

Master Yi ARAM Mayhem Build
The Wuju Bladesman. One of the strongest picks in ARAM Mayhem on patch 26.21: #10 of 173 champions.
- Tier
- S
- Win rate
- 55.3%
- Pick rate
- 10.6%
- Rank
- #10 of 173
- Games
- 2,447,554
- Patch
- 26.21
How to play Master Yi in ARAM Mayhem
Master Yi is one of the strongest picks in ARAM Mayhem on patch 26.21: tier S, #10 of 173 champions, with a 55.3% win rate over 2,447,554 games. It is also one of the most picked champions, showing up in 11% of games, so expect to see it on both sides.
72% of Master Yi's damage to champions is physical, so enemy armor is what slows it down. A notable 25% of it is true damage. It brings almost no crowd control, so it relies on teammates to set up kills. It dies 13.1 times per game on average: it trades its life for impact, so time your engages with your team.
The Crit build, critical strike and attack speed items, is both the most played and the top-ranked path: The Collector, Infinity Edge and Lord Dominik's Regards, with a 57.2% win rate over 941,775 games. On this build 44% of players skip boots and spend the slot on another item.
The cards that do best on Master Yi are Ultra Hydra, Clown College and Weapon of Destiny. Cards built around attack speed and on-hit fill most of the top of its list, followed by ability power. Most of its S-tier cards are prismatic, so a prismatic offer is often the pick that shapes the game. Skip Spin Me Right Round and Flashbang when you can: they do worst on Master Yi. A pair to look for: Ultra Hydra with Heavy Is The Crown.
Take Flash and Mark (93% of players). Max Q (Alpha Strike) first, then E, then W.
Master Yi ARAM Mayhem build
Crit build · top ranked
57.2% win rate · 45% of Master Yi games · 941,775 games
Start
Tiamat
Core items, in buying order
The Collector
Infinity Edge
Lord Dominik's Regards
| Boots, best first | Players |
|---|---|
| 13% | |
| No boots | 44% |
| 34% |
Situational, after the core
Endless Hunger12% buy it
Hubris2% buy it
Death's Dance29% buy it
Voltaic Cyclosword2% buy it
Essence Reaver5% buy it
Fiendhunter Bolts4% buy it
Other build paths
| Path | Core items | Games | Win rate |
|---|---|---|---|
| LethalityHubris, The Collector, Endless Hunger | 4.0% | 56.6% | |
| BruiserThe Collector, Blade of The Ruined King, Death's Dance | 8.9% | 56.0% | |
| On-hitKraken Slayer, Blade of The Ruined King, Guinsoo's Rageblade | 13.6% | 55.7% |
Games: the share of all Master Yi games that went this way.
Most bought items
The Collector72% of games
Blade of The Ruined King54% of games
Infinity Edge51% of games
Berserker's Greaves33% of games
Death's Dance31% of games
Lord Dominik's Regards26% of games
Navori Flickerblade24% of games
Hubris18% of games
Guinsoo's Rageblade16% of games
Endless Hunger14% of games
Best augments for Master Yi
PrismaticBest prismatic cards
- 1
Ultra HydraTier S - 2
Clown CollegeTier S - 3
Mystic PunchTier S
GoldBest gold cards
- 1
Weapon of DestinyTier S - 2
Still HereTier A - 3
Heavy Is The CrownTier A
SilverBest silver cards
- 1
Escape PlanTier A - 2
escAPADeTier A - 3
ZealotTier A
S- and A-tier cards for Master Yi
6 S tier and 38 A tier, best first.
| Augment | Rarity | Tier | What it does |
|---|---|---|---|
| Prismatic | Tier S | Gain a Tiamat when completing a Hydra Item. QUEST: Possess Titanic Hydra, Ravenous Hydra and Profane Hydra. REWARD: Get Ultra Hydra. | |
| Prismatic | Tier S | Backstab: You deal (20–35 (by level) +35% Ability Power +50% Bonus Attack Damage) bonus physical damage when striking from behind. Deceive… | |
| Gold | Tier S | Your first Legendary Item becomes the Weapon of Destiny. When a champion you damaged within the last 3 seconds dies, increase the Weapon of… | |
| Prismatic | Tier S | On-Hit Effects On-Hit reduce the cooldown of your abilities by 1.25 seconds Ability Haste. | |
| Prismatic | Tier S | Your Critical Strikes apply On-Hit Effects On-Hit effects an additional time. Gain Critical Strike Chance 25% Crit chance. | |
| Prismatic | Tier S | When you Attack, fire a bolt that deals 40% damage and applies your On-Hit Effects On-Hit effects at 40% effectiveness. Gain 10% total… | |
| Gold | Tier A | Gain 2% Attack Speed and 0.35% Lifesteal for each 1% of missing Health. | |
| Gold | Tier A | Gain 10 Attack Damage, 25 Ability Power, and increase your Bonus Attack Damage, Bonus Ability Power, and Total Attack Speed by 10%. Decrease… | |
| Gold | Tier A | Attacks and Abilities apply a stack to enemy champions for 5 seconds and deal Melee (5–30 (by level) +35% Bonus Attack Damage+15% Ability… | |
| Prismatic | Tier A | On each Revive, you grow large (gaining 30% Adaptive Force and 20% Health) or tiny (gaining 70 Ability Haste and 40% Movement Speed). | |
| Prismatic | Tier A | Makes you untargetable while you dash at and deal (30–150 (by level) +10% Bonus Attack Damage+6% Ability Power) damage to enemies 8 times… | |
| Silver | Tier A | Gain a massive (65% Max Health) decaying Shield, decaying 150% Movement Speed, and a decaying shrink effect upon reaching 35% Health (75… | |
| Prismatic | Tier A | QUEST: Score 18 takedowns. REWARD: Gain The Golden Spatula. | |
| Prismatic | Tier A | – | |
| Gold | Tier A | Every 15–10 (by level) seconds, your next Ability hit against an enemy champion throws a beehive at the target. Upon arriving, the hive… | |
| Prismatic | Tier A | Gain 25% Adaptive Force. Nearby allied minions are greatly empowered. | |
| Silver | Tier A | Convert Ability Power to Bonus Attack Damage and gain (15%) Attack Damage. Converts at a rate of 0.6 Attack Damage per point of Ability… | |
| Prismatic | Tier A | After casting your Ultimate, gain a 50% max Health Shield, 20% Omnivamp and 30% bonus Movement Speed for 10 seconds. (20 seconds Cooldown). | |
| Silver | Tier A | Gain (25%+5% Ability Power) Critical Strike Chance and (35%+5% Ability Power) Attack Speed. | |
| Silver | Tier A | – | |
| Silver | Tier A | Your Attacks shoot a missile at an additional target, dealing 30% damage and applying On-Hit Effects On-Hit effects. | |
| Silver | Tier A | You can Critically Defend using your Crit Chance (max 50% chance), giving you a chance to reduce damage taken by 20%. Gain 25% Crit Chance. | |
| Prismatic | Tier A | Gain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s… | |
| Gold | Tier A | After casting an Ability, your next Attack within 6 seconds is faster, deals Melee (50–200 (by level) +50% Bonus Attack Damage+30% Ability… | |
| Gold | Tier A | When you deal more than 25% of an enemy champion's Health in less than 2.5 seconds, they drop a Tooth. 4 seconds cooldown per target | |
| Gold | Tier A | Gain Melee 150 / Ranged 100 Attack Range and Melee 75% / Ranged 40% Attack Speed during your selected ability duration. | |
| Silver | Tier A | Gain 1% bonus damage per 10 Movement Speed more you have than the target. | |
| Gold | Tier A | Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | |
| Gold | Tier A | Gain a random Augment Tier Prismatic Augment. | |
| Gold | Tier A | Receive 1750 Gold. Thanks chat!:) | |
| Silver | Tier A | Gain 15% Omnivamp. | |
| Gold | Tier A | Gain the First Strike and Dark Harvest Keystone Runes. First Strike: When you initiate champion combat, deal 10% extra damage for 3 seconds… | |
| Gold | Tier A | Gain Critical Strike Chance 50% Crit chance. | |
| Silver | Tier A | On ability damage, fire 1 plus (3% Critical Strike Chance) missiles that deal (10–30 (by level) +7% Bonus Attack Damage+7% Ability Power)… | |
| Prismatic | Tier A | Gain the Lethal Tempo and Conqueror Keystone Runes. Lethal Tempo - Attacking champions grants Attack Speed, stacking up to 6 times. At 6… | |
| Silver | Tier A | Gain a (65–290 (by level) +26% Ability Power +65% Bonus Attack Damage) Shield for 2 seconds after a Dash or Blink (5 seconds Cooldown). | |
| Silver | Tier A | Your Item and Augment damage are increased by 45%. | |
| Gold | Tier A | Your Item and damage over time effects can Critically Strike for 145% extra damage. Gain Critical Strike Chance 25% Crit chance. | |
| Prismatic | Tier A | Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | |
| Prismatic | Tier A | Become tiny, gain 20% Movement Speed, and deal between 10% and 30% bonus damage to champions based on how much larger they are than you. | |
| Prismatic | Tier A | Gain 2 random Augment Tier Augments. | |
| Silver | Tier A | Gain Attack Speed 60% Attack Speed. | |
| Silver | Tier A | Gain 100% Movement Speed, disabled for 6 seconds after taking damage. | |
| Prismatic | Tier A | Become large, gaining 35% Health and 15% Adaptive Force. |
Average on Master Yi
54 cards, best first
Soul Siphon
Upgrade Collector
Stats!
Shadow Runner
Juiced
Lonely Warrior
Upgrade Death's Dance
Scopiest Weapons
Dive Bomber
Infinite Recursion
Critical Rhythm
Bread And Butter
Omni Soul
Armored Impact
Sap Magic
Scopier Weapons
Pandora's Box
Flashy
Pursuit of Haste
Transmute: Gold
Veil of Warding
Tap Dancer
Hellbent
Totentanz
Recursion
Upgrade Infinity Edge
Upgrade Ravenous Hydra
Leg Day
Nightstalking
Shark Bait
Dashing
Kill Secured
Get Jinxed
Get Excited!
It's Go Time
Ocean Soul
Erosion
Heavy Hitter
Biggest Snowball Ever
Rite of Ascension
Ethereal Weapon
Goldrend
Pursuit of Power
En Passant
Shrink Engine
Outlaw's Grit
Firebrand
Ultimate Unstoppable
Thread the Needle
Scoped Weapons
FireFox
Ultimate Recursion
Steel Your Heart
Gift of the Drowned
Below average on Master Yi
33 cards, best first
Dawnbringer's Resolve
With Haste
It's Killing Time
Upgrade Sheen
Infernal Soul
Shark Tempest
Celestial Body
Big Shot
Tank Engine
Arcane Axiom
Can't Touch This
Squishy Slappy Grab
Earthwake
Pat On The Back
Shrink Ray
Surge Field
Pin Cushion
Snowday
Back To Basics
Pinball
Poltergeist
Holy Snowball
Mountain Soul
Terror
Endless Decimation
Prom Queen
Archmage
Bread and Cheese
Divine Intervention
Flash 2
Snowblast
Upgrade Sundered Sky
Apex Inventor
Weakest on Master Yi
12 cards, best first
Best first augment for Master Yi
| # | First pick | Second pick | Third pick | Fourth pick |
|---|---|---|---|---|
| 1 | ||||
| 2 | ||||
| 3 | ||||
| 4 | ||||
| 5 |
Strong card pairs
Summoner spells and skill order
Summoner spells

Flash + Mark93% of players · 55.5% win rate
Flash + Ghost6% of players · 53.4% win rate
Ghost + Mark0% of players · 53.1% win rate
Skill order
QAlpha Strike
EWuju Style
WMeditate
Max Q first. 95% of players use this order (56.4% win rate); put points in R whenever you can.
Master Yi in an average Mayhem game
- K / D / A
- 15.6 / 13.1 / 17.6
- KDA
- 2.69
- Damage to champions
- 42,944
- Damage taken
- 38,673
- Self-mitigated
- 37,314
- Healing on allies
- 1
- Shielding on allies
- 0
- Crowd control
- 1 s
- Kill participation
- 62%
- Game length
- 16:23
Damage type
Physical 72%Magic 4%True 25%
Questions and answers
What is the best Master Yi build in ARAM Mayhem?
What are the best augments for Master Yi in ARAM Mayhem?
Is Master Yi good in ARAM Mayhem?
What is the best first augment for Master Yi in ARAM Mayhem?
Other Fighters in ARAM Mayhem
Get Master Yi's build and card tiers in your game
LazyElo is a free Windows app that sits next to the League client. In the Mayhem lobby it shows which champion on your bench is strongest; in the game you type the three cards you're offered and see their tier for Master Yi side by side, with this build in the overlay.
Free plan, no ads. For Windows 10 and 11.
Related
- ARAM Mayhem tier list
Every champion by tier on patch 26.21.
- ARAM Mayhem augment tier list
Every card from S to D over all champions.
- All Mayhem builds
Pick a champion from the full list.
- ARAM Mayhem rules
Augment levels, rerolls and why there are no runes.
- ARAM Mayhem guide
How the mode, the cards and the picks work.
- Master Yi counters
Its lane matchups on Summoner's Rift.
- ARAM Mayhem overlay
The card picker and build in the app.
Source: ARAMKit, used with permission. Patch 26.21, 23,177,263 ARAM Mayhem games, data of October 28, 2026. Riot keeps Mayhem games out of its public match API, so these aggregates come from ARAMKit. Card tiers are shown without win rates, as Riot's developer policy asks.