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Gangplank ARAM Mayhem Build

The Saltwater Scourge. A middle-of-the-pack pick in ARAM Mayhem on patch 26.21: #70 of 173 champions.

Tier BPatch 26.21FighterNo runes in Mayhem
Tier
B
Win rate
50.1%
Pick rate
8.4%
Rank
#70 of 173
Games
1,951,037
Patch
26.21

How to play Gangplank in ARAM Mayhem

Gangplank is a solid, middle-of-the-pack pick in ARAM Mayhem on patch 26.21: tier B, #70 of 173 champions, with a 50.1% win rate over 1,951,037 games. It is also one of the most picked champions, showing up in 8% of games, so expect to see it on both sides. Riot rates it 9/10 for difficulty, so give it a few games before you judge it.

Gangplank's damage is mixed (68% physical, 17% magic), which makes it awkward for the enemy team to itemize against. It deals 44,857 damage to champions in an average game, more than most champions, so play to stay alive and keep hitting.

The Crit build, critical strike and attack speed items, is both the most played and the top-ranked path: Essence Reaver, Infinity Edge and The Collector, with a 51.1% win rate over 1,331,430 games. On this build 45% of players skip boots and spend the slot on another item.

The cards that do best on Gangplank are Back To Basics, Hand of Baron and Clown College. Cards built around critical strikes fill most of the top of its list, followed by ability haste. Most of its S-tier cards are prismatic, so a prismatic offer is often the pick that shapes the game. Skip Endless Decimation and Phenomenal Evil when you can: they do worst on Gangplank. A pair to look for: Back To Basics with Tooth Fairy.

Take Flash and Mark (85% of players). Max Q (Parrrley) first, then E, then W.

Gangplank ARAM Mayhem build

ARAMKit groups every Gangplank game by build path. The top-ranked path comes first, with the items most players start with, buy first and add later.

Crit build · top ranked

51.1% win rate · 77% of Gangplank games · 1,331,430 games

Start

  1. Long SwordLong Sword
  2. SheenSheen

Core items, in buying order

  1. Essence ReaverEssence Reaver
  2. Infinity EdgeInfinity Edge
  3. The CollectorThe Collector
Boots on the Crit build for Gangplank, top ranked first, with the share of players who buy them
Boots, best firstPlayers
Gluttonous GreavesGluttonous Greaves14%
No boots45%
Ionian Boots of LucidityIonian Boots of Lucidity32%

Situational, after the core

  1. Endless HungerEndless Hunger8% buy it
  2. HubrisHubris9% buy it
  3. Lord Dominik's RegardsLord Dominik's Regards55% buy it
  4. Voltaic CycloswordVoltaic Cyclosword3% buy it
  5. Axiom ArcAxiom Arc20% buy it
  6. Death's DanceDeath's Dance7% buy it

Other build paths

Other Gangplank build paths with share of games, win rate and core items
PathGamesWin rate
LethalityHubris, The Collector, Trinity Force1.3%45.9%
APMalignance, Liandry's Torment, Axiom Arc6.9%42.4%

Games: the share of all Gangplank games that went this way.

Most bought items

  1. Infinity EdgeInfinity Edge76% of games
  2. The CollectorThe Collector75% of games
  3. Essence ReaverEssence Reaver61% of games
  4. Lord Dominik's RegardsLord Dominik's Regards52% of games
  5. Axiom ArcAxiom Arc23% of games
  6. Ionian Boots of LucidityIonian Boots of Lucidity22% of games
  7. HubrisHubris20% of games
  8. MalignanceMalignance16% of games
  9. Gluttonous GreavesGluttonous Greaves13% of games
  10. Mortal ReminderMortal Reminder11% of games

Best augments for Gangplank

Every card with enough Gangplank games, by tier and best first within each tier. Tiers are Gangplank's own: a card can be S tier here and C tier on another champion. As Riot's policy asks, cards are shown by tier and order only, never with a win rate. Click a card for its own page; the augment tier list ranks them over all champions.

PrismaticBest prismatic cards

  1. 1Back To BasicsTier S
  2. 2Hand of BaronTier S
  3. 3Clown CollegeTier S

GoldBest gold cards

  1. 1Tooth FairyTier S
  2. 2The Boom and the BassTier S
  3. 3VulnerabilityTier S

SilverBest silver cards

  1. 1Escape PlanTier S
  2. 2Blunt ForceTier A
  3. 3escAPADeTier A

S- and A-tier cards for Gangplank

12 S tier and 26 A tier, best first.

The S- and A-tier augments for Gangplank in ARAM Mayhem, best first, with their rarity and what they do
AugmentRarityTierWhat it does
Back To BasicsPrismaticTier SYour Ultimate Ability is sealed. Gain 35% Ability Damage, Healing, Shielding, and 70 Ability Haste.
Hand of BaronPrismaticTier SGain 25% Adaptive Force. Nearby allied minions are greatly empowered.
Clown CollegePrismaticTier SBackstab: You deal (20–35 (by level) +35% Ability Power +50% Bonus Attack Damage) bonus physical damage when striking from behind. Deceive…
Tooth FairyGoldTier SWhen you deal more than 25% of an enemy champion's Health in less than 2.5 seconds, they drop a Tooth. 4 seconds cooldown per target
Giant SlayerPrismaticTier SBecome tiny, gain 20% Movement Speed, and deal between 10% and 30% bonus damage to champions based on how much larger they are than you.
The Boom and the BassGoldTier SAfter casting an Ability, your next Attack within 6 seconds is faster, deals Melee (50–200 (by level) +50% Bonus Attack Damage+30% Ability…
VulnerabilityGoldTier SYour Item and damage over time effects can Critically Strike for 145% extra damage. Gain Critical Strike Chance 25% Crit chance.
Soul SiphonGoldTier SGain 25% Crit Chance and 12% Lifesteal on Critical Strikes.
Big ShotPrismaticTier SGain 35% Critical Strike Damage and 25% bonus Attack Damage. 75% of your Attack Speed is converted into Critical Strike Damage. (1% Attack…
Weapon of DestinyGoldTier SYour first Legendary Item becomes the Weapon of Destiny. When a champion you damaged within the last 3 seconds dies, increase the Weapon of…
Escape PlanSilverTier SGain a massive (65% Max Health) decaying Shield, decaying 150% Movement Speed, and a decaying shrink effect upon reaching 35% Health (75…
Mad ScientistPrismaticTier SOn each Revive, you grow large (gaining 30% Adaptive Force and 20% Health) or tiny (gaining 70 Ability Haste and 40% Movement Speed).
Blunt ForceSilverTier A–
escAPADeSilverTier AConvert Ability Power to Bonus Attack Damage and gain (15%) Attack Damage. Converts at a rate of 0.6 Attack Damage per point of Ability…
Tank It Or Leave ItSilverTier AYou can Critically Defend using your Crit Chance (max 50% chance), giving you a chance to reduce damage taken by 20%. Gain 25% Crit Chance.
From Beginning To EndGoldTier AGain the First Strike and Dark Harvest Keystone Runes. First Strike: When you initiate champion combat, deal 10% extra damage for 3 seconds…
GoredrinkSilverTier AGain 15% Omnivamp.
Urf's ChampionPrismaticTier AQUEST: Score 18 takedowns. REWARD: Gain The Golden Spatula.
BEES!!!GoldTier AEvery 15–10 (by level) seconds, your next Ability hit against an enemy champion throws a beehive at the target. Upon arriving, the hive…
Ultra HydraPrismaticTier AGain a Tiamat when completing a Hydra Item. QUEST: Possess Titanic Hydra, Ravenous Hydra and Profane Hydra. REWARD: Get Ultra Hydra.
OverflowGoldTier AYour Mana costs double. Your Ability Heals, Shields, and damage are (10%+0.5% Max Mana) more effective.
With HasteGoldTier AGain (70% Ability Haste) Move Speed.
Infinite RecursionPrismaticTier AGain 60 Ability Haste, plus 3 Ability Haste per takedown.
GoldrendPrismaticTier ADamaging a champion with Attacks or Abilities deals an additional (50–150 (by level) +20% Ability Power +40% Bonus Attack Damage) magic…
GoliathPrismaticTier ABecome large, gaining 35% Health and 15% Adaptive Force.
Upgrade Death's DanceSilverTier AGain 250. Death's Dance's Ignore Pain is increased to Melee 40% / Ranged 15% of damage received, and heals for (125% Bonus Attack Damage)…
Upgrade CollectorSilverTier AExecuting enemies with The Collector's Passive increases execute threshold by 0.5% and grant additional 50 Gold. Gain 250 Gold.
Twin FireSilverTier AOn ability damage, fire 1 plus (3% Critical Strike Chance) missiles that deal (10–30 (by level) +7% Bonus Attack Damage+7% Ability Power)…
Upgrade Infinity EdgeGoldTier AGain 500 Gold. Having Infinity Edge allows your Critical Strikes to deal random bonus Critical Strike Damage, scaling up to 50% of your…
Pursuit of PowerGoldTier AQUEST: Hit enemy champions with selected ability 10 times. REWARD: Permanently increase selected ability damage by 30%.
Gift of the DrownedSilverTier ABonus Health is converted into Lethality. (100 Health to 5 Lethality) Gain 10–25 (by level) Lethality.
Stats on Stats!GoldTier AGain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils!
DonationGoldTier AReceive 1750 Gold. Thanks chat!:)
TotentanzPrismaticTier AReplace a Summoner Spell with A Dance with Death. A Dance with Death: Become Unkillable for 5 seconds and blink forward. If you get a…
Biggest Snowball EverPrismaticTier AGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows enemies for 20% for 2 seconds, Knocks Up…
Transmute: PrismaticGoldTier AGain a random Augment Tier Prismatic Augment.
Omni SoulPrismaticTier AGain 3 random Dragon Souls.
Upgrade SheenGoldTier AYour Spellblade effects deal additional damage equal to 4% of the target's health and heal you for 3.5% of the target's health…

Best first augment for Gangplank

Your first card decides the early fights, and a card that is great as a first pick can be a weak fourth. ARAMKit ranks Gangplank's cards for each pick on its own; these are the top five per pick, with their tier in that pick. For the first pick, Back To Basics, Clown College and Giant Slayer come out on top.
The best augments for Gangplank in each pick of an ARAM Mayhem game, best first, with their tier in that pick
#First pickSecond pickThird pickFourth pick
1Back To BasicsTier SBread and CheeseTier SHand of BaronTier SSquishy Slappy GrabTier S
2Clown CollegeTier SBack To BasicsTier SBack To BasicsTier SBack To BasicsTier S
3Giant SlayerTier SClown CollegeTier SGiant SlayerTier SHand of BaronTier S
4Tooth FairyTier SEscape PlanTier SThe Boom and the BassTier SBig ShotTier S
5Tank It Or Leave ItTier SBread And ButterTier SClown CollegeTier SThe Boom and the BassTier S

Strong card pairs

Two cards that do especially well together on Gangplank, best pair first.

Summoner spells and skill order

Summoner spells

  • Flash + Mark85% of players · 50.3% win rate
  • Flash + Ignite0% of players · 50.0% win rate
  • Flash + Barrier0% of players · 49.9% win rate

Skill order

  1. QParrrley
  2. EPowder Keg
  3. WRemove Scurvy

Max Q first. 81% of players use this order (51.0% win rate); put points in R whenever you can.

Gangplank in an average Mayhem game

Averages per game over every game on this patch.
K / D / A
14.4 / 10.3 / 20.2
KDA
3.79
Damage to champions
44,857
Damage taken
37,269
Self-mitigated
25,687
Healing on allies
13
Shielding on allies
0
Crowd control
12 s
Kill participation
61%
Game length
17:16

Damage type

Physical 68%Magic 17%True 15%

Questions and answers

What is the best Gangplank build in ARAM Mayhem?

On patch 26.21 ARAMKit ranks the Crit build first for Gangplank: Essence Reaver, Infinity Edge and The Collector. It is also the most played build.

What are the best augments for Gangplank in ARAM Mayhem?

The S-tier cards for Gangplank, best first: Back To Basics, Hand of Baron, Clown College, Tooth Fairy and Giant Slayer. The full list by tier is on this page.

Is Gangplank good in ARAM Mayhem?

Gangplank is tier B on patch 26.21, #70 of 173 champions, with a 50.1% win rate over 2 million games. That makes it a solid, middle-of-the-pack pick in ARAM Mayhem right now.

What is the best first augment for Gangplank in ARAM Mayhem?

For Gangplank's first pick on patch 26.21: Back To Basics, Clown College, Giant Slayer, Tooth Fairy and Tank It Or Leave It, best first. Cards rank differently in later picks; the table on this page has all four.

Other Fighters in ARAM Mayhem

Get Gangplank's build and card tiers in your game

LazyElo is a free Windows app that sits next to the League client. In the Mayhem lobby it shows which champion on your bench is strongest; in the game you type the three cards you're offered and see their tier for Gangplank side by side, with this build in the overlay.

Source: ARAMKit, used with permission. Patch 26.21, 23,177,263 ARAM Mayhem games, data of October 28, 2026. Riot keeps Mayhem games out of its public match API, so these aggregates come from ARAMKit. Card tiers are shown without win rates, as Riot's developer policy asks.