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Diana ARAM Mayhem Build

Scorn of the Moon. A below-average pick in ARAM Mayhem on patch 26.21: #130 of 173 champions.

Tier CPatch 26.21FighterAssassinNo runes in Mayhem
Tier
C
Win rate
47.5%
Pick rate
3.7%
Rank
#130 of 173
Games
860,657
Patch
26.21

How to play Diana in ARAM Mayhem

Diana is a below-average pick in ARAM Mayhem on patch 26.21: tier C, #130 of 173 champions, with a 47.5% win rate over 860,657 games.

73% of Diana's damage to champions is magic, so enemy magic resist is what slows it down. It soaks 51,202 damage per game and mitigates another 78,499, so it belongs at the front: start fights and absorb the poke your carries can't.

Most Diana players go AP (42% of games), but the Tank path, tank items, is ARAMKit's top-ranked build: Heartsteel, Unending Despair and Warmog's Armor, with a 50.9% win rate. On this build 66% of players skip boots and spend the slot on another item.

The cards that do best on Diana are Take'em Down Down Down, Steel Your Heart and Armored Impact. Cards built around health and resistances fill most of the top of its list, followed by attack speed and on-hit. Skip Purist - Caster and Ultra Hydra when you can: they do worst on Diana. A pair to look for: Steel Your Heart with Lich Brain.

Take Flash and Mark (95% of players). Max Q (Crescent Strike) first, then W, then E. Players who max W first instead win a little more often, so it is worth trying.

Diana ARAM Mayhem build

ARAMKit groups every Diana game by build path. The top-ranked path comes first, with the items most players start with, buy first and add later.

Tank build · top ranked

50.9% win rate · 30% of Diana games · 224,029 games

Start

  1. Giant's BeltGiant's Belt
  2. Ruby CrystalRuby Crystal

Core items, in buying order

  1. HeartsteelHeartsteel
  2. Unending DespairUnending Despair
  3. Warmog's ArmorWarmog's Armor
Boots on the Tank build for Diana, top ranked first, with the share of players who buy them
Boots, best firstPlayers
Mercury's TreadsMercury's Treads22%
No boots66%
Gluttonous GreavesGluttonous Greaves4%

Situational, after the core

  1. Sunfire AegisSunfire Aegis3% buy it
  2. RiftmakerRiftmaker36% buy it
  3. Hollow RadianceHollow Radiance9% buy it
  4. Jak'Sho, The ProteanJak'Sho, The Protean14% buy it
  5. Rabadon's DeathcapRabadon's Deathcap3% buy it
  6. Spirit VisageSpirit Visage13% buy it

Other build paths

Other Diana build paths with share of games, win rate and core items
PathGamesWin rate
BruiserHeartsteel, Riftmaker, Overlord's Bloodmail0.2%48.2%
On-hitHeartsteel, Nashor's Tooth, Dusk and Dawn0.5%47.8%
APStormsurge, Shadowflame, Rabadon's Deathcap42.4%46.6%

Games: the share of all Diana games that went this way.

Most bought items

  1. ShadowflameShadowflame49% of games
  2. HeartsteelHeartsteel45% of games
  3. Rabadon's DeathcapRabadon's Deathcap34% of games
  4. StormsurgeStormsurge32% of games
  5. Unending DespairUnending Despair31% of games
  6. RiftmakerRiftmaker28% of games
  7. Dusk and DawnDusk and Dawn26% of games
  8. Sorcerer's ShoesSorcerer's Shoes23% of games
  9. Zhonya's HourglassZhonya's Hourglass21% of games
  10. Mercury's TreadsMercury's Treads15% of games

Best augments for Diana

Every card with enough Diana games, by tier and best first within each tier. Tiers are Diana's own: a card can be S tier here and C tier on another champion. As Riot's policy asks, cards are shown by tier and order only, never with a win rate. Click a card for its own page; the augment tier list ranks them over all champions.

PrismaticBest prismatic cards

  1. 1Titan's ResolveTier S
  2. 2Hand of BaronTier S
  3. 3GoliathTier S

GoldBest gold cards

  1. 1Take'em Down Down DownTier S
  2. 2Steel Your HeartTier S
  3. 3Armored ImpactTier S

SilverBest silver cards

  1. 1Heavy HitterTier S
  2. 2Upgrade ImmolateTier S
  3. 3Lich BrainTier S

S- and A-tier cards for Diana

13 S tier and 32 A tier, best first.

The S- and A-tier augments for Diana in ARAM Mayhem, best first, with their rarity and what they do
AugmentRarityTierWhat it does
Take'em Down Down DownGoldTier SAttacks and Abilities apply a stack to enemy champions for 5 seconds and deal Melee (5–30 (by level) +35% Bonus Attack Damage+15% Ability…
Steel Your HeartGoldTier SQUEST: Possess Heartsteel with 300 stacks. REWARD: Multiply Heartsteel stacks by 3.
Armored ImpactGoldTier SAfter casting an Ability, your next Attack deals (50–125 (by level) +250% Bonus Armor) bonus physical damage to nearby enemies.
Heavy HitterSilverTier SYour Attacks deal additional (3.5% Max Health) physical damage.
Ethereal WeaponGoldTier SYour Abilities apply On-Hit Effects On-Hit effects. 1 second Cooldown per target.
Upgrade ImmolateSilverTier SHollow Radiance and Sunfire Aegis grant 12 Gold per target affected with Immolate. Gain 250 Gold.
Lich BrainSilverTier SGain (30+4% Bonus Health) Ability Power.
Titan's ResolvePrismaticTier SDealing and receiving champion damage grants you 1 stack of Juggernauting for 6 seconds. For every 10 stacks of Juggernauting you gain 25–75…
Hand of BaronPrismaticTier SGain 25% Adaptive Force. Nearby allied minions are greatly empowered.
GoliathPrismaticTier SBecome large, gaining 35% Health and 15% Adaptive Force.
Pressure CookerGoldTier SEvery second, apply an infinitely stacking Burn to nearby enemy champions, dealing (0.5% Max Health) magic damage per second for 2 seconds…
Mad ScientistPrismaticTier SOn each Revive, you grow large (gaining 30% Adaptive Force and 20% Health) or tiny (gaining 70 Ability Haste and 40% Movement Speed).
The Boom and the BassGoldTier SAfter casting an Ability, your next Attack within 6 seconds is faster, deals Melee (50–200 (by level) +50% Bonus Attack Damage+30% Ability…
HellbentPrismaticTier AStriking enemy champions with Attacks or Abilities grants you a stack of Revivemaxxing for 6 seconds (max: 10). At max stacks become…
Wooglet's WitchcapPrismaticTier AQUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Get Wooglet's Witchcap.
Clown CollegePrismaticTier ABackstab: You deal (20–35 (by level) +35% Ability Power +50% Bonus Attack Damage) bonus physical damage when striking from behind. Deceive…
En PassantPrismaticTier APeriodically identify Vitals on enemy champions. Hitting Vitals with Attacks or Abilities deals an additional 6% + 1.5% per stack max Health…
Celestial BodyGoldTier AGain 1500 Health, but you deal 10% less damage.
BEES!!!GoldTier AEvery 15–10 (by level) seconds, your next Ability hit against an enemy champion throws a beehive at the target. Upon arriving, the hive…
Tank EngineGoldTier AOn takedown, gain a stack that grants 5% increased size and 5% max Health. Lose 65% of stacks on death.
Back To BasicsPrismaticTier AYour Ultimate Ability is sealed. Gain 35% Ability Damage, Healing, Shielding, and 70 Ability Haste.
Escape PlanSilverTier AGain a massive (65% Max Health) decaying Shield, decaying 150% Movement Speed, and a decaying shrink effect upon reaching 35% Health (75…
Sap MagicGoldTier AEvery 20 seconds, your next Attack deals (80–300 (by level) +5% Bonus Health) bonus physical damage and restores (50–250 (by level) +8% Max…
Phenomenal EvilGoldTier APermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability…
From Beginning To EndGoldTier AGain the First Strike and Dark Harvest Keystone Runes. First Strike: When you initiate champion combat, deal 10% extra damage for 3 seconds…
Blade WaltzPrismaticTier AMakes you untargetable while you dash at and deal (30–150 (by level) +10% Bonus Attack Damage+6% Ability Power) damage to enemies 8 times…
Stuck In Here With MePrismaticTier AAfter using your Ultimate, gain 50% damage reduction for 2 seconds, after which you Taunt enemies inside for 2 seconds. Gain 30 Ultimate…
Transmute: ChaosPrismaticTier AGain 2 random Augment Tier Augments.
Lonely WarriorSilverTier AGain 15% Attack Speed, 10 Armor, and 10 Magic Resist for each nearby enemy champion within 600 Range.
Triggered InfernoPrismaticTier ADamaging enemy champions with Attacks or Abilities different from the previous one grants Style (from F to S). Gain 4.25–5 (by level) %…
Mind to MatterSilverTier AGain (50% Max Mana) Health.
Blue BarrierSilverTier AGain 200–450 (by level) % of the Max Mana Mana you spend as a Shield for 1.5 seconds. Shields up to 300–800 (by level)
Growth SpurtGoldTier AGain Growth Spurt as a Summoner Spell. Growth Spurt suddenly increases your size, Knocking Up nearby enemies for 1 second and granting…
Stats on Stats!GoldTier AGain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils!
GoldrendPrismaticTier ADamaging a champion with Attacks or Abilities deals an additional (50–150 (by level) +20% Ability Power +40% Bonus Attack Damage) magic…
Weapon of DestinyGoldTier AYour first Legendary Item becomes the Weapon of Destiny. When a champion you damaged within the last 3 seconds dies, increase the Weapon of…
FruitifySilverTier AScoring a Takedown causes the slain champion to explode into 3–6 (by level) Fruit. Fruit restores 6% of your maximum health and restores 6%…
Ultimate AwakeningPrismaticTier AGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s…
Forged By The MasterSilverTier AYour Item and Augment damage are increased by 45%.
Omni SoulPrismaticTier AGain 3 random Dragon Souls.
Mystic PunchPrismaticTier AOn-Hit Effects On-Hit reduce the cooldown of your abilities by 1.25 seconds Ability Haste.
Infinite RecursionPrismaticTier AGain 60 Ability Haste, plus 3 Ability Haste per takedown.
Transmute: PrismaticGoldTier AGain a random Augment Tier Prismatic Augment.
DonationGoldTier AReceive 1750 Gold. Thanks chat!:)
Giant SlayerPrismaticTier ABecome tiny, gain 20% Movement Speed, and deal between 10% and 30% bonus damage to champions based on how much larger they are than you.

Best first augment for Diana

Your first card decides the early fights, and a card that is great as a first pick can be a weak fourth. ARAMKit ranks Diana's cards for each pick on its own; these are the top five per pick, with their tier in that pick. For the first pick, Armored Impact, Upgrade Immolate and Take'em Down Down Down come out on top.
The best augments for Diana in each pick of an ARAM Mayhem game, best first, with their tier in that pick
#First pickSecond pickThird pickFourth pick
1Armored ImpactTier STake'em Down Down DownTier STake'em Down Down DownTier SLich BrainTier S
2Upgrade ImmolateTier SMountain SoulTier SHeavy HitterTier STake'em Down Down DownTier S
3Take'em Down Down DownTier SHeavy HitterTier STitan's ResolveTier SEthereal WeaponTier S
4Steel Your HeartTier SEthereal WeaponTier SEthereal WeaponTier SHand of BaronTier S
5Lich BrainTier SSteel Your HeartTier SLich BrainTier SHeavy HitterTier S

Strong card pairs

Two cards that do especially well together on Diana, best pair first.

Summoner spells and skill order

Summoner spells

  • Flash + Mark95% of players · 47.8% win rate
  • Flash + Ghost4% of players · 45.7% win rate
  • Ghost + Mark0% of players · 47.3% win rate

Skill order

  1. QCrescent Strike
  2. WPale Cascade
  3. ELunar Rush

Max Q first. 61% of players use this order (48.5% win rate); put points in R whenever you can. Maxing W first (12% of players) wins 51.3%.

Diana in an average Mayhem game

Averages per game over every game on this patch.
K / D / A
11.6 / 12.6 / 24.0
KDA
3.06
Damage to champions
40,978
Damage taken
51,202
Self-mitigated
78,499
Healing on allies
6
Shielding on allies
0
Crowd control
10 s
Kill participation
65%
Game length
16:45

Damage type

Physical 21%Magic 73%True 6%

Questions and answers

What is the best Diana build in ARAM Mayhem?

On patch 26.21 ARAMKit ranks the Tank build first for Diana: Heartsteel, Unending Despair and Warmog's Armor. The most played build is AP.

What are the best augments for Diana in ARAM Mayhem?

The S-tier cards for Diana, best first: Take'em Down Down Down, Steel Your Heart, Armored Impact, Heavy Hitter and Ethereal Weapon. The full list by tier is on this page.

Is Diana good in ARAM Mayhem?

Diana is tier C on patch 26.21, #130 of 173 champions, with a 47.5% win rate over 860,657 games. That makes it a below-average pick in ARAM Mayhem right now.

What is the best first augment for Diana in ARAM Mayhem?

For Diana's first pick on patch 26.21: Armored Impact, Upgrade Immolate, Take'em Down Down Down, Steel Your Heart and Lich Brain, best first. Cards rank differently in later picks; the table on this page has all four.

Other Fighters in ARAM Mayhem

Get Diana's build and card tiers in your game

LazyElo is a free Windows app that sits next to the League client. In the Mayhem lobby it shows which champion on your bench is strongest; in the game you type the three cards you're offered and see their tier for Diana side by side, with this build in the overlay.

Source: ARAMKit, used with permission. Patch 26.21, 23,177,263 ARAM Mayhem games, data of October 28, 2026. Riot keeps Mayhem games out of its public match API, so these aggregates come from ARAMKit. Card tiers are shown without win rates, as Riot's developer policy asks.