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Rumble ARAM Mayhem Build

The Mechanized Menace. A middle-of-the-pack pick in ARAM Mayhem on patch 26.21: #79 of 173 champions.

Tier BPatch 26.21FighterMageNo runes in Mayhem
Tier
B
Win rate
49.7%
Pick rate
6.5%
Rank
#79 of 173
Games
1,497,841
Patch
26.21

How to play Rumble in ARAM Mayhem

Rumble is a solid, middle-of-the-pack pick in ARAM Mayhem on patch 26.21: tier B, #79 of 173 champions, with a 49.7% win rate over 1,497,841 games. Riot rates it 10/10 for difficulty, so give it a few games before you judge it.

90% of Rumble's damage to champions is magic, so enemy magic resist is what slows it down. It deals 48,451 damage to champions in an average game, more than most champions, so play to stay alive and keep hitting.

The AP build, ability power items, is both the most played and the top-ranked path: Shadowflame, Liandry's Torment and Rabadon's Deathcap, with a 50.2% win rate over 1,108,942 games. For boots, Gluttonous Greaves are both the most bought and the top-ranked pair.

The cards that do best on Rumble are From Beginning To End, Weapon of Destiny and Giant Slayer. Cards built around ability haste fill most of the top of its list, followed by ability power. Skip Master of Duality and Pressure Cooker when you can: they do worst on Rumble. A pair to look for: Hand of Baron with Weapon of Destiny.

Take Flash and Mark (89% of players). Max Q (Flamespitter) first, then E, then W.

Rumble ARAM Mayhem build

ARAMKit groups every Rumble game by build path. The top-ranked path comes first, with the items most players start with, buy first and add later.

AP build · top ranked

50.2% win rate · 86% of Rumble games · 1,108,942 games

Start

  1. Sorcerer's ShoesSorcerer's Shoes

Core items, in buying order

  1. ShadowflameShadowflame
  2. Liandry's TormentLiandry's Torment
  3. Rabadon's DeathcapRabadon's Deathcap
Boots on the AP build for Rumble, top ranked first, with the share of players who buy them
Boots, best firstPlayers
Gluttonous GreavesGluttonous Greaves25%
Sorcerer's ShoesSorcerer's Shoes33%
No boots38%

Situational, after the core

  1. StormsurgeStormsurge11% buy it
  2. RiftmakerRiftmaker10% buy it
  3. Void StaffVoid Staff44% buy it
  4. Bloodletter's CurseBloodletter's Curse8% buy it
  5. Zhonya's HourglassZhonya's Hourglass25% buy it
  6. MalignanceMalignance5% buy it

Most bought items

  1. Liandry's TormentLiandry's Torment91% of games
  2. ShadowflameShadowflame75% of games
  3. Rabadon's DeathcapRabadon's Deathcap52% of games
  4. Sorcerer's ShoesSorcerer's Shoes38% of games
  5. Zhonya's HourglassZhonya's Hourglass28% of games
  6. MalignanceMalignance28% of games
  7. RiftmakerRiftmaker25% of games
  8. Void StaffVoid Staff22% of games
  9. Bloodletter's CurseBloodletter's Curse20% of games
  10. Rylai's Crystal ScepterRylai's Crystal Scepter19% of games

Best augments for Rumble

Every card with enough Rumble games, by tier and best first within each tier. Tiers are Rumble's own: a card can be S tier here and C tier on another champion. As Riot's policy asks, cards are shown by tier and order only, never with a win rate. Click a card for its own page; the augment tier list ranks them over all champions.

PrismaticBest prismatic cards

  1. 1Giant SlayerTier S
  2. 2Wooglet's WitchcapTier S
  3. 3Infinite RecursionTier A

GoldBest gold cards

  1. 1From Beginning To EndTier S
  2. 2Weapon of DestinyTier S
  3. 3BEES!!!Tier S

SilverBest silver cards

  1. 1ErosionTier A
  2. 2Escape PlanTier A
  3. 3Forged By The MasterTier A

S- and A-tier cards for Rumble

5 S tier and 33 A tier, best first.

The S- and A-tier augments for Rumble in ARAM Mayhem, best first, with their rarity and what they do
AugmentRarityTierWhat it does
From Beginning To EndGoldTier SGain the First Strike and Dark Harvest Keystone Runes. First Strike: When you initiate champion combat, deal 10% extra damage for 3 seconds…
Weapon of DestinyGoldTier SYour first Legendary Item becomes the Weapon of Destiny. When a champion you damaged within the last 3 seconds dies, increase the Weapon of…
Giant SlayerPrismaticTier SBecome tiny, gain 20% Movement Speed, and deal between 10% and 30% bonus damage to champions based on how much larger they are than you.
BEES!!!GoldTier SEvery 15–10 (by level) seconds, your next Ability hit against an enemy champion throws a beehive at the target. Upon arriving, the hive…
Wooglet's WitchcapPrismaticTier SQUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Get Wooglet's Witchcap.
Infinite RecursionPrismaticTier AGain 60 Ability Haste, plus 3 Ability Haste per takedown.
ErosionSilverTier ADamaging enemies shreds 1.5% Armor and Magic Resist for 4s, up to 30% at 20 stacks.
Mad ScientistPrismaticTier AOn each Revive, you grow large (gaining 30% Adaptive Force and 20% Health) or tiny (gaining 70 Ability Haste and 40% Movement Speed).
Escape PlanSilverTier AGain a massive (65% Max Health) decaying Shield, decaying 150% Movement Speed, and a decaying shrink effect upon reaching 35% Health (75…
Hand of BaronPrismaticTier AGain 25% Adaptive Force. Nearby allied minions are greatly empowered.
Warlock JuiceboxGoldTier AGain (10%+3.5% Ability Power) Omnivamp.
Omni SoulPrismaticTier AGain 3 random Dragon Souls.
Take'em Down Down DownGoldTier AAttacks and Abilities apply a stack to enemy champions for 5 seconds and deal Melee (5–30 (by level) +35% Bonus Attack Damage+15% Ability…
EurekaPrismaticTier AGain (30% Ability Power) Ability Haste.
Forged By The MasterSilverTier AYour Item and Augment damage are increased by 45%.
Blade WaltzPrismaticTier AMakes you untargetable while you dash at and deal (30–150 (by level) +10% Bonus Attack Damage+6% Ability Power) damage to enemies 8 times…
En PassantPrismaticTier APeriodically identify Vitals on enemy champions. Hitting Vitals with Attacks or Abilities deals an additional 6% + 1.5% per stack max Health…
The Boom and the BassGoldTier AAfter casting an Ability, your next Attack within 6 seconds is faster, deals Melee (50–200 (by level) +50% Bonus Attack Damage+30% Ability…
Back To BasicsPrismaticTier AYour Ultimate Ability is sealed. Gain 35% Ability Damage, Healing, Shielding, and 70 Ability Haste.
Upgrade Zhonya'sSilverTier AReduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap…
Clown CollegePrismaticTier ABackstab: You deal (20–35 (by level) +35% Ability Power +50% Bonus Attack Damage) bonus physical damage when striking from behind. Deceive…
Tooth FairyGoldTier AWhen you deal more than 25% of an enemy champion's Health in less than 2.5 seconds, they drop a Tooth. 4 seconds cooldown per target
Upgrade StormsurgeGoldTier AStormsurge's Squall now always detonates in an area, dealing (10%+2% Ability Power) maximum Health magic damage to all nearby enemies. Enemy…
Stats on Stats!GoldTier AGain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils!
FireFoxSilverTier AAutocast: Gain 25% movement speed and conjure three flames that orbit you every 9 seconds, targetting the closest visible enemy in range and…
Infernal ConduitPrismaticTier AYour Abilities apply an infinitely stacking Burn, dealing (2–20 (by level) +1.2% Ability Power +2.8% Bonus Attack Damage) magic damage per…
GoredrinkSilverTier AGain 15% Omnivamp.
GoldrendPrismaticTier ADamaging a champion with Attacks or Abilities deals an additional (50–150 (by level) +20% Ability Power +40% Bonus Attack Damage) magic…
Transmute: ChaosPrismaticTier AGain 2 random Augment Tier Augments.
Transmute: PrismaticGoldTier AGain a random Augment Tier Prismatic Augment.
TotentanzPrismaticTier AReplace a Summoner Spell with A Dance with Death. A Dance with Death: Become Unkillable for 5 seconds and blink forward. If you get a…
Twin FireSilverTier AOn ability damage, fire 1 plus (3% Critical Strike Chance) missiles that deal (10–30 (by level) +7% Bonus Attack Damage+7% Ability Power)…
Phenomenal EvilGoldTier APermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability…
Big BrainGoldTier AGain a (300% Ability Power) Shield. Resets on death or 70 seconds after depletion.
Leg DaySilverTier AGain 50 Movement Speed and 50% Slow Resist.
RecursionGoldTier AGain 60 Ability Haste.
DonationGoldTier AReceive 1750 Gold. Thanks chat!:)
Sap MagicGoldTier AEvery 20 seconds, your next Attack deals (80–300 (by level) +5% Bonus Health) bonus physical damage and restores (50–250 (by level) +8% Max…

Best first augment for Rumble

Your first card decides the early fights, and a card that is great as a first pick can be a weak fourth. ARAMKit ranks Rumble's cards for each pick on its own; these are the top five per pick, with their tier in that pick. For the first pick, Weapon of Destiny, From Beginning To End and BEES!!! come out on top.
The best augments for Rumble in each pick of an ARAM Mayhem game, best first, with their tier in that pick
#First pickSecond pickThird pickFourth pick
1Weapon of DestinyTier SBread And ButterTier SHand of BaronTier SWarlock JuiceboxTier S
2From Beginning To EndTier SFrom Beginning To EndTier SWarlock JuiceboxTier ABEES!!!Tier S
3BEES!!!Tier SGiant SlayerTier SBEES!!!Tier AUpgrade StormsurgeTier A
4Giant SlayerTier SWooglet's WitchcapTier SGiant SlayerTier AEurekaTier A
5Infinite RecursionTier SErosionTier SThe Boom and the BassTier AHand of BaronTier A

Strong card pairs

Two cards that do especially well together on Rumble, best pair first.

Summoner spells and skill order

Summoner spells

  • Flash + Mark89% of players · 49.9% win rate
  • Flash + Ghost9% of players · 48.9% win rate
  • Flash + Barrier1% of players · 49.1% win rate

Skill order

  1. QFlamespitter
  2. EElectro Harpoon
  3. WScrap Shield

Max Q first. 80% of players use this order (50.6% win rate); put points in R whenever you can.

Rumble in an average Mayhem game

Averages per game over every game on this patch.
K / D / A
12.4 / 12.7 / 26.0
KDA
3.27
Damage to champions
48,451
Damage taken
40,502
Self-mitigated
39,906
Healing on allies
12
Shielding on allies
3
Crowd control
18 s
Kill participation
67%
Game length
17:01

Damage type

Physical 4%Magic 90%True 5%

Questions and answers

What is the best Rumble build in ARAM Mayhem?

On patch 26.21 ARAMKit ranks the AP build first for Rumble: Shadowflame, Liandry's Torment and Rabadon's Deathcap. It is also the most played build.

What are the best augments for Rumble in ARAM Mayhem?

The S-tier cards for Rumble, best first: From Beginning To End, Weapon of Destiny, Giant Slayer, BEES!!! and Wooglet's Witchcap. The full list by tier is on this page.

Is Rumble good in ARAM Mayhem?

Rumble is tier B on patch 26.21, #79 of 173 champions, with a 49.7% win rate over 1.5 million games. That makes it a solid, middle-of-the-pack pick in ARAM Mayhem right now.

What is the best first augment for Rumble in ARAM Mayhem?

For Rumble's first pick on patch 26.21: Weapon of Destiny, From Beginning To End, BEES!!!, Giant Slayer and Infinite Recursion, best first. Cards rank differently in later picks; the table on this page has all four.

Other Fighters in ARAM Mayhem

Get Rumble's build and card tiers in your game

LazyElo is a free Windows app that sits next to the League client. In the Mayhem lobby it shows which champion on your bench is strongest; in the game you type the three cards you're offered and see their tier for Rumble side by side, with this build in the overlay.

Source: ARAMKit, used with permission. Patch 26.21, 23,177,263 ARAM Mayhem games, data of October 28, 2026. Riot keeps Mayhem games out of its public match API, so these aggregates come from ARAMKit. Card tiers are shown without win rates, as Riot's developer policy asks.