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Warwick ARAM Mayhem Build

The Uncaged Wrath of Zaun. A middle-of-the-pack pick in ARAM Mayhem on patch 26.21: #67 of 173 champions.

Tier BPatch 26.21FighterTankNo runes in Mayhem
Tier
B
Win rate
50.3%
Pick rate
2.2%
Rank
#67 of 173
Games
505,941
Patch
26.21

How to play Warwick in ARAM Mayhem

Warwick is a solid, middle-of-the-pack pick in ARAM Mayhem on patch 26.21: tier B, #67 of 173 champions, with a 50.3% win rate over 505,941 games. Riot rates it 3/10 for difficulty: easy to pick up when it lands on your bench.

Warwick's damage is mixed (43% physical, 52% magic), which makes it awkward for the enemy team to itemize against. It soaks 69,183 damage per game and mitigates another 92,151, so it belongs at the front: start fights and absorb the poke your carries can't.

The Bruiser build, bruiser items that mix damage and health, is both the most played and the top-ranked path: Blade of The Ruined King, Spirit Visage and Death's Dance, with a 50.8% win rate over 121,950 games. For boots, Mercury's Treads are both the most bought and the top-ranked pair.

The cards that do best on Warwick are Armored Impact, Ultra Hydra and Tooth Fairy. Cards built around attack speed and on-hit fill most of the top of its list, followed by ability haste. Skip Shrink Ray and Don't Change the Channel when you can: they do worst on Warwick. A pair to look for: Transmute: Prismatic with Tooth Fairy.

Take Flash and Mark (92% of players). Max Q (Jaws of the Beast) first, then E, then W.

Warwick ARAM Mayhem build

ARAMKit groups every Warwick game by build path. The top-ranked path comes first, with the items most players start with, buy first and add later.

Bruiser build · top ranked

50.8% win rate · 29% of Warwick games · 121,950 games

Start

  1. DaggerDagger
  2. Vampiric ScepterVampiric Scepter

Core items, in buying order

  1. Blade of The Ruined KingBlade of The Ruined King
  2. Spirit VisageSpirit Visage
  3. Death's DanceDeath's Dance
Boots on the Bruiser build for Warwick, top ranked first, with the share of players who buy them
Boots, best firstPlayers
Mercury's TreadsMercury's Treads62%
Gluttonous GreavesGluttonous Greaves7%
No boots20%

Situational, after the core

  1. Wit's EndWit's End18% buy it
  2. ThornmailThornmail21% buy it
  3. Ravenous HydraRavenous Hydra8% buy it
  4. Sundered SkySundered Sky14% buy it
  5. Titanic HydraTitanic Hydra6% buy it
  6. Endless HungerEndless Hunger6% buy it

Other build paths

Other Warwick build paths with share of games, win rate and core items
PathGamesWin rate
On-hitBlade of The Ruined King, Death's Dance, Terminus0.6%52.7%
APLich Bane, Shadowflame, Rabadon's Deathcap3.4%49.3%
TankHeartsteel, Blade of The Ruined King, Spirit Visage25.0%49.1%

Games: the share of all Warwick games that went this way.

Most bought items

  1. Blade of The Ruined KingBlade of The Ruined King56% of games
  2. HeartsteelHeartsteel47% of games
  3. Spirit VisageSpirit Visage43% of games
  4. Death's DanceDeath's Dance37% of games
  5. Mercury's TreadsMercury's Treads36% of games
  6. Sundered SkySundered Sky21% of games
  7. ThornmailThornmail18% of games
  8. Titanic HydraTitanic Hydra11% of games
  9. Ravenous HydraRavenous Hydra11% of games
  10. Unending DespairUnending Despair11% of games

Best augments for Warwick

Every card with enough Warwick games, by tier and best first within each tier. Tiers are Warwick's own: a card can be S tier here and C tier on another champion. As Riot's policy asks, cards are shown by tier and order only, never with a win rate. Click a card for its own page; the augment tier list ranks them over all champions.

PrismaticBest prismatic cards

  1. 1Ultra HydraTier S
  2. 2Third Times the HarmTier S
  3. 3Mad ScientistTier S

GoldBest gold cards

  1. 1Armored ImpactTier S
  2. 2Tooth FairyTier S
  3. 3Take'em Down Down DownTier S

SilverBest silver cards

  1. 1Heavy HitterTier S
  2. 2TyphoonTier S
  3. 3Forged By The MasterTier S

S- and A-tier cards for Warwick

16 S tier and 25 A tier, best first.

The S- and A-tier augments for Warwick in ARAM Mayhem, best first, with their rarity and what they do
AugmentRarityTierWhat it does
Armored ImpactGoldTier SAfter casting an Ability, your next Attack deals (50–125 (by level) +250% Bonus Armor) bonus physical damage to nearby enemies.
Ultra HydraPrismaticTier SGain a Tiamat when completing a Hydra Item. QUEST: Possess Titanic Hydra, Ravenous Hydra and Profane Hydra. REWARD: Get Ultra Hydra.
Tooth FairyGoldTier SWhen you deal more than 25% of an enemy champion's Health in less than 2.5 seconds, they drop a Tooth. 4 seconds cooldown per target
Take'em Down Down DownGoldTier SAttacks and Abilities apply a stack to enemy champions for 5 seconds and deal Melee (5–30 (by level) +35% Bonus Attack Damage+15% Ability…
Third Times the HarmPrismaticTier S–
Heavy HitterSilverTier SYour Attacks deal additional (3.5% Max Health) physical damage.
Mad ScientistPrismaticTier SOn each Revive, you grow large (gaining 30% Adaptive Force and 20% Health) or tiny (gaining 70 Ability Haste and 40% Movement Speed).
The Boom and the BassGoldTier SAfter casting an Ability, your next Attack within 6 seconds is faster, deals Melee (50–200 (by level) +50% Bonus Attack Damage+30% Ability…
BEES!!!GoldTier SEvery 15–10 (by level) seconds, your next Ability hit against an enemy champion throws a beehive at the target. Upon arriving, the hive…
TyphoonSilverTier SYour Attacks shoot a missile at an additional target, dealing 30% damage and applying On-Hit Effects On-Hit effects.
Circle of DeathPrismaticTier SYour healing and Health Regen deal 70% of the value magic damage to the nearest enemy champion.
Forged By The MasterSilverTier SYour Item and Augment damage are increased by 45%.
Clown CollegePrismaticTier SBackstab: You deal (20–35 (by level) +35% Ability Power +50% Bonus Attack Damage) bonus physical damage when striking from behind. Deceive…
Omni SoulPrismaticTier SGain 3 random Dragon Souls.
Escape PlanSilverTier SGain a massive (65% Max Health) decaying Shield, decaying 150% Movement Speed, and a decaying shrink effect upon reaching 35% Health (75…
Mystic PunchPrismaticTier SOn-Hit Effects On-Hit reduce the cooldown of your abilities by 1.25 seconds Ability Haste.
Giant SlayerPrismaticTier ABecome tiny, gain 20% Movement Speed, and deal between 10% and 30% bonus damage to champions based on how much larger they are than you.
Urf's ChampionPrismaticTier AQUEST: Score 18 takedowns. REWARD: Gain The Golden Spatula.
Stuck In Here With MePrismaticTier AAfter using your Ultimate, gain 50% damage reduction for 2 seconds, after which you Taunt enemies inside for 2 seconds. Gain 30 Ultimate…
Weapon of DestinyGoldTier AYour first Legendary Item becomes the Weapon of Destiny. When a champion you damaged within the last 3 seconds dies, increase the Weapon of…
Shrink EngineGoldTier ATakedowns grant a stack that makes you 4% smaller, grants 8 Ability Haste, and 1% Movement Speed. Lose 65% stacks on death…
Blade WaltzPrismaticTier AMakes you untargetable while you dash at and deal (30–150 (by level) +10% Bonus Attack Damage+6% Ability Power) damage to enemies 8 times…
Infinite RecursionPrismaticTier AGain 60 Ability Haste, plus 3 Ability Haste per takedown.
Dual WieldPrismaticTier AWhen you Attack, fire a bolt that deals 40% damage and applies your On-Hit Effects On-Hit effects at 40% effectiveness. Gain 10% total…
Leg DaySilverTier AGain 50 Movement Speed and 50% Slow Resist.
Transmute: PrismaticGoldTier AGain a random Augment Tier Prismatic Augment.
FruitifySilverTier AScoring a Takedown causes the slain champion to explode into 3–6 (by level) Fruit. Fruit restores 6% of your maximum health and restores 6%…
Sap MagicGoldTier AEvery 20 seconds, your next Attack deals (80–300 (by level) +5% Bonus Health) bonus physical damage and restores (50–250 (by level) +8% Max…
Still HereGoldTier AGain 2% Attack Speed and 0.35% Lifesteal for each 1% of missing Health.
Shark TempestGoldTier ASharks circle your Snowball, slowing and dealing 100–200 (by level) magic damage to enemies they pass through. If your Snowball hits a…
GoliathPrismaticTier ABecome large, gaining 35% Health and 15% Adaptive Force.
Ethereal WeaponGoldTier AYour Abilities apply On-Hit Effects On-Hit effects. 1 second Cooldown per target.
Transmute: GoldSilverTier AGain a random Augment Tier Gold Augment.
Kill SecuredSilverTier AGain 60% Movement Speed towards enemies below 40% health.
Blunt ForceSilverTier A–
DonationGoldTier AReceive 1750 Gold. Thanks chat!:)
Titan's ResolvePrismaticTier ADealing and receiving champion damage grants you 1 stack of Juggernauting for 6 seconds. For every 10 stacks of Juggernauting you gain 25–75…
Stats on Stats!GoldTier AGain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils!
Transmute: ChaosPrismaticTier AGain 2 random Augment Tier Augments.
Steel Your HeartGoldTier AQUEST: Possess Heartsteel with 300 stacks. REWARD: Multiply Heartsteel stacks by 3.
Surge FieldPrismaticTier AOn ultimate cast, spawn a Zone around you. While in it, gain 50 Ability Haste, 40% Movement Speed, and fire missiles that deal 20% of damage…

Best first augment for Warwick

Your first card decides the early fights, and a card that is great as a first pick can be a weak fourth. ARAMKit ranks Warwick's cards for each pick on its own; these are the top five per pick, with their tier in that pick. For the first pick, Armored Impact, Ultra Hydra and Tooth Fairy come out on top.
The best augments for Warwick in each pick of an ARAM Mayhem game, best first, with their tier in that pick
#First pickSecond pickThird pickFourth pick
1Armored ImpactTier SArmored ImpactTier STake'em Down Down DownTier SForged By The MasterTier S
2Ultra HydraTier SMad ScientistTier SThe Boom and the BassTier SMad ScientistTier S
3Tooth FairyTier STooth FairyTier SFlash 2Tier AShrink EngineTier S
4Omni SoulTier SHeavy HitterTier SCircle of DeathTier ATake'em Down Down DownTier S
5BEES!!!Tier STake'em Down Down DownTier SHeavy HitterTier AThe Boom and the BassTier S

Strong card pairs

Two cards that do especially well together on Warwick, best pair first.

Summoner spells and skill order

Summoner spells

  • Flash + Mark92% of players · 50.5% win rate
  • Ghost + Mark1% of players · 50.7% win rate
  • Flash + Ghost6% of players · 48.2% win rate

Skill order

  1. QJaws of the Beast
  2. EPrimal Howl
  3. WBlood Hunt

Max Q first. 86% of players use this order (51.5% win rate); put points in R whenever you can.

Warwick in an average Mayhem game

Averages per game over every game on this patch.
K / D / A
12.1 / 12.3 / 21.6
KDA
2.96
Damage to champions
42,284
Damage taken
69,183
Self-mitigated
92,151
Healing on allies
9
Shielding on allies
0
Crowd control
31 s
Kill participation
62%
Game length
16:50

Damage type

Physical 43%Magic 52%True 5%

Questions and answers

What is the best Warwick build in ARAM Mayhem?

On patch 26.21 ARAMKit ranks the Bruiser build first for Warwick: Blade of The Ruined King, Spirit Visage and Death's Dance. It is also the most played build.

What are the best augments for Warwick in ARAM Mayhem?

The S-tier cards for Warwick, best first: Armored Impact, Ultra Hydra, Tooth Fairy, Take'em Down Down Down and Third Times the Harm. The full list by tier is on this page.

Is Warwick good in ARAM Mayhem?

Warwick is tier B on patch 26.21, #67 of 173 champions, with a 50.3% win rate over 505,941 games. That makes it a solid, middle-of-the-pack pick in ARAM Mayhem right now.

What is the best first augment for Warwick in ARAM Mayhem?

For Warwick's first pick on patch 26.21: Armored Impact, Ultra Hydra, Tooth Fairy, Omni Soul and BEES!!!, best first. Cards rank differently in later picks; the table on this page has all four.

Other Fighters in ARAM Mayhem

Get Warwick's build and card tiers in your game

LazyElo is a free Windows app that sits next to the League client. In the Mayhem lobby it shows which champion on your bench is strongest; in the game you type the three cards you're offered and see their tier for Warwick side by side, with this build in the overlay.

Source: ARAMKit, used with permission. Patch 26.21, 23,177,263 ARAM Mayhem games, data of October 28, 2026. Riot keeps Mayhem games out of its public match API, so these aggregates come from ARAMKit. Card tiers are shown without win rates, as Riot's developer policy asks.