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Locke ARAM Mayhem Build

The Ashen Exorcist. A below-average pick in ARAM Mayhem on patch 26.21: #150 of 173 champions.

Tier CPatch 26.21AssassinMageNo runes in Mayhem
Tier
C
Win rate
46.3%
Pick rate
3.7%
Rank
#150 of 173
Games
852,258
Patch
26.21

How to play Locke in ARAM Mayhem

Locke is a below-average pick in ARAM Mayhem on patch 26.21: tier C, #150 of 173 champions, with a 46.3% win rate over 852,258 games.

85% of Locke's damage to champions is magic, so enemy magic resist is what slows it down.

The AP build, ability power items, is both the most played and the top-ranked path: Shadowflame, Lich Bane and Rabadon's Deathcap, with a 47.1% win rate over 675,675 games. For boots, most players buy Sorcerer's Shoes, but Gluttonous Greaves rank higher.

The cards that do best on Locke are Take'em Down Down Down, The Boom and the Bass and Back To Basics. Cards built around ability power fill most of the top of its list, followed by attack damage. Skip Master of Duality and Surge Field when you can: they do worst on Locke. A pair to look for: Ethereal Weapon with The Boom and the Bass.

Take Flash and Mark (88% of players); Ghost is the common alternative. Max Q (Ritual Nails) first, then E, then W.

Locke ARAM Mayhem build

ARAMKit groups every Locke game by build path. The top-ranked path comes first, with the items most players start with, buy first and add later.

AP build · top ranked

47.1% win rate · 92% of Locke games · 675,675 games

Start

  1. Amplifying TomeAmplifying Tome
  2. Guardian's OrbGuardian's Orb

Core items, in buying order

  1. ShadowflameShadowflame
  2. Lich BaneLich Bane
  3. Rabadon's DeathcapRabadon's Deathcap
Boots on the AP build for Locke, top ranked first, with the share of players who buy them
Boots, best firstPlayers
Gluttonous GreavesGluttonous Greaves24%
No boots33%
Sorcerer's ShoesSorcerer's Shoes38%

Situational, after the core

  1. Banshee's VeilBanshee's Veil6% buy it
  2. StormsurgeStormsurge26% buy it
  3. Void StaffVoid Staff55% buy it
  4. Zhonya's HourglassZhonya's Hourglass30% buy it
  5. Hextech GunbladeHextech Gunblade2% buy it
  6. CryptbloomCryptbloom2% buy it

Most bought items

  1. ShadowflameShadowflame93% of games
  2. Lich BaneLich Bane82% of games
  3. Rabadon's DeathcapRabadon's Deathcap69% of games
  4. StormsurgeStormsurge46% of games
  5. Sorcerer's ShoesSorcerer's Shoes43% of games
  6. Void StaffVoid Staff42% of games
  7. Zhonya's HourglassZhonya's Hourglass27% of games
  8. Gluttonous GreavesGluttonous Greaves17% of games
  9. Luden's EchoLuden's Echo13% of games
  10. Dusk and DawnDusk and Dawn9% of games

Best augments for Locke

Every card with enough Locke games, by tier and best first within each tier. Tiers are Locke's own: a card can be S tier here and C tier on another champion. As Riot's policy asks, cards are shown by tier and order only, never with a win rate. Click a card for its own page; the augment tier list ranks them over all champions.

PrismaticBest prismatic cards

  1. 1Back To BasicsTier S
  2. 2Wooglet's WitchcapTier S
  3. 3Clown CollegeTier S

GoldBest gold cards

  1. 1Take'em Down Down DownTier S
  2. 2The Boom and the BassTier S
  3. 3Ethereal WeaponTier S

SilverBest silver cards

  1. 1Escape PlanTier A
  2. 2FireFoxTier A
  3. 3Blue BarrierTier A

S- and A-tier cards for Locke

9 S tier and 24 A tier, best first.

The S- and A-tier augments for Locke in ARAM Mayhem, best first, with their rarity and what they do
AugmentRarityTierWhat it does
Take'em Down Down DownGoldTier SAttacks and Abilities apply a stack to enemy champions for 5 seconds and deal Melee (5–30 (by level) +35% Bonus Attack Damage+15% Ability…
The Boom and the BassGoldTier SAfter casting an Ability, your next Attack within 6 seconds is faster, deals Melee (50–200 (by level) +50% Bonus Attack Damage+30% Ability…
Back To BasicsPrismaticTier SYour Ultimate Ability is sealed. Gain 35% Ability Damage, Healing, Shielding, and 70 Ability Haste.
Ethereal WeaponGoldTier SYour Abilities apply On-Hit Effects On-Hit effects. 1 second Cooldown per target.
Wooglet's WitchcapPrismaticTier SQUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Get Wooglet's Witchcap.
Weapon of DestinyGoldTier SYour first Legendary Item becomes the Weapon of Destiny. When a champion you damaged within the last 3 seconds dies, increase the Weapon of…
Clown CollegePrismaticTier SBackstab: You deal (20–35 (by level) +35% Ability Power +50% Bonus Attack Damage) bonus physical damage when striking from behind. Deceive…
From Beginning To EndGoldTier SGain the First Strike and Dark Harvest Keystone Runes. First Strike: When you initiate champion combat, deal 10% extra damage for 3 seconds…
BEES!!!GoldTier SEvery 15–10 (by level) seconds, your next Ability hit against an enemy champion throws a beehive at the target. Upon arriving, the hive…
Blade WaltzPrismaticTier AMakes you untargetable while you dash at and deal (30–150 (by level) +10% Bonus Attack Damage+6% Ability Power) damage to enemies 8 times…
Escape PlanSilverTier AGain a massive (65% Max Health) decaying Shield, decaying 150% Movement Speed, and a decaying shrink effect upon reaching 35% Health (75…
Warlock JuiceboxGoldTier AGain (10%+3.5% Ability Power) Omnivamp.
Mad ScientistPrismaticTier AOn each Revive, you grow large (gaining 30% Adaptive Force and 20% Health) or tiny (gaining 70 Ability Haste and 40% Movement Speed).
Hand of BaronPrismaticTier AGain 25% Adaptive Force. Nearby allied minions are greatly empowered.
FireFoxSilverTier AAutocast: Gain 25% movement speed and conjure three flames that orbit you every 9 seconds, targetting the closest visible enemy in range and…
Omni SoulPrismaticTier AGain 3 random Dragon Souls.
Heavy Is The CrownGoldTier AGain 10 Attack Damage, 25 Ability Power, and increase your Bonus Attack Damage, Bonus Ability Power, and Total Attack Speed by 10%. Decrease…
Blue BarrierSilverTier AGain 200–450 (by level) % of the Max Mana Mana you spend as a Shield for 1.5 seconds. Shields up to 300–800 (by level)
Swift and SafeSilverTier AGain a (65–290 (by level) +26% Ability Power +65% Bonus Attack Damage) Shield for 2 seconds after a Dash or Blink (5 seconds Cooldown).
Big BrainGoldTier AGain a (300% Ability Power) Shield. Resets on death or 70 seconds after depletion.
Tooth FairyGoldTier AWhen you deal more than 25% of an enemy champion's Health in less than 2.5 seconds, they drop a Tooth. 4 seconds cooldown per target
Don't BlinkSilverTier AGain 1% bonus damage per 10 Movement Speed more you have than the target.
Phenomenal EvilGoldTier APermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability…
Giant SlayerPrismaticTier ABecome tiny, gain 20% Movement Speed, and deal between 10% and 30% bonus damage to champions based on how much larger they are than you.
TotentanzPrismaticTier AReplace a Summoner Spell with A Dance with Death. A Dance with Death: Become Unkillable for 5 seconds and blink forward. If you get a…
Upgrade StormsurgeGoldTier AStormsurge's Squall now always detonates in an area, dealing (10%+2% Ability Power) maximum Health magic damage to all nearby enemies. Enemy…
Stats on Stats!GoldTier AGain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils!
GoldrendPrismaticTier ADamaging a champion with Attacks or Abilities deals an additional (50–150 (by level) +20% Ability Power +40% Bonus Attack Damage) magic…
Transmute: ChaosPrismaticTier AGain 2 random Augment Tier Augments.
Shadow RunnerSilverTier AAfter using a Dash, Blink, or Teleport Ability or exiting Stealth, gain 300 Movement Speed for 2 seconds.
ADAPtSilverTier AConvert Bonus Attack Damage to Ability Power, and gain (15%) Ability Power. Converts at a rate of 1.67 Ability Power per point of Attack…
Twin FireSilverTier AOn ability damage, fire 1 plus (3% Critical Strike Chance) missiles that deal (10–30 (by level) +7% Bonus Attack Damage+7% Ability Power)…
Transmute: PrismaticGoldTier AGain a random Augment Tier Prismatic Augment.

Best first augment for Locke

Your first card decides the early fights, and a card that is great as a first pick can be a weak fourth. ARAMKit ranks Locke's cards for each pick on its own; these are the top five per pick, with their tier in that pick. For the first pick, Take'em Down Down Down, Weapon of Destiny and Ethereal Weapon come out on top.
The best augments for Locke in each pick of an ARAM Mayhem game, best first, with their tier in that pick
#First pickSecond pickThird pickFourth pick
1Take'em Down Down DownTier STake'em Down Down DownTier STake'em Down Down DownTier STake'em Down Down DownTier S
2Weapon of DestinyTier SThe Boom and the BassTier SThe Boom and the BassTier SBack To BasicsTier S
3Ethereal WeaponTier SEthereal WeaponTier SEthereal WeaponTier SThe Boom and the BassTier S
4The Boom and the BassTier SBack To BasicsTier SBack To BasicsTier SEthereal WeaponTier S
5Back To BasicsTier SWooglet's WitchcapTier SBlade WaltzTier SWarlock JuiceboxTier A

Strong card pairs

Two cards that do especially well together on Locke, best pair first.

Summoner spells and skill order

Summoner spells

  • Flash + Mark88% of players · 46.4% win rate
  • Flash + Ghost10% of players · 45.5% win rate
  • Flash + Ignite0% of players · 46.7% win rate

Skill order

  1. QRitual Nails
  2. EAshen Pursuit
  3. WSoul Ignition

Max Q first. 91% of players use this order (47.3% win rate); put points in R whenever you can.

Locke in an average Mayhem game

Averages per game over every game on this patch.
K / D / A
17.9 / 12.7 / 17.7
KDA
3.01
Damage to champions
40,097
Damage taken
38,174
Self-mitigated
30,049
Healing on allies
9
Shielding on allies
0
Crowd control
13 s
Kill participation
65%
Game length
16:29

Damage type

Physical 6%Magic 85%True 8%

Questions and answers

What is the best Locke build in ARAM Mayhem?

On patch 26.21 ARAMKit ranks the AP build first for Locke: Shadowflame, Lich Bane and Rabadon's Deathcap. It is also the most played build.

What are the best augments for Locke in ARAM Mayhem?

The S-tier cards for Locke, best first: Take'em Down Down Down, The Boom and the Bass, Back To Basics, Ethereal Weapon and Wooglet's Witchcap. The full list by tier is on this page.

Is Locke good in ARAM Mayhem?

Locke is tier C on patch 26.21, #150 of 173 champions, with a 46.3% win rate over 852,258 games. That makes it a below-average pick in ARAM Mayhem right now.

What is the best first augment for Locke in ARAM Mayhem?

For Locke's first pick on patch 26.21: Take'em Down Down Down, Weapon of Destiny, Ethereal Weapon, The Boom and the Bass and Back To Basics, best first. Cards rank differently in later picks; the table on this page has all four.

Other Assassins in ARAM Mayhem

Get Locke's build and card tiers in your game

LazyElo is a free Windows app that sits next to the League client. In the Mayhem lobby it shows which champion on your bench is strongest; in the game you type the three cards you're offered and see their tier for Locke side by side, with this build in the overlay.

Source: ARAMKit, used with permission. Patch 26.21, 23,177,263 ARAM Mayhem games, data of October 28, 2026. Riot keeps Mayhem games out of its public match API, so these aggregates come from ARAMKit. Card tiers are shown without win rates, as Riot's developer policy asks.