

Yone ARAM Mayhem Build
The Unforgotten. One of the strongest picks in ARAM Mayhem on patch 26.21: #6 of 173 champions.
- Tier
- S
- Win rate
- 55.6%
- Pick rate
- 9.5%
- Rank
- #6 of 173
- Games
- 2,195,283
- Patch
- 26.21
How to play Yone in ARAM Mayhem
Yone is one of the strongest picks in ARAM Mayhem on patch 26.21: tier S, #6 of 173 champions, with a 55.6% win rate over 2,195,283 games. It is also one of the most picked champions, showing up in 9% of games, so expect to see it on both sides. Riot rates it 8/10 for difficulty, so give it a few games before you judge it.
Yone's damage is mixed (69% physical, 20% magic), which makes it awkward for the enemy team to itemize against. It soaks 35,521 damage per game and mitigates another 60,672, so it belongs at the front: start fights and absorb the poke your carries can't.
The Crit build, critical strike and attack speed items, is both the most played and the top-ranked path: Yun Tal Wildarrows, Rite of Ruin and Death's Dance, with a 57.9% win rate over 1,202,332 games. For boots, most players buy Berserker's Greaves, but Gluttonous Greaves rank higher.
The cards that do best on Yone are Mystic Punch, The Boom and the Bass and Take'em Down Down Down. Cards built around attack speed and on-hit fill most of the top of its list, followed by ability haste. Skip Ultimate Awakening and Infinite Recursion when you can: they do worst on Yone. A pair to look for: Mystic Punch with The Boom and the Bass.
Take Flash and Mark (95% of players). Max Q (Mortal Steel) first, then E, then W.
Yone ARAM Mayhem build
Crit build · top ranked
57.9% win rate · 66% of Yone games · 1,202,332 games
Start
B. F. Sword
Core items, in buying order
Yun Tal Wildarrows
Rite of Ruin
Death's Dance
| Boots, best first | Players |
|---|---|
| 13% | |
| 42% | |
| No boots | 30% |
Situational, after the core
Spirit Visage8% buy it
Infinity Edge30% buy it
Endless Hunger3% buy it
Bloodthirster6% buy it
Jak'Sho, The Protean8% buy it
Blade of The Ruined King29% buy it
Other build paths
| Path | Core items | Games | Win rate |
|---|---|---|---|
| ADBlade of The Ruined King, Infinity Edge, Bloodthirster | 0.5% | 55.2% | |
| BruiserBlade of The Ruined King, Rite of Ruin, Death's Dance | 8.7% | 55.2% | |
| On-hitBlade of The Ruined King, Rite of Ruin, Wit's End | 3.9% | 51.9% |
Games: the share of all Yone games that went this way.
Most bought items
Yun Tal Wildarrows63% of games
Infinity Edge61% of games
Death's Dance58% of games
Blade of The Ruined King56% of games
Berserker's Greaves50% of games
Rite of Ruin43% of games
Immortal Shieldbow12% of games
Wit's End12% of games
Bloodthirster12% of games
Lord Dominik's Regards11% of games
Best augments for Yone
PrismaticBest prismatic cards
- 1
Mystic PunchTier S - 2
Back To BasicsTier S - 3
Hand of BaronTier S
GoldBest gold cards
- 1
The Boom and the BassTier S - 2
Take'em Down Down DownTier S - 3
Tooth FairyTier S
SilverBest silver cards
- 1
Swift and SafeTier S - 2
Slap AroundTier S - 3
ZealotTier S
S- and A-tier cards for Yone
11 S tier and 29 A tier, best first.
| Augment | Rarity | Tier | What it does |
|---|---|---|---|
| Prismatic | Tier S | On-Hit Effects On-Hit reduce the cooldown of your abilities by 1.25 seconds Ability Haste. | |
| Gold | Tier S | After casting an Ability, your next Attack within 6 seconds is faster, deals Melee (50–200 (by level) +50% Bonus Attack Damage+30% Ability… | |
| Gold | Tier S | Attacks and Abilities apply a stack to enemy champions for 5 seconds and deal Melee (5–30 (by level) +35% Bonus Attack Damage+15% Ability… | |
| Silver | Tier S | Gain a (65–290 (by level) +26% Ability Power +65% Bonus Attack Damage) Shield for 2 seconds after a Dash or Blink (5 seconds Cooldown). | |
| Prismatic | Tier S | Your Ultimate Ability is sealed. Gain 35% Ability Damage, Healing, Shielding, and 70 Ability Haste. | |
| Prismatic | Tier S | Gain 25% Adaptive Force. Nearby allied minions are greatly empowered. | |
| Gold | Tier S | When you deal more than 25% of an enemy champion's Health in less than 2.5 seconds, they drop a Tooth. 4 seconds cooldown per target | |
| Silver | Tier S | Each time you Immobilize or Ground an enemy, gain a stack granting 10 Adaptive Force. Lose 50% stacks on death. | |
| Gold | Tier S | Gain 2% Attack Speed and 0.35% Lifesteal for each 1% of missing Health. | |
| Silver | Tier S | Gain (25%+5% Ability Power) Critical Strike Chance and (35%+5% Ability Power) Attack Speed. | |
| Silver | Tier S | You can Critically Defend using your Crit Chance (max 50% chance), giving you a chance to reduce damage taken by 20%. Gain 25% Crit Chance. | |
| Prismatic | Tier A | On each Revive, you grow large (gaining 30% Adaptive Force and 20% Health) or tiny (gaining 70 Ability Haste and 40% Movement Speed). | |
| Gold | Tier A | Gain 10 Attack Damage, 25 Ability Power, and increase your Bonus Attack Damage, Bonus Ability Power, and Total Attack Speed by 10%. Decrease… | |
| Gold | Tier A | After using a Dash, Blink, or Teleport Ability you gain 12 Armor and Magic Resist up to 60 at 5 stacks. Resets every 15 seconds. | |
| Gold | Tier A | Your first Legendary Item becomes the Weapon of Destiny. When a champion you damaged within the last 3 seconds dies, increase the Weapon of… | |
| Silver | Tier A | Gain a massive (65% Max Health) decaying Shield, decaying 150% Movement Speed, and a decaying shrink effect upon reaching 35% Health (75… | |
| Gold | Tier A | After casting an Ability, your next Attack deals (50–125 (by level) +250% Bonus Armor) bonus physical damage to nearby enemies. | |
| Gold | Tier A | Gain 25% Crit Chance and 12% Lifesteal on Critical Strikes. | |
| Prismatic | Tier A | Become tiny, gain 20% Movement Speed, and deal between 10% and 30% bonus damage to champions based on how much larger they are than you. | |
| Silver | Tier A | Gain Adaptive Force 40–100 (by level) Adaptive Force for 3 seconds when you gain a Shield (5 seconds Cooldown). | |
| Silver | Tier A | – | |
| Prismatic | Tier A | Backstab: You deal (20–35 (by level) +35% Ability Power +50% Bonus Attack Damage) bonus physical damage when striking from behind. Deceive… | |
| Gold | Tier A | Receive 1750 Gold. Thanks chat!:) | |
| Prismatic | Tier A | Your Abilities can Critically Strike for 45% increased damage. Gain Critical Strike Chance (25%+4.5% Ability Power) Crit Chance. | |
| Gold | Tier A | Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | |
| Prismatic | Tier A | Striking enemy champions with Attacks or Abilities grants you a stack of Revivemaxxing for 6 seconds (max: 10). At max stacks become… | |
| Silver | Tier A | After using a Dash, Blink, or Teleport Ability or exiting Stealth, gain 300 Movement Speed for 2 seconds. | |
| Silver | Tier A | Gain 15% Attack Speed, 10 Armor, and 10 Magic Resist for each nearby enemy champion within 600 Range. | |
| Prismatic | Tier A | Periodically identify Vitals on enemy champions. Hitting Vitals with Attacks or Abilities deals an additional 6% + 1.5% per stack max Health… | |
| Gold | Tier A | Gain the First Strike and Dark Harvest Keystone Runes. First Strike: When you initiate champion combat, deal 10% extra damage for 3 seconds… | |
| Silver | Tier A | Gain 250. Death's Dance's Ignore Pain is increased to Melee 40% / Ranged 15% of damage received, and heals for (125% Bonus Attack Damage)… | |
| Prismatic | Tier A | After casting your Ultimate, gain a 50% max Health Shield, 20% Omnivamp and 30% bonus Movement Speed for 10 seconds. (20 seconds Cooldown). | |
| Prismatic | Tier A | Gain 3 random Dragon Souls. | |
| Prismatic | Tier A | Become large, gaining 35% Health and 15% Adaptive Force. | |
| Silver | Tier A | Gain Attack Speed 60% Attack Speed. | |
| Prismatic | Tier A | Gain 2 random Augment Tier Augments. | |
| Prismatic | Tier A | Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | |
| Gold | Tier A | Gain a random Augment Tier Prismatic Augment. | |
| Prismatic | Tier A | Gain (150–450 (by level) +4% Max Health) Shield after Immobilizing or Grounding an enemy champion. | |
| Gold | Tier A | Every 15–10 (by level) seconds, your next Ability hit against an enemy champion throws a beehive at the target. Upon arriving, the hive… |
Average on Yone
44 cards, best first
Transmute: Gold
Upgrade Infinity Edge
Erosion
Vulnerability
It's Critical
Symphony of War
Urf's Champion
Stats!
Impassable
Goldrend
Forged By The Master
Ultra Hydra
Titan's Resolve
Critical Rhythm
Biggest Snowball Ever
Double Tap
Earthwake
Flashy
Ocean Soul
Gift of the Drowned
Veil of Warding
Typhoon
Dual Wield
Shark Bait
CRIMSON COBALT
Jeweled Bracelet
Infernal Soul
Tap Dancer
Cruelty
Get Excited!
Totentanz
Porcupine
Arcane Axiom
FireFox
Dive Bomber
Sound Barrier
Upgrade Ravenous Hydra
Shrink Engine
Surge Field
Mountain Soul
Scopier Weapons
Shark Tempest
Can't Touch This
Soul Eater
Below average on Yone
31 cards, best first
Ultimate Unstoppable
Scoped Weapons
Holy Snowball
Third Times the Harm
Nightstalking
Get Jinxed
Snowday
Pat On The Back
Firebrand
Archmage
Upgrade Collector
Blade Waltz
Scopiest Weapons
Endless Decimation
Ultimate Recursion
Pinball
Pandora's Box
Triggered Inferno
Rite of Ascension
Upgrade Sheen
Squishy Slappy Grab
It's Killing Time
Prom Queen
Recursion
Dashing
Bread and Cheese
Divine Intervention
Shrink Ray
Ultimate Revolution
Poltergeist
Apex Inventor
Weakest on Yone
10 cards, best first
Best first augment for Yone
| # | First pick | Second pick | Third pick | Fourth pick |
|---|---|---|---|---|
| 1 | ||||
| 2 | ||||
| 3 | ||||
| 4 | ||||
| 5 |
Strong card pairs
Summoner spells and skill order
Summoner spells

Flash + Mark95% of players · 55.8% win rate
Flash + Ghost4% of players · 53.1% win rate
Flash + Barrier0% of players · 52.3% win rate
Skill order
QMortal Steel
ESoul Unbound
WSpirit Cleave
Max Q first. 84% of players use this order (57.1% win rate); put points in R whenever you can.
Yone in an average Mayhem game
- K / D / A
- 13.0 / 12.4 / 20.8
- KDA
- 2.95
- Damage to champions
- 46,062
- Damage taken
- 35,521
- Self-mitigated
- 60,672
- Healing on allies
- 0
- Shielding on allies
- 0
- Crowd control
- 27 s
- Kill participation
- 61%
- Game length
- 16:29
Damage type
Physical 69%Magic 20%True 11%
Questions and answers
What is the best Yone build in ARAM Mayhem?
What are the best augments for Yone in ARAM Mayhem?
Is Yone good in ARAM Mayhem?
What is the best first augment for Yone in ARAM Mayhem?
Other Fighters in ARAM Mayhem
Get Yone's build and card tiers in your game
LazyElo is a free Windows app that sits next to the League client. In the Mayhem lobby it shows which champion on your bench is strongest; in the game you type the three cards you're offered and see their tier for Yone side by side, with this build in the overlay.
Free plan, no ads. For Windows 10 and 11.
Related
- ARAM Mayhem tier list
Every champion by tier on patch 26.21.
- ARAM Mayhem augment tier list
Every card from S to D over all champions.
- All Mayhem builds
Pick a champion from the full list.
- ARAM Mayhem rules
Augment levels, rerolls and why there are no runes.
- ARAM Mayhem guide
How the mode, the cards and the picks work.
- Yone counters
Its lane matchups on Summoner's Rift.
- ARAM Mayhem overlay
The card picker and build in the app.
Source: ARAMKit, used with permission. Patch 26.21, 23,177,263 ARAM Mayhem games, data of October 28, 2026. Riot keeps Mayhem games out of its public match API, so these aggregates come from ARAMKit. Card tiers are shown without win rates, as Riot's developer policy asks.