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Nasus ARAM Mayhem Build

The Curator of the Sands. A middle-of-the-pack pick in ARAM Mayhem on patch 26.21: #57 of 173 champions.

Tier BPatch 26.21FighterTankNo runes in Mayhem
Tier
B
Win rate
50.6%
Pick rate
5.2%
Rank
#57 of 173
Games
1,215,197
Patch
26.21

How to play Nasus in ARAM Mayhem

Nasus is a solid, middle-of-the-pack pick in ARAM Mayhem on patch 26.21: tier B, #57 of 173 champions, with a 50.6% win rate over 1,215,197 games.

Nasus's damage is mixed (55% physical, 40% magic), which makes it awkward for the enemy team to itemize against. It soaks 55,025 damage per game and mitigates another 68,467, so it belongs at the front: start fights and absorb the poke your carries can't.

The Tank build, tank items, is both the most played and the top-ranked path: Trinity Force, Spirit Visage and Frozen Heart, with a 51.8% win rate over 338,154 games. For boots, most players buy Mercury's Treads, but Ionian Boots of Lucidity rank higher.

The cards that do best on Nasus are Armored Impact, The Boom and the Bass and BONK!. Cards built around movement speed fill most of the top of its list, followed by health and resistances. Most of its S-tier cards are prismatic, so a prismatic offer is often the pick that shapes the game. Skip Flashbang and Gift of the Drowned when you can: they do worst on Nasus. A pair to look for: Armored Impact with The Boom and the Bass.

Take Flash and Ghost (16% of players); Mark is the common alternative. Max Q (Siphoning Strike) first, then E, then W. Players who max Q first instead win a little more often, so it is worth trying.

Nasus ARAM Mayhem build

ARAMKit groups every Nasus game by build path. The top-ranked path comes first, with the items most players start with, buy first and add later.

Tank build · top ranked

51.8% win rate · 33% of Nasus games · 338,154 games

Start

  1. Ruby CrystalRuby Crystal
  2. SheenSheen

Core items, in buying order

  1. Trinity ForceTrinity Force
  2. Spirit VisageSpirit Visage
  3. Frozen HeartFrozen Heart
Boots on the Tank build for Nasus, top ranked first, with the share of players who buy them
Boots, best firstPlayers
Ionian Boots of LucidityIonian Boots of Lucidity11%
Mercury's TreadsMercury's Treads60%
Plated SteelcapsPlated Steelcaps7%

Situational, after the core

  1. Spear of ShojinSpear of Shojin2% buy it
  2. Force of NatureForce of Nature25% buy it
  3. Lord Dominik's RegardsLord Dominik's Regards4% buy it
  4. Jak'Sho, The ProteanJak'Sho, The Protean16% buy it
  5. Death's DanceDeath's Dance9% buy it
  6. Endless HungerEndless Hunger5% buy it

Other build paths

Other Nasus build paths with share of games, win rate and core items
PathGamesWin rate
BruiserTrinity Force, Spirit Visage, Death's Dance10.1%51.9%
CritEssence Reaver, Lord Dominik's Regards, Infinity Edge3.6%50.9%
APBlackfire Torch, Liandry's Torment, Rabadon's Deathcap17.2%49.5%

Games: the share of all Nasus games that went this way.

Most bought items

  1. Trinity ForceTrinity Force34% of games
  2. Spirit VisageSpirit Visage34% of games
  3. HeartsteelHeartsteel32% of games
  4. Mercury's TreadsMercury's Treads31% of games
  5. ThornmailThornmail22% of games
  6. Frozen HeartFrozen Heart22% of games
  7. Liandry's TormentLiandry's Torment21% of games
  8. Blackfire TorchBlackfire Torch21% of games
  9. Iceborn GauntletIceborn Gauntlet21% of games
  10. Rylai's Crystal ScepterRylai's Crystal Scepter14% of games

Best augments for Nasus

Every card with enough Nasus games, by tier and best first within each tier. Tiers are Nasus's own: a card can be S tier here and C tier on another champion. As Riot's policy asks, cards are shown by tier and order only, never with a win rate. Click a card for its own page; the augment tier list ranks them over all champions.

PrismaticBest prismatic cards

  1. 1Infinite RecursionTier S
  2. 2Mad ScientistTier S
  3. 3En PassantTier S

GoldBest gold cards

  1. 1Armored ImpactTier S
  2. 2The Boom and the BassTier S
  3. 3BONK!Tier S

SilverBest silver cards

  1. 1Escape PlanTier S
  2. 2Stackosaurus RexTier S
  3. 3Forged By The MasterTier A

S- and A-tier cards for Nasus

12 S tier and 39 A tier, best first.

The S- and A-tier augments for Nasus in ARAM Mayhem, best first, with their rarity and what they do
AugmentRarityTierWhat it does
Armored ImpactGoldTier SAfter casting an Ability, your next Attack deals (50–125 (by level) +250% Bonus Armor) bonus physical damage to nearby enemies.
The Boom and the BassGoldTier SAfter casting an Ability, your next Attack within 6 seconds is faster, deals Melee (50–200 (by level) +50% Bonus Attack Damage+30% Ability…
BONK!GoldTier SAttacks and Abilities empowered by selected ability deal an additional 30% damage to the target and nearby enemies.
Infinite RecursionPrismaticTier SGain 60 Ability Haste, plus 3 Ability Haste per takedown.
Mad ScientistPrismaticTier SOn each Revive, you grow large (gaining 30% Adaptive Force and 20% Health) or tiny (gaining 70 Ability Haste and 40% Movement Speed).
En PassantPrismaticTier SPeriodically identify Vitals on enemy champions. Hitting Vitals with Attacks or Abilities deals an additional 6% + 1.5% per stack max Health…
Final FormPrismaticTier SAfter casting your Ultimate, gain a 50% max Health Shield, 20% Omnivamp and 30% bonus Movement Speed for 10 seconds. (20 seconds Cooldown).
Escape PlanSilverTier SGain a massive (65% Max Health) decaying Shield, decaying 150% Movement Speed, and a decaying shrink effect upon reaching 35% Health (75…
Stackosaurus RexSilverTier SWhen you gain permanent Stacks of an Ability, gain 100% more!
Giant SlayerPrismaticTier SBecome tiny, gain 20% Movement Speed, and deal between 10% and 30% bonus damage to champions based on how much larger they are than you.
Sap MagicGoldTier SEvery 20 seconds, your next Attack deals (80–300 (by level) +5% Bonus Health) bonus physical damage and restores (50–250 (by level) +8% Max…
Scopiest WeaponsPrismaticTier SGain Melee 250 / Ranged 150 Attack Range.
Forged By The MasterSilverTier AYour Item and Augment damage are increased by 45%.
Scopier WeaponsGoldTier AGain Melee 150 / Ranged 100 Attack Range.
Leg DaySilverTier AGain 50 Movement Speed and 50% Slow Resist.
Blue BarrierSilverTier AGain 200–450 (by level) % of the Max Mana Mana you spend as a Shield for 1.5 seconds. Shields up to 300–800 (by level)
Clown CollegePrismaticTier ABackstab: You deal (20–35 (by level) +35% Ability Power +50% Bonus Attack Damage) bonus physical damage when striking from behind. Deceive…
Mosh MonsterPrismaticTier ACasting selected ability grants 300–750 (by level) bonus Health and Slows nearby enemies by 50% for the duration of selected ability Getting…
FlashyGoldTier AYour Flash has 3 charges. After 120 seconds, regain all charges.
HellbentPrismaticTier AStriking enemy champions with Attacks or Abilities grants you a stack of Revivemaxxing for 6 seconds (max: 10). At max stacks become…
Get Excited!GoldTier AGain 100% Movement Speed and 15% Attack Speed for 4 seconds on takedown.
Upgrade SheenGoldTier AYour Spellblade effects deal additional damage equal to 4% of the target's health and heal you for 3.5% of the target's health…
RecursionGoldTier AGain 60 Ability Haste.
Omni SoulPrismaticTier AGain 3 random Dragon Souls.
ErosionSilverTier ADamaging enemies shreds 1.5% Armor and Magic Resist for 4s, up to 30% at 20 stacks.
Shrink EngineGoldTier ATakedowns grant a stack that makes you 4% smaller, grants 8 Ability Haste, and 1% Movement Speed. Lose 65% stacks on death…
FruitifySilverTier AScoring a Takedown causes the slain champion to explode into 3–6 (by level) Fruit. Fruit restores 6% of your maximum health and restores 6%…
Kill SecuredSilverTier AGain 60% Movement Speed towards enemies below 40% health.
GoredrinkSilverTier AGain 15% Omnivamp.
Ultimate AwakeningPrismaticTier AGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s…
Hand of BaronPrismaticTier AGain 25% Adaptive Force. Nearby allied minions are greatly empowered.
HomeguardSilverTier AGain 100% Movement Speed, disabled for 6 seconds after taking damage.
Still HereGoldTier AGain 2% Attack Speed and 0.35% Lifesteal for each 1% of missing Health.
Upgrade Ravenous HydraGoldTier AYour spell hits trigger Cleave against enemies. Increase Ravenous Hydra's Life Steal to 20% Gain 500 Gold.
DonationGoldTier AReceive 1750 Gold. Thanks chat!:)
Stats on Stats!GoldTier AGain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils!
Transmute: PrismaticGoldTier AGain a random Augment Tier Prismatic Augment.
With HasteGoldTier AGain (70% Ability Haste) Move Speed.
Transmute: ChaosPrismaticTier AGain 2 random Augment Tier Augments.
Heavy HitterSilverTier AYour Attacks deal additional (3.5% Max Health) physical damage.
Scoped WeaponsSilverTier AGain Melee 75 / Ranged 50 Attack Range.
Flash 2SilverTier AGain a second Flash Summoner Spell and 70 Summoner Haste.
Take'em Down Down DownGoldTier AAttacks and Abilities apply a stack to enemy champions for 5 seconds and deal Melee (5–30 (by level) +35% Bonus Attack Damage+15% Ability…
It's Go TimeSilverTier AActivating selected ability grants you 25–45 (by level) % Movement Speed for its duration.
Stuck In Here With MePrismaticTier AAfter using your Ultimate, gain 50% damage reduction for 2 seconds, after which you Taunt enemies inside for 2 seconds. Gain 30 Ultimate…
Ocean SoulSilverTier AGain the Ocean Soul, granting high Health and Mana Regen after damaging enemies.
Bread And ButterGoldTier AYour selected ability gains 100 Ability Haste.
Pursuit of HasteGoldTier AQUEST: Hit enemy champions with selected ability 10 times. REWARD: Gain permanent 80 Ability Haste on your selected ability. QUEST: Hit…
GoliathPrismaticTier ABecome large, gaining 35% Health and 15% Adaptive Force.
Dawnbringer's ResolveGoldTier AWhen dropping below 50% Health, heal for 30% max Health over 3 seconds. Resets on death or every 45 seconds.
Ultra HydraPrismaticTier AGain a Tiamat when completing a Hydra Item. QUEST: Possess Titanic Hydra, Ravenous Hydra and Profane Hydra. REWARD: Get Ultra Hydra.

Best first augment for Nasus

Your first card decides the early fights, and a card that is great as a first pick can be a weak fourth. ARAMKit ranks Nasus's cards for each pick on its own; these are the top five per pick, with their tier in that pick. For the first pick, Armored Impact, BONK! and The Boom and the Bass come out on top.
The best augments for Nasus in each pick of an ARAM Mayhem game, best first, with their tier in that pick
#First pickSecond pickThird pickFourth pick
1Armored ImpactTier SArmored ImpactTier SHand of BaronTier SThe Boom and the BassTier S
2BONK!Tier SThe Boom and the BassTier SThe Boom and the BassTier SArmored ImpactTier S
3The Boom and the BassTier SBread and CheeseTier SArmored ImpactTier SFlash 2Tier S
4Stackosaurus RexTier SBONK!Tier SMad ScientistTier SFinal FormTier S
5Infinite RecursionTier SBread And ButterTier SBONK!Tier SSap MagicTier S

Strong card pairs

Two cards that do especially well together on Nasus, best pair first.

Summoner spells and skill order

Summoner spells

  • Flash + Ghost16% of players · 51.0% win rate
  • Flash + Mark79% of players · 50.6% win rate
  • Ghost + Mark3% of players · 50.8% win rate

Skill order

  1. QSiphoning Strike
  2. ESpirit Fire
  3. WWither

Max Q first. 46% of players use this order (51.4% win rate); put points in R whenever you can. Maxing Q first (31% of players) wins 53.0%.

Nasus in an average Mayhem game

Averages per game over every game on this patch.
K / D / A
9.7 / 10.9 / 26.5
KDA
3.72
Damage to champions
36,596
Damage taken
55,025
Self-mitigated
68,467
Healing on allies
6
Shielding on allies
0
Crowd control
20 s
Kill participation
67%
Game length
16:52

Damage type

Physical 55%Magic 40%True 5%

Questions and answers

What is the best Nasus build in ARAM Mayhem?

On patch 26.21 ARAMKit ranks the Tank build first for Nasus: Trinity Force, Spirit Visage and Frozen Heart. It is also the most played build.

What are the best augments for Nasus in ARAM Mayhem?

The S-tier cards for Nasus, best first: Armored Impact, The Boom and the Bass, BONK!, Infinite Recursion and Mad Scientist. The full list by tier is on this page.

Is Nasus good in ARAM Mayhem?

Nasus is tier B on patch 26.21, #57 of 173 champions, with a 50.6% win rate over 1.2 million games. That makes it a solid, middle-of-the-pack pick in ARAM Mayhem right now.

What is the best first augment for Nasus in ARAM Mayhem?

For Nasus's first pick on patch 26.21: Armored Impact, BONK!, The Boom and the Bass, Stackosaurus Rex and Infinite Recursion, best first. Cards rank differently in later picks; the table on this page has all four.

Other Fighters in ARAM Mayhem

Get Nasus's build and card tiers in your game

LazyElo is a free Windows app that sits next to the League client. In the Mayhem lobby it shows which champion on your bench is strongest; in the game you type the three cards you're offered and see their tier for Nasus side by side, with this build in the overlay.

Source: ARAMKit, used with permission. Patch 26.21, 23,177,263 ARAM Mayhem games, data of October 28, 2026. Riot keeps Mayhem games out of its public match API, so these aggregates come from ARAMKit. Card tiers are shown without win rates, as Riot's developer policy asks.