

Thresh ARAM Mayhem Build
The Chain Warden. A middle-of-the-pack pick in ARAM Mayhem on patch 26.21: #52 of 173 champions.
- Tier
- B
- Win rate
- 50.8%
- Pick rate
- 6.9%
- Rank
- #52 of 173
- Games
- 1,598,102
- Patch
- 26.21
How to play Thresh in ARAM Mayhem
Thresh is a solid, middle-of-the-pack pick in ARAM Mayhem on patch 26.21: tier B, #52 of 173 champions, with a 50.8% win rate over 1,598,102 games.
Thresh's damage is mixed (32% physical, 62% magic), which makes it awkward for the enemy team to itemize against. It keeps its team alive with 3,416 shielding on teammates in an average game; stay behind your frontline and save it for the fights that matter. It soaks 63,013 damage per game and mitigates another 87,388, so it belongs at the front: start fights and absorb the poke your carries can't. With 51 seconds of crowd control per game it is one of the team's main sources of lockdown.
The Tank build, tank items, is both the most played and the top-ranked path: Heartsteel, Unending Despair and Warmog's Armor, with a 49.9% win rate over 1,059,971 games. On this build 51% of players skip boots and spend the slot on another item.
The cards that do best on Thresh are Armored Impact, BEES!!! and Omni Soul. Cards built around ability haste fill most of the top of its list, followed by movement speed. Skip Echo Cast and Heavy Is The Crown when you can: they do worst on Thresh. A pair to look for: Forged By The Master with Armored Impact.
Take Flash and Mark (93% of players). Max Q (Death Sentence) first, then E, then W.
Thresh ARAM Mayhem build
Tank build · top ranked
49.9% win rate · 81% of Thresh games · 1,059,971 games
Start
Giant's Belt
Ruby Crystal
Core items, in buying order
Heartsteel
Unending Despair
Warmog's Armor
| Boots, best first | Players |
|---|---|
| No boots | 51% |
| 33% | |
| 12% |
Situational, after the core
Riftmaker4% buy it
Overlord's Bloodmail6% buy it
Jak'Sho, The Protean22% buy it
Hollow Radiance6% buy it
Spirit Visage14% buy it
Winter's Approach11% buy it
Most bought items
Heartsteel84% of games
Warmog's Armor61% of games
Unending Despair46% of games
Thornmail38% of games
Mercury's Treads34% of games
Jak'Sho, The Protean29% of games
Winter's Approach26% of games
Kaenic Rookern23% of games
Randuin's Omen18% of games
Spirit Visage13% of games
Best augments for Thresh
PrismaticBest prismatic cards
- 1
Omni SoulTier S - 2
Mad ScientistTier S - 3
Giant SlayerTier S
GoldBest gold cards
- 1
Armored ImpactTier S - 2
BEES!!!Tier S - 3
Shrink EngineTier S
SilverBest silver cards
- 1
FruitifyTier S - 2
Forged By The MasterTier S - 3
Escape PlanTier S
S- and A-tier cards for Thresh
11 S tier and 37 A tier, best first.
| Augment | Rarity | Tier | What it does |
|---|---|---|---|
| Gold | Tier S | After casting an Ability, your next Attack deals (50–125 (by level) +250% Bonus Armor) bonus physical damage to nearby enemies. | |
| Gold | Tier S | Every 15–10 (by level) seconds, your next Ability hit against an enemy champion throws a beehive at the target. Upon arriving, the hive… | |
| Prismatic | Tier S | Gain 3 random Dragon Souls. | |
| Gold | Tier S | Takedowns grant a stack that makes you 4% smaller, grants 8 Ability Haste, and 1% Movement Speed. Lose 65% stacks on death… | |
| Gold | Tier S | Every 20 seconds, your next Attack deals (80–300 (by level) +5% Bonus Health) bonus physical damage and restores (50–250 (by level) +8% Max… | |
| Prismatic | Tier S | On each Revive, you grow large (gaining 30% Adaptive Force and 20% Health) or tiny (gaining 70 Ability Haste and 40% Movement Speed). | |
| Silver | Tier S | Scoring a Takedown causes the slain champion to explode into 3–6 (by level) Fruit. Fruit restores 6% of your maximum health and restores 6%… | |
| Prismatic | Tier S | Become tiny, gain 20% Movement Speed, and deal between 10% and 30% bonus damage to champions based on how much larger they are than you. | |
| Silver | Tier S | Your Item and Augment damage are increased by 45%. | |
| Prismatic | Tier S | Your Ultimate Ability is sealed. Gain 35% Ability Damage, Healing, Shielding, and 70 Ability Haste. | |
| Silver | Tier S | Gain a massive (65% Max Health) decaying Shield, decaying 150% Movement Speed, and a decaying shrink effect upon reaching 35% Health (75… | |
| Silver | Tier A | Gain the Ocean Soul, granting high Health and Mana Regen after damaging enemies. | |
| Silver | Tier A | Gain 50 Movement Speed and 50% Slow Resist. | |
| Prismatic | Tier A | Gain 25% Adaptive Force. Nearby allied minions are greatly empowered. | |
| Gold | Tier A | On takedown, gain a stack that grants 5% increased size and 5% max Health. Lose 65% of stacks on death. | |
| Gold | Tier A | Your Flash has 3 charges. After 120 seconds, regain all charges. | |
| Prismatic | Tier A | Gain 60 Ability Haste, plus 3 Ability Haste per takedown. | |
| Prismatic | Tier A | After casting your Ultimate, gain a 50% max Health Shield, 20% Omnivamp and 30% bonus Movement Speed for 10 seconds. (20 seconds Cooldown). | |
| Gold | Tier A | After casting an Ability, your next Attack within 6 seconds is faster, deals Melee (50–200 (by level) +50% Bonus Attack Damage+30% Ability… | |
| Silver | Tier A | Your Attacks deal additional (3.5% Max Health) physical damage. | |
| Gold | Tier A | Gain (10%+3.5% Ability Power) Omnivamp. | |
| Gold | Tier A | QUEST: Possess Heartsteel with 300 stacks. REWARD: Multiply Heartsteel stacks by 3. | |
| Gold | Tier A | Minimum healing: (50–200 (by level) +5% Ability Power +10% Bonus Health) Healing increases up to 50% based on spell cooldown. | |
| Gold | Tier A | Your first Legendary Item becomes the Weapon of Destiny. When a champion you damaged within the last 3 seconds dies, increase the Weapon of… | |
| Prismatic | Tier A | Gain (150–450 (by level) +4% Max Health) Shield after Immobilizing or Grounding an enemy champion. | |
| Gold | Tier A | Receive 1750 Gold. Thanks chat!:) | |
| Gold | Tier A | Gain Growth Spurt as a Summoner Spell. Growth Spurt suddenly increases your size, Knocking Up nearby enemies for 1 second and granting… | |
| Gold | Tier A | When dropping below 50% Health, heal for 30% max Health over 3 seconds. Resets on death or every 45 seconds. | |
| Prismatic | Tier A | Champion takedowns within 3 seconds of damaging them causes them to leave behind their Essence for 8 seconds. Attacking an Essence consumes… | |
| Silver | Tier A | Gain 60% Movement Speed towards enemies below 40% health. | |
| Gold | Tier A | Your Attacks deal an additional (75% Ability Power) physical damage. | |
| Prismatic | Tier A | Gain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows enemies for 20% for 2 seconds, Knocks Up… | |
| Gold | Tier A | Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | |
| Silver | Tier A | Replace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing… | |
| Silver | Tier A | Gain 15% Attack Speed, 10 Armor, and 10 Magic Resist for each nearby enemy champion within 600 Range. | |
| Silver | Tier A | Gain 2 Stat Anvils! | |
| Silver | Tier A | You gain the Mountain Soul, gaining Shield after being out of combat for a short time. | |
| Gold | Tier A | Immobilizing an enemy champion grants 20 max Health. If taken as your second Augment, starts with 300 Health. | |
| Gold | Tier A | Gain 60 Ability Haste. | |
| Prismatic | Tier A | Become large, gaining 35% Health and 15% Adaptive Force. | |
| Gold | Tier A | Your selected ability gains 100 Ability Haste. | |
| Gold | Tier A | Gain (70% Ability Haste) Move Speed. | |
| Prismatic | Tier A | Backstab: You deal (20–35 (by level) +35% Ability Power +50% Bonus Attack Damage) bonus physical damage when striking from behind. Deceive… | |
| Silver | Tier A | Gain (30+4% Bonus Health) Ability Power. | |
| Silver | Tier A | Hollow Radiance and Sunfire Aegis grant 12 Gold per target affected with Immolate. Gain 250 Gold. | |
| Prismatic | Tier A | You are now melee. Gain 24% Attack Damage, 24% Health, 20% Attack Speed, 20% Lifesteal, and 20% Move Speed (each further increased based on… | |
| Gold | Tier A | Entering Brush restores 40–300 (by level) + 15% Missing Health, 20 second cooldown per brush. | |
| Silver | Tier A | Periodically your next damaging Ability or Attack triggers a lightning blast, chaining through enemies to deal damage and Slow. |
Average on Thresh
54 cards, best first
Porcupine
Stats on Stats on Stats!
Impassable
Transmute: Gold
Transmute: Prismatic
Homeguard
Slap Around
Pressure Cooker
Erosion
Transmute: Chaos
Squishy Slappy Grab
Infernal Soul
Mind to Matter
Celestial Body
Pinball
Get Jinxed
Archmage
Shark Bait
Shark Tempest
Goldrend
escAPADe
FireFox
Endless Decimation
Cruelty
Get Excited!
Snowday
Typhoon
Apex Inventor
Eureka
Pat On The Back
Flash 2
Prom Queen
Stuck In Here With Me
Ultimate Awakening
Surge Field
Divine Intervention
Dive Bomber
Searing Dawn
Swift and Safe
Scopier Weapons
Bolstered
Holy Snowball
Totentanz
Dual Wield
Outlaw's Grit
Bread And Butter
Pursuit of Haste
Scoped Weapons
Bread and Cheese
Hellbent
Ice Cold
Scopiest Weapons
Ominous Pact
Tooth Fairy
Below average on Thresh
30 cards, best first
Hands off the Talent
Titan's Resolve
Chain Reaction
Shadow Runner
Big Brain
Arcane Axiom
Flashbang
Triggered Inferno
Snowblast
Upgrade Stormsurge
From Beginning To End
Upgrade Sheen
Pursuit of Power
Witchful Thinking
It's Killing Time
Can't Touch This
Urf's Champion
ADAPt
Phenomenal Evil
Twin Fire
Purist - Caster
Ultimate Recursion
Ultimate Unstoppable
Blunt Force
Juiced
Light 'Em Up!
Earthwake
Tap Dancer
Pandora's Box
Double Time
Best first augment for Thresh
| # | First pick | Second pick | Third pick | Fourth pick |
|---|---|---|---|---|
| 1 | ||||
| 2 | ||||
| 3 | ||||
| 4 | ||||
| 5 |
Strong card pairs
Summoner spells and skill order
Summoner spells

Flash + Mark93% of players · 50.9% win rate
Flash + Ignite1% of players · 51.8% win rate
Flash + Ghost5% of players · 50.3% win rate
Skill order
QDeath Sentence
EFlay
WDark Passage
Max Q first. 75% of players use this order (51.3% win rate); put points in R whenever you can.
Thresh in an average Mayhem game
- K / D / A
- 7.7 / 10.1 / 32.5
- KDA
- 4.59
- Damage to champions
- 32,363
- Damage taken
- 63,013
- Self-mitigated
- 87,388
- Healing on allies
- 6
- Shielding on allies
- 3,416
- Crowd control
- 51 s
- Kill participation
- 72%
- Game length
- 16:44
Damage type
Physical 32%Magic 62%True 6%
Questions and answers
What is the best Thresh build in ARAM Mayhem?
What are the best augments for Thresh in ARAM Mayhem?
Is Thresh good in ARAM Mayhem?
What is the best first augment for Thresh in ARAM Mayhem?
Other Supports in ARAM Mayhem
Get Thresh's build and card tiers in your game
LazyElo is a free Windows app that sits next to the League client. In the Mayhem lobby it shows which champion on your bench is strongest; in the game you type the three cards you're offered and see their tier for Thresh side by side, with this build in the overlay.
Free plan, no ads. For Windows 10 and 11.
Related
- ARAM Mayhem tier list
Every champion by tier on patch 26.21.
- ARAM Mayhem augment tier list
Every card from S to D over all champions.
- All Mayhem builds
Pick a champion from the full list.
- ARAM Mayhem rules
Augment levels, rerolls and why there are no runes.
- ARAM Mayhem guide
How the mode, the cards and the picks work.
- Thresh counters
Its lane matchups on Summoner's Rift.
- ARAM Mayhem overlay
The card picker and build in the app.
Source: ARAMKit, used with permission. Patch 26.21, 23,177,263 ARAM Mayhem games, data of October 28, 2026. Riot keeps Mayhem games out of its public match API, so these aggregates come from ARAMKit. Card tiers are shown without win rates, as Riot's developer policy asks.