

Rek'Sai ARAM Mayhem Build
The Void Burrower. A middle-of-the-pack pick in ARAM Mayhem on patch 26.21: #63 of 173 champions.
- Tier
- B
- Win rate
- 50.6%
- Pick rate
- 0.7%
- Rank
- #63 of 173
- Games
- 167,913
- Patch
- 26.21
How to play Rek'Sai in ARAM Mayhem
Rek'Sai is a solid, middle-of-the-pack pick in ARAM Mayhem on patch 26.21: tier B, #63 of 173 champions, with a 50.6% win rate over 167,913 games. Few players take it (0.7% of games), so enemies will rarely know the matchup well. Riot rates it 3/10 for difficulty: easy to pick up when it lands on your bench.
Rek'Sai's damage is mixed (63% physical, 23% magic), which makes it awkward for the enemy team to itemize against. It soaks 67,637 damage per game and mitigates another 83,175, so it belongs at the front: start fights and absorb the poke your carries can't.
The Tank build, tank items, is both the most played and the top-ranked path: Heartsteel, Unending Despair and Warmog's Armor, with a 52.9% win rate over 58,510 games. On this build 63% of players skip boots and spend the slot on another item.
The cards that do best on Rek'Sai are Circle of Death, Armored Impact and Mad Scientist. Cards built around health and resistances fill most of the top of its list, followed by movement speed. Skip Pandora's Box and Can't Touch This when you can: they do worst on Rek'Sai. A pair to look for: Circle of Death with Dawnbringer's Resolve.
Take Flash and Mark (95% of players). Max Q (Queen's Wrath / Prey Seeker) first, then E, then W.
Rek'Sai ARAM Mayhem build
Tank build · top ranked
52.9% win rate · 44% of Rek'Sai games · 58,510 games
Start
Giant's Belt
Ruby Crystal
Core items, in buying order
Heartsteel
Unending Despair
Warmog's Armor
| Boots, best first | Players |
|---|---|
| No boots | 63% |
| 24% | |
| 10% |
Situational, after the core
Spirit Visage27% buy it
Overlord's Bloodmail29% buy it
Hollow Radiance5% buy it
Jak'Sho, The Protean8% buy it
Randuin's Omen11% buy it
Titanic Hydra18% buy it
Other build paths
| Path | Core items | Games | Win rate |
|---|---|---|---|
| APLuden's Echo, Shadowflame, Rabadon's Deathcap | 0.2% | 41.5% | |
| LethalityHubris, The Collector, Voltaic Cyclosword | 1.7% | 49.0% | |
| CritHubris, The Collector, Infinity Edge | 2.2% | 46.3% | |
| BruiserHeartsteel, Titanic Hydra, Overlord's Bloodmail | 10.9% | 49.6% |
Games: the share of all Rek'Sai games that went this way.
Most bought items
Heartsteel58% of games
Unending Despair37% of games
Titanic Hydra30% of games
Mercury's Treads29% of games
Death's Dance27% of games
Spirit Visage24% of games
Thornmail20% of games
Warmog's Armor19% of games
Sundered Sky16% of games
Overlord's Bloodmail15% of games
Best augments for Rek'Sai
PrismaticBest prismatic cards
- 1
Circle of DeathTier S - 2
Mad ScientistTier S - 3
GoliathTier S
GoldBest gold cards
- 1
Armored ImpactTier S - 2
Pressure CookerTier S - 3
Steel Your HeartTier S
SilverBest silver cards
- 1
Upgrade ImmolateTier S - 2
Heavy HitterTier A - 3
Escape PlanTier A
S- and A-tier cards for Rek'Sai
9 S tier and 30 A tier, best first.
| Augment | Rarity | Tier | What it does |
|---|---|---|---|
| Prismatic | Tier S | Your healing and Health Regen deal 70% of the value magic damage to the nearest enemy champion. | |
| Gold | Tier S | After casting an Ability, your next Attack deals (50–125 (by level) +250% Bonus Armor) bonus physical damage to nearby enemies. | |
| Prismatic | Tier S | On each Revive, you grow large (gaining 30% Adaptive Force and 20% Health) or tiny (gaining 70 Ability Haste and 40% Movement Speed). | |
| Prismatic | Tier S | Become large, gaining 35% Health and 15% Adaptive Force. | |
| Gold | Tier S | Every second, apply an infinitely stacking Burn to nearby enemy champions, dealing (0.5% Max Health) magic damage per second for 2 seconds… | |
| Gold | Tier S | QUEST: Possess Heartsteel with 300 stacks. REWARD: Multiply Heartsteel stacks by 3. | |
| Gold | Tier S | Gain 1500 Health, but you deal 10% less damage. | |
| Silver | Tier S | Hollow Radiance and Sunfire Aegis grant 12 Gold per target affected with Immolate. Gain 250 Gold. | |
| Gold | Tier S | After casting an Ability, your next Attack within 6 seconds is faster, deals Melee (50–200 (by level) +50% Bonus Attack Damage+30% Ability… | |
| Gold | Tier A | On takedown, gain a stack that grants 5% increased size and 5% max Health. Lose 65% of stacks on death. | |
| Gold | Tier A | After using a Dash, Blink, or Teleport Ability you gain 12 Armor and Magic Resist up to 60 at 5 stacks. Resets every 15 seconds. | |
| Gold | Tier A | Gain the Aftershock and Glacial Augment Keystone Runes. Aftershock: After Immobilizing an enemy champion, gain defenses and later deal a… | |
| Silver | Tier A | Your Attacks deal additional (3.5% Max Health) physical damage. | |
| Silver | Tier A | Gain a massive (65% Max Health) decaying Shield, decaying 150% Movement Speed, and a decaying shrink effect upon reaching 35% Health (75… | |
| Silver | Tier A | Gain the Ocean Soul, granting high Health and Mana Regen after damaging enemies. | |
| Prismatic | Tier A | Gain 25% Adaptive Force. Nearby allied minions are greatly empowered. | |
| Prismatic | Tier A | Dealing and receiving champion damage grants you 1 stack of Juggernauting for 6 seconds. For every 10 stacks of Juggernauting you gain 25–75… | |
| Gold | Tier A | Gain Growth Spurt as a Summoner Spell. Growth Spurt suddenly increases your size, Knocking Up nearby enemies for 1 second and granting… | |
| Gold | Tier A | When dropping below 50% Health, heal for 30% max Health over 3 seconds. Resets on death or every 45 seconds. | |
| Silver | Tier A | Scoring a Takedown causes the slain champion to explode into 3–6 (by level) Fruit. Fruit restores 6% of your maximum health and restores 6%… | |
| Gold | Tier A | Every 20 seconds, your next Attack deals (80–300 (by level) +5% Bonus Health) bonus physical damage and restores (50–250 (by level) +8% Max… | |
| Prismatic | Tier A | Gain 3 random Dragon Souls. | |
| Silver | Tier A | After using a Dash, Blink, or Teleport Ability or exiting Stealth, gain 300 Movement Speed for 2 seconds. | |
| Silver | Tier A | Your Item and Augment damage are increased by 45%. | |
| Gold | Tier A | Gain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown Cooldown of all Item Abilities. | |
| Silver | Tier A | Each time you Immobilize or Ground an enemy, gain a stack granting 10 Adaptive Force. Lose 50% stacks on death. | |
| Gold | Tier A | Attacks and Abilities apply a stack to enemy champions for 5 seconds and deal Melee (5–30 (by level) +35% Bonus Attack Damage+15% Ability… | |
| Gold | Tier A | Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | |
| Gold | Tier A | Every 15–10 (by level) seconds, your next Ability hit against an enemy champion throws a beehive at the target. Upon arriving, the hive… | |
| Prismatic | Tier A | Gain Melee 250 / Ranged 150 Attack Range. | |
| Gold | Tier A | Receive 1750 Gold. Thanks chat!:) | |
| Silver | Tier A | Gain 50 Movement Speed and 50% Slow Resist. | |
| Prismatic | Tier A | QUEST: Score 18 takedowns. REWARD: Gain The Golden Spatula. | |
| Gold | Tier A | Autocast a circular axe swing that deals physical damage every 8 seconds in combat. Enemies along the outer edge take increased damage… | |
| Prismatic | Tier A | Gain a Tiamat when completing a Hydra Item. QUEST: Possess Titanic Hydra, Ravenous Hydra and Profane Hydra. REWARD: Get Ultra Hydra. | |
| Prismatic | Tier A | Gain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows enemies for 20% for 2 seconds, Knocks Up… | |
| Gold | Tier A | Immobilizing an enemy champion grants 20 max Health. If taken as your second Augment, starts with 300 Health. | |
| Gold | Tier A | Your Flash has 3 charges. After 120 seconds, regain all charges. | |
| Silver | Tier A | Gain 15% Omnivamp. |
Average on Rek'Sai
55 cards, best first
Back To Basics
Lonely Warrior
En Passant
Mountain Soul
Porcupine
Clown College
Final Form
Transmute: Gold
Weapon of Destiny
Ethereal Weapon
Transmute: Chaos
Flashbang
Get Excited!
Giant Slayer
Transmute: Prismatic
Stats on Stats on Stats!
Scoped Weapons
Courage of the Colossus
Blade Waltz
Swift and Safe
Scopier Weapons
Stuck In Here With Me
FireFox
Squishy Slappy Grab
Prom Queen
Symphony of War
Goldrend
Still Here
With Haste
Blunt Force
Dive Bomber
Hellbent
escAPADe
Triggered Inferno
Spin To Win
Infinite Recursion
Cruelty
Flash 2
From Beginning To End
Erosion
Kill Secured
Shrink Engine
Nature is Healing
Get Jinxed
Upgrade Sheen
Deft
Rite of Ascension
Bread And Jam
Shark Tempest
Upgrade Death's Dance
Recursion
Soul Siphon
Shrink Ray
Infernal Soul
Ultimate Revolution
Below average on Rek'Sai
29 cards, best first
Pinball
Stats!
Divine Intervention
Typhoon
Veil of Warding
Tooth Fairy
Snowday
Twin Fire
Earthwake
Holy Snowball
Bread And Butter
Shark Bait
Mystic Punch
Ultimate Recursion
Spin Me Right Round
Dashing
Upgrade Sundered Sky
Firebrand
Upgrade Ravenous Hydra
Nightstalking
Snowblast
Totentanz
Bread and Cheese
Tap Dancer
Jeweled Gauntlet
Ultimate Unstoppable
Heavy Is The Crown
Third Times the Harm
Dual Wield
Best first augment for Rek'Sai
| # | First pick | Second pick | Third pick | Fourth pick |
|---|---|---|---|---|
| 1 | ||||
| 2 | ||||
| 3 | ||||
| 4 | ||||
| 5 |
Strong card pairs
Summoner spells and skill order
Summoner spells

Flash + Mark95% of players · 50.8% win rate
Flash + Ghost4% of players · 47.0% win rate
Ghost + Mark0% of players · 49.8% win rate
Skill order
QQueen's Wrath / Prey Seeker
EFurious Bite / Tunnel
WBurrow / Un-burrow
Max Q first. 87% of players use this order (51.8% win rate); put points in R whenever you can.
Rek'Sai in an average Mayhem game
- K / D / A
- 10.2 / 10.9 / 25.1
- KDA
- 3.71
- Damage to champions
- 34,662
- Damage taken
- 67,637
- Self-mitigated
- 83,175
- Healing on allies
- 3
- Shielding on allies
- 0
- Crowd control
- 40 s
- Kill participation
- 64%
- Game length
- 16:32
Damage type
Physical 63%Magic 23%True 14%
Questions and answers
What is the best Rek'Sai build in ARAM Mayhem?
What are the best augments for Rek'Sai in ARAM Mayhem?
Is Rek'Sai good in ARAM Mayhem?
What is the best first augment for Rek'Sai in ARAM Mayhem?
Other Fighters in ARAM Mayhem
Get Rek'Sai's build and card tiers in your game
LazyElo is a free Windows app that sits next to the League client. In the Mayhem lobby it shows which champion on your bench is strongest; in the game you type the three cards you're offered and see their tier for Rek'Sai side by side, with this build in the overlay.
Free plan, no ads. For Windows 10 and 11.
Related
- ARAM Mayhem tier list
Every champion by tier on patch 26.21.
- ARAM Mayhem augment tier list
Every card from S to D over all champions.
- All Mayhem builds
Pick a champion from the full list.
- ARAM Mayhem rules
Augment levels, rerolls and why there are no runes.
- ARAM Mayhem guide
How the mode, the cards and the picks work.
- Rek'Sai counters
Its lane matchups on Summoner's Rift.
- ARAM Mayhem overlay
The card picker and build in the app.
Source: ARAMKit, used with permission. Patch 26.21, 23,177,263 ARAM Mayhem games, data of October 28, 2026. Riot keeps Mayhem games out of its public match API, so these aggregates come from ARAMKit. Card tiers are shown without win rates, as Riot's developer policy asks.