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Camille ARAM Mayhem Build

The Steel Shadow. A middle-of-the-pack pick in ARAM Mayhem on patch 26.21: #87 of 173 champions.

Tier BPatch 26.21FighterAssassinNo runes in Mayhem
Tier
B
Win rate
49.5%
Pick rate
3.1%
Rank
#87 of 173
Games
729,883
Patch
26.21

How to play Camille in ARAM Mayhem

Camille is a solid, middle-of-the-pack pick in ARAM Mayhem on patch 26.21: tier B, #87 of 173 champions, with a 49.5% win rate over 729,883 games.

Camille's damage is mixed (68% physical, 8% magic), which makes it awkward for the enemy team to itemize against. A notable 24% of it is true damage. It soaks 45,902 damage per game and mitigates another 63,992, so it belongs at the front: start fights and absorb the poke your carries can't.

Most Camille players go Bruiser (74% of games), but the Tank path, tank items, is ARAMKit's top-ranked build: Thornmail, Iceborn Gauntlet and Jak'Sho, The Protean, with a 57.9% win rate. On this build 73% of players skip boots and spend the slot on another item.

The cards that do best on Camille are Armored Impact, The Boom and the Bass and Ultra Hydra. Cards built around movement speed fill most of the top of its list, followed by ability haste. Skip Soul Siphon and Arcane Axiom when you can: they do worst on Camille. A pair to look for: Forged By The Master with Armored Impact.

Take Flash and Mark (96% of players). Max Q (Precision Protocol) first, then E, then W.

Camille ARAM Mayhem build

ARAMKit groups every Camille game by build path. The top-ranked path comes first, with the items most players start with, buy first and add later.

Tank build · top ranked

57.9% win rate · 3% of Camille games · 17,471 games

Start

  1. Cloth ArmorCloth Armor
  2. Cloth ArmorCloth Armor
  3. Chain VestChain Vest

Core items, in buying order

  1. ThornmailThornmail
  2. Iceborn GauntletIceborn Gauntlet
  3. Jak'Sho, The ProteanJak'Sho, The Protean
Boots on the Tank build for Camille, top ranked first, with the share of players who buy them
Boots, best firstPlayers
No boots73%
Plated SteelcapsPlated Steelcaps15%
Mercury's TreadsMercury's Treads7%

Situational, after the core

  1. Unending DespairUnending Despair24% buy it
  2. Randuin's OmenRanduin's Omen30% buy it
  3. Death's DanceDeath's Dance20% buy it
  4. Lord Dominik's RegardsLord Dominik's Regards7% buy it

Other build paths

Other Camille build paths with share of games, win rate and core items
PathGamesWin rate
BruiserTrinity Force, Ravenous Hydra, Death's Dance73.7%49.8%

Games: the share of all Camille games that went this way.

Most bought items

  1. Trinity ForceTrinity Force79% of games
  2. Death's DanceDeath's Dance69% of games
  3. Ravenous HydraRavenous Hydra43% of games
  4. Mercury's TreadsMercury's Treads36% of games
  5. Sundered SkySundered Sky27% of games
  6. Spear of ShojinSpear of Shojin15% of games
  7. Endless HungerEndless Hunger14% of games
  8. Plated SteelcapsPlated Steelcaps13% of games
  9. HeartsteelHeartsteel13% of games
  10. Sterak's GageSterak's Gage12% of games

Best augments for Camille

Every card with enough Camille games, by tier and best first within each tier. Tiers are Camille's own: a card can be S tier here and C tier on another champion. As Riot's policy asks, cards are shown by tier and order only, never with a win rate. Click a card for its own page; the augment tier list ranks them over all champions.

PrismaticBest prismatic cards

  1. 1Ultra HydraTier S
  2. 2Mad ScientistTier S
  3. 3Hand of BaronTier A

GoldBest gold cards

  1. 1Armored ImpactTier S
  2. 2The Boom and the BassTier S
  3. 3Sap MagicTier S

SilverBest silver cards

  1. 1Forged By The MasterTier S
  2. 2Escape PlanTier S
  3. 3Don't BlinkTier A

S- and A-tier cards for Camille

8 S tier and 32 A tier, best first.

The S- and A-tier augments for Camille in ARAM Mayhem, best first, with their rarity and what they do
AugmentRarityTierWhat it does
Armored ImpactGoldTier SAfter casting an Ability, your next Attack deals (50–125 (by level) +250% Bonus Armor) bonus physical damage to nearby enemies.
The Boom and the BassGoldTier SAfter casting an Ability, your next Attack within 6 seconds is faster, deals Melee (50–200 (by level) +50% Bonus Attack Damage+30% Ability…
Ultra HydraPrismaticTier SGain a Tiamat when completing a Hydra Item. QUEST: Possess Titanic Hydra, Ravenous Hydra and Profane Hydra. REWARD: Get Ultra Hydra.
Forged By The MasterSilverTier SYour Item and Augment damage are increased by 45%.
Escape PlanSilverTier SGain a massive (65% Max Health) decaying Shield, decaying 150% Movement Speed, and a decaying shrink effect upon reaching 35% Health (75…
Mad ScientistPrismaticTier SOn each Revive, you grow large (gaining 30% Adaptive Force and 20% Health) or tiny (gaining 70 Ability Haste and 40% Movement Speed).
Sap MagicGoldTier SEvery 20 seconds, your next Attack deals (80–300 (by level) +5% Bonus Health) bonus physical damage and restores (50–250 (by level) +8% Max…
Take'em Down Down DownGoldTier SAttacks and Abilities apply a stack to enemy champions for 5 seconds and deal Melee (5–30 (by level) +35% Bonus Attack Damage+15% Ability…
Hand of BaronPrismaticTier AGain 25% Adaptive Force. Nearby allied minions are greatly empowered.
GoliathPrismaticTier ABecome large, gaining 35% Health and 15% Adaptive Force.
Giant SlayerPrismaticTier ABecome tiny, gain 20% Movement Speed, and deal between 10% and 30% bonus damage to champions based on how much larger they are than you.
Outlaw's GritGoldTier AAfter using a Dash, Blink, or Teleport Ability you gain 12 Armor and Magic Resist up to 60 at 5 stacks. Resets every 15 seconds.
Back To BasicsPrismaticTier AYour Ultimate Ability is sealed. Gain 35% Ability Damage, Healing, Shielding, and 70 Ability Haste.
Clown CollegePrismaticTier ABackstab: You deal (20–35 (by level) +35% Ability Power +50% Bonus Attack Damage) bonus physical damage when striking from behind. Deceive…
Stats on Stats!GoldTier AGain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils!
Don't BlinkSilverTier AGain 1% bonus damage per 10 Movement Speed more you have than the target.
Weapon of DestinyGoldTier AYour first Legendary Item becomes the Weapon of Destiny. When a champion you damaged within the last 3 seconds dies, increase the Weapon of…
DonationGoldTier AReceive 1750 Gold. Thanks chat!:)
Swift and SafeSilverTier AGain a (65–290 (by level) +26% Ability Power +65% Bonus Attack Damage) Shield for 2 seconds after a Dash or Blink (5 seconds Cooldown).
Scopiest WeaponsPrismaticTier AGain Melee 250 / Ranged 150 Attack Range.
Upgrade SheenGoldTier AYour Spellblade effects deal additional damage equal to 4% of the target's health and heal you for 3.5% of the target's health…
Leg DaySilverTier AGain 50 Movement Speed and 50% Slow Resist.
Shadow RunnerSilverTier AAfter using a Dash, Blink, or Teleport Ability or exiting Stealth, gain 300 Movement Speed for 2 seconds.
Final FormPrismaticTier AAfter casting your Ultimate, gain a 50% max Health Shield, 20% Omnivamp and 30% bonus Movement Speed for 10 seconds. (20 seconds Cooldown).
Blunt ForceSilverTier A–
Scopier WeaponsGoldTier AGain Melee 150 / Ranged 100 Attack Range.
Stats on Stats on Stats!PrismaticTier AGain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot.
Scoped WeaponsSilverTier AGain Melee 75 / Ranged 50 Attack Range.
From Beginning To EndGoldTier AGain the First Strike and Dark Harvest Keystone Runes. First Strike: When you initiate champion combat, deal 10% extra damage for 3 seconds…
Urf's ChampionPrismaticTier AQUEST: Score 18 takedowns. REWARD: Gain The Golden Spatula.
Tooth FairyGoldTier AWhen you deal more than 25% of an enemy champion's Health in less than 2.5 seconds, they drop a Tooth. 4 seconds cooldown per target
Transmute: PrismaticGoldTier AGain a random Augment Tier Prismatic Augment.
Still HereGoldTier AGain 2% Attack Speed and 0.35% Lifesteal for each 1% of missing Health.
TotentanzPrismaticTier AReplace a Summoner Spell with A Dance with Death. A Dance with Death: Become Unkillable for 5 seconds and blink forward. If you get a…
Heavy HitterSilverTier AYour Attacks deal additional (3.5% Max Health) physical damage.
GoredrinkSilverTier AGain 15% Omnivamp.
Get Excited!GoldTier AGain 100% Movement Speed and 15% Attack Speed for 4 seconds on takedown.
BEES!!!GoldTier AEvery 15–10 (by level) seconds, your next Ability hit against an enemy champion throws a beehive at the target. Upon arriving, the hive…
Transmute: GoldSilverTier AGain a random Augment Tier Gold Augment.
Omni SoulPrismaticTier AGain 3 random Dragon Souls.

Best first augment for Camille

Your first card decides the early fights, and a card that is great as a first pick can be a weak fourth. ARAMKit ranks Camille's cards for each pick on its own; these are the top five per pick, with their tier in that pick. For the first pick, Armored Impact, The Boom and the Bass and Ultra Hydra come out on top.
The best augments for Camille in each pick of an ARAM Mayhem game, best first, with their tier in that pick
#First pickSecond pickThird pickFourth pick
1Armored ImpactTier SArmored ImpactTier SThe Boom and the BassTier SThe Boom and the BassTier S
2The Boom and the BassTier SThe Boom and the BassTier SArmored ImpactTier SArmored ImpactTier S
3Ultra HydraTier SEscape PlanTier SForged By The MasterTier SOutlaw's GritTier S
4Take'em Down Down DownTier SMad ScientistTier SEscape PlanTier SSap MagicTier A
5Mad ScientistTier SForged By The MasterTier SMad ScientistTier SDon't BlinkTier A

Strong card pairs

Two cards that do especially well together on Camille, best pair first.

Summoner spells and skill order

Summoner spells

  • Flash + Mark96% of players · 49.7% win rate
  • Flash + Ghost3% of players · 46.9% win rate
  • Flash + Barrier0% of players · 46.6% win rate

Skill order

  1. QPrecision Protocol
  2. EHookshot
  3. WTactical Sweep

Max Q first. 87% of players use this order (51.5% win rate); put points in R whenever you can.

Camille in an average Mayhem game

Averages per game over every game on this patch.
K / D / A
11.9 / 12.5 / 21.3
KDA
2.87
Damage to champions
37,025
Damage taken
45,902
Self-mitigated
63,992
Healing on allies
1
Shielding on allies
0
Crowd control
23 s
Kill participation
62%
Game length
16:01

Damage type

Physical 68%Magic 8%True 24%

Questions and answers

What is the best Camille build in ARAM Mayhem?

On patch 26.21 ARAMKit ranks the Tank build first for Camille: Thornmail, Iceborn Gauntlet and Jak'Sho, The Protean. The most played build is Bruiser.

What are the best augments for Camille in ARAM Mayhem?

The S-tier cards for Camille, best first: Armored Impact, The Boom and the Bass, Ultra Hydra, Forged By The Master and Escape Plan. The full list by tier is on this page.

Is Camille good in ARAM Mayhem?

Camille is tier B on patch 26.21, #87 of 173 champions, with a 49.5% win rate over 729,883 games. That makes it a solid, middle-of-the-pack pick in ARAM Mayhem right now.

What is the best first augment for Camille in ARAM Mayhem?

For Camille's first pick on patch 26.21: Armored Impact, The Boom and the Bass, Ultra Hydra, Take'em Down Down Down and Mad Scientist, best first. Cards rank differently in later picks; the table on this page has all four.

Other Fighters in ARAM Mayhem

Get Camille's build and card tiers in your game

LazyElo is a free Windows app that sits next to the League client. In the Mayhem lobby it shows which champion on your bench is strongest; in the game you type the three cards you're offered and see their tier for Camille side by side, with this build in the overlay.

Source: ARAMKit, used with permission. Patch 26.21, 23,177,263 ARAM Mayhem games, data of October 28, 2026. Riot keeps Mayhem games out of its public match API, so these aggregates come from ARAMKit. Card tiers are shown without win rates, as Riot's developer policy asks.