

Garen ARAM Mayhem Build
The Might of Demacia. A below-average pick in ARAM Mayhem on patch 26.21: #153 of 173 champions.
- Tier
- C
- Win rate
- 46.2%
- Pick rate
- 7.1%
- Rank
- #153 of 173
- Games
- 1,637,781
- Patch
- 26.21
How to play Garen in ARAM Mayhem
Garen is a below-average pick in ARAM Mayhem on patch 26.21: tier C, #153 of 173 champions, with a 46.2% win rate over 1,637,781 games.
75% of Garen's damage to champions is physical, so enemy armor is what slows it down. A notable 20% of it is true damage. It soaks 51,383 damage per game and mitigates another 78,086, so it belongs at the front: start fights and absorb the poke your carries can't.
The Crit build, critical strike and attack speed items, is both the most played and the top-ranked path: Stridebreaker, Phantom Dancer and Infinity Edge, with a 47.4% win rate over 587,172 games. For boots, most players buy Berserker's Greaves, but Gluttonous Greaves rank higher.
The cards that do best on Garen are Back To Basics, Hand of Baron and Mad Scientist. Cards built around ability haste fill most of the top of its list, followed by movement speed. Most of its S-tier cards are prismatic, so a prismatic offer is often the pick that shapes the game. Skip Tap Dancer and Firebrand when you can: they do worst on Garen. A pair to look for: Pinball with Hand of Baron.
Take Flash and Mark (94% of players). Max E (Judgment) first, then Q, then W.
Garen ARAM Mayhem build
Crit build · top ranked
47.4% win rate · 43% of Garen games · 587,172 games
Start
Long Sword
Guardian's Blade
Core items, in buying order
Stridebreaker
Phantom Dancer
Infinity Edge
| Boots, best first | Players |
|---|---|
| 7% | |
| 52% | |
| 15% |
Situational, after the core
Endless Hunger5% buy it
Lord Dominik's Regards29% buy it
The Collector10% buy it
Death's Dance14% buy it
Black Cleaver6% buy it
Mortal Reminder21% buy it
Other build paths
| Path | Core items | Games | Win rate |
|---|---|---|---|
| LethalityHubris, The Collector, Stridebreaker | 0.3% | 48.9% | |
| BruiserStridebreaker, Death's Dance, Phantom Dancer | 10.7% | 46.1% | |
| TankHeartsteel, Unending Despair, Warmog's Armor | 20.1% | 45.5% |
Games: the share of all Garen games that went this way.
Most bought items
Phantom Dancer55% of games
Stridebreaker55% of games
Infinity Edge50% of games
Heartsteel34% of games
Berserker's Greaves31% of games
Mercury's Treads23% of games
The Collector18% of games
Lord Dominik's Regards16% of games
Warmog's Armor16% of games
Thornmail16% of games
Best augments for Garen
PrismaticBest prismatic cards
- 1
Back To BasicsTier S - 2
Hand of BaronTier S - 3
Mad ScientistTier S
GoldBest gold cards
- 1
Armored ImpactTier S - 2
Tooth FairyTier S - 3
Weapon of DestinyTier S
SilverBest silver cards
- 1
Escape PlanTier S - 2
Stay ResoluteTier A - 3
Leg DayTier A
S- and A-tier cards for Garen
12 S tier and 34 A tier, best first.
| Augment | Rarity | Tier | What it does |
|---|---|---|---|
| Prismatic | Tier S | Your Ultimate Ability is sealed. Gain 35% Ability Damage, Healing, Shielding, and 70 Ability Haste. | |
| Prismatic | Tier S | Gain 25% Adaptive Force. Nearby allied minions are greatly empowered. | |
| Prismatic | Tier S | On each Revive, you grow large (gaining 30% Adaptive Force and 20% Health) or tiny (gaining 70 Ability Haste and 40% Movement Speed). | |
| Prismatic | Tier S | Backstab: You deal (20–35 (by level) +35% Ability Power +50% Bonus Attack Damage) bonus physical damage when striking from behind. Deceive… | |
| Gold | Tier S | After casting an Ability, your next Attack deals (50–125 (by level) +250% Bonus Armor) bonus physical damage to nearby enemies. | |
| Gold | Tier S | When you deal more than 25% of an enemy champion's Health in less than 2.5 seconds, they drop a Tooth. 4 seconds cooldown per target | |
| Gold | Tier S | Your first Legendary Item becomes the Weapon of Destiny. When a champion you damaged within the last 3 seconds dies, increase the Weapon of… | |
| Prismatic | Tier S | Become tiny, gain 20% Movement Speed, and deal between 10% and 30% bonus damage to champions based on how much larger they are than you. | |
| Silver | Tier S | Gain a massive (65% Max Health) decaying Shield, decaying 150% Movement Speed, and a decaying shrink effect upon reaching 35% Health (75… | |
| Prismatic | Tier S | Periodically identify Vitals on enemy champions. Hitting Vitals with Attacks or Abilities deals an additional 6% + 1.5% per stack max Health… | |
| Prismatic | Tier S | Gain a Tiamat when completing a Hydra Item. QUEST: Possess Titanic Hydra, Ravenous Hydra and Profane Hydra. REWARD: Get Ultra Hydra. | |
| Prismatic | Tier S | Gain 60 Ability Haste, plus 3 Ability Haste per takedown. | |
| Prismatic | Tier A | Gain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows enemies for 20% for 2 seconds, Knocks Up… | |
| Prismatic | Tier A | Gain 3 random Dragon Souls. | |
| Silver | Tier A | Damaging enemy champions with selected ability grants you 1–3 (by level) Armor or Magic Resistance based on their Adaptive Force Damage… | |
| Gold | Tier A | After casting an Ability, your next Attack within 6 seconds is faster, deals Melee (50–200 (by level) +50% Bonus Attack Damage+30% Ability… | |
| Prismatic | Tier A | Makes you untargetable while you dash at and deal (30–150 (by level) +10% Bonus Attack Damage+6% Ability Power) damage to enemies 8 times… | |
| Gold | Tier A | Every 20 seconds, your next Attack deals (80–300 (by level) +5% Bonus Health) bonus physical damage and restores (50–250 (by level) +8% Max… | |
| Silver | Tier A | Gain 50 Movement Speed and 50% Slow Resist. | |
| Prismatic | Tier A | QUEST: Score 18 takedowns. REWARD: Gain The Golden Spatula. | |
| Gold | Tier A | Gain the First Strike and Dark Harvest Keystone Runes. First Strike: When you initiate champion combat, deal 10% extra damage for 3 seconds… | |
| Prismatic | Tier A | Become large, gaining 35% Health and 15% Adaptive Force. | |
| Silver | Tier A | Hollow Radiance and Sunfire Aegis grant 12 Gold per target affected with Immolate. Gain 250 Gold. | |
| Gold | Tier A | Sharks circle your Snowball, slowing and dealing 100–200 (by level) magic damage to enemies they pass through. If your Snowball hits a… | |
| Silver | Tier A | – | |
| Prismatic | Tier A | Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | |
| Gold | Tier A | Receive 1750 Gold. Thanks chat!:) | |
| Silver | Tier A | Your Item and Augment damage are increased by 45%. | |
| Gold | Tier A | On death, become Shark Bait. You can take no actions other than moving, which slows nearby enemies by 40%. After a few seconds, a Shark… | |
| Gold | Tier A | Every second, apply an infinitely stacking Burn to nearby enemy champions, dealing (0.5% Max Health) magic damage per second for 2 seconds… | |
| Silver | Tier A | Gain 1% bonus damage per 10 Movement Speed more you have than the target. | |
| Silver | Tier A | Scoring a Takedown causes the slain champion to explode into 3–6 (by level) Fruit. Fruit restores 6% of your maximum health and restores 6%… | |
| Silver | Tier A | Your spin Abilities gain 30 Ability Haste and deal 30% more damage, increase to 50% for Ultimates | |
| Prismatic | Tier A | Every 35 seconds, Autocast a sparkly tiara descends upon you. When it lands, gain Rakan's Ultimate, charming enemies you touch. | |
| Gold | Tier A | Gain 25% Crit Chance and 12% Lifesteal on Critical Strikes. | |
| Gold | Tier A | Every 15–10 (by level) seconds, your next Ability hit against an enemy champion throws a beehive at the target. Upon arriving, the hive… | |
| Silver | Tier A | Gain 15% Omnivamp. | |
| Gold | Tier A | Gain a random Augment Tier Prismatic Augment. | |
| Silver | Tier A | You can Critically Defend using your Crit Chance (max 50% chance), giving you a chance to reduce damage taken by 20%. Gain 25% Crit Chance. | |
| Gold | Tier A | Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | |
| Silver | Tier A | Gain 2 Stat Anvils! | |
| Gold | Tier A | Takedowns grant a stack that makes you 4% smaller, grants 8 Ability Haste, and 1% Movement Speed. Lose 65% stacks on death… | |
| Silver | Tier A | Gain 60% Movement Speed towards enemies below 40% health. | |
| Silver | Tier A | Gain (25%+5% Ability Power) Critical Strike Chance and (35%+5% Ability Power) Attack Speed. | |
| Silver | Tier A | Explodes when you die, dealing 20% of the target's max Health as true damage to nearby enemies. | |
| Prismatic | Tier A | Gain 2 random Augment Tier Augments. |
Average on Garen
53 cards, best first
Erosion
Steel Your Heart
Goldrend
Twin Fire
Heavy Hitter
Get Excited!
Recursion
Tank Engine
BONK!
Rite of Ascension
It's Go Time
Upgrade Death's Dance
Take'em Down Down Down
Get Jinxed
Final Form
Homeguard
Holy Snowball
Lonely Warrior
Nightstalking
Echo Cast
It's Critical
Transmute: Gold
Endless Decimation
Ocean Soul
Ultimate Awakening
Growth Spurt
Bread And Jam
Upgrade Collector
Celestial Body
Vulnerability
Scoped Weapons
Scopiest Weapons
Dawnbringer's Resolve
Porcupine
Pinball
Still Here
Scopier Weapons
Upgrade Sheen
Bread And Butter
Purist - Caster
Symphony of War
Infernal Soul
Thread the Needle
Deft
Snowday
Ethereal Weapon
Squishy Slappy Grab
Totentanz
Nature is Healing
Upgrade Infinity Edge
Stuck In Here With Me
With Haste
Jeweled Gauntlet
Below average on Garen
30 cards, best first
Upgrade Ravenous Hydra
Pursuit of Power
FireFox
Critical Rhythm
Quickstep
Can't Touch This
Apex Inventor
Mystic Punch
Archmage
Dual Wield
Titan's Resolve
Big Shot
Snowblast
Pandora's Box
Triggered Inferno
Divine Intervention
Pat On The Back
Mountain Soul
Hellbent
Heavy Is The Crown
Lil' Extra Help
Bread and Cheese
Ultimate Recursion
Ultimate Revolution
Surge Field
Pursuit of Haste
Arcane Axiom
Typhoon
Shrink Ray
Poltergeist
Best first augment for Garen
| # | First pick | Second pick | Third pick | Fourth pick |
|---|---|---|---|---|
| 1 | ||||
| 2 | ||||
| 3 | ||||
| 4 | ||||
| 5 |
Strong card pairs
Summoner spells and skill order
Summoner spells

Flash + Mark94% of players · 46.4% win rate
Ghost + Mark1% of players · 46.0% win rate
Flash + Ghost5% of players · 44.4% win rate
Skill order
EJudgment
QDecisive Strike
WCourage
Max E first. 68% of players use this order (47.2% win rate); put points in R whenever you can.
Garen in an average Mayhem game
- K / D / A
- 11.4 / 12.2 / 20.8
- KDA
- 2.90
- Damage to champions
- 37,469
- Damage taken
- 51,383
- Self-mitigated
- 78,086
- Healing on allies
- 2
- Shielding on allies
- 0
- Crowd control
- 39 s
- Kill participation
- 59%
- Game length
- 17:07
Damage type
Physical 75%Magic 5%True 20%
Questions and answers
What is the best Garen build in ARAM Mayhem?
What are the best augments for Garen in ARAM Mayhem?
Is Garen good in ARAM Mayhem?
What is the best first augment for Garen in ARAM Mayhem?
Other Fighters in ARAM Mayhem
Get Garen's build and card tiers in your game
LazyElo is a free Windows app that sits next to the League client. In the Mayhem lobby it shows which champion on your bench is strongest; in the game you type the three cards you're offered and see their tier for Garen side by side, with this build in the overlay.
Free plan, no ads. For Windows 10 and 11.
Related
- ARAM Mayhem tier list
Every champion by tier on patch 26.21.
- ARAM Mayhem augment tier list
Every card from S to D over all champions.
- All Mayhem builds
Pick a champion from the full list.
- ARAM Mayhem rules
Augment levels, rerolls and why there are no runes.
- ARAM Mayhem guide
How the mode, the cards and the picks work.
- Garen counters
Its lane matchups on Summoner's Rift.
- ARAM Mayhem overlay
The card picker and build in the app.
Source: ARAMKit, used with permission. Patch 26.21, 23,177,263 ARAM Mayhem games, data of October 28, 2026. Riot keeps Mayhem games out of its public match API, so these aggregates come from ARAMKit. Card tiers are shown without win rates, as Riot's developer policy asks.