

Darius ARAM Mayhem Build
The Hand of Noxus. A middle-of-the-pack pick in ARAM Mayhem on patch 26.21: #86 of 173 champions.
- Tier
- B
- Win rate
- 49.5%
- Pick rate
- 6.9%
- Rank
- #86 of 173
- Games
- 1,607,304
- Patch
- 26.21
How to play Darius in ARAM Mayhem
Darius is a solid, middle-of-the-pack pick in ARAM Mayhem on patch 26.21: tier B, #86 of 173 champions, with a 49.5% win rate over 1,607,304 games. Riot rates it 2/10 for difficulty: easy to pick up when it lands on your bench.
77% of Darius's damage to champions is physical, so enemy armor is what slows it down. A notable 16% of it is true damage. It soaks 66,987 damage per game and mitigates another 80,196, so it belongs at the front: start fights and absorb the poke your carries can't.
The Tank build, tank items, is both the most played and the top-ranked path: Heartsteel, Overlord's Bloodmail and Warmog's Armor, with a 50.3% win rate over 427,910 games. For boots, most players buy Mercury's Treads, but Boots of Swiftness rank higher.
The cards that do best on Darius are Mad Scientist, Armored Impact and Escape Plan. Cards built around ability haste fill most of the top of its list, followed by movement speed. Skip Ultimate Revolution and Fey Magic when you can: they do worst on Darius. A pair to look for: Infernal Soul with Fruitify.
Take Flash and Mark (83% of players). Max Q (Decimate) first, then E, then W.
Darius ARAM Mayhem build
Tank build · top ranked
50.3% win rate · 32% of Darius games · 427,910 games
Start
Giant's Belt
Ruby Crystal
Core items, in buying order
Heartsteel
Overlord's Bloodmail
Warmog's Armor
| Boots, best first | Players |
|---|---|
| No boots | 40% |
| 6% | |
| 40% |
Situational, after the core
Unending Despair15% buy it
Jak'Sho, The Protean10% buy it
Endless Hunger6% buy it
Titanic Hydra4% buy it
Spirit Visage22% buy it
Force of Nature7% buy it
Other build paths
| Path | Core items | Games | Win rate |
|---|---|---|---|
| LethalityHubris, The Collector, Death's Dance | 0.7% | 47.5% | |
| BruiserStridebreaker, Death's Dance, Sterak's Gage | 25.3% | 49.1% | |
| CritHubris, The Collector, Infinity Edge | 5.2% | 45.7% |
Games: the share of all Darius games that went this way.
Most bought items
Mercury's Treads46% of games
Heartsteel45% of games
Death's Dance39% of games
Spirit Visage29% of games
Sundered Sky24% of games
Stridebreaker22% of games
Dead Man's Plate19% of games
Warmog's Armor19% of games
Sterak's Gage18% of games
Trinity Force17% of games
Best augments for Darius
PrismaticBest prismatic cards
- 1
Mad ScientistTier S - 2
Giant SlayerTier S - 3
Hand of BaronTier S
GoldBest gold cards
- 1
Armored ImpactTier S - 2
The Boom and the BassTier S - 3
Sap MagicTier S
SilverBest silver cards
- 1
Escape PlanTier S - 2
Stay ResoluteTier S - 3
Upgrade ImmolateTier S
S- and A-tier cards for Darius
16 S tier and 31 A tier, best first.
| Augment | Rarity | Tier | What it does |
|---|---|---|---|
| Prismatic | Tier S | On each Revive, you grow large (gaining 30% Adaptive Force and 20% Health) or tiny (gaining 70 Ability Haste and 40% Movement Speed). | |
| Gold | Tier S | After casting an Ability, your next Attack deals (50–125 (by level) +250% Bonus Armor) bonus physical damage to nearby enemies. | |
| Silver | Tier S | Gain a massive (65% Max Health) decaying Shield, decaying 150% Movement Speed, and a decaying shrink effect upon reaching 35% Health (75… | |
| Gold | Tier S | After casting an Ability, your next Attack within 6 seconds is faster, deals Melee (50–200 (by level) +50% Bonus Attack Damage+30% Ability… | |
| Prismatic | Tier S | Become tiny, gain 20% Movement Speed, and deal between 10% and 30% bonus damage to champions based on how much larger they are than you. | |
| Prismatic | Tier S | Gain 25% Adaptive Force. Nearby allied minions are greatly empowered. | |
| Silver | Tier S | Damaging enemy champions with selected ability grants you 1–3 (by level) Armor or Magic Resistance based on their Adaptive Force Damage… | |
| Silver | Tier S | Hollow Radiance and Sunfire Aegis grant 12 Gold per target affected with Immolate. Gain 250 Gold. | |
| Prismatic | Tier S | Your Ultimate Ability is sealed. Gain 35% Ability Damage, Healing, Shielding, and 70 Ability Haste. | |
| Prismatic | Tier S | Gain 3 random Dragon Souls. | |
| Prismatic | Tier S | Your healing and Health Regen deal 70% of the value magic damage to the nearest enemy champion. | |
| Gold | Tier S | Every 20 seconds, your next Attack deals (80–300 (by level) +5% Bonus Health) bonus physical damage and restores (50–250 (by level) +8% Max… | |
| Prismatic | Tier S | Become large, gaining 35% Health and 15% Adaptive Force. | |
| Gold | Tier S | QUEST: Possess Heartsteel with 300 stacks. REWARD: Multiply Heartsteel stacks by 3. | |
| Gold | Tier S | Your first Legendary Item becomes the Weapon of Destiny. When a champion you damaged within the last 3 seconds dies, increase the Weapon of… | |
| Silver | Tier S | Gain 50 Movement Speed and 50% Slow Resist. | |
| Silver | Tier A | Scoring a Takedown causes the slain champion to explode into 3–6 (by level) Fruit. Fruit restores 6% of your maximum health and restores 6%… | |
| Prismatic | Tier A | Backstab: You deal (20–35 (by level) +35% Ability Power +50% Bonus Attack Damage) bonus physical damage when striking from behind. Deceive… | |
| Silver | Tier A | Your Attacks deal additional (3.5% Max Health) physical damage. | |
| Silver | Tier A | Gain the Ocean Soul, granting high Health and Mana Regen after damaging enemies. | |
| Gold | Tier A | On takedown, gain a stack that grants 5% increased size and 5% max Health. Lose 65% of stacks on death. | |
| Prismatic | Tier A | Gain a Tiamat when completing a Hydra Item. QUEST: Possess Titanic Hydra, Ravenous Hydra and Profane Hydra. REWARD: Get Ultra Hydra. | |
| Silver | Tier A | Your Item and Augment damage are increased by 45%. | |
| Gold | Tier A | Every second, apply an infinitely stacking Burn to nearby enemy champions, dealing (0.5% Max Health) magic damage per second for 2 seconds… | |
| Prismatic | Tier A | Periodically identify Vitals on enemy champions. Hitting Vitals with Attacks or Abilities deals an additional 6% + 1.5% per stack max Health… | |
| Prismatic | Tier A | After casting your Ultimate, gain a 50% max Health Shield, 20% Omnivamp and 30% bonus Movement Speed for 10 seconds. (20 seconds Cooldown). | |
| Silver | Tier A | Your Flash causes an explosion that deals (70–240 (by level) +60% Ability Power +70% Attack Damage) damage and Slows (resets on death). | |
| Silver | Tier A | – | |
| Gold | Tier A | Receive 1750 Gold. Thanks chat!:) | |
| Gold | Tier A | Gain 1500 Health, but you deal 10% less damage. | |
| Prismatic | Tier A | Gain 60 Ability Haste, plus 3 Ability Haste per takedown. | |
| Gold | Tier A | Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | |
| Gold | Tier A | Gain 100% Movement Speed and 15% Attack Speed for 4 seconds on takedown. | |
| Gold | Tier A | When dropping below 50% Health, heal for 30% max Health over 3 seconds. Resets on death or every 45 seconds. | |
| Silver | Tier A | Gain 15% Attack Speed, 10 Armor, and 10 Magic Resist for each nearby enemy champion within 600 Range. | |
| Silver | Tier A | Gain 60% Movement Speed towards enemies below 40% health. | |
| Gold | Tier A | Your Flash has 3 charges. After 120 seconds, regain all charges. | |
| Prismatic | Tier A | Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | |
| Gold | Tier A | On death, become Shark Bait. You can take no actions other than moving, which slows nearby enemies by 40%. After a few seconds, a Shark… | |
| Prismatic | Tier A | Gain 2 random Augment Tier Augments. | |
| Gold | Tier A | Gain a random Augment Tier Prismatic Augment. | |
| Gold | Tier A | Taking damage from champions builds up a burst of needles. At critical mass, the needles burst, dealing (75–200 (by level) +125% Bonus… | |
| Gold | Tier A | Attacks and Abilities apply a stack to enemy champions for 5 seconds and deal Melee (5–30 (by level) +35% Bonus Attack Damage+15% Ability… | |
| Gold | Tier A | Takedowns grant a stack that makes you 4% smaller, grants 8 Ability Haste, and 1% Movement Speed. Lose 65% stacks on death… | |
| Silver | Tier A | Gain 1% bonus damage per 10 Movement Speed more you have than the target. | |
| Prismatic | Tier A | Gain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows enemies for 20% for 2 seconds, Knocks Up… | |
| Gold | Tier A | Autocast a circular axe swing that deals physical damage every 8 seconds in combat. Enemies along the outer edge take increased damage… |
Average on Darius
56 cards, best first
FireFox
Growth Spurt
Urf's Champion
Still Here
Get Jinxed
Apex Inventor
Homeguard
Erosion
Transmute: Gold
Spin To Win
Titan's Resolve
With Haste
Goredrink
Upgrade Sheen
Goldrend
Upgrade Death's Dance
Recursion
From Beginning To End
Stats!
BONK!
Squishy Slappy Grab
Pursuit of Haste
Can't Touch This
Blade Waltz
Dive Bomber
Quickstep
Infernal Soul
Hellbent
Flash 2
BEES!!!
CRIMSON COBALT
Nightstalking
Shark Tempest
Triggered Inferno
Pinball
Scoped Weapons
Scopiest Weapons
Nature is Healing
Prom Queen
Symphony of War
Poltergeist
Slap Around
Bread And Butter
Rite of Ascension
Tooth Fairy
Impassable
Upgrade Sundered Sky
Soul Eater
Snowday
Holy Snowball
Mystic Punch
Mind to Matter
Pat On The Back
Scopier Weapons
Mountain Soul
Bread And Jam
Below average on Darius
28 cards, best first
Pursuit of Power
Totentanz
Ultimate Awakening
Echo Cast
Twin Fire
Ultimate Unstoppable
Cruelty
Courage of the Colossus
Divine Intervention
Jeweled Gauntlet
Archmage
Bread and Cheese
Heavy Is The Crown
Dual Wield
Upgrade Ravenous Hydra
Firebrand
Soul Siphon
Thread the Needle
Upgrade Collector
Stuck In Here With Me
Overloaded
Spin Me Right Round
Pandora's Box
Juiced
Ultimate Recursion
It's Killing Time
Surge Field
Purist - Caster
Weakest on Darius
9 cards, best first
Best first augment for Darius
| # | First pick | Second pick | Third pick | Fourth pick |
|---|---|---|---|---|
| 1 | ||||
| 2 | ||||
| 3 | ||||
| 4 | ||||
| 5 |
Strong card pairs
Summoner spells and skill order
Summoner spells

Flash + Mark83% of players · 49.7% win rate
Ghost + Mark3% of players · 49.4% win rate
Flash + Ghost13% of players · 49.0% win rate
Skill order
QDecimate
EApprehend
WCrippling Strike
Max Q first. 69% of players use this order (50.6% win rate); put points in R whenever you can.
Darius in an average Mayhem game
- K / D / A
- 11.6 / 12.0 / 22.8
- KDA
- 3.20
- Damage to champions
- 40,350
- Damage taken
- 66,987
- Self-mitigated
- 80,196
- Healing on allies
- 2
- Shielding on allies
- 0
- Crowd control
- 30 s
- Kill participation
- 62%
- Game length
- 17:03
Damage type
Physical 77%Magic 7%True 16%
Questions and answers
What is the best Darius build in ARAM Mayhem?
What are the best augments for Darius in ARAM Mayhem?
Is Darius good in ARAM Mayhem?
What is the best first augment for Darius in ARAM Mayhem?
Other Fighters in ARAM Mayhem
Get Darius's build and card tiers in your game
LazyElo is a free Windows app that sits next to the League client. In the Mayhem lobby it shows which champion on your bench is strongest; in the game you type the three cards you're offered and see their tier for Darius side by side, with this build in the overlay.
Free plan, no ads. For Windows 10 and 11.
Related
- ARAM Mayhem tier list
Every champion by tier on patch 26.21.
- ARAM Mayhem augment tier list
Every card from S to D over all champions.
- All Mayhem builds
Pick a champion from the full list.
- ARAM Mayhem rules
Augment levels, rerolls and why there are no runes.
- ARAM Mayhem guide
How the mode, the cards and the picks work.
- Darius counters
Its lane matchups on Summoner's Rift.
- ARAM Mayhem overlay
The card picker and build in the app.
Source: ARAMKit, used with permission. Patch 26.21, 23,177,263 ARAM Mayhem games, data of October 28, 2026. Riot keeps Mayhem games out of its public match API, so these aggregates come from ARAMKit. Card tiers are shown without win rates, as Riot's developer policy asks.