

Bard ARAM Mayhem Build
The Wandering Caretaker. A below-average pick in ARAM Mayhem on patch 26.21: #159 of 173 champions.
- Tier
- C
- Win rate
- 45.9%
- Pick rate
- 1.2%
- Rank
- #159 of 173
- Games
- 279,861
- Patch
- 26.21
How to play Bard in ARAM Mayhem
Bard is a below-average pick in ARAM Mayhem on patch 26.21: tier C, #159 of 173 champions, with a 45.9% win rate over 279,861 games. Few players take it (1.2% of games), so enemies will rarely know the matchup well. Riot rates it 9/10 for difficulty, so give it a few games before you judge it.
72% of Bard's damage to champions is magic, so enemy magic resist is what slows it down. It keeps its team alive with 4,294 healing on teammates in an average game; stay behind your frontline and save it for the fights that matter. With 51 seconds of crowd control per game it is one of the team's main sources of lockdown. It dies only 8.8 times per game on average, fewer than most.
The AP build, ability power items, is both the most played and the top-ranked path: Luden's Echo, Lich Bane and Rabadon's Deathcap, with a 47.0% win rate over 71,977 games. For boots, Sorcerer's Shoes are both the most bought and the top-ranked pair.
The cards that do best on Bard are Wooglet's Witchcap, Back To Basics and Mercy's Strike. Cards built around healing yourself fill most of the top of its list, followed by attack speed and on-hit. Skip Porcupine and Pinball when you can: they do worst on Bard. A pair to look for: Tank Engine with Lich Brain.
Take Flash and Ghost (55% of players). Max Q (Cosmic Binding) first, then W, then E.
Bard ARAM Mayhem build
AP build · top ranked
47.0% win rate · 31% of Bard games · 71,977 games
Start
Lost Chapter
Core items, in buying order
Luden's Echo
Lich Bane
Rabadon's Deathcap
| Boots, best first | Players |
|---|---|
| No boots | 27% |
| 59% | |
| 3% |
Situational, after the core
Shadowflame39% buy it
Void Staff14% buy it
Nashor's Tooth22% buy it
Stormsurge7% buy it
Rapid Firecannon12% buy it
Statikk Shiv6% buy it
Other build paths
| Path | Core items | Games | Win rate |
|---|---|---|---|
| SupportSword of Blossoming Dawn, Whispering Circlet, Dawncore | 2.2% | 51.0% | |
| CritHeartsteel, Statikk Shiv, Rapid Firecannon | 0.3% | 38.9% | |
| TankHeartsteel, Warmog's Armor, Rapid Firecannon | 0.6% | 35.4% | |
| HybridStatikk Shiv, Luden's Echo, Rapid Firecannon | 2.6% | 41.9% |
Games: the share of all Bard games that went this way.
Most bought items
Statikk Shiv46% of games
Nashor's Tooth42% of games
Lich Bane42% of games
Luden's Echo40% of games
Rapid Firecannon25% of games
Berserker's Greaves24% of games
Blade of The Ruined King23% of games
Sorcerer's Shoes22% of games
Rabadon's Deathcap21% of games
Guinsoo's Rageblade18% of games
Best augments for Bard
PrismaticBest prismatic cards
- 1
Wooglet's WitchcapTier S - 2
Back To BasicsTier S - 3
TotentanzTier S
GoldBest gold cards
- 1
Mercy's StrikeTier S - 2
Wee Woo Wee WooTier S - 3
Weapon of DestinyTier S
S- and A-tier cards for Bard
7 S tier and 38 A tier, best first.
| Augment | Rarity | Tier | What it does |
|---|---|---|---|
| Prismatic | Tier S | QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Get Wooglet's Witchcap. | |
| Prismatic | Tier S | Your Ultimate Ability is sealed. Gain 35% Ability Damage, Healing, Shielding, and 70 Ability Haste. | |
| Gold | Tier S | After healing or shielding your ally with selected ability, your next basic attack gains 300 bonus attack range, 75% attack speed and deals… | |
| Prismatic | Tier S | Replace a Summoner Spell with A Dance with Death. A Dance with Death: Become Unkillable for 5 seconds and blink forward. If you get a… | |
| Silver | Tier S | Convert Bonus Attack Damage to Ability Power, and gain (15%) Ability Power. Converts at a rate of 1.67 Ability Power per point of Attack… | |
| Gold | Tier S | Gain up to 50% Move Speed toward nearby allies based on their missing Health. Your healing and shielding are also increased up to 50% based… | |
| Gold | Tier S | Your first Legendary Item becomes the Weapon of Destiny. When a champion you damaged within the last 3 seconds dies, increase the Weapon of… | |
| Prismatic | Tier A | QUEST: Score 18 takedowns. REWARD: Gain The Golden Spatula. | |
| Gold | Tier A | After casting an Ability, your next Attack within 6 seconds is faster, deals Melee (50–200 (by level) +50% Bonus Attack Damage+30% Ability… | |
| Silver | Tier A | Scoring a Takedown causes the slain champion to explode into 3–6 (by level) Fruit. Fruit restores 6% of your maximum health and restores 6%… | |
| Prismatic | Tier A | Gain 100% Attack Speed. Increase Sword of Blossoming Dawn's healing to 250% when you attack enemy champions. | |
| Prismatic | Tier A | Become tiny, gain 20% Movement Speed, and deal between 10% and 30% bonus damage to champions based on how much larger they are than you. | |
| Gold | Tier A | Gain (10%+3.5% Ability Power) Omnivamp. | |
| Gold | Tier A | Your Attacks deal an additional (75% Ability Power) physical damage. | |
| Prismatic | Tier A | Gain 25% Adaptive Force. Nearby allied minions are greatly empowered. | |
| Gold | Tier A | Healing or Shielding allied champions gathers Butterflies around you. After collecting 7 Butterflies, damaging an enemy champion fires all… | |
| Gold | Tier A | Gain 10 Attack Damage, 25 Ability Power, and increase your Bonus Attack Damage, Bonus Ability Power, and Total Attack Speed by 10%. Decrease… | |
| Prismatic | Tier A | Dealing and receiving champion damage grants you 1 stack of Juggernauting for 6 seconds. For every 10 stacks of Juggernauting you gain 25–75… | |
| Silver | Tier A | Gain (25%+5% Ability Power) Critical Strike Chance and (35%+5% Ability Power) Attack Speed. | |
| Silver | Tier A | Gain 1% bonus damage per 10 Movement Speed more you have than the target. | |
| Prismatic | Tier A | On each Revive, you grow large (gaining 30% Adaptive Force and 20% Health) or tiny (gaining 70 Ability Haste and 40% Movement Speed). | |
| Gold | Tier A | Stormsurge's Squall now always detonates in an area, dealing (10%+2% Ability Power) maximum Health magic damage to all nearby enemies. Enemy… | |
| Gold | Tier A | Every 10 seconds, automatically cast the Aria of Perseverence and Song of Celerity in an alternating melody. Aria of Perseverence heals… | |
| Gold | Tier A | Gain the First Strike and Dark Harvest Keystone Runes. First Strike: When you initiate champion combat, deal 10% extra damage for 3 seconds… | |
| Silver | Tier A | Gain 50 Movement Speed and 50% Slow Resist. | |
| Silver | Tier A | Gain the Ocean Soul, granting high Health and Mana Regen after damaging enemies. | |
| Prismatic | Tier A | Damaging a champion with Attacks or Abilities deals an additional (50–150 (by level) +20% Ability Power +40% Bonus Attack Damage) magic… | |
| Prismatic | Tier A | Gain 75–150 (by level) Ability Power, 50% Movement Speed, and 20% Omnivamp based on missing Health. Spell casts cost 5% of your current… | |
| Gold | Tier A | Permanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability… | |
| Gold | Tier A | Every 15–10 (by level) seconds, your next Ability hit against an enemy champion throws a beehive at the target. Upon arriving, the hive… | |
| Silver | Tier A | Each time you Immobilize or Ground an enemy, gain a stack granting 10 Adaptive Force. Lose 50% stacks on death. | |
| Gold | Tier A | When you deal more than 25% of an enemy champion's Health in less than 2.5 seconds, they drop a Tooth. 4 seconds cooldown per target | |
| Silver | Tier A | Gain a massive (65% Max Health) decaying Shield, decaying 150% Movement Speed, and a decaying shrink effect upon reaching 35% Health (75… | |
| Prismatic | Tier A | Gain Heal & Shield Power (25+35% Bonus Armor+35% Bonus Magic Resist)% Heal and Shield Power based on bonus Armor and Magic Resist. | |
| Gold | Tier A | Your Spellblade effects deal additional damage equal to 4% of the target's health and heal you for 3.5% of the target's health… | |
| Gold | Tier A | Gain a (300% Ability Power) Shield. Resets on death or 70 seconds after depletion. | |
| Silver | Tier A | Your Item and Augment damage are increased by 45%. | |
| Prismatic | Tier A | Your Healing and Shielding also increases the target's Armor and Magic Resist by 30–60 (by level) for 3 seconds. | |
| Silver | Tier A | Gain 100% Movement Speed, disabled for 6 seconds after taking damage. | |
| Gold | Tier A | Takedowns grant a stack that makes you 4% smaller, grants 8 Ability Haste, and 1% Movement Speed. Lose 65% stacks on death… | |
| Silver | Tier A | Reduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap… | |
| Silver | Tier A | Gain a random Augment Tier Gold Augment. | |
| Gold | Tier A | Receive 1750 Gold. Thanks chat!:) | |
| Gold | Tier A | On takedown, gain a stack that grants 5% increased size and 5% max Health. Lose 65% of stacks on death. | |
| Prismatic | Tier A | Gain 2 random Augment Tier Augments. |
Average on Bard
60 cards, best first
Witchful Thinking
Searing Dawn
Tap Dancer
Still Here
Armored Impact
Critical Healing
Jeweled Gauntlet
Biggest Snowball Ever
Omni Soul
Transmute: Prismatic
Flow of Spirit
Light 'Em Up!
Infernal Soul
Sap Magic
Dual Wield
FireFox
Dawnbringer's Resolve
Shark Tempest
Flashy
Stats on Stats on Stats!
Sonic Boom
Eureka
With Haste
Clown College
Master of Duality
All For You
Twin Fire
En Passant
Lich Brain
Juiced
Deft
Hextech Soul
Stats on Stats!
Shrink Ray
Poltergeist
Spirit Bomb
Rejuvenation
Magic Missile
Ok Boomerang
Empyrean Promise
Erosion
Thread the Needle
Infinite Recursion
Typhoon
Hands off the Talent
Recoil
Nightstalking
Hellbent
Ice Cold
Recursion
Circle of Death
Symphony of War
Mind to Matter
From Downtown
Get Excited!
Final Form
Celestial Body
Lonely Warrior
Soul Eater
Bread And Butter
Below average on Bard
33 cards, best first
Goliath
Snowday
Growth Spurt
Empowered By The Faithful
Triggered Inferno
Get Jinxed
Pandora's Box
Multishot
Firebrand
Brass Blast
Rite of Ascension
Mystic Punch
Bread And Jam
Divine Intervention
Cruelty
Heavy Hitter
Ravenous Bind
Apex Inventor
Kill Secured
Stats!
Surge Field
Critical Rhythm
Steel Your Heart
Archmage
Prom Queen
Double Time
Snowblast
Mountain Soul
Pat On The Back
Third Times the Harm
Skilled Sniper
Nature is Healing
Impassable
Best first augment for Bard
| # | First pick | Second pick | Third pick | Fourth pick |
|---|---|---|---|---|
| 1 | ||||
| 2 | ||||
| 3 | ||||
| 4 | ||||
| 5 |
Strong card pairs
Summoner spells and skill order
Summoner spells

Flash + Ghost55% of players · 47.0% win rate
Flash + Barrier2% of players · 46.7% win rate
Flash + Mark37% of players · 44.9% win rate
Skill order
QCosmic Binding
WCaretaker's Shrine
EMagical Journey
Max Q first. 85% of players use this order (47.1% win rate); put points in R whenever you can.
Bard in an average Mayhem game
- K / D / A
- 7.7 / 8.8 / 29.2
- KDA
- 5.14
- Damage to champions
- 29,518
- Damage taken
- 33,055
- Self-mitigated
- 18,388
- Healing on allies
- 4,294
- Shielding on allies
- 89
- Crowd control
- 51 s
- Kill participation
- 69%
- Game length
- 16:46
Damage type
Physical 24%Magic 72%True 4%
Questions and answers
What is the best Bard build in ARAM Mayhem?
What are the best augments for Bard in ARAM Mayhem?
Is Bard good in ARAM Mayhem?
What is the best first augment for Bard in ARAM Mayhem?
Other Supports in ARAM Mayhem
Get Bard's build and card tiers in your game
LazyElo is a free Windows app that sits next to the League client. In the Mayhem lobby it shows which champion on your bench is strongest; in the game you type the three cards you're offered and see their tier for Bard side by side, with this build in the overlay.
Free plan, no ads. For Windows 10 and 11.
Related
- ARAM Mayhem tier list
Every champion by tier on patch 26.21.
- ARAM Mayhem augment tier list
Every card from S to D over all champions.
- All Mayhem builds
Pick a champion from the full list.
- ARAM Mayhem rules
Augment levels, rerolls and why there are no runes.
- ARAM Mayhem guide
How the mode, the cards and the picks work.
- Bard counters
Its lane matchups on Summoner's Rift.
- ARAM Mayhem overlay
The card picker and build in the app.
Source: ARAMKit, used with permission. Patch 26.21, 23,177,263 ARAM Mayhem games, data of October 28, 2026. Riot keeps Mayhem games out of its public match API, so these aggregates come from ARAMKit. Card tiers are shown without win rates, as Riot's developer policy asks.