

Zaahen ARAM Mayhem Build
The Unsundered. One of the strongest picks in ARAM Mayhem on patch 26.21: #8 of 173 champions.
- Tier
- S
- Win rate
- 55.4%
- Pick rate
- 3.0%
- Rank
- #8 of 173
- Games
- 702,705
- Patch
- 26.21
How to play Zaahen in ARAM Mayhem
Zaahen is one of the strongest picks in ARAM Mayhem on patch 26.21: tier S, #8 of 173 champions, with a 55.4% win rate over 702,705 games. Riot rates it 2/10 for difficulty: easy to pick up when it lands on your bench.
85% of Zaahen's damage to champions is physical, so enemy armor is what slows it down. It soaks 67,054 damage per game and mitigates another 73,012, so it belongs at the front: start fights and absorb the poke your carries can't.
The Bruiser build, bruiser items that mix damage and health, is both the most played and the top-ranked path: Hubris, Death's Dance and Endless Hunger, with a 56.4% win rate over 339,449 games. For boots, Gluttonous Greaves are both the most bought and the top-ranked pair.
The cards that do best on Zaahen are The Boom and the Bass, Ultra Hydra and Take'em Down Down Down. Cards built around ability haste fill most of the top of its list, followed by attack speed and on-hit. Skip Spin Me Right Round and Pursuit of Haste when you can: they do worst on Zaahen. A pair to look for: Ultra Hydra with The Boom and the Bass.
Take Flash and Mark (96% of players). Max Q (The Darkin Glaive) first, then E, then W.
Zaahen ARAM Mayhem build
Bruiser build · top ranked
56.4% win rate · 61% of Zaahen games · 339,449 games
Start
Long Sword
Guardian's Blade
Core items, in buying order
Hubris
Death's Dance
Endless Hunger
| Boots, best first | Players |
|---|---|
| 23% | |
| No boots | 36% |
| 32% |
Situational, after the core
Lord Dominik's Regards8% buy it
Spear of Shojin22% buy it
Trinity Force3% buy it
Sundered Sky4% buy it
Maw of Malmortius3% buy it
Sterak's Gage6% buy it
Other build paths
| Path | Core items | Games | Win rate |
|---|---|---|---|
| LethalityHubris, Axiom Arc, Death's Dance | 2.3% | 57.0% | |
| CritHubris, The Collector, Infinity Edge | 0.8% | 53.5% | |
| TankHeartsteel, Overlord's Bloodmail, Warmog's Armor | 5.2% | 55.1% |
Games: the share of all Zaahen games that went this way.
Most bought items
Death's Dance69% of games
Endless Hunger45% of games
Sundered Sky40% of games
Hubris36% of games
Mercury's Treads35% of games
Spear of Shojin28% of games
Heartsteel22% of games
Trinity Force16% of games
Spirit Visage15% of games
Gluttonous Greaves12% of games
Best augments for Zaahen
PrismaticBest prismatic cards
- 1
Ultra HydraTier S - 2
Mad ScientistTier S - 3
Mystic PunchTier A
GoldBest gold cards
- 1
The Boom and the BassTier S - 2
Take'em Down Down DownTier S - 3
Armored ImpactTier S
SilverBest silver cards
- 1
Escape PlanTier S - 2
Upgrade ImmolateTier S - 3
Swift and SafeTier S
S- and A-tier cards for Zaahen
9 S tier and 37 A tier, best first.
| Augment | Rarity | Tier | What it does |
|---|---|---|---|
| Gold | Tier S | After casting an Ability, your next Attack within 6 seconds is faster, deals Melee (50–200 (by level) +50% Bonus Attack Damage+30% Ability… | |
| Prismatic | Tier S | Gain a Tiamat when completing a Hydra Item. QUEST: Possess Titanic Hydra, Ravenous Hydra and Profane Hydra. REWARD: Get Ultra Hydra. | |
| Gold | Tier S | Attacks and Abilities apply a stack to enemy champions for 5 seconds and deal Melee (5–30 (by level) +35% Bonus Attack Damage+15% Ability… | |
| Gold | Tier S | After casting an Ability, your next Attack deals (50–125 (by level) +250% Bonus Armor) bonus physical damage to nearby enemies. | |
| Prismatic | Tier S | On each Revive, you grow large (gaining 30% Adaptive Force and 20% Health) or tiny (gaining 70 Ability Haste and 40% Movement Speed). | |
| Silver | Tier S | Gain a massive (65% Max Health) decaying Shield, decaying 150% Movement Speed, and a decaying shrink effect upon reaching 35% Health (75… | |
| Silver | Tier S | Hollow Radiance and Sunfire Aegis grant 12 Gold per target affected with Immolate. Gain 250 Gold. | |
| Silver | Tier S | Gain a (65–290 (by level) +26% Ability Power +65% Bonus Attack Damage) Shield for 2 seconds after a Dash or Blink (5 seconds Cooldown). | |
| Silver | Tier S | Gain 200–450 (by level) % of the Max Mana Mana you spend as a Shield for 1.5 seconds. Shields up to 300–800 (by level) | |
| Gold | Tier A | Your first Legendary Item becomes the Weapon of Destiny. When a champion you damaged within the last 3 seconds dies, increase the Weapon of… | |
| Prismatic | Tier A | On-Hit Effects On-Hit reduce the cooldown of your abilities by 1.25 seconds Ability Haste. | |
| Silver | Tier A | Casting selected ability grants you 60–120 (by level) % Attack Speed for 4 seconds. | |
| Prismatic | Tier A | Gain 25% Adaptive Force. Nearby allied minions are greatly empowered. | |
| Silver | Tier A | After using a Dash, Blink, or Teleport Ability or exiting Stealth, gain 300 Movement Speed for 2 seconds. | |
| Gold | Tier A | Every 20 seconds, your next Attack deals (80–300 (by level) +5% Bonus Health) bonus physical damage and restores (50–250 (by level) +8% Max… | |
| Prismatic | Tier A | Backstab: You deal (20–35 (by level) +35% Ability Power +50% Bonus Attack Damage) bonus physical damage when striking from behind. Deceive… | |
| Silver | Tier A | Your Attacks deal additional (3.5% Max Health) physical damage. | |
| Gold | Tier A | Gain 2% Attack Speed and 0.35% Lifesteal for each 1% of missing Health. | |
| Silver | Tier A | Each time you Immobilize or Ground an enemy, gain a stack granting 10 Adaptive Force. Lose 50% stacks on death. | |
| Silver | Tier A | Your Item and Augment damage are increased by 45%. | |
| Prismatic | Tier A | Become large, gaining 35% Health and 15% Adaptive Force. | |
| Prismatic | Tier A | Gain 60 Ability Haste, plus 3 Ability Haste per takedown. | |
| Gold | Tier A | Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | |
| Prismatic | Tier A | Gain Melee 250 / Ranged 150 Attack Range. | |
| Prismatic | Tier A | Become tiny, gain 20% Movement Speed, and deal between 10% and 30% bonus damage to champions based on how much larger they are than you. | |
| Prismatic | Tier A | Gain 3 random Dragon Souls. | |
| Silver | Tier A | – | |
| Prismatic | Tier A | After casting your Ultimate, gain a 50% max Health Shield, 20% Omnivamp and 30% bonus Movement Speed for 10 seconds. (20 seconds Cooldown). | |
| Gold | Tier A | After using a Dash, Blink, or Teleport Ability you gain 12 Armor and Magic Resist up to 60 at 5 stacks. Resets every 15 seconds. | |
| Gold | Tier A | When you deal more than 25% of an enemy champion's Health in less than 2.5 seconds, they drop a Tooth. 4 seconds cooldown per target | |
| Prismatic | Tier A | QUEST: Score 18 takedowns. REWARD: Gain The Golden Spatula. | |
| Gold | Tier A | Gain 10 Attack Damage, 25 Ability Power, and increase your Bonus Attack Damage, Bonus Ability Power, and Total Attack Speed by 10%. Decrease… | |
| Silver | Tier A | Gain 15% Attack Speed, 10 Armor, and 10 Magic Resist for each nearby enemy champion within 600 Range. | |
| Gold | Tier A | QUEST: Possess Heartsteel with 300 stacks. REWARD: Multiply Heartsteel stacks by 3. | |
| Prismatic | Tier A | Gain the Lethal Tempo and Conqueror Keystone Runes. Lethal Tempo - Attacking champions grants Attack Speed, stacking up to 6 times. At 6… | |
| Prismatic | Tier A | Your Ultimate Ability is sealed. Gain 35% Ability Damage, Healing, Shielding, and 70 Ability Haste. | |
| Silver | Tier A | Gain 50 Movement Speed and 50% Slow Resist. | |
| Gold | Tier A | Your Abilities apply On-Hit Effects On-Hit effects. 1 second Cooldown per target. | |
| Prismatic | Tier A | Gain 2 random Augment Tier Augments. | |
| Silver | Tier A | Gain the Ocean Soul, granting high Health and Mana Regen after damaging enemies. | |
| Gold | Tier A | Your spell hits trigger Cleave against enemies. Increase Ravenous Hydra's Life Steal to 20% Gain 500 Gold. | |
| Prismatic | Tier A | Periodically identify Vitals on enemy champions. Hitting Vitals with Attacks or Abilities deals an additional 6% + 1.5% per stack max Health… | |
| Gold | Tier A | Takedowns grant a stack that makes you 4% smaller, grants 8 Ability Haste, and 1% Movement Speed. Lose 65% stacks on death… | |
| Gold | Tier A | Gain 100% Movement Speed and 15% Attack Speed for 4 seconds on takedown. | |
| Silver | Tier A | Gain 15% Omnivamp. | |
| Gold | Tier A | Gain Melee 150 / Ranged 100 Attack Range. |
Average on Zaahen
59 cards, best first
Deft
Donation
Recursion
Scoped Weapons
Titan's Resolve
FireFox
Transmute: Prismatic
With Haste
Kill Secured
Transmute: Gold
Soul Eater
Twin Fire
Upgrade Death's Dance
Fruitify
Impassable
Celestial Body
Flashy
Stats on Stats on Stats!
BEES!!!
Typhoon
Courage of the Colossus
Hellbent
Pressure Cooker
Triggered Inferno
Prom Queen
Tap Dancer
Dawnbringer's Resolve
Dual Wield
Stats!
Tank Engine
Shark Tempest
Stuck In Here With Me
Porcupine
Upgrade Sheen
Earthwake
Endless Decimation
From Beginning To End
Dive Bomber
Bread and Cheese
Dashing
Goldrend
Archmage
Jeweled Gauntlet
Juiced
Growth Spurt
Adaptive Ward
Overloaded
Get Jinxed
Ultimate Awakening
Erosion
Biggest Snowball Ever
Snowday
Overflow
Circle of Death
Soul Siphon
Veil of Warding
Flashbang
Third Times the Harm
Totentanz
Below average on Zaahen
37 cards, best first
Infernal Soul
Upgrade Sundered Sky
Blade Waltz
Nightstalking
Pandora's Box
Ravenous Bind
Jeweled Bracelet
Can't Touch This
Bread And Butter
Trusty Weapon
Mountain Soul
Thread the Needle
Upgrade Collector
Ultimate Revolution
It's Killing Time
Squishy Slappy Grab
Firebrand
Ultimate Recursion
Critical Rhythm
Arcane Axiom
Shrink Ray
Double Time
Pat On The Back
Pinball
Fey Magic
Mind to Matter
Spell Split
Apex Inventor
Holy Snowball
Rite of Ascension
Shark Bait
Surge Field
Snowblast
Divine Intervention
Cruelty
Nature is Healing
Bread And Jam
Weakest on Zaahen
8 cards, best first
Best first augment for Zaahen
| # | First pick | Second pick | Third pick | Fourth pick |
|---|---|---|---|---|
| 1 | ||||
| 2 | ||||
| 3 | ||||
| 4 | ||||
| 5 |
Strong card pairs
Summoner spells and skill order
Summoner spells

Flash + Mark96% of players · 55.6% win rate
Ghost + Mark0% of players · 57.0% win rate
Flash + Ghost4% of players · 52.5% win rate
Skill order
QThe Darkin Glaive
EAureate Rush
WDreaded Return
Max Q first. 91% of players use this order (57.3% win rate); put points in R whenever you can.
Zaahen in an average Mayhem game
- K / D / A
- 11.3 / 12.0 / 22.9
- KDA
- 3.13
- Damage to champions
- 41,709
- Damage taken
- 67,054
- Self-mitigated
- 73,012
- Healing on allies
- 1
- Shielding on allies
- 0
- Crowd control
- 27 s
- Kill participation
- 63%
- Game length
- 16:18
Damage type
Physical 85%Magic 10%True 6%
Questions and answers
What is the best Zaahen build in ARAM Mayhem?
What are the best augments for Zaahen in ARAM Mayhem?
Is Zaahen good in ARAM Mayhem?
What is the best first augment for Zaahen in ARAM Mayhem?
Other Fighters in ARAM Mayhem
Get Zaahen's build and card tiers in your game
LazyElo is a free Windows app that sits next to the League client. In the Mayhem lobby it shows which champion on your bench is strongest; in the game you type the three cards you're offered and see their tier for Zaahen side by side, with this build in the overlay.
Free plan, no ads. For Windows 10 and 11.
Related
- ARAM Mayhem tier list
Every champion by tier on patch 26.21.
- ARAM Mayhem augment tier list
Every card from S to D over all champions.
- All Mayhem builds
Pick a champion from the full list.
- ARAM Mayhem rules
Augment levels, rerolls and why there are no runes.
- ARAM Mayhem guide
How the mode, the cards and the picks work.
- Zaahen counters
Its lane matchups on Summoner's Rift.
- ARAM Mayhem overlay
The card picker and build in the app.
Source: ARAMKit, used with permission. Patch 26.21, 23,177,263 ARAM Mayhem games, data of October 28, 2026. Riot keeps Mayhem games out of its public match API, so these aggregates come from ARAMKit. Card tiers are shown without win rates, as Riot's developer policy asks.