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Naafiri ARAM Mayhem Build

The Hound of a Hundred Bites. A below-average pick in ARAM Mayhem on patch 26.21: #163 of 173 champions.

Tier CPatch 26.21AssassinFighterNo runes in Mayhem
Tier
C
Win rate
45.7%
Pick rate
3.0%
Rank
#163 of 173
Games
685,365
Patch
26.21

How to play Naafiri in ARAM Mayhem

Naafiri is a below-average pick in ARAM Mayhem on patch 26.21: tier C, #163 of 173 champions, with a 45.7% win rate over 685,365 games. Riot rates it 2/10 for difficulty: easy to pick up when it lands on your bench.

87% of Naafiri's damage to champions is physical, so enemy armor is what slows it down. It brings almost no crowd control, so it relies on teammates to set up kills.

Most Naafiri players go Lethality (71% of games), but the Bruiser path, bruiser items that mix damage and health, is ARAMKit's top-ranked build: Hubris, Death's Dance and Endless Hunger, with a 47.4% win rate. On this build 50% of players skip boots and spend the slot on another item.

The cards that do best on Naafiri are Weapon of Destiny, Hand of Baron and The Boom and the Bass. Cards built around ability power fill most of the top of its list, followed by attack damage. Skip Pressure Cooker and Overloaded when you can: they do worst on Naafiri. A pair to look for: Weapon of Destiny with Take'em Down Down Down.

Take Flash and Mark (95% of players). Max Q (Darkin Daggers) first, then E, then W.

Naafiri ARAM Mayhem build

ARAMKit groups every Naafiri game by build path. The top-ranked path comes first, with the items most players start with, buy first and add later.

Bruiser build · top ranked

47.4% win rate · 6% of Naafiri games · 34,179 games

Start

  1. Long SwordLong Sword
  2. Guardian's BladeGuardian's Blade

Core items, in buying order

  1. HubrisHubris
  2. Death's DanceDeath's Dance
  3. Endless HungerEndless Hunger
Boots on the Bruiser build for Naafiri, top ranked first, with the share of players who buy them
Boots, best firstPlayers
Gluttonous GreavesGluttonous Greaves34%
No boots50%
Mercury's TreadsMercury's Treads12%

Situational, after the core

  1. Spear of ShojinSpear of Shojin10% buy it
  2. Voltaic CycloswordVoltaic Cyclosword12% buy it
  3. Axiom ArcAxiom Arc9% buy it
  4. Serylda's GrudgeSerylda's Grudge11% buy it
  5. Lord Dominik's RegardsLord Dominik's Regards15% buy it
  6. Black CleaverBlack Cleaver4% buy it

Other build paths

Other Naafiri build paths with share of games, win rate and core items
PathGamesWin rate
LethalityHubris, Axiom Arc, Voltaic Cyclosword70.7%46.3%
CritHubris, The Collector, Infinity Edge5.1%44.4%

Games: the share of all Naafiri games that went this way.

Most bought items

  1. HubrisHubris89% of games
  2. The CollectorThe Collector58% of games
  3. Death's DanceDeath's Dance52% of games
  4. Axiom ArcAxiom Arc45% of games
  5. Voltaic CycloswordVoltaic Cyclosword36% of games
  6. Gluttonous GreavesGluttonous Greaves22% of games
  7. Serylda's GrudgeSerylda's Grudge22% of games
  8. Endless HungerEndless Hunger20% of games
  9. EclipseEclipse18% of games
  10. Lord Dominik's RegardsLord Dominik's Regards16% of games

Best augments for Naafiri

Every card with enough Naafiri games, by tier and best first within each tier. Tiers are Naafiri's own: a card can be S tier here and C tier on another champion. As Riot's policy asks, cards are shown by tier and order only, never with a win rate. Click a card for its own page; the augment tier list ranks them over all champions.

PrismaticBest prismatic cards

  1. 1Hand of BaronTier S
  2. 2Mad ScientistTier S
  3. 3Clown CollegeTier A

GoldBest gold cards

  1. 1Weapon of DestinyTier S
  2. 2The Boom and the BassTier S
  3. 3Take'em Down Down DownTier S

SilverBest silver cards

  1. 1Swift and SafeTier S
  2. 2Blue BarrierTier S
  3. 3Blunt ForceTier A

S- and A-tier cards for Naafiri

8 S tier and 29 A tier, best first.

The S- and A-tier augments for Naafiri in ARAM Mayhem, best first, with their rarity and what they do
AugmentRarityTierWhat it does
Weapon of DestinyGoldTier SYour first Legendary Item becomes the Weapon of Destiny. When a champion you damaged within the last 3 seconds dies, increase the Weapon of…
Hand of BaronPrismaticTier SGain 25% Adaptive Force. Nearby allied minions are greatly empowered.
The Boom and the BassGoldTier SAfter casting an Ability, your next Attack within 6 seconds is faster, deals Melee (50–200 (by level) +50% Bonus Attack Damage+30% Ability…
Mad ScientistPrismaticTier SOn each Revive, you grow large (gaining 30% Adaptive Force and 20% Health) or tiny (gaining 70 Ability Haste and 40% Movement Speed).
Take'em Down Down DownGoldTier SAttacks and Abilities apply a stack to enemy champions for 5 seconds and deal Melee (5–30 (by level) +35% Bonus Attack Damage+15% Ability…
Swift and SafeSilverTier SGain a (65–290 (by level) +26% Ability Power +65% Bonus Attack Damage) Shield for 2 seconds after a Dash or Blink (5 seconds Cooldown).
Blue BarrierSilverTier SGain 200–450 (by level) % of the Max Mana Mana you spend as a Shield for 1.5 seconds. Shields up to 300–800 (by level)
Heavy Is The CrownGoldTier SGain 10 Attack Damage, 25 Ability Power, and increase your Bonus Attack Damage, Bonus Ability Power, and Total Attack Speed by 10%. Decrease…
From Beginning To EndGoldTier AGain the First Strike and Dark Harvest Keystone Runes. First Strike: When you initiate champion combat, deal 10% extra damage for 3 seconds…
BEES!!!GoldTier AEvery 15–10 (by level) seconds, your next Ability hit against an enemy champion throws a beehive at the target. Upon arriving, the hive…
Clown CollegePrismaticTier ABackstab: You deal (20–35 (by level) +35% Ability Power +50% Bonus Attack Damage) bonus physical damage when striking from behind. Deceive…
Omni SoulPrismaticTier AGain 3 random Dragon Souls.
Blunt ForceSilverTier A–
Escape PlanSilverTier AGain a massive (65% Max Health) decaying Shield, decaying 150% Movement Speed, and a decaying shrink effect upon reaching 35% Health (75…
Upgrade Ravenous HydraGoldTier AYour spell hits trigger Cleave against enemies. Increase Ravenous Hydra's Life Steal to 20% Gain 500 Gold.
Final FormPrismaticTier AAfter casting your Ultimate, gain a 50% max Health Shield, 20% Omnivamp and 30% bonus Movement Speed for 10 seconds. (20 seconds Cooldown).
Ultra HydraPrismaticTier AGain a Tiamat when completing a Hydra Item. QUEST: Possess Titanic Hydra, Ravenous Hydra and Profane Hydra. REWARD: Get Ultra Hydra.
FireFoxSilverTier AAutocast: Gain 25% movement speed and conjure three flames that orbit you every 9 seconds, targetting the closest visible enemy in range and…
EarthwakePrismaticTier AYour dash, leap, blink, or teleport Abilities leave behind a trail that detonates after 1 second, dealing (90–250 (by level) +60% Ability…
Shadow RunnerSilverTier AAfter using a Dash, Blink, or Teleport Ability or exiting Stealth, gain 300 Movement Speed for 2 seconds.
Twin FireSilverTier AOn ability damage, fire 1 plus (3% Critical Strike Chance) missiles that deal (10–30 (by level) +7% Bonus Attack Damage+7% Ability Power)…
Giant SlayerPrismaticTier ABecome tiny, gain 20% Movement Speed, and deal between 10% and 30% bonus damage to champions based on how much larger they are than you.
Armored ImpactGoldTier AAfter casting an Ability, your next Attack deals (50–125 (by level) +250% Bonus Armor) bonus physical damage to nearby enemies.
Stats on Stats!GoldTier AGain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils!
GoliathPrismaticTier ABecome large, gaining 35% Health and 15% Adaptive Force.
Nature is HealingGoldTier AEntering Brush restores 40–300 (by level) + 15% Missing Health, 20 second cooldown per brush.
Transmute: ChaosPrismaticTier AGain 2 random Augment Tier Augments.
DonationGoldTier AReceive 1750 Gold. Thanks chat!:)
Tooth FairyGoldTier AWhen you deal more than 25% of an enemy champion's Health in less than 2.5 seconds, they drop a Tooth. 4 seconds cooldown per target
ErosionSilverTier ADamaging enemies shreds 1.5% Armor and Magic Resist for 4s, up to 30% at 20 stacks.
Mountain SoulSilverTier AYou gain the Mountain Soul, gaining Shield after being out of combat for a short time.
Transmute: PrismaticGoldTier AGain a random Augment Tier Prismatic Augment.
Ethereal WeaponGoldTier AYour Abilities apply On-Hit Effects On-Hit effects. 1 second Cooldown per target.
Forged By The MasterSilverTier AYour Item and Augment damage are increased by 45%.
Back To BasicsPrismaticTier AYour Ultimate Ability is sealed. Gain 35% Ability Damage, Healing, Shielding, and 70 Ability Haste.
Infinite RecursionPrismaticTier AGain 60 Ability Haste, plus 3 Ability Haste per takedown.
Stats on Stats on Stats!PrismaticTier AGain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot.

Best first augment for Naafiri

Your first card decides the early fights, and a card that is great as a first pick can be a weak fourth. ARAMKit ranks Naafiri's cards for each pick on its own; these are the top five per pick, with their tier in that pick. For the first pick, Weapon of Destiny, Armored Impact and The Boom and the Bass come out on top.
The best augments for Naafiri in each pick of an ARAM Mayhem game, best first, with their tier in that pick
#First pickSecond pickThird pickFourth pick
1Weapon of DestinyTier SThe Boom and the BassTier SThe Boom and the BassTier SHand of BaronTier S
2Armored ImpactTier SWeapon of DestinyTier SFireFoxTier SSwift and SafeTier S
3The Boom and the BassTier STake'em Down Down DownTier STake'em Down Down DownTier SMad ScientistTier S
4Mad ScientistTier SMad ScientistTier SSwift and SafeTier SBlue BarrierTier S
5Take'em Down Down DownTier SHeavy Is The CrownTier SMad ScientistTier SThe Boom and the BassTier A

Strong card pairs

Two cards that do especially well together on Naafiri, best pair first.

Summoner spells and skill order

Summoner spells

  • Flash + Mark95% of players · 45.7% win rate
  • Flash + Barrier0% of players · 47.0% win rate
  • Flash + Ghost4% of players · 44.1% win rate

Skill order

  1. QDarkin Daggers
  2. EEviscerate
  3. WThe Call of the Pack

Max Q first. 92% of players use this order (46.8% win rate); put points in R whenever you can.

Naafiri in an average Mayhem game

Averages per game over every game on this patch.
K / D / A
14.6 / 11.8 / 19.7
KDA
3.17
Damage to champions
38,008
Damage taken
34,564
Self-mitigated
35,015
Healing on allies
1
Shielding on allies
0
Crowd control
2 s
Kill participation
63%
Game length
16:24

Damage type

Physical 87%Magic 5%True 8%

Questions and answers

What is the best Naafiri build in ARAM Mayhem?

On patch 26.21 ARAMKit ranks the Bruiser build first for Naafiri: Hubris, Death's Dance and Endless Hunger. The most played build is Lethality.

What are the best augments for Naafiri in ARAM Mayhem?

The S-tier cards for Naafiri, best first: Weapon of Destiny, Hand of Baron, The Boom and the Bass, Mad Scientist and Take'em Down Down Down. The full list by tier is on this page.

Is Naafiri good in ARAM Mayhem?

Naafiri is tier C on patch 26.21, #163 of 173 champions, with a 45.7% win rate over 685,365 games. That makes it a below-average pick in ARAM Mayhem right now.

What is the best first augment for Naafiri in ARAM Mayhem?

For Naafiri's first pick on patch 26.21: Weapon of Destiny, Armored Impact, The Boom and the Bass, Mad Scientist and Take'em Down Down Down, best first. Cards rank differently in later picks; the table on this page has all four.

Other Assassins in ARAM Mayhem

Get Naafiri's build and card tiers in your game

LazyElo is a free Windows app that sits next to the League client. In the Mayhem lobby it shows which champion on your bench is strongest; in the game you type the three cards you're offered and see their tier for Naafiri side by side, with this build in the overlay.

Source: ARAMKit, used with permission. Patch 26.21, 23,177,263 ARAM Mayhem games, data of October 28, 2026. Riot keeps Mayhem games out of its public match API, so these aggregates come from ARAMKit. Card tiers are shown without win rates, as Riot's developer policy asks.