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Shyvana ARAM Mayhem Build

The Half-Dragon. A strong pick in ARAM Mayhem on patch 26.21: #16 of 173 champions.

Tier APatch 26.21FighterTankNo runes in Mayhem
Tier
A
Win rate
53.6%
Pick rate
3.9%
Rank
#16 of 173
Games
898,318
Patch
26.21

How to play Shyvana in ARAM Mayhem

Shyvana is a strong pick in ARAM Mayhem on patch 26.21: tier A, #16 of 173 champions, with a 53.6% win rate over 898,318 games.

Shyvana's damage is mixed (31% physical, 60% magic), which makes it awkward for the enemy team to itemize against. It soaks 52,212 damage per game and mitigates another 75,327, so it belongs at the front: start fights and absorb the poke your carries can't.

The AP build, ability power items, is both the most played and the top-ranked path: Heartsteel, Dusk and Dawn and Riftmaker, with a 54.0% win rate over 293,153 games. On this build 50% of players skip boots and spend the slot on another item.

The cards that do best on Shyvana are Armored Impact, The Boom and the Bass and Infinite Recursion. Cards built around ability haste fill most of the top of its list, followed by health and resistances. Most of its S-tier cards are prismatic, so a prismatic offer is often the pick that shapes the game. Skip Spin Me Right Round and Poltergeist when you can: they do worst on Shyvana. A pair to look for: Armored Impact with The Boom and the Bass.

Take Flash and Mark (91% of players). Max Q (Emberstrike) first, then W, then E.

Shyvana ARAM Mayhem build

ARAMKit groups every Shyvana game by build path. The top-ranked path comes first, with the items most players start with, buy first and add later.

AP build · top ranked

54.0% win rate · 39% of Shyvana games · 293,153 games

Start

  1. Giant's BeltGiant's Belt
  2. Ruby CrystalRuby Crystal

Core items, in buying order

  1. HeartsteelHeartsteel
  2. Dusk and DawnDusk and Dawn
  3. RiftmakerRiftmaker
Boots on the AP build for Shyvana, top ranked first, with the share of players who buy them
Boots, best firstPlayers
Gluttonous GreavesGluttonous Greaves9%
Mercury's TreadsMercury's Treads27%
No boots50%

Situational, after the core

  1. Overlord's BloodmailOverlord's Bloodmail6% buy it
  2. Death's DanceDeath's Dance19% buy it
  3. Liandry's TormentLiandry's Torment26% buy it
  4. Spirit VisageSpirit Visage5% buy it
  5. Unending DespairUnending Despair4% buy it
  6. Spear of ShojinSpear of Shojin5% buy it

Other build paths

Other Shyvana build paths with share of games, win rate and core items
PathGamesWin rate
TankHeartsteel, Dusk and Dawn, Unending Despair23.3%54.0%
BruiserDusk and Dawn, Riftmaker, Death's Dance7.5%54.0%

Games: the share of all Shyvana games that went this way.

Most bought items

  1. Dusk and DawnDusk and Dawn51% of games
  2. HeartsteelHeartsteel46% of games
  3. RiftmakerRiftmaker38% of games
  4. Liandry's TormentLiandry's Torment37% of games
  5. ShadowflameShadowflame31% of games
  6. Mercury's TreadsMercury's Treads22% of games
  7. Rabadon's DeathcapRabadon's Deathcap20% of games
  8. Warmog's ArmorWarmog's Armor17% of games
  9. Jak'Sho, The ProteanJak'Sho, The Protean15% of games
  10. Death's DanceDeath's Dance15% of games

Best augments for Shyvana

Every card with enough Shyvana games, by tier and best first within each tier. Tiers are Shyvana's own: a card can be S tier here and C tier on another champion. As Riot's policy asks, cards are shown by tier and order only, never with a win rate. Click a card for its own page; the augment tier list ranks them over all champions.

PrismaticBest prismatic cards

  1. 1Infinite RecursionTier S
  2. 2Mad ScientistTier S
  3. 3Ultimate AwakeningTier S

GoldBest gold cards

  1. 1Armored ImpactTier S
  2. 2The Boom and the BassTier S
  3. 3Take'em Down Down DownTier S

SilverBest silver cards

  1. 1Escape PlanTier A
  2. 2Heavy HitterTier A
  3. 3FruitifyTier A

S- and A-tier cards for Shyvana

8 S tier and 35 A tier, best first.

The S- and A-tier augments for Shyvana in ARAM Mayhem, best first, with their rarity and what they do
AugmentRarityTierWhat it does
Armored ImpactGoldTier SAfter casting an Ability, your next Attack deals (50–125 (by level) +250% Bonus Armor) bonus physical damage to nearby enemies.
The Boom and the BassGoldTier SAfter casting an Ability, your next Attack within 6 seconds is faster, deals Melee (50–200 (by level) +50% Bonus Attack Damage+30% Ability…
Infinite RecursionPrismaticTier SGain 60 Ability Haste, plus 3 Ability Haste per takedown.
Take'em Down Down DownGoldTier SAttacks and Abilities apply a stack to enemy champions for 5 seconds and deal Melee (5–30 (by level) +35% Bonus Attack Damage+15% Ability…
Mad ScientistPrismaticTier SOn each Revive, you grow large (gaining 30% Adaptive Force and 20% Health) or tiny (gaining 70 Ability Haste and 40% Movement Speed).
Ultimate AwakeningPrismaticTier SGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s…
EurekaPrismaticTier SGain (30% Ability Power) Ability Haste.
Sap MagicGoldTier SEvery 20 seconds, your next Attack deals (80–300 (by level) +5% Bonus Health) bonus physical damage and restores (50–250 (by level) +8% Max…
Escape PlanSilverTier AGain a massive (65% Max Health) decaying Shield, decaying 150% Movement Speed, and a decaying shrink effect upon reaching 35% Health (75…
Heavy HitterSilverTier AYour Attacks deal additional (3.5% Max Health) physical damage.
Hand of BaronPrismaticTier AGain 25% Adaptive Force. Nearby allied minions are greatly empowered.
Steel Your HeartGoldTier AQUEST: Possess Heartsteel with 300 stacks. REWARD: Multiply Heartsteel stacks by 3.
Ultra HydraPrismaticTier AGain a Tiamat when completing a Hydra Item. QUEST: Possess Titanic Hydra, Ravenous Hydra and Profane Hydra. REWARD: Get Ultra Hydra.
GoliathPrismaticTier ABecome large, gaining 35% Health and 15% Adaptive Force.
FruitifySilverTier AScoring a Takedown causes the slain champion to explode into 3–6 (by level) Fruit. Fruit restores 6% of your maximum health and restores 6%…
OverloadedPrismaticTier AUsing another Ability resets the cooldown of selected ability.
ErosionSilverTier ADamaging enemies shreds 1.5% Armor and Magic Resist for 4s, up to 30% at 20 stacks.
Ethereal WeaponGoldTier AYour Abilities apply On-Hit Effects On-Hit effects. 1 second Cooldown per target.
Stuck In Here With MePrismaticTier AAfter using your Ultimate, gain 50% damage reduction for 2 seconds, after which you Taunt enemies inside for 2 seconds. Gain 30 Ultimate…
Flow of SpiritSilverTier ACasting selected ability grants you 60–120 (by level) % Attack Speed for 4 seconds.
Giant SlayerPrismaticTier ABecome tiny, gain 20% Movement Speed, and deal between 10% and 30% bonus damage to champions based on how much larger they are than you.
Forged By The MasterSilverTier AYour Item and Augment damage are increased by 45%.
En PassantPrismaticTier APeriodically identify Vitals on enemy champions. Hitting Vitals with Attacks or Abilities deals an additional 6% + 1.5% per stack max Health…
Mystic PunchPrismaticTier AOn-Hit Effects On-Hit reduce the cooldown of your abilities by 1.25 seconds Ability Haste.
Upgrade ImmolateSilverTier AHollow Radiance and Sunfire Aegis grant 12 Gold per target affected with Immolate. Gain 250 Gold.
Urf's ChampionPrismaticTier AQUEST: Score 18 takedowns. REWARD: Gain The Golden Spatula.
Stats on Stats on Stats!PrismaticTier AGain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot.
Weapon of DestinyGoldTier AYour first Legendary Item becomes the Weapon of Destiny. When a champion you damaged within the last 3 seconds dies, increase the Weapon of…
Lich BrainSilverTier AGain (30+4% Bonus Health) Ability Power.
Omni SoulPrismaticTier AGain 3 random Dragon Souls.
RecursionGoldTier AGain 60 Ability Haste.
HellbentPrismaticTier AStriking enemy champions with Attacks or Abilities grants you a stack of Revivemaxxing for 6 seconds (max: 10). At max stacks become…
Infernal ConduitPrismaticTier AYour Abilities apply an infinitely stacking Burn, dealing (2–20 (by level) +1.2% Ability Power +2.8% Bonus Attack Damage) magic damage per…
GoredrinkSilverTier AGain 15% Omnivamp.
Leg DaySilverTier AGain 50 Movement Speed and 50% Slow Resist.
Transmute: PrismaticGoldTier AGain a random Augment Tier Prismatic Augment.
Third Times the HarmPrismaticTier A–
Stats on Stats!GoldTier AGain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils!
Warlock JuiceboxGoldTier AGain (10%+3.5% Ability Power) Omnivamp.
Transmute: ChaosPrismaticTier AGain 2 random Augment Tier Augments.
Dual WieldPrismaticTier AWhen you Attack, fire a bolt that deals 40% damage and applies your On-Hit Effects On-Hit effects at 40% effectiveness. Gain 10% total…
Pursuit of HasteGoldTier AQUEST: Hit enemy champions with selected ability 10 times. REWARD: Gain permanent 80 Ability Haste on your selected ability. QUEST: Hit…
BEES!!!GoldTier AEvery 15–10 (by level) seconds, your next Ability hit against an enemy champion throws a beehive at the target. Upon arriving, the hive…

Best first augment for Shyvana

Your first card decides the early fights, and a card that is great as a first pick can be a weak fourth. ARAMKit ranks Shyvana's cards for each pick on its own; these are the top five per pick, with their tier in that pick. For the first pick, Armored Impact, The Boom and the Bass and Infinite Recursion come out on top.
The best augments for Shyvana in each pick of an ARAM Mayhem game, best first, with their tier in that pick
#First pickSecond pickThird pickFourth pick
1Armored ImpactTier SBread and CheeseTier SThe Boom and the BassTier SThe Boom and the BassTier S
2The Boom and the BassTier SThe Boom and the BassTier SSap MagicTier STake'em Down Down DownTier S
3Infinite RecursionTier SArmored ImpactTier STake'em Down Down DownTier SMad ScientistTier A
4Upgrade ImmolateTier SMad ScientistTier SEurekaTier SSap MagicTier A
5Take'em Down Down DownTier SEscape PlanTier SArmored ImpactTier SUltimate AwakeningTier A

Strong card pairs

Two cards that do especially well together on Shyvana, best pair first.

Summoner spells and skill order

Summoner spells

  • Flash + Mark91% of players · 53.7% win rate
  • Flash + Ghost7% of players · 53.3% win rate
  • Ghost + Mark0% of players · 53.7% win rate

Skill order

  1. QEmberstrike
  2. WInferno Aegis
  3. EMolten Burst

Max Q first. 32% of players use this order (56.0% win rate); put points in R whenever you can.

Shyvana in an average Mayhem game

Averages per game over every game on this patch.
K / D / A
10.8 / 10.8 / 24.6
KDA
3.63
Damage to champions
45,129
Damage taken
52,212
Self-mitigated
75,327
Healing on allies
9
Shielding on allies
0
Crowd control
15 s
Kill participation
65%
Game length
16:39

Damage type

Physical 31%Magic 60%True 9%

Questions and answers

What is the best Shyvana build in ARAM Mayhem?

On patch 26.21 ARAMKit ranks the AP build first for Shyvana: Heartsteel, Dusk and Dawn and Riftmaker. It is also the most played build.

What are the best augments for Shyvana in ARAM Mayhem?

The S-tier cards for Shyvana, best first: Armored Impact, The Boom and the Bass, Infinite Recursion, Take'em Down Down Down and Mad Scientist. The full list by tier is on this page.

Is Shyvana good in ARAM Mayhem?

Shyvana is tier A on patch 26.21, #16 of 173 champions, with a 53.6% win rate over 898,318 games. That makes it a strong pick in ARAM Mayhem right now.

What is the best first augment for Shyvana in ARAM Mayhem?

For Shyvana's first pick on patch 26.21: Armored Impact, The Boom and the Bass, Infinite Recursion, Upgrade Immolate and Take'em Down Down Down, best first. Cards rank differently in later picks; the table on this page has all four.

Other Fighters in ARAM Mayhem

Get Shyvana's build and card tiers in your game

LazyElo is a free Windows app that sits next to the League client. In the Mayhem lobby it shows which champion on your bench is strongest; in the game you type the three cards you're offered and see their tier for Shyvana side by side, with this build in the overlay.

Source: ARAMKit, used with permission. Patch 26.21, 23,177,263 ARAM Mayhem games, data of October 28, 2026. Riot keeps Mayhem games out of its public match API, so these aggregates come from ARAMKit. Card tiers are shown without win rates, as Riot's developer policy asks.