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Nocturne ARAM Mayhem Build

The Eternal Nightmare. A middle-of-the-pack pick in ARAM Mayhem on patch 26.21: #76 of 173 champions.

Tier BPatch 26.21FighterAssassinNo runes in Mayhem
Tier
B
Win rate
49.9%
Pick rate
4.2%
Rank
#76 of 173
Games
965,371
Patch
26.21

How to play Nocturne in ARAM Mayhem

Nocturne is a solid, middle-of-the-pack pick in ARAM Mayhem on patch 26.21: tier B, #76 of 173 champions, with a 49.9% win rate over 965,371 games.

84% of Nocturne's damage to champions is physical, so enemy armor is what slows it down. With 135 seconds of crowd control per game it is one of the team's main sources of lockdown.

The Lethality build, lethality items for burst, is both the most played and the top-ranked path: Hubris, Axiom Arc and The Collector, with a 50.3% win rate over 589,395 games. On this build 68% of players skip boots and spend the slot on another item.

The cards that do best on Nocturne are Ultra Hydra, Clown College and Weapon of Destiny. Cards built around ability power fill most of the top of its list, followed by attack damage. Skip Pat On The Back and Double Time when you can: they do worst on Nocturne. A pair to look for: Ultra Hydra with BEES!!!.

Take Flash and Mark (93% of players). Max Q (Duskbringer) first, then E, then W. Players who max Q first instead win a little more often, so it is worth trying.

Nocturne ARAM Mayhem build

ARAMKit groups every Nocturne game by build path. The top-ranked path comes first, with the items most players start with, buy first and add later.

Lethality build · top ranked

50.3% win rate · 69% of Nocturne games · 589,395 games

Start

  1. Long SwordLong Sword
  2. Serrated DirkSerrated Dirk

Core items, in buying order

  1. HubrisHubris
  2. Axiom ArcAxiom Arc
  3. The CollectorThe Collector
Boots on the Lethality build for Nocturne, top ranked first, with the share of players who buy them
Boots, best firstPlayers
Gluttonous GreavesGluttonous Greaves9%
No boots68%
Mercury's TreadsMercury's Treads16%

Situational, after the core

  1. Endless HungerEndless Hunger5% buy it
  2. Death's DanceDeath's Dance8% buy it
  3. Lord Dominik's RegardsLord Dominik's Regards21% buy it
  4. Voltaic CycloswordVoltaic Cyclosword7% buy it
  5. Infinity EdgeInfinity Edge28% buy it
  6. Profane HydraProfane Hydra12% buy it

Other build paths

Other Nocturne build paths with share of games, win rate and core items
PathGamesWin rate
BruiserHubris, Death's Dance, Endless Hunger1.3%52.2%
CritThe Collector, Axiom Arc, Lord Dominik's Regards8.2%49.6%

Games: the share of all Nocturne games that went this way.

Most bought items

  1. Axiom ArcAxiom Arc76% of games
  2. HubrisHubris69% of games
  3. The CollectorThe Collector68% of games
  4. Experimental HexplateExperimental Hexplate34% of games
  5. Infinity EdgeInfinity Edge23% of games
  6. Lord Dominik's RegardsLord Dominik's Regards21% of games
  7. Mercury's TreadsMercury's Treads15% of games
  8. Death's DanceDeath's Dance15% of games
  9. Profane HydraProfane Hydra15% of games
  10. ManamuneManamune13% of games

Best augments for Nocturne

Every card with enough Nocturne games, by tier and best first within each tier. Tiers are Nocturne's own: a card can be S tier here and C tier on another champion. As Riot's policy asks, cards are shown by tier and order only, never with a win rate. Click a card for its own page; the augment tier list ranks them over all champions.

PrismaticBest prismatic cards

  1. 1Ultra HydraTier S
  2. 2Clown CollegeTier S
  3. 3GoliathTier S

GoldBest gold cards

  1. 1Weapon of DestinyTier S
  2. 2Take'em Down Down DownTier S
  3. 3The Boom and the BassTier S

SilverBest silver cards

  1. 1Escape PlanTier S
  2. 2escAPADeTier A
  3. 3Dive BomberTier A

S- and A-tier cards for Nocturne

11 S tier and 36 A tier, best first.

The S- and A-tier augments for Nocturne in ARAM Mayhem, best first, with their rarity and what they do
AugmentRarityTierWhat it does
Ultra HydraPrismaticTier SGain a Tiamat when completing a Hydra Item. QUEST: Possess Titanic Hydra, Ravenous Hydra and Profane Hydra. REWARD: Get Ultra Hydra.
Clown CollegePrismaticTier SBackstab: You deal (20–35 (by level) +35% Ability Power +50% Bonus Attack Damage) bonus physical damage when striking from behind. Deceive…
Weapon of DestinyGoldTier SYour first Legendary Item becomes the Weapon of Destiny. When a champion you damaged within the last 3 seconds dies, increase the Weapon of…
Take'em Down Down DownGoldTier SAttacks and Abilities apply a stack to enemy champions for 5 seconds and deal Melee (5–30 (by level) +35% Bonus Attack Damage+15% Ability…
The Boom and the BassGoldTier SAfter casting an Ability, your next Attack within 6 seconds is faster, deals Melee (50–200 (by level) +50% Bonus Attack Damage+30% Ability…
GoliathPrismaticTier SBecome large, gaining 35% Health and 15% Adaptive Force.
Still HereGoldTier SGain 2% Attack Speed and 0.35% Lifesteal for each 1% of missing Health.
Mad ScientistPrismaticTier SOn each Revive, you grow large (gaining 30% Adaptive Force and 20% Health) or tiny (gaining 70 Ability Haste and 40% Movement Speed).
Escape PlanSilverTier SGain a massive (65% Max Health) decaying Shield, decaying 150% Movement Speed, and a decaying shrink effect upon reaching 35% Health (75…
Hand of BaronPrismaticTier SGain 25% Adaptive Force. Nearby allied minions are greatly empowered.
BEES!!!GoldTier SEvery 15–10 (by level) seconds, your next Ability hit against an enemy champion throws a beehive at the target. Upon arriving, the hive…
Omni SoulPrismaticTier AGain 3 random Dragon Souls.
Tooth FairyGoldTier AWhen you deal more than 25% of an enemy champion's Health in less than 2.5 seconds, they drop a Tooth. 4 seconds cooldown per target
Urf's ChampionPrismaticTier AQUEST: Score 18 takedowns. REWARD: Gain The Golden Spatula.
From Beginning To EndGoldTier AGain the First Strike and Dark Harvest Keystone Runes. First Strike: When you initiate champion combat, deal 10% extra damage for 3 seconds…
Final FormPrismaticTier AAfter casting your Ultimate, gain a 50% max Health Shield, 20% Omnivamp and 30% bonus Movement Speed for 10 seconds. (20 seconds Cooldown).
escAPADeSilverTier AConvert Ability Power to Bonus Attack Damage and gain (15%) Attack Damage. Converts at a rate of 0.6 Attack Damage per point of Ability…
Dive BomberSilverTier AExplodes when you die, dealing 20% of the target's max Health as true damage to nearby enemies.
Blunt ForceSilverTier A–
TotentanzPrismaticTier AReplace a Summoner Spell with A Dance with Death. A Dance with Death: Become Unkillable for 5 seconds and blink forward. If you get a…
Shark BaitGoldTier AOn death, become Shark Bait. You can take no actions other than moving, which slows nearby enemies by 40%. After a few seconds, a Shark…
Stats on Stats!GoldTier AGain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils!
Heavy Is The CrownGoldTier AGain 10 Attack Damage, 25 Ability Power, and increase your Bonus Attack Damage, Bonus Ability Power, and Total Attack Speed by 10%. Decrease…
Tank It Or Leave ItSilverTier AYou can Critically Defend using your Crit Chance (max 50% chance), giving you a chance to reduce damage taken by 20%. Gain 25% Crit Chance.
Upgrade Ravenous HydraGoldTier AYour spell hits trigger Cleave against enemies. Increase Ravenous Hydra's Life Steal to 20% Gain 500 Gold.
Sap MagicGoldTier AEvery 20 seconds, your next Attack deals (80–300 (by level) +5% Bonus Health) bonus physical damage and restores (50–250 (by level) +8% Max…
Dual WieldPrismaticTier AWhen you Attack, fire a bolt that deals 40% damage and applies your On-Hit Effects On-Hit effects at 40% effectiveness. Gain 10% total…
ZealotSilverTier AGain (25%+5% Ability Power) Critical Strike Chance and (35%+5% Ability Power) Attack Speed.
Triggered InfernoPrismaticTier ADamaging enemy champions with Attacks or Abilities different from the previous one grants Style (from F to S). Gain 4.25–5 (by level) %…
Blade WaltzPrismaticTier AMakes you untargetable while you dash at and deal (30–150 (by level) +10% Bonus Attack Damage+6% Ability Power) damage to enemies 8 times…
Transmute: ChaosPrismaticTier AGain 2 random Augment Tier Augments.
Giant SlayerPrismaticTier ABecome tiny, gain 20% Movement Speed, and deal between 10% and 30% bonus damage to champions based on how much larger they are than you.
Transmute: PrismaticGoldTier AGain a random Augment Tier Prismatic Augment.
Forged By The MasterSilverTier AYour Item and Augment damage are increased by 45%.
Lonely WarriorSilverTier AGain 15% Attack Speed, 10 Armor, and 10 Magic Resist for each nearby enemy champion within 600 Range.
Symphony of WarPrismaticTier AGain the Lethal Tempo and Conqueror Keystone Runes. Lethal Tempo - Attacking champions grants Attack Speed, stacking up to 6 times. At 6…
Blue BarrierSilverTier AGain 200–450 (by level) % of the Max Mana Mana you spend as a Shield for 1.5 seconds. Shields up to 300–800 (by level)
Stats on Stats on Stats!PrismaticTier AGain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot.
Upgrade Death's DanceSilverTier AGain 250. Death's Dance's Ignore Pain is increased to Melee 40% / Ranged 15% of damage received, and heals for (125% Bonus Attack Damage)…
Leg DaySilverTier AGain 50 Movement Speed and 50% Slow Resist.
Jeweled GauntletPrismaticTier AYour Abilities can Critically Strike for 45% increased damage. Gain Critical Strike Chance (25%+4.5% Ability Power) Crit Chance.
Heavy HitterSilverTier AYour Attacks deal additional (3.5% Max Health) physical damage.
DonationGoldTier AReceive 1750 Gold. Thanks chat!:)
Rite of AscensionPrismaticTier AChampion takedowns within 3 seconds of damaging them causes them to leave behind their Essence for 8 seconds. Attacking an Essence consumes…
Soul SiphonGoldTier AGain 25% Crit Chance and 12% Lifesteal on Critical Strikes.
Tank EngineGoldTier AOn takedown, gain a stack that grants 5% increased size and 5% max Health. Lose 65% of stacks on death.
GoldrendPrismaticTier ADamaging a champion with Attacks or Abilities deals an additional (50–150 (by level) +20% Ability Power +40% Bonus Attack Damage) magic…

Best first augment for Nocturne

Your first card decides the early fights, and a card that is great as a first pick can be a weak fourth. ARAMKit ranks Nocturne's cards for each pick on its own; these are the top five per pick, with their tier in that pick. For the first pick, Ultra Hydra, Weapon of Destiny and Clown College come out on top.
The best augments for Nocturne in each pick of an ARAM Mayhem game, best first, with their tier in that pick
#First pickSecond pickThird pickFourth pick
1Ultra HydraTier SUltra HydraTier STake'em Down Down DownTier STake'em Down Down DownTier S
2Weapon of DestinyTier SBread And ButterTier SClown CollegeTier SClown CollegeTier S
3Clown CollegeTier SClown CollegeTier SGoliathTier SProm QueenTier S
4Take'em Down Down DownTier STake'em Down Down DownTier SStill HereTier SThe Boom and the BassTier S
5Urf's ChampionTier SThe Boom and the BassTier SEscape PlanTier SescAPADeTier S

Strong card pairs

Two cards that do especially well together on Nocturne, best pair first.

Summoner spells and skill order

Summoner spells

  • Flash + Mark93% of players · 50.0% win rate
  • Flash + Ghost5% of players · 48.3% win rate
  • Flash + Ignite1% of players · 48.2% win rate

Skill order

  1. QDuskbringer
  2. EUnspeakable Horror
  3. WShroud of Darkness

Max Q first. 72% of players use this order (50.4% win rate); put points in R whenever you can. Maxing Q first (27% of players) wins 51.7%.

Nocturne in an average Mayhem game

Averages per game over every game on this patch.
K / D / A
14.9 / 12.9 / 19.6
KDA
2.88
Damage to champions
41,339
Damage taken
39,938
Self-mitigated
35,628
Healing on allies
2
Shielding on allies
0
Crowd control
135 s
Kill participation
62%
Game length
16:46

Damage type

Physical 84%Magic 8%True 9%

Questions and answers

What is the best Nocturne build in ARAM Mayhem?

On patch 26.21 ARAMKit ranks the Lethality build first for Nocturne: Hubris, Axiom Arc and The Collector. It is also the most played build.

What are the best augments for Nocturne in ARAM Mayhem?

The S-tier cards for Nocturne, best first: Ultra Hydra, Clown College, Weapon of Destiny, Take'em Down Down Down and The Boom and the Bass. The full list by tier is on this page.

Is Nocturne good in ARAM Mayhem?

Nocturne is tier B on patch 26.21, #76 of 173 champions, with a 49.9% win rate over 965,371 games. That makes it a solid, middle-of-the-pack pick in ARAM Mayhem right now.

What is the best first augment for Nocturne in ARAM Mayhem?

For Nocturne's first pick on patch 26.21: Ultra Hydra, Weapon of Destiny, Clown College, Take'em Down Down Down and Urf's Champion, best first. Cards rank differently in later picks; the table on this page has all four.

Other Fighters in ARAM Mayhem

Get Nocturne's build and card tiers in your game

LazyElo is a free Windows app that sits next to the League client. In the Mayhem lobby it shows which champion on your bench is strongest; in the game you type the three cards you're offered and see their tier for Nocturne side by side, with this build in the overlay.

Source: ARAMKit, used with permission. Patch 26.21, 23,177,263 ARAM Mayhem games, data of October 28, 2026. Riot keeps Mayhem games out of its public match API, so these aggregates come from ARAMKit. Card tiers are shown without win rates, as Riot's developer policy asks.