

Nocturne ARAM Mayhem Build
The Eternal Nightmare. A middle-of-the-pack pick in ARAM Mayhem on patch 26.21: #76 of 173 champions.
- Tier
- B
- Win rate
- 49.9%
- Pick rate
- 4.2%
- Rank
- #76 of 173
- Games
- 965,371
- Patch
- 26.21
How to play Nocturne in ARAM Mayhem
Nocturne is a solid, middle-of-the-pack pick in ARAM Mayhem on patch 26.21: tier B, #76 of 173 champions, with a 49.9% win rate over 965,371 games.
84% of Nocturne's damage to champions is physical, so enemy armor is what slows it down. With 135 seconds of crowd control per game it is one of the team's main sources of lockdown.
The Lethality build, lethality items for burst, is both the most played and the top-ranked path: Hubris, Axiom Arc and The Collector, with a 50.3% win rate over 589,395 games. On this build 68% of players skip boots and spend the slot on another item.
The cards that do best on Nocturne are Ultra Hydra, Clown College and Weapon of Destiny. Cards built around ability power fill most of the top of its list, followed by attack damage. Skip Pat On The Back and Double Time when you can: they do worst on Nocturne. A pair to look for: Ultra Hydra with BEES!!!.
Take Flash and Mark (93% of players). Max Q (Duskbringer) first, then E, then W. Players who max Q first instead win a little more often, so it is worth trying.
Nocturne ARAM Mayhem build
Lethality build · top ranked
50.3% win rate · 69% of Nocturne games · 589,395 games
Start
Long Sword
Serrated Dirk
Core items, in buying order
Hubris
Axiom Arc
The Collector
| Boots, best first | Players |
|---|---|
| 9% | |
| No boots | 68% |
| 16% |
Situational, after the core
Endless Hunger5% buy it
Death's Dance8% buy it
Lord Dominik's Regards21% buy it
Voltaic Cyclosword7% buy it
Infinity Edge28% buy it
Profane Hydra12% buy it
Other build paths
| Path | Core items | Games | Win rate |
|---|---|---|---|
| BruiserHubris, Death's Dance, Endless Hunger | 1.3% | 52.2% | |
| CritThe Collector, Axiom Arc, Lord Dominik's Regards | 8.2% | 49.6% |
Games: the share of all Nocturne games that went this way.
Most bought items
Axiom Arc76% of games
Hubris69% of games
The Collector68% of games
Experimental Hexplate34% of games
Infinity Edge23% of games
Lord Dominik's Regards21% of games
Mercury's Treads15% of games
Death's Dance15% of games
Profane Hydra15% of games
Manamune13% of games
Best augments for Nocturne
PrismaticBest prismatic cards
- 1
Ultra HydraTier S - 2
Clown CollegeTier S - 3
GoliathTier S
GoldBest gold cards
- 1
Weapon of DestinyTier S - 2
Take'em Down Down DownTier S - 3
The Boom and the BassTier S
SilverBest silver cards
- 1
Escape PlanTier S - 2
escAPADeTier A - 3
Dive BomberTier A
S- and A-tier cards for Nocturne
11 S tier and 36 A tier, best first.
| Augment | Rarity | Tier | What it does |
|---|---|---|---|
| Prismatic | Tier S | Gain a Tiamat when completing a Hydra Item. QUEST: Possess Titanic Hydra, Ravenous Hydra and Profane Hydra. REWARD: Get Ultra Hydra. | |
| Prismatic | Tier S | Backstab: You deal (20–35 (by level) +35% Ability Power +50% Bonus Attack Damage) bonus physical damage when striking from behind. Deceive… | |
| Gold | Tier S | Your first Legendary Item becomes the Weapon of Destiny. When a champion you damaged within the last 3 seconds dies, increase the Weapon of… | |
| Gold | Tier S | Attacks and Abilities apply a stack to enemy champions for 5 seconds and deal Melee (5–30 (by level) +35% Bonus Attack Damage+15% Ability… | |
| Gold | Tier S | After casting an Ability, your next Attack within 6 seconds is faster, deals Melee (50–200 (by level) +50% Bonus Attack Damage+30% Ability… | |
| Prismatic | Tier S | Become large, gaining 35% Health and 15% Adaptive Force. | |
| Gold | Tier S | Gain 2% Attack Speed and 0.35% Lifesteal for each 1% of missing Health. | |
| Prismatic | Tier S | On each Revive, you grow large (gaining 30% Adaptive Force and 20% Health) or tiny (gaining 70 Ability Haste and 40% Movement Speed). | |
| Silver | Tier S | Gain a massive (65% Max Health) decaying Shield, decaying 150% Movement Speed, and a decaying shrink effect upon reaching 35% Health (75… | |
| Prismatic | Tier S | Gain 25% Adaptive Force. Nearby allied minions are greatly empowered. | |
| Gold | Tier S | Every 15–10 (by level) seconds, your next Ability hit against an enemy champion throws a beehive at the target. Upon arriving, the hive… | |
| Prismatic | Tier A | Gain 3 random Dragon Souls. | |
| Gold | Tier A | When you deal more than 25% of an enemy champion's Health in less than 2.5 seconds, they drop a Tooth. 4 seconds cooldown per target | |
| Prismatic | Tier A | QUEST: Score 18 takedowns. REWARD: Gain The Golden Spatula. | |
| Gold | Tier A | Gain the First Strike and Dark Harvest Keystone Runes. First Strike: When you initiate champion combat, deal 10% extra damage for 3 seconds… | |
| Prismatic | Tier A | After casting your Ultimate, gain a 50% max Health Shield, 20% Omnivamp and 30% bonus Movement Speed for 10 seconds. (20 seconds Cooldown). | |
| Silver | Tier A | Convert Ability Power to Bonus Attack Damage and gain (15%) Attack Damage. Converts at a rate of 0.6 Attack Damage per point of Ability… | |
| Silver | Tier A | Explodes when you die, dealing 20% of the target's max Health as true damage to nearby enemies. | |
| Silver | Tier A | – | |
| Prismatic | Tier A | Replace a Summoner Spell with A Dance with Death. A Dance with Death: Become Unkillable for 5 seconds and blink forward. If you get a… | |
| Gold | Tier A | On death, become Shark Bait. You can take no actions other than moving, which slows nearby enemies by 40%. After a few seconds, a Shark… | |
| Gold | Tier A | Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | |
| Gold | Tier A | Gain 10 Attack Damage, 25 Ability Power, and increase your Bonus Attack Damage, Bonus Ability Power, and Total Attack Speed by 10%. Decrease… | |
| Silver | Tier A | You can Critically Defend using your Crit Chance (max 50% chance), giving you a chance to reduce damage taken by 20%. Gain 25% Crit Chance. | |
| Gold | Tier A | Your spell hits trigger Cleave against enemies. Increase Ravenous Hydra's Life Steal to 20% Gain 500 Gold. | |
| Gold | Tier A | Every 20 seconds, your next Attack deals (80–300 (by level) +5% Bonus Health) bonus physical damage and restores (50–250 (by level) +8% Max… | |
| Prismatic | Tier A | When you Attack, fire a bolt that deals 40% damage and applies your On-Hit Effects On-Hit effects at 40% effectiveness. Gain 10% total… | |
| Silver | Tier A | Gain (25%+5% Ability Power) Critical Strike Chance and (35%+5% Ability Power) Attack Speed. | |
| Prismatic | Tier A | Damaging enemy champions with Attacks or Abilities different from the previous one grants Style (from F to S). Gain 4.25–5 (by level) %… | |
| Prismatic | Tier A | Makes you untargetable while you dash at and deal (30–150 (by level) +10% Bonus Attack Damage+6% Ability Power) damage to enemies 8 times… | |
| Prismatic | Tier A | Gain 2 random Augment Tier Augments. | |
| Prismatic | Tier A | Become tiny, gain 20% Movement Speed, and deal between 10% and 30% bonus damage to champions based on how much larger they are than you. | |
| Gold | Tier A | Gain a random Augment Tier Prismatic Augment. | |
| Silver | Tier A | Your Item and Augment damage are increased by 45%. | |
| Silver | Tier A | Gain 15% Attack Speed, 10 Armor, and 10 Magic Resist for each nearby enemy champion within 600 Range. | |
| Prismatic | Tier A | Gain the Lethal Tempo and Conqueror Keystone Runes. Lethal Tempo - Attacking champions grants Attack Speed, stacking up to 6 times. At 6… | |
| Silver | Tier A | Gain 200–450 (by level) % of the Max Mana Mana you spend as a Shield for 1.5 seconds. Shields up to 300–800 (by level) | |
| Prismatic | Tier A | Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | |
| Silver | Tier A | Gain 250. Death's Dance's Ignore Pain is increased to Melee 40% / Ranged 15% of damage received, and heals for (125% Bonus Attack Damage)… | |
| Silver | Tier A | Gain 50 Movement Speed and 50% Slow Resist. | |
| Prismatic | Tier A | Your Abilities can Critically Strike for 45% increased damage. Gain Critical Strike Chance (25%+4.5% Ability Power) Crit Chance. | |
| Silver | Tier A | Your Attacks deal additional (3.5% Max Health) physical damage. | |
| Gold | Tier A | Receive 1750 Gold. Thanks chat!:) | |
| Prismatic | Tier A | Champion takedowns within 3 seconds of damaging them causes them to leave behind their Essence for 8 seconds. Attacking an Essence consumes… | |
| Gold | Tier A | Gain 25% Crit Chance and 12% Lifesteal on Critical Strikes. | |
| Gold | Tier A | On takedown, gain a stack that grants 5% increased size and 5% max Health. Lose 65% of stacks on death. | |
| Prismatic | Tier A | Damaging a champion with Attacks or Abilities deals an additional (50–150 (by level) +20% Ability Power +40% Bonus Attack Damage) magic… |
Average on Nocturne
55 cards, best first
Twin Fire
Ocean Soul
Scopiest Weapons
Deft
It's Critical
Dawnbringer's Resolve
Shadow Runner
En Passant
Scopier Weapons
Spin To Win
FireFox
Nature is Healing
Transmute: Gold
Jeweled Bracelet
Biggest Snowball Ever
Get Excited!
Kill Secured
Swift and Safe
Upgrade Collector
Squishy Slappy Grab
Thread the Needle
Infernal Soul
Steel Your Heart
Pandora's Box
Veil of Warding
Typhoon
Vulnerability
It's Killing Time
Flashy
Recursion
Scoped Weapons
Stats!
Fey Magic
Celestial Body
Shark Tempest
Arcane Axiom
Get Jinxed
Ultimate Recursion
Nightstalking
Critical Rhythm
Ethereal Weapon
Prom Queen
Mountain Soul
With Haste
Holy Snowball
Tap Dancer
Juiced
Hellbent
CRIMSON COBALT
Infinite Recursion
Ultimate Unstoppable
Pressure Cooker
Endless Decimation
Shrink Engine
Mind to Matter
Below average on Nocturne
31 cards, best first
Apex Inventor
Upgrade Infinity Edge
Dashing
Ultimate Revolution
Ultimate Awakening
Double Tap
Snowday
Titan's Resolve
Can't Touch This
Erosion
Gift of the Drowned
Third Times the Harm
Divine Intervention
Mystic Punch
Pinball
Flash 2
Upgrade Sheen
Overflow
Firebrand
Flashbang
Surge Field
Earthwake
Big Shot
Multishot
Pursuit of Haste
Bread And Butter
Upgrade Sundered Sky
Quickstep
Archmage
Bread And Jam
Shrink Ray
Weakest on Nocturne
9 cards, best first
Best first augment for Nocturne
| # | First pick | Second pick | Third pick | Fourth pick |
|---|---|---|---|---|
| 1 | ||||
| 2 | ||||
| 3 | ||||
| 4 | ||||
| 5 |
Strong card pairs
Summoner spells and skill order
Summoner spells

Flash + Mark93% of players · 50.0% win rate
Flash + Ghost5% of players · 48.3% win rate
Flash + Ignite1% of players · 48.2% win rate
Skill order
QDuskbringer
EUnspeakable Horror
WShroud of Darkness
Max Q first. 72% of players use this order (50.4% win rate); put points in R whenever you can. Maxing Q first (27% of players) wins 51.7%.
Nocturne in an average Mayhem game
- K / D / A
- 14.9 / 12.9 / 19.6
- KDA
- 2.88
- Damage to champions
- 41,339
- Damage taken
- 39,938
- Self-mitigated
- 35,628
- Healing on allies
- 2
- Shielding on allies
- 0
- Crowd control
- 135 s
- Kill participation
- 62%
- Game length
- 16:46
Damage type
Physical 84%Magic 8%True 9%
Questions and answers
What is the best Nocturne build in ARAM Mayhem?
What are the best augments for Nocturne in ARAM Mayhem?
Is Nocturne good in ARAM Mayhem?
What is the best first augment for Nocturne in ARAM Mayhem?
Other Fighters in ARAM Mayhem
Get Nocturne's build and card tiers in your game
LazyElo is a free Windows app that sits next to the League client. In the Mayhem lobby it shows which champion on your bench is strongest; in the game you type the three cards you're offered and see their tier for Nocturne side by side, with this build in the overlay.
Free plan, no ads. For Windows 10 and 11.
Related
- ARAM Mayhem tier list
Every champion by tier on patch 26.21.
- ARAM Mayhem augment tier list
Every card from S to D over all champions.
- All Mayhem builds
Pick a champion from the full list.
- ARAM Mayhem rules
Augment levels, rerolls and why there are no runes.
- ARAM Mayhem guide
How the mode, the cards and the picks work.
- Nocturne counters
Its lane matchups on Summoner's Rift.
- ARAM Mayhem overlay
The card picker and build in the app.
Source: ARAMKit, used with permission. Patch 26.21, 23,177,263 ARAM Mayhem games, data of October 28, 2026. Riot keeps Mayhem games out of its public match API, so these aggregates come from ARAMKit. Card tiers are shown without win rates, as Riot's developer policy asks.