

Jayce ARAM Mayhem Build
The Defender of Tomorrow. A below-average pick in ARAM Mayhem on patch 26.21: #134 of 173 champions.
- Tier
- C
- Win rate
- 47.1%
- Pick rate
- 8.6%
- Rank
- #134 of 173
- Games
- 1,989,936
- Patch
- 26.21
How to play Jayce in ARAM Mayhem
Jayce is a below-average pick in ARAM Mayhem on patch 26.21: tier C, #134 of 173 champions, with a 47.1% win rate over 1,989,936 games. It is also one of the most picked champions, showing up in 9% of games, so expect to see it on both sides.
75% of Jayce's damage to champions is physical, so enemy armor is what slows it down.
Most Jayce players go Lethality (63% of games), but the Crit path, critical strike and attack speed items, is ARAMKit's top-ranked build: Hubris, The Collector and Infinity Edge, with a 47.1% win rate. On this build 64% of players skip boots and spend the slot on another item.
The cards that do best on Jayce are Hand of Baron, Weapon of Destiny and Mad Scientist. Cards built around ability haste fill most of the top of its list, followed by movement speed. Skip Pursuit of Power and Flashbang when you can: they do worst on Jayce. A pair to look for: Mad Scientist with Weapon of Destiny.
Take Flash and Mark (85% of players); Ghost is the common alternative. Max Q (To the Skies! / Shock Blast) first, then E, then W. Players who max Q first instead win a little more often, so it is worth trying.
Jayce ARAM Mayhem build
Crit build · top ranked
47.1% win rate · 17% of Jayce games · 293,430 games
Start
Long Sword
Guardian's Blade
Core items, in buying order
Hubris
The Collector
Infinity Edge
| Boots, best first | Players |
|---|---|
| 17% | |
| No boots | 64% |
| 12% |
Situational, after the core
Endless Hunger9% buy it
Voltaic Cyclosword9% buy it
Lord Dominik's Regards56% buy it
Death's Dance4% buy it
Manamune31% buy it
Edge of Night3% buy it
Other build paths
| Path | Core items | Games | Win rate |
|---|---|---|---|
| ADHubris, Manamune, Infinity Edge | 4.0% | 48.5% | |
| LethalityHubris, Voltaic Cyclosword, Manamune | 62.5% | 46.7% | |
| BruiserHubris, Manamune, Endless Hunger | 3.0% | 46.5% |
Games: the share of all Jayce games that went this way.
Most bought items
Hubris79% of games
The Collector71% of games
Manamune71% of games
Serylda's Grudge33% of games
Voltaic Cyclosword31% of games
Lord Dominik's Regards27% of games
Ionian Boots of Lucidity24% of games
Infinity Edge22% of games
Serpent's Fang16% of games
Gluttonous Greaves16% of games
Best augments for Jayce
PrismaticBest prismatic cards
- 1
Hand of BaronTier S - 2
Mad ScientistTier S - 3
Final FormTier S
GoldBest gold cards
- 1
Weapon of DestinyTier S - 2
Tooth FairyTier S - 3
BEES!!!Tier S
SilverBest silver cards
- 1
Escape PlanTier S - 2
Blue BarrierTier S - 3
Purist - CasterTier A
S- and A-tier cards for Jayce
8 S tier and 28 A tier, best first.
| Augment | Rarity | Tier | What it does |
|---|---|---|---|
| Prismatic | Tier S | Gain 25% Adaptive Force. Nearby allied minions are greatly empowered. | |
| Gold | Tier S | Your first Legendary Item becomes the Weapon of Destiny. When a champion you damaged within the last 3 seconds dies, increase the Weapon of… | |
| Prismatic | Tier S | On each Revive, you grow large (gaining 30% Adaptive Force and 20% Health) or tiny (gaining 70 Ability Haste and 40% Movement Speed). | |
| Prismatic | Tier S | After casting your Ultimate, gain a 50% max Health Shield, 20% Omnivamp and 30% bonus Movement Speed for 10 seconds. (20 seconds Cooldown). | |
| Gold | Tier S | When you deal more than 25% of an enemy champion's Health in less than 2.5 seconds, they drop a Tooth. 4 seconds cooldown per target | |
| Gold | Tier S | Every 15–10 (by level) seconds, your next Ability hit against an enemy champion throws a beehive at the target. Upon arriving, the hive… | |
| Silver | Tier S | Gain a massive (65% Max Health) decaying Shield, decaying 150% Movement Speed, and a decaying shrink effect upon reaching 35% Health (75… | |
| Silver | Tier S | Gain 200–450 (by level) % of the Max Mana Mana you spend as a Shield for 1.5 seconds. Shields up to 300–800 (by level) | |
| Prismatic | Tier A | Gain 3 random Dragon Souls. | |
| Prismatic | Tier A | Become tiny, gain 20% Movement Speed, and deal between 10% and 30% bonus damage to champions based on how much larger they are than you. | |
| Prismatic | Tier A | Casting your Ultimate makes you Invulnerable for 2 seconds (8s Cooldown). | |
| Gold | Tier A | Gain the First Strike and Dark Harvest Keystone Runes. First Strike: When you initiate champion combat, deal 10% extra damage for 3 seconds… | |
| Prismatic | Tier A | Gain a Tiamat when completing a Hydra Item. QUEST: Possess Titanic Hydra, Ravenous Hydra and Profane Hydra. REWARD: Get Ultra Hydra. | |
| Silver | Tier A | Conversion Rate: 0.65 Ability Haste per 1% Attack Speed | |
| Prismatic | Tier A | Gain 60 Ability Haste, plus 3 Ability Haste per takedown. | |
| Prismatic | Tier A | Become large, gaining 35% Health and 15% Adaptive Force. | |
| Prismatic | Tier A | Backstab: You deal (20–35 (by level) +35% Ability Power +50% Bonus Attack Damage) bonus physical damage when striking from behind. Deceive… | |
| Prismatic | Tier A | QUEST: Score 18 takedowns. REWARD: Gain The Golden Spatula. | |
| Silver | Tier A | Gain 100% Movement Speed, disabled for 6 seconds after taking damage. | |
| Silver | Tier A | – | |
| Silver | Tier A | Gain (50% Max Mana) Health. | |
| Silver | Tier A | Gain 15% Omnivamp. | |
| Silver | Tier A | Convert Ability Power to Bonus Attack Damage and gain (15%) Attack Damage. Converts at a rate of 0.6 Attack Damage per point of Ability… | |
| Gold | Tier A | Gain (70% Ability Haste) Move Speed. | |
| Prismatic | Tier A | Replace a Summoner Spell with A Dance with Death. A Dance with Death: Become Unkillable for 5 seconds and blink forward. If you get a… | |
| Prismatic | Tier A | Your Abilities can Critically Strike for 45% increased damage. Gain Critical Strike Chance (25%+4.5% Ability Power) Crit Chance. | |
| Gold | Tier A | After casting an Ability, your next Attack within 6 seconds is faster, deals Melee (50–200 (by level) +50% Bonus Attack Damage+30% Ability… | |
| Gold | Tier A | Gain a random Augment Tier Prismatic Augment. | |
| Silver | Tier A | Gain a Spell Shield every 30 seconds that blocks the next enemy Ability. | |
| Silver | Tier A | On ability damage, fire 1 plus (3% Critical Strike Chance) missiles that deal (10–30 (by level) +7% Bonus Attack Damage+7% Ability Power)… | |
| Silver | Tier A | Gain the Ocean Soul, granting high Health and Mana Regen after damaging enemies. | |
| Prismatic | Tier A | Damaging a champion with Attacks or Abilities deals an additional (50–150 (by level) +20% Ability Power +40% Bonus Attack Damage) magic… | |
| Prismatic | Tier A | Gain 2 random Augment Tier Augments. | |
| Gold | Tier A | Gain 10 Attack Damage, 25 Ability Power, and increase your Bonus Attack Damage, Bonus Ability Power, and Total Attack Speed by 10%. Decrease… | |
| Gold | Tier A | Receive 1750 Gold. Thanks chat!:) | |
| Gold | Tier A | Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! |
Average on Jayce
41 cards, best first
Shrink Engine
En Passant
Hextech Soul
Leg Day
Forged By The Master
Stats on Stats on Stats!
Infernal Soul
Flash 2
Mountain Soul
Upgrade Death's Dance
Triggered Inferno
Recursion
Biggest Snowball Ever
Stats!
Transmute: Gold
Flashy
Juiced
Get Excited!
Get Jinxed
Kill Secured
Upgrade Collector
Rite of Ascension
FireFox
Overflow
Gift of the Drowned
Magic Missile
Upgrade Ravenous Hydra
Thread the Needle
Hellbent
Skilled Sniper
Archmage
Shark Bait
Stay Resolute
Bread and Cheese
Blade Waltz
Nightstalking
Pandora's Box
Flow of Spirit
Dive Bomber
Shark Tempest
Double Time
Below average on Jayce
26 cards, best first
From Downtown
Bread And Butter
Pat On The Back
Dual Wield
Pinball
Snowday
Glass Cannon
Holy Snowball
Bread And Jam
Symphony of War
Prom Queen
Divine Intervention
Upgrade Sheen
Ravenous Bind
Apex Inventor
Snowblast
Spin Me Right Round
Upgrade Sundered Sky
Endless Decimation
Light 'Em Up!
Pursuit of Haste
Squishy Slappy Grab
Shrink Ray
Typhoon
Brass Blast
Chain Reaction
Weakest on Jayce
4 cards, best first
Best first augment for Jayce
| # | First pick | Second pick | Third pick | Fourth pick |
|---|---|---|---|---|
| 1 | ||||
| 2 | ||||
| 3 | ||||
| 4 | ||||
| 5 |
Strong card pairs
Summoner spells and skill order
Summoner spells

Flash + Mark85% of players · 47.2% win rate
Flash + Ghost13% of players · 46.7% win rate
Flash + Ignite0% of players · 47.7% win rate
Skill order
QTo the Skies! / Shock Blast
EThundering Blow / Acceleration Gate
WLightning Field / Hyper Charge
Max Q first. 74% of players use this order (47.2% win rate); put points in R whenever you can. Maxing Q first (24% of players) wins 49.4%.
Jayce in an average Mayhem game
- K / D / A
- 14.0 / 11.2 / 25.5
- KDA
- 3.90
- Damage to champions
- 42,364
- Damage taken
- 28,320
- Self-mitigated
- 20,251
- Healing on allies
- 1
- Shielding on allies
- 0
- Crowd control
- 13 s
- Kill participation
- 71%
- Game length
- 16:37
Damage type
Physical 75%Magic 19%True 6%
Questions and answers
What is the best Jayce build in ARAM Mayhem?
What are the best augments for Jayce in ARAM Mayhem?
Is Jayce good in ARAM Mayhem?
What is the best first augment for Jayce in ARAM Mayhem?
Other Fighters in ARAM Mayhem
Get Jayce's build and card tiers in your game
LazyElo is a free Windows app that sits next to the League client. In the Mayhem lobby it shows which champion on your bench is strongest; in the game you type the three cards you're offered and see their tier for Jayce side by side, with this build in the overlay.
Free plan, no ads. For Windows 10 and 11.
Related
- ARAM Mayhem tier list
Every champion by tier on patch 26.21.
- ARAM Mayhem augment tier list
Every card from S to D over all champions.
- All Mayhem builds
Pick a champion from the full list.
- ARAM Mayhem rules
Augment levels, rerolls and why there are no runes.
- ARAM Mayhem guide
How the mode, the cards and the picks work.
- Jayce counters
Its lane matchups on Summoner's Rift.
- ARAM Mayhem overlay
The card picker and build in the app.
Source: ARAMKit, used with permission. Patch 26.21, 23,177,263 ARAM Mayhem games, data of October 28, 2026. Riot keeps Mayhem games out of its public match API, so these aggregates come from ARAMKit. Card tiers are shown without win rates, as Riot's developer policy asks.