From Beginning To End
Mercy's Strike
Transmute: Gold
Giant Slayer
Echo Cast
Ravenous Bind
Forged By The Master
Soul Eater
Searing Dawn
From Downtown
Transmute: Chaos
Back To Basics
Mountain Soul
Upgrade Zhonya's
Divine Intervention
ADAPt
Impassable
Ultimate Recursion
Apex Inventor
Pinball
Ultimate Revolution
Witchful Thinking
Kill Secured
Hextech Soul
Heavy Is The Crown
The Boom and the Bass
Skilled Sniper
Poltergeist
Don't Blink
FireFox
Bread And Butter
Ultimate Unstoppable
Siphon
Ultimate Awakening
Arcane Axiom
Upgrade Sword of Blossoming Dawn
Goldrend
Circle of Death
Courage of the Colossus
Pandora's Box
Chain Reaction
Big Brain
Below average on Janna
34 cards, best first
Infernal Soul
Final Form
Brass Blast
Double Time
Surge Field
Twin Fire
Stats!
Pursuit of Power
Lich Brain
Magic Missile
Snowblast
Don't Change the Channel
Erosion
Shark Tempest
Pat On The Back
Can't Touch This
CRIMSON COBALT
Mighty Shield
Upgrade Stormsurge
Jeweled Gauntlet
Ice Cold
Ethereal Weapon
Ominous Pact
Take'em Down Down Down
Marksmage
Get Jinxed
Juiced
Tooth Fairy
Tripleshot
Snowday
Warlock Juicebox
Bread And Jam
Mystic Punch
En Passant
Weakest on Janna
11 cards, best first
Best first augment for Janna
| # | First pick | Second pick | Third pick | Fourth pick |
|---|---|---|---|---|
| 1 | ||||
| 2 | ||||
| 3 | ||||
| 4 | ||||
| 5 |
Strong card pairs
Summoner spells and skill order
Summoner spells

Flash + Heal9% of players · 54.2% win rate
Flash + Ghost51% of players · 53.3% win rate
Flash + Ignite3% of players · 52.9% win rate
Skill order
QHowling Gale
EEye Of The Storm
WZephyr
Max Q first. 54% of players use this order (51.6% win rate); put points in R whenever you can. Maxing E first (22% of players) wins 57.2%.
Janna in an average Mayhem game
- K / D / A
- 3.5 / 7.1 / 38.4
- KDA
- 7.51
- Damage to champions
- 14,696
- Damage taken
- 23,831
- Self-mitigated
- 16,705
- Healing on allies
- 9,372
- Shielding on allies
- 10,980
- Crowd control
- 51 s
- Kill participation
- 79%
- Game length
- 16:29
Damage type
Physical 6%Magic 87%True 7%
Questions and answers
What is the best Janna build in ARAM Mayhem?
What are the best augments for Janna in ARAM Mayhem?
Is Janna good in ARAM Mayhem?
What is the best first augment for Janna in ARAM Mayhem?
Other Supports in ARAM Mayhem
Get Janna's build and card tiers in your game
LazyElo is a free Windows app that sits next to the League client. In the Mayhem lobby it shows which champion on your bench is strongest; in the game you type the three cards you're offered and see their tier for Janna side by side, with this build in the overlay.
Free plan, no ads. For Windows 10 and 11.
Related
- ARAM Mayhem tier list
Every champion by tier on patch 26.21.
- ARAM Mayhem augment tier list
Every card from S to D over all champions.
- All Mayhem builds
Pick a champion from the full list.
- ARAM Mayhem rules
Augment levels, rerolls and why there are no runes.
- ARAM Mayhem guide
How the mode, the cards and the picks work.
- Janna counters
Its lane matchups on Summoner's Rift.
- ARAM Mayhem overlay
The card picker and build in the app.
Source: ARAMKit, used with permission. Patch 26.21, 23,177,263 ARAM Mayhem games, data of October 28, 2026. Riot keeps Mayhem games out of its public match API, so these aggregates come from ARAMKit. Card tiers are shown without win rates, as Riot's developer policy asks.